Virtua Fighter 5 REVO · v1.10 · Region: Asia
yo_ro_taikobeya
Characters played — VF5's own record
| Kage | 39 | 855 | 514 | 341 | 60.1% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Shun | 30 | 11 | 19 | 36.7% | -7.0 |
|---|---|---|---|---|---|
| Lau | 10 | 5 | 5 | 50.0% | +5.2 |
| Kage | 8 | 6 | 2 | 75.0% | +21.8 |
| Vanessa | 6 | 1 | 5 | 16.7% | -28.8 |
| Jeffry | 5 | 3 | 2 | 60.0% | +11.5 |
| Lei Fei | 5 | 3 | 2 | 60.0% | +16.8 |
| Akira | 4 | 3 | 1 | 75.0% | +26.5 |
| Jacky | 4 | 3 | 1 | 75.0% | +33.0 |
| Brad | 2 | 1 | 1 | 50.0% | +16.3 |
| Jean | 2 | 1 | 1 | 50.0% | +8.0 |
| Sarah | 2 | 0 | 2 | 0.0% | -46.9 |
| Aoi | 1 | 0 | 1 | 0.0% | -46.3 |
| Dural | 1 | 0 | 1 | 0.0% | -31.7 |
| Goh | 1 | 0 | 1 | 0.0% | -59.2 |
| Pai | 1 | 0 | 1 | 0.0% | -59.2 |
| Wolf | 1 | 0 | 1 | 0.0% | -30.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 12 | 3 | 9 | 25.0% | -18.0 |
|---|---|---|---|---|---|
| Octagon | 11 | 4 | 7 | 36.4% | -9.4 |
| Rectangle | 9 | 5 | 4 | 55.6% | +15.1 |
| Breakable Full Fence | 8 | 4 | 4 | 50.0% | +8.3 |
| Single Wall | 8 | 3 | 5 | 37.5% | -5.6 |
| Half Fence | 7 | 2 | 5 | 28.6% | -12.9 |
| Low Fence | 7 | 3 | 4 | 42.9% | -9.1 |
| Open | 7 | 3 | 4 | 42.9% | -6.9 |
| Full Fence and Open | 3 | 2 | 1 | 66.7% | +21.6 |
| Breakable Half Fence | 2 | 1 | 1 | 50.0% | +6.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 49 | 38.8% | 42.1% | -3.3 |
| No walls | 22 | 40.9% | 47.4% | -6.5 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| マサオJ (Rank 40) | 24 | 7 | 17 | 29.2% |
|---|---|---|---|---|
| GP (Rank 39) | 6 | 2 | 4 | 33.3% |
| はなこ (Rank 40) | 4 | 1 | 3 | 25.0% |
| ふかふか (Rank 36) | 4 | 3 | 1 | 75.0% |
| muumuu (Rank 38) | 3 | 2 | 1 | 66.7% |
| ダンプよっし~改 (Rank 38) | 3 | 2 | 1 | 66.7% |
| 金色疋殺地蔵 (Rank 41) | 3 | 1 | 2 | 33.3% |
| Ka2 (Rank 36) | 2 | 2 | 0 | 100.0% |
| METALX (Rank 37) | 2 | 1 | 1 | 50.0% |
| RYO (Rank 36) | 2 | 2 | 0 | 100.0% |
| あむざん (Rank 41) | 2 | 2 | 0 | 100.0% |
| せろじゃん (Rank 38) | 2 | 1 | 1 | 50.0% |
| たまつばき (Rank 39) | 2 | 0 | 2 | 0.0% |
| ぱお (Rank 38) | 2 | 1 | 1 | 50.0% |
| ひらがなであおき (Rank 41) | 2 | 1 | 1 | 50.0% |
| ガウショ (Rank 37) | 2 | 1 | 1 | 50.0% |
| chiaroscuro (Rank 39) | 1 | 1 | 0 | 100.0% |
| spacex_falcon_heavy (Rank 41) | 1 | 0 | 1 | 0.0% |
| vfhituzi (Rank 40) | 1 | 1 | 0 | 100.0% |
| おかし (Rank 40) | 1 | 1 | 0 | 100.0% |
| じゃんぬ兄(公認) (Rank 36) | 1 | 0 | 1 | 0.0% |
