VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

ずび

Career matches869
Career win rate39.6%
Round win rate32.1%
Peak rank41
Distinct opponents20
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi4155022232840.4%
Akira3531011919138.4%
Dural3493633.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira71614.3%-12.8
Jacky62433.3%+11.5
Lion62433.3%+14.0
Shun4040.0%-27.6
Brad31233.3%+15.3
Sarah3030.0%-21.3
Dural21150.0%+22.5
Vanessa2020.0%-19.6
Lei Fei1010.0%-19.8
Wolf110100.0%+75.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence113827.3%+6.5
Full Fence51420.0%-6.8
Low Fence42250.0%+31.7
Full Fence and Open3030.0%-17.4
Breakable Full Fence2020.0%-20.4
Octagon21150.0%+22.5
Open2020.0%-27.2
Rectangle2020.0%-30.9
Single Wall2020.0%-17.9
Breakable Half Fence1010.0%-19.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2321.7%24.1%-2.4
No walls825.0%21.6%+3.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Koutei (Rank 33)2026/09/1321150.0%
montanmo (Rank 37)2026/08/312020.0%
PuzzG/ぱず爺 (Rank 36)2026/08/302020.0%
助手D (Rank 31)2026/08/022020.0%
fuuchanakira (Rank 34)2026/08/0231233.3%
urare-s2 (Rank 35)2026/07/271010.0%
テクノモデル (Rank 34)2026/07/202020.0%
ACE_STRIKER (Rank 34)2026/07/191010.0%
ヘニオ (Rank 32)2026/07/062020.0%
こっつん (Rank 36)2026/06/212020.0%
Phrazes_For_The_Young (Rank 31)2026/06/2121150.0%
Hi:D (Rank 31)2026/06/211010.0%
タピる。 (Rank 36)2026/06/071010.0%
Shinovu (Rank 32)2026/05/3132166.7%
Tokkovanessa_VF (Rank 41)2026/05/111010.0%
TC3939 (Rank 40)2026/05/10110100.0%
spacex_falcon_heavy (Rank 42)2026/05/0431233.3%
指無しライダー (Rank 41)2026/04/201010.0%
メツリュウ (Rank 39)2026/04/19110100.0%
村長~災禍の中心~ (Rank 38)2026/03/302020.0%

Round openings

Every character

backdash into evade down1410.4%
Senzankou66P+K into throwP+G64.5%
evade up into crouch dash forward64.5%
Dash Hammer Kick66K43.0%
Rimon Chouchu66P43.0%
backdash into Hou'oushu3P43.0%
backdash into Sodeshinken33P+K43.0%
Jouho Senshou46P32.2%
Senzankou66P+K32.2%
backdash into Youhou33P32.2%
up kick+guard8K+G32.2%
Chouzan Housui46P+K21.5%
Hou'oushu3P21.5%
Jousei Ryusenshou214P+K21.5%
backdash into Dash Hammer Kick66K21.5%

67 further openings account for the other 72 rounds.

Akira

backdash into evade down812.7%
Senzankou66P+K into throwP+G69.5%
Rimon Chouchu66P46.3%
Jouho Senshou46P34.8%
Senzankou66P+K34.8%
backdash into Youhou33P34.8%
evade up into crouch dash forward34.8%
Chouzan Housui46P+K23.2%
backdash into Tetsuzankou (Hontei Goko Hazankou)3K+GPP+K23.2%
evade up into Rimon Chouchu66P23.2%
forward dash into Jouho Touken6P23.2%
Geimon Tessen46P+K+G11.6%
Jouho Touken6P11.6%
Jouho Touken6P into crouch dash back11.6%
Koboku214P11.6%

21 further openings account for the other 21 rounds.

Dural

Dash Hammer Kick66K410.8%
backdash into evade down410.8%
evade up into crouch dash forward38.1%
up kick+guard8K+G38.1%
backdash into Dash Hammer Kick66K25.4%
evade up into Nakageri3K25.4%
Hi'en Tankyaku9K12.7%
Nakageri3K into Nagiharai3KP12.7%
Rising Elbow6P into kickK12.7%
backdash into Nakageri3K12.7%
backdash into Rising Elbow6P12.7%
backdash into back kick+guard4K+G12.7%
backdash into back, back kick+guard44K+G12.7%
backdash into down, forward, down-forward, down, down-forward, forward, back kick+guard2632364K+G12.7%
backdash into down, forward, down-forward, forward, back kick+guard26364K+G12.7%

10 further openings account for the other 10 rounds.

Aoi

backdash into Hou'oushu3P411.8%
backdash into Sodeshinken33P+K411.8%
Hou'oushu3P25.9%
Jousei Ryusenshou214P+K25.9%
backdash into evade down25.9%
Jousei Ryusenshou214P+K into crouch12.9%
Koromoguruma66P12.9%
Namigaeshi64P+K into Iwaodome64P+KP12.9%
Ouda6P+K into Oushu Hiji'ate6P+KP12.9%
Ryoushi43P12.9%
Sanseigan66P+K into Ouka66P+KP12.9%
Shinchuzuki (Deflect)236P+K12.9%
Sou'unha66K12.9%
Tenchi In'youP+K+G12.9%
Tsukiashibarai1P12.9%

10 further openings account for the other 10 rounds.