VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

SuJan-Wing

Career matches240
Career win rate80.0%
Round win rate64.1%
Peak rank33
Distinct opponents16
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira332401924880.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira127558.3%-33.6
Jeffry550100.0%+19.0
Goh440100.0%+20.8
Vanessa32166.7%-18.4
Jean220100.0%+20.5
Taka220100.0%+12.0
Aoi110100.0%+19.4
Lau110100.0%+33.0
Sarah110100.0%+18.1
Wolf110100.0%+20.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence660100.0%+21.4
Open64266.7%-19.5
Full Fence and Open42250.0%-25.6
Breakable Full Fence330100.0%+17.3
Low Fence330100.0%+21.4
Octagon330100.0%+15.4
Breakable Half Fence2020.0%-91.9
Full Fence220100.0%+20.1
Rectangle110100.0%+33.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1788.2%82.9%+5.3
No walls977.8%81.8%-4.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

calmknight[냠냠] (Rank 30)96366.7%
I'mabeginner (Rank 23)440100.0%
KillBill (Rank 30)220100.0%
THE_SnASH (Rank 23)220100.0%
r1s1d8 (Rank 29)220100.0%
xenon335 (Rank 28)220100.0%
やまだ.com (Rank 36)2020.0%
HoAssYoAss (Rank 25)110100.0%
M3GAN2.0 (Rank 27)1010.0%
twinsshine (Rank 28)110100.0%
unknown (Rank 24)110100.0%
zakisan (Rank 36)110100.0%
ちゃぼ (Rank 26)110100.0%
タイヨウ (Rank 29)110100.0%
寝起きにビール (Rank 27)110100.0%
無槪念野獸/무개념야수 (Rank 24)110100.0%

Most played opponents, most recent first

zakisan (Rank 36)2026/08/22110100.0%
calmknight[냠냠] (Rank 30)2026/08/1896366.7%
KillBill (Rank 30)2026/08/03220100.0%
unknown (Rank 24)2026/08/03110100.0%
M3GAN2.0 (Rank 27)2026/07/301010.0%
r1s1d8 (Rank 29)2026/07/30220100.0%
やまだ.com (Rank 36)2026/07/282020.0%
タイヨウ (Rank 29)2026/07/18110100.0%
xenon335 (Rank 28)2026/06/22220100.0%
twinsshine (Rank 28)2026/06/20110100.0%
寝起きにビール (Rank 27)2026/06/16110100.0%
ちゃぼ (Rank 26)2026/06/04110100.0%
無槪念野獸/무개념야수 (Rank 24)2026/05/30110100.0%
HoAssYoAss (Rank 25)2026/05/26110100.0%
THE_SnASH (Rank 23)2026/05/20220100.0%
I'mabeginner (Rank 23)2026/04/19440100.0%

Round openings

Akira

Rimon Chouchu66P1410.7%
forward dash into Jouho Touken6P118.4%
backdash into evade up86.1%
Jouho Touken6P64.6%
backdash into Koboku214P64.6%
Souka Housui3P+K53.8%
backdash into Jouho Senshou46P43.0%
backdash into guardG43.0%
forward movement into punchP43.0%
backdash into Geimon Tessen46P+K+G32.3%
evade down into Youhou33P32.3%
evade up into forward dash32.3%
forward dash into Rimon Chouchu66P32.3%
forward dash into forward movement32.3%
guardG32.3%

41 further openings account for the other 51 rounds.