Virtua Fighter 5 REVO · v1.10 · Region: Asia
hunny_honey
Characters played — VF5's own record
| Pai | 31 | 3,523 | 1,766 | 1,757 | 50.1% |
|---|---|---|---|---|---|
| Wolf | 30 | 2,231 | 1,123 | 1,108 | 50.3% |
| Lau | 29 | 2,112 | 1,053 | 1,059 | 49.9% |
| Brad | 29 | 1,714 | 862 | 852 | 50.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 138 | 62 | 76 | 44.9% | -3.5 |
|---|---|---|---|---|---|
| Wolf | 115 | 62 | 53 | 53.9% | +4.6 |
| Jeffry | 83 | 36 | 47 | 43.4% | -6.3 |
| Jacky | 82 | 40 | 42 | 48.8% | -1.2 |
| Aoi | 59 | 34 | 25 | 57.6% | +8.1 |
| Jean | 59 | 25 | 34 | 42.4% | -4.8 |
| Shun | 51 | 21 | 30 | 41.2% | -5.5 |
| Goh | 48 | 20 | 28 | 41.7% | -4.6 |
| Sarah | 45 | 22 | 23 | 48.9% | -2.2 |
| Lion | 43 | 22 | 21 | 51.2% | +0.6 |
| Vanessa | 38 | 20 | 18 | 52.6% | +2.9 |
| El Blaze | 37 | 21 | 16 | 56.8% | +6.8 |
| Lei Fei | 30 | 19 | 11 | 63.3% | +10.5 |
| Pai | 24 | 12 | 12 | 50.0% | +1.9 |
| Kage | 21 | 8 | 13 | 38.1% | -10.2 |
| Brad | 20 | 7 | 13 | 35.0% | -9.4 |
| Lau | 17 | 13 | 4 | 76.5% | +29.1 |
| Eileen | 12 | 7 | 5 | 58.3% | +8.5 |
| Taka | 11 | 5 | 6 | 45.5% | +1.0 |
| Dural | 8 | 4 | 4 | 50.0% | -2.8 |
0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 111 | 51 | 60 | 46.0% | -2.5 |
|---|---|---|---|---|---|
| Rectangle | 111 | 59 | 52 | 53.1% | +4.8 |
| Breakable Half Fence | 107 | 51 | 56 | 47.7% | -1.7 |
| Breakable Full Fence | 105 | 49 | 56 | 46.7% | -2.5 |
| Open | 96 | 48 | 48 | 50.0% | +0.0 |
| Single Wall | 91 | 48 | 43 | 52.8% | +4.5 |
| Low Fence | 84 | 41 | 43 | 48.8% | -2.1 |
| Full Fence | 80 | 43 | 37 | 53.8% | +5.2 |
| Octagon | 64 | 23 | 41 | 35.9% | -12.8 |
| Full Fence and Open | 43 | 21 | 22 | 48.8% | +3.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 578 | 47.8% | 48.7% | -0.9 |
| No walls | 271 | 50.6% | 49.8% | +0.8 |
Walls against open: -1.7 points (95% range -8.8 to +5.4), p 0.637 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| orz (Rank 29) | 21 | 12 | 9 | 57.1% |
|---|---|---|---|---|
| カミナリおやじ (Rank 27) | 20 | 11 | 9 | 55.0% |
| うをん (Rank 31) | 15 | 6 | 9 | 40.0% |
| hahaha (Rank 29) | 14 | 9 | 5 | 64.3% |
| imhanzo (Rank 27) | 13 | 9 | 4 | 69.2% |
| μ (Rank 27) | 13 | 8 | 5 | 61.5% |
| wcc6181 (Rank 29) | 12 | 8 | 4 | 66.7% |
| juste (Rank 31) | 11 | 4 | 7 | 36.4% |
| しゅが~nsr (Rank 26) | 11 | 7 | 4 | 63.6% |
| BANANA (Rank 31) | 10 | 5 | 5 | 50.0% |
| be-shedded (Rank 27) | 10 | 6 | 4 | 60.0% |
| はげまん (Rank 28) | 10 | 7 | 3 | 70.0% |
| クロサギ@はなちゃん (Rank 30) | 10 | 4 | 6 | 40.0% |
| 南部の釣れないルアー (Rank 30) | 10 | 4 | 6 | 40.0% |
| 楽天アキラ (Rank 30) | 10 | 3 | 7 | 30.0% |
