VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jean

renge_1225

Career matches902
Career win rate70.5%
Round win rate54.9%
Peak rank33
Distinct opponents48
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean332941989667.3%
Lion321741482685.1%
Lei Fei29101663565.3%
Wolf2895504552.6%
Lau2967481971.6%
Aoi3060411968.3%
Brad274637980.4%
Goh262619773.1%
Jacky282217577.3%
Vanessa271511473.3%
Shun2621150.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira159660.0%+8.1
Jacky1510566.7%+16.6
Pai1510566.7%+0.7
Jeffry146842.9%-9.0
Aoi125741.7%-13.2
Goh83537.5%-26.1
Wolf84450.0%-13.4
Kage74357.1%+4.4
Lau550100.0%+35.3
Vanessa54180.0%+15.1
Jean43175.0%+8.1
Shun31233.3%-33.8
Brad21150.0%-22.1
Lei Fei21150.0%-17.7
El Blaze110100.0%+50.8
Sarah110100.0%+41.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence2081240.0%-21.3
Half Fence139469.2%+7.1
Open125741.7%-14.8
Low Fence117463.6%+10.9
Octagon116554.5%-1.6
Full Fence and Open107370.0%+12.6
Breakable Full Fence97277.8%+23.6
Breakable Half Fence86275.0%+19.0
Single Wall83537.5%-27.4
Rectangle53260.0%+7.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6659.1%57.8%+1.3
No walls3148.4%56.6%-8.2

Walls against open: +9.6 points (95% range -19.1 to +38.2), p 0.513 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

屁ーデルとウ〇コデル (Rank 26)96366.7%
ふぇに (Rank 32)83537.5%
ガリバー (Rank 27)86275.0%
jottolee (Rank 32)52340.0%
VERTEX (Rank 29)43175.0%
躑躅 (Rank 26)4040.0%
金平糖 (Rank 29)440100.0%
HIROCHILL (Rank 26)32166.7%
asuwa (Rank 24)32166.7%
diev80 (Rank 29)31233.3%
さいたま梅澤/T.Umezawa (Rank 29)32166.7%
もっこり (Rank 35)32166.7%
AcidNine-JPN (Rank 26)220100.0%
AzaeManV (Rank 33)2020.0%
GP (Rank 34)2020.0%
melty01 (Rank 27)220100.0%
tamaneen (Rank 32)2020.0%
μ (Rank 26)220100.0%
しゅが~nsr (Rank 26)220100.0%
ゅろぽ (Rank 25)220100.0%
エル・シエロ (Rank 35)2020.0%
カカリア (Rank 35)220100.0%
ジョイソル (Rank 32)2020.0%
太鼓の別人/TaikoStrike (Rank 32)21150.0%
龍仙人【鬼手仏心】 (Rank 26)21150.0%

Most played opponents, most recent first

tamaneen (Rank 32)2026/07/272020.0%
ふぇに (Rank 32)2026/07/1383537.5%
しゅが~nsr (Rank 26)2026/06/23220100.0%
melty01 (Rank 27)2026/06/23220100.0%
屁ーデルとウ〇コデル (Rank 26)2026/06/2396366.7%
diev80 (Rank 29)2026/06/2231233.3%
μ (Rank 26)2026/06/22220100.0%
カカリア (Rank 35)2026/06/14220100.0%
ジョイソル (Rank 32)2026/06/142020.0%
AzaeManV (Rank 33)2026/06/142020.0%
GP (Rank 34)2026/06/142020.0%
エル・シエロ (Rank 35)2026/06/142020.0%
VERTEX (Rank 29)2026/06/1443175.0%
太鼓の別人/TaikoStrike (Rank 32)2026/06/0321150.0%
もっこり (Rank 35)2026/06/0332166.7%
金平糖 (Rank 29)2026/05/07440100.0%
龍仙人【鬼手仏心】 (Rank 26)2026/05/0721150.0%
jottolee (Rank 32)2026/05/0452340.0%
躑躅 (Rank 26)2026/05/044040.0%
HIROCHILL (Rank 26)2026/05/0432166.7%
AcidNine-JPN (Rank 26)2026/05/04220100.0%
ゅろぽ (Rank 25)2026/05/04220100.0%
さいたま梅澤/T.Umezawa (Rank 29)2026/05/0432166.7%
ガリバー (Rank 27)2026/03/2886275.0%
asuwa (Rank 24)2026/03/2832166.7%

Round openings

Every character

backdash into evade up13929.1%
evade up into crouch dash forward245.0%
forward movement into punchP224.6%
Toushou66P214.4%
Gyaku Seikenzuki66P153.1%
backdash into throwP+G122.5%
evade up into throwP+G122.5%
evade down into throwP+G71.5%
Sharp Shoot1P61.3%
backdash into Kusanagi2K+G61.3%
backward movement into evade up61.3%
evade up into evade down61.3%
forward movement into Nishin KakegeriPPK61.3%
Yoko'enpi6P51.1%
evade down into crouch dash forward51.1%

136 further openings account for the other 185 rounds.

Counted from 115 of the 117 matches played. The rest were not pulled for openings.

Lei Fei

backdash into evade up4236.2%
Toushou66P2118.1%
evade up into throwP+G54.3%
evade down into throwP+G43.5%
evade up into crouch dash forward43.5%
Toushou66P into crouch dash back32.6%
backdash into throwP+G32.6%
backward movement into evade up32.6%
crouch into Zensoutai2K+G32.6%
evade down into forward dash32.6%
evade up into evade down32.6%
Zaban Hekishou66P+K21.7%
evade down21.7%
evade down into crouch dash forward21.7%
forward movement into punchP21.7%

14 further openings account for the other 14 rounds.

