Virtua Fighter 5 REVO · v1.10 · Region: Asia
ずび
Characters played — VF5's own record
| Aoi | 41 | 550 | 222 | 328 | 40.4% |
|---|---|---|---|---|---|
| Akira | 35 | 310 | 119 | 191 | 38.4% |
| Dural | 34 | 9 | 3 | 6 | 33.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 7 | 1 | 6 | 14.3% | -12.8 |
|---|---|---|---|---|---|
| Jacky | 6 | 2 | 4 | 33.3% | +11.5 |
| Lion | 6 | 2 | 4 | 33.3% | +14.0 |
| Shun | 4 | 0 | 4 | 0.0% | -27.6 |
| Brad | 3 | 1 | 2 | 33.3% | +15.3 |
| Sarah | 3 | 0 | 3 | 0.0% | -21.3 |
| Dural | 2 | 1 | 1 | 50.0% | +22.5 |
| Vanessa | 2 | 0 | 2 | 0.0% | -19.6 |
| Lei Fei | 1 | 0 | 1 | 0.0% | -19.8 |
| Wolf | 1 | 1 | 0 | 100.0% | +75.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 11 | 3 | 8 | 27.3% | +6.5 |
|---|---|---|---|---|---|
| Full Fence | 5 | 1 | 4 | 20.0% | -6.8 |
| Low Fence | 4 | 2 | 2 | 50.0% | +31.7 |
| Full Fence and Open | 3 | 0 | 3 | 0.0% | -17.4 |
| Breakable Full Fence | 2 | 0 | 2 | 0.0% | -20.4 |
| Octagon | 2 | 1 | 1 | 50.0% | +22.5 |
| Open | 2 | 0 | 2 | 0.0% | -27.2 |
| Rectangle | 2 | 0 | 2 | 0.0% | -30.9 |
| Single Wall | 2 | 0 | 2 | 0.0% | -17.9 |
| Breakable Half Fence | 1 | 0 | 1 | 0.0% | -19.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 23 | 21.7% | 24.1% | -2.4 |
| No walls | 8 | 25.0% | 21.6% | +3.4 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Shinovu (Rank 32) | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|
| fuuchanakira (Rank 34) | 3 | 1 | 2 | 33.3% |
| spacex_falcon_heavy (Rank 42) | 3 | 1 | 2 | 33.3% |
| Koutei (Rank 33) | 2 | 1 | 1 | 50.0% |
| Phrazes_For_The_Young (Rank 31) | 2 | 1 | 1 | 50.0% |
| PuzzG/ぱず爺 (Rank 36) | 2 | 0 | 2 | 0.0% |
| montanmo (Rank 37) | 2 | 0 | 2 | 0.0% |
| こっつん (Rank 36) | 2 | 0 | 2 | 0.0% |
| テクノモデル (Rank 34) | 2 | 0 | 2 | 0.0% |
| ヘニオ (Rank 32) | 2 | 0 | 2 | 0.0% |
| 助手D (Rank 31) | 2 | 0 | 2 | 0.0% |
| 村長~災禍の中心~ (Rank 38) | 2 | 0 | 2 | 0.0% |
| ACE_STRIKER (Rank 34) | 1 | 0 | 1 | 0.0% |
| Hi:D (Rank 31) | 1 | 0 | 1 | 0.0% |
| TC3939 (Rank 40) | 1 | 1 | 0 | 100.0% |
| Tokkovanessa_VF (Rank 41) | 1 | 0 | 1 | 0.0% |
| urare-s2 (Rank 35) | 1 | 0 | 1 | 0.0% |
| タピる。 (Rank 36) | 1 | 0 | 1 | 0.0% |
| メツリュウ (Rank 39) | 1 | 1 | 0 | 100.0% |
| 指無しライダー (Rank 41) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| Koutei (Rank 33) | 2026/09/13 | 2 | 1 | 1 | 50.0% |
|---|---|---|---|---|---|
| montanmo (Rank 37) | 2026/08/31 | 2 | 0 | 2 | 0.0% |
| PuzzG/ぱず爺 (Rank 36) | 2026/08/30 | 2 | 0 | 2 | 0.0% |
| 助手D (Rank 31) | 2026/08/02 | 2 | 0 | 2 | 0.0% |
| fuuchanakira (Rank 34) | 2026/08/02 | 3 | 1 | 2 | 33.3% |
| urare-s2 (Rank 35) | 2026/07/27 | 1 | 0 | 1 | 0.0% |
| テクノモデル (Rank 34) | 2026/07/20 | 2 | 0 | 2 | 0.0% |
| ACE_STRIKER (Rank 34) | 2026/07/19 | 1 | 0 | 1 | 0.0% |
| ヘニオ (Rank 32) | 2026/07/06 | 2 | 0 | 2 | 0.0% |
| こっつん (Rank 36) | 2026/06/21 | 2 | 0 | 2 | 0.0% |
| Phrazes_For_The_Young (Rank 31) | 2026/06/21 | 2 | 1 | 1 | 50.0% |
| Hi:D (Rank 31) | 2026/06/21 | 1 | 0 | 1 | 0.0% |
| タピる。 (Rank 36) | 2026/06/07 | 1 | 0 | 1 | 0.0% |
| Shinovu (Rank 32) | 2026/05/31 | 3 | 2 | 1 | 66.7% |
| Tokkovanessa_VF (Rank 41) | 2026/05/11 | 1 | 0 | 1 | 0.0% |