| NORESPECT (Rank 26) | 9 | 1 | 8 | 11.1% |
| dalmax72 (Rank 27) | 9 | 8 | 1 | 88.9% |
| けいすけ新宿 (Rank 31) | 9 | 5 | 4 | 55.6% |
| 乃木ぽん (Rank 31) | 9 | 5 | 4 | 55.6% |
| 砂の橋 (Rank 27) | 9 | 7 | 2 | 77.8% |
| MaBoy (Rank 34) | 8 | 4 | 4 | 50.0% |
| Martin1833 (Rank 25) | 8 | 6 | 2 | 75.0% |
| a_h_i_k_o (Rank 26) | 8 | 2 | 6 | 25.0% |
| tamaneen (Rank 32) | 8 | 3 | 5 | 37.5% |
| ふぇに (Rank 32) | 8 | 1 | 7 | 12.5% |
Most played opponents, most recent first
| クロサギ@はなちゃん (Rank 30) | 2026/09/22 | 10 | 4 | 6 | 40.0% |
|---|---|---|---|---|---|
| 南部の釣れないルアー (Rank 30) | 2026/09/22 | 10 | 4 | 6 | 40.0% |
| be-shedded (Rank 27) | 2026/09/22 | 10 | 6 | 4 | 60.0% |
| a_h_i_k_o (Rank 26) | 2026/09/22 | 8 | 2 | 6 | 25.0% |
| カミナリおやじ (Rank 27) | 2026/09/22 | 20 | 11 | 9 | 55.0% |
| orz (Rank 29) | 2026/09/22 | 21 | 12 | 9 | 57.1% |
| ふぇに (Rank 32) | 2026/09/18 | 8 | 1 | 7 | 12.5% |
| wcc6181 (Rank 29) | 2026/09/18 | 12 | 8 | 4 | 66.7% |
| dalmax72 (Rank 27) | 2026/09/15 | 9 | 8 | 1 | 88.9% |
| NORESPECT (Rank 26) | 2026/09/15 | 9 | 1 | 8 | 11.1% |
| BANANA (Rank 31) | 2026/09/14 | 10 | 5 | 5 | 50.0% |
| tamaneen (Rank 32) | 2026/09/12 | 8 | 3 | 5 | 37.5% |
| うをん (Rank 31) | 2026/09/12 | 15 | 6 | 9 | 40.0% |
| はげまん (Rank 28) | 2026/09/12 | 10 | 7 | 3 | 70.0% |
| juste (Rank 31) | 2026/09/08 | 11 | 4 | 7 | 36.4% |
| MaBoy (Rank 34) | 2026/09/05 | 8 | 4 | 4 | 50.0% |
| μ (Rank 27) | 2026/08/28 | 13 | 8 | 5 | 61.5% |
| 楽天アキラ (Rank 30) | 2026/08/28 | 10 | 3 | 7 | 30.0% |
| imhanzo (Rank 27) | 2026/08/26 | 13 | 9 | 4 | 69.2% |
| hahaha (Rank 29) | 2026/08/26 | 14 | 9 | 5 | 64.3% |
| 砂の橋 (Rank 27) | 2026/08/24 | 9 | 7 | 2 | 77.8% |
| しゅが~nsr (Rank 26) | 2026/08/24 | 11 | 7 | 4 | 63.6% |
| 乃木ぽん (Rank 31) | 2026/07/26 | 9 | 5 | 4 | 55.6% |
| Martin1833 (Rank 25) | 2026/07/21 | 8 | 6 | 2 | 75.0% |
| けいすけ新宿 (Rank 31) | 2026/07/10 | 9 | 5 | 4 | 55.6% |
Round openings
Every character
| crouch dash back into evade down | 487 | 13.3% |
|---|---|---|
| Ensei Haijinkyaku7K+G | 239 | 6.5% |
| backward movement into punchP | 176 | 4.8% |
| backdash into guardG | 156 | 4.3% |
| throwP+G | 154 | 4.2% |
| crouch dash back into guardG | 151 | 4.1% |
| Ensei Haijinkyaku7K+G into guardG | 104 | 2.9% |
| Ensei Haijinkyaku7K+G into evade up | 68 | 1.9% |
| crouch dash back into punchP | 65 | 1.8% |
| punchP into throwP+G | 56 | 1.5% |
| backdash into backward movement | 53 | 1.4% |
| backward movement into RaigekishouPPP | 51 | 1.4% |
| crouch dash back into backdash | 47 | 1.3% |
| backward movement into RenshouPP | 45 | 1.2% |
| crouch dash back | 44 | 1.2% |
394 further openings account for the other 1,752 rounds.