Jean

backdash into evade up1919.6%
Gyaku Seikenzuki66P1515.5%
forward movement into punchP1212.4%
evade up into crouch dash forward77.2%
forward movement into Nishin KakegeriPPK66.2%
Yoko'enpi6P55.2%
evade up into Shitanagi Shutou1P55.2%
evade up into Gyaku Seikenzuki66P33.1%
KounirenPP into Nishin KakegeriPPK22.1%
backdash into Shitanagi Shutou1P22.1%
evade up into Tate'enpi33P22.1%
forward movement into KounirenPP22.1%
Shitamaeken2P into backward movement11.0%
Shitamaeken2P into crouch11.0%
Shitanagi Shutou1P11.0%

14 further openings account for the other 14 rounds.

Aoi

backdash into evade up3344.6%
backdash into Kusanagi2K+G68.1%
evade up into crouch dash forward56.8%
Chudan Hiji'ate6P22.7%
Ogamigeri4K+G22.7%
Uzumaki Shutou44P22.7%
backdash into throwP+G22.7%
crouch into Kusanagi2K+G22.7%
forward dash into Ouda6P+K22.7%
forward movement into punchP22.7%
Koromoguruma66P11.4%
Shinchuzuki (Deflect)236P+K11.4%
Uzumaki Shutou44P into crouch11.4%
backdash into Jousei Ryusenshou214P+K11.4%
backdash into Kasane'ate46P11.4%

11 further openings account for the other 11 rounds.

Lau

backdash into evade up1118.3%
backdash into throwP+G58.3%
Chugeki6P46.7%
backdash into Ko'en Senshi66K+G35.0%
backdash into Kosoushou46P35.0%
evade up into crouch dash forward35.0%
Fukko Kensou1P23.3%
Shakashou3P into punchP23.3%
Souko Sensou66P+K23.3%
backdash into Chisoutai2K+G23.3%
evade down into throwP+G23.3%
Chugeki6P into forward movement11.7%
Fukko Kensou1P into guardG11.7%
Kosoushou46P into forward movement11.7%
RenshouPP into Renshou Senputai3PPK11.7%

17 further openings account for the other 17 rounds.

Brad

backdash into evade up1432.6%
Sharp Shoot1P613.9%
Jab StraightPP into Combination LowPPK24.7%
backdash into Stop Kick4K24.7%
evade up into crouch dash forward24.7%
Dtee Sawk Dtrohng4P+K12.3%
Middle Spin Kick66K12.3%
Sway Back4P+K+G into Mighty Knee UpperK12.3%
backdash into Sharp Shoot1P12.3%
backdash into throwP+G12.3%
backward movement into Elbow Hook6P12.3%
backward movement into throwP+G12.3%
evade up into evade down12.3%
evade up into throwP+G12.3%
forward movement into Combination LowPPK12.3%

7 further openings account for the other 7 rounds.

Wolf

backdash into evade up1033.3%
Arrow Knuckle3P310.0%
Quick Shoulder66P+K26.7%
Arrow Knuckle3P into Body Blow6P13.3%
Arrow Knuckle3P into forward dash13.3%
Low Drop Kick62K13.3%
Low Hammer2P13.3%
backdash into Elbow Butt4P13.3%
crouch into Arrow Knuckle3P13.3%
evade down into Arrow Knuckle3P13.3%
evade up into crouch dash forward13.3%
evade up into evade down13.3%
evade up into throwP+G13.3%
forward dash into Low Drop Kick62K13.3%
forward movement into Hammer KickPK13.3%

3 further openings account for the other 3 rounds.

Lion

backdash into evade up518.5%
Banchu6P311.1%
backward movement into forward punch+kick6P+K311.1%
backdash into Senkyutai1K27.4%
evade up into throwP+G27.4%
Kouho Hachihonsui44P+K13.7%
backdash into Banchu6P13.7%
backdash into Dantai3K13.7%
backdash into Senshippo66P13.7%
backdash into Sentai4K13.7%
backdash into Taizan Soukoushu4P+K13.7%
backdash into back kick+guard4K+G13.7%
backward movement into evade up13.7%
crouch into Dantai3K13.7%
crouch into Shicchi Soutai3K+G13.7%

2 further openings account for the other 2 rounds.

Shun

backdash into evade up215.4%
Rensai Gakushu46PP into Rengeki Gakushu46PPP17.7%
Shinho Suikoushu43P+K into punchP17.7%
backdash into Haisenchu1P17.7%
backdash into Koushu Rentai1KK17.7%
backdash into throwP+G17.7%
backward movement into Gekizan Senchu3P+K17.7%
backward movement into Kasen Zenbokushou6PP17.7%
crouch into Haisenchu Kaikakyaku1PK17.7%
crouch into guardG17.7%
evade down into Haisenchu1P17.7%
evade down into guardG17.7%

Jacky

backdash into evade up333.3%
Middle Smash6P111.1%
Slant Back Knuckle1P into Rage Kick1PK111.1%
crouch into Low Spin Kick1K+G111.1%
evade down into crouch dash forward111.1%
evade down into throwP+G111.1%
forward movement into punchP111.1%

Counted from 2 of the 4 matches played. The rest were not pulled for openings.

Goh

forward movement into punchP360.0%
evade up into crouch dash forward120.0%
forward dash into Tsukikage6K120.0%

Vanessa

Defensive Style: Wind Elbow133.3%
Defensive Style: evade down into throwP+G133.3%
Offensive Style: backdash into back kick+guard4K+G133.3%