| めろぴ。 (Rank 40) | 1 | 0 | 1 | 0.0% |
| タイミング羅羽 (Rank 43) | 1 | 1 | 0 | 100.0% |
| ラッキーボーイ (Rank 40) | 1 | 1 | 0 | 100.0% |
| 背場 (Rank 42) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| GP (Rank 39) | 2026/05/11 | 6 | 2 | 4 | 33.3% |
|---|---|---|---|---|---|
| spacex_falcon_heavy (Rank 41) | 2026/05/11 | 1 | 0 | 1 | 0.0% |
| muumuu (Rank 38) | 2026/05/11 | 3 | 2 | 1 | 66.7% |
| ガウショ (Rank 37) | 2026/05/09 | 2 | 1 | 1 | 50.0% |
| めろぴ。 (Rank 40) | 2026/05/09 | 1 | 0 | 1 | 0.0% |
| ぱお (Rank 38) | 2026/04/25 | 2 | 1 | 1 | 50.0% |
| じゃんぬ兄(公認) (Rank 36) | 2026/04/25 | 1 | 0 | 1 | 0.0% |
| RYO (Rank 36) | 2026/04/25 | 2 | 2 | 0 | 100.0% |
| タイミング羅羽 (Rank 43) | 2026/04/13 | 1 | 1 | 0 | 100.0% |
| はなこ (Rank 40) | 2026/04/13 | 4 | 1 | 3 | 25.0% |
| ラッキーボーイ (Rank 40) | 2026/04/13 | 1 | 1 | 0 | 100.0% |
| Ka2 (Rank 36) | 2026/04/13 | 2 | 2 | 0 | 100.0% |
| マサオJ (Rank 40) | 2026/04/08 | 24 | 7 | 17 | 29.2% |
| ふかふか (Rank 36) | 2026/04/08 | 4 | 3 | 1 | 75.0% |
| chiaroscuro (Rank 39) | 2026/04/08 | 1 | 1 | 0 | 100.0% |
| 金色疋殺地蔵 (Rank 41) | 2026/04/08 | 3 | 1 | 2 | 33.3% |
| ダンプよっし~改 (Rank 38) | 2026/04/08 | 3 | 2 | 1 | 66.7% |
| METALX (Rank 37) | 2026/04/08 | 2 | 1 | 1 | 50.0% |
| 背場 (Rank 42) | 2026/04/08 | 1 | 0 | 1 | 0.0% |
| たまつばき (Rank 39) | 2026/04/08 | 2 | 0 | 2 | 0.0% |
| vfhituzi (Rank 40) | 2026/03/27 | 1 | 1 | 0 | 100.0% |
| ひらがなであおき (Rank 41) | 2026/03/27 | 2 | 1 | 1 | 50.0% |
| あむざん (Rank 41) | 2026/03/27 | 2 | 2 | 0 | 100.0% |
| おかし (Rank 40) | 2026/03/27 | 1 | 1 | 0 | 100.0% |
| せろじゃん (Rank 38) | 2026/03/27 | 2 | 1 | 1 | 50.0% |
Round openings
Kage
| evade down into backdash | 44 | 12.8% |
|---|---|---|
| backdash into evade up | 21 | 6.1% |
| crouch into Jizuridan2P | 19 | 5.5% |
| crouch dash forward into guardG | 12 | 3.5% |
| evade down into throwP+G | 12 | 3.5% |
| crouch dash forward into forward dash | 11 | 3.2% |
| backdash into Hagakure-ryu In Fujingeki46P+KP | 8 | 2.3% |
| backdash into evade down | 8 | 2.3% |
| crouch dash back into Fujinrenkyaku46K+GK | 8 | 2.3% |
| crouch dash forward into SouhajinP+K | 7 | 2.0% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 6 | 1.8% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 6 | 1.8% |
| crouch dash back into Fusen Renkyaku6K+G | 5 | 1.5% |
| forward movement into punchP | 5 | 1.5% |
| Hiji'uchi6P | 4 | 1.2% |
108 further openings account for the other 167 rounds.