Counted from 911 of the 941 matches played. The rest were not pulled for openings.
Pai
| Ensei Haijinkyaku7K+G | 239 | 15.5% |
|---|---|---|
| backward movement into punchP | 176 | 11.4% |
| Ensei Haijinkyaku7K+G into guardG | 104 | 6.7% |
| crouch dash back into evade down | 102 | 6.6% |
| throwP+G | 69 | 4.5% |
| Ensei Haijinkyaku7K+G into evade up | 68 | 4.4% |
| backward movement into RaigekishouPPP | 51 | 3.3% |
| backward movement into RenshouPP | 45 | 2.9% |
| Ensei Soushouheki4P | 36 | 2.3% |
| crouch dash back into guardG | 34 | 2.2% |
| backdash into guardG | 31 | 2.0% |
| punchP | 28 | 1.8% |
| crouch dash back into Chouho Soukasui66P+K | 27 | 1.8% |
| crouch dash back into Ryoushou6P+K | 27 | 1.8% |
| crouch dash back into Tenshin Oushoushou46P+K | 27 | 1.8% |
154 further openings account for the other 478 rounds.
Wolf
| crouch dash back into evade down | 176 | 19.0% |
|---|---|---|
| backdash into guardG | 65 | 7.0% |
| crouch dash back into guardG | 50 | 5.4% |
| throwP+G | 44 | 4.8% |
| crouch dash back into Gasp Kneel Palm Bomb6P+K | 30 | 3.2% |
| evade down into Low Drop Kick62K | 24 | 2.6% |
| crouch dash back into Body Blow6P | 23 | 2.5% |
| crouch dash back into punchP | 23 | 2.5% |
| backdash into punchP | 22 | 2.4% |
| crouch dash back into backdash | 22 | 2.4% |
| backdash into backward movement | 21 | 2.3% |
| crouch dash back | 21 | 2.3% |
| crouch dash back into Heavy Middle Kick3K+G | 17 | 1.8% |
| crouch dash back into Jab StraightPP | 17 | 1.8% |
| backdash into crouch dash back | 14 | 1.5% |
114 further openings account for the other 356 rounds.
Counted from 231 of the 259 matches played. The rest were not pulled for openings.
Brad
| crouch dash back into evade down | 122 | 17.9% |
|---|---|---|
| punchP into throwP+G | 54 | 7.9% |
| crouch dash back into guardG | 46 | 6.8% |
| crouch dash back into Sharp Shoot1P | 36 | 5.3% |
| punchP into Kao Loy6K+G | 35 | 5.2% |
| backdash into guardG | 32 | 4.7% |
| crouch dash back into punchP | 15 | 2.2% |
| punchP into Jab~High KickPK | 14 | 2.1% |
| backdash into backward movement | 13 | 1.9% |
| throwP+G | 13 | 1.9% |
| crouch dash back | 12 | 1.8% |
| crouch dash back into Ducking6P+K+G | 11 | 1.6% |
| crouch dash back into backdash | 11 | 1.6% |
| crouch dash back into Destruction Body3P+K | 10 | 1.5% |
| crouch dash back into Stop Kick4K | 10 | 1.5% |
103 further openings account for the other 246 rounds.
Counted from 168 of the 170 matches played. The rest were not pulled for openings.
Lau
| crouch dash back into evade down | 87 | 17.4% |
|---|---|---|
| backdash into guardG | 28 | 5.6% |
| throwP+G | 28 | 5.6% |
| crouch dash back into guardG | 21 | 4.2% |
| crouch dash back into Kensou4P | 19 | 3.8% |
| punchP into RenkentaiPK | 15 | 3.0% |
| backdash into Kensou4P | 14 | 2.8% |
| crouch dash back into Sako Soushou4P+K | 14 | 2.8% |
| punchP | 11 | 2.2% |
| backdash into RenshouPP | 9 | 1.8% |
| crouch dash back into Chisoutai2K+G | 9 | 1.8% |
| crouch dash back into RenshouPP | 9 | 1.8% |
| crouch dash back into Rouko Tankai6P+K | 9 | 1.8% |
| evade down into backdash | 9 | 1.8% |
| backdash into Kosoushou46P | 8 | 1.6% |
95 further openings account for the other 211 rounds.