| TC3939 (Rank 40) | 2026/05/10 | 1 | 1 | 0 | 100.0% |
| spacex_falcon_heavy (Rank 42) | 2026/05/04 | 3 | 1 | 2 | 33.3% |
| 指無しライダー (Rank 41) | 2026/04/20 | 1 | 0 | 1 | 0.0% |
| メツリュウ (Rank 39) | 2026/04/19 | 1 | 1 | 0 | 100.0% |
| 村長~災禍の中心~ (Rank 38) | 2026/03/30 | 2 | 0 | 2 | 0.0% |
Round openings
Every character
| backdash into evade down | 14 | 10.4% |
|---|---|---|
| Senzankou66P+K into throwP+G | 6 | 4.5% |
| evade up into crouch dash forward | 6 | 4.5% |
| Dash Hammer Kick66K | 4 | 3.0% |
| Rimon Chouchu66P | 4 | 3.0% |
| backdash into Hou'oushu3P | 4 | 3.0% |
| backdash into Sodeshinken33P+K | 4 | 3.0% |
| Jouho Senshou46P | 3 | 2.2% |
| Senzankou66P+K | 3 | 2.2% |
| backdash into Youhou33P | 3 | 2.2% |
| up kick+guard8K+G | 3 | 2.2% |
| Chouzan Housui46P+K | 2 | 1.5% |
| Hou'oushu3P | 2 | 1.5% |
| Jousei Ryusenshou214P+K | 2 | 1.5% |
| backdash into Dash Hammer Kick66K | 2 | 1.5% |
67 further openings account for the other 72 rounds.
Akira
| backdash into evade down | 8 | 12.7% |
|---|---|---|
| Senzankou66P+K into throwP+G | 6 | 9.5% |
| Rimon Chouchu66P | 4 | 6.3% |
| Jouho Senshou46P | 3 | 4.8% |
| Senzankou66P+K | 3 | 4.8% |
| backdash into Youhou33P | 3 | 4.8% |
| evade up into crouch dash forward | 3 | 4.8% |
| Chouzan Housui46P+K | 2 | 3.2% |
| backdash into Tetsuzankou (Hontei Goko Hazankou)3K+GPP+K | 2 | 3.2% |
| evade up into Rimon Chouchu66P | 2 | 3.2% |
| forward dash into Jouho Touken6P | 2 | 3.2% |
| Geimon Tessen46P+K+G | 1 | 1.6% |
| Jouho Touken6P | 1 | 1.6% |
| Jouho Touken6P into crouch dash back | 1 | 1.6% |
| Koboku214P | 1 | 1.6% |
21 further openings account for the other 21 rounds.
Dural
| Dash Hammer Kick66K | 4 | 10.8% |
|---|---|---|
| backdash into evade down | 4 | 10.8% |
| evade up into crouch dash forward | 3 | 8.1% |
| up kick+guard8K+G | 3 | 8.1% |
| backdash into Dash Hammer Kick66K | 2 | 5.4% |
| evade up into Nakageri3K | 2 | 5.4% |
| Hi'en Tankyaku9K | 1 | 2.7% |
| Nakageri3K into Nagiharai3KP | 1 | 2.7% |
| Rising Elbow6P into kickK | 1 | 2.7% |
| backdash into Nakageri3K | 1 | 2.7% |
| backdash into Rising Elbow6P | 1 | 2.7% |
| backdash into back kick+guard4K+G | 1 | 2.7% |
| backdash into back, back kick+guard44K+G | 1 | 2.7% |
| backdash into down, forward, down-forward, down, down-forward, forward, back kick+guard2632364K+G | 1 | 2.7% |
| backdash into down, forward, down-forward, forward, back kick+guard26364K+G | 1 | 2.7% |
10 further openings account for the other 10 rounds.
Aoi
| backdash into Hou'oushu3P | 4 | 11.8% |
|---|---|---|
| backdash into Sodeshinken33P+K | 4 | 11.8% |
| Hou'oushu3P | 2 | 5.9% |
| Jousei Ryusenshou214P+K | 2 | 5.9% |
| backdash into evade down | 2 | 5.9% |
| Jousei Ryusenshou214P+K into crouch | 1 | 2.9% |
| Koromoguruma66P | 1 | 2.9% |
| Namigaeshi64P+K into Iwaodome64P+KP | 1 | 2.9% |
| Ouda6P+K into Oushu Hiji'ate6P+KP | 1 | 2.9% |
| Ryoushi43P | 1 | 2.9% |
| Sanseigan66P+K into Ouka66P+KP | 1 | 2.9% |
| Shinchuzuki (Deflect)236P+K | 1 | 2.9% |
| Sou'unha66K | 1 | 2.9% |
| Tenchi In'youP+K+G | 1 | 2.9% |
| Tsukiashibarai1P | 1 | 2.9% |
10 further openings account for the other 10 rounds.
