Virtua Fighter 5 REVO · v1.10 · Region: Asia
gentildonna_0425
Characters played — VF5's own record
| Pai | 43 | 1,095 | 681 | 414 | 62.2% |
|---|---|---|---|---|---|
| Jacky | 33 | 12 | 6 | 6 | 50.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 27 | 16 | 11 | 59.3% | +6.5 |
|---|---|---|---|---|---|
| Kage | 24 | 17 | 7 | 70.8% | +10.6 |
| Akira | 13 | 8 | 5 | 61.5% | +8.4 |
| Jacky | 10 | 4 | 6 | 40.0% | -24.7 |
| Vanessa | 9 | 4 | 5 | 44.4% | -24.9 |
| Lion | 7 | 6 | 1 | 85.7% | +26.8 |
| Eileen | 6 | 2 | 4 | 33.3% | -37.1 |
| Lei Fei | 5 | 4 | 1 | 80.0% | +19.7 |
| Aoi | 3 | 2 | 1 | 66.7% | -9.8 |
| Brad | 3 | 2 | 1 | 66.7% | +9.4 |
| Jean | 3 | 1 | 2 | 33.3% | -19.7 |
| Jeffry | 3 | 3 | 0 | 100.0% | +40.7 |
| Wolf | 2 | 1 | 1 | 50.0% | -17.3 |
| Sarah | 1 | 0 | 1 | 0.0% | -64.0 |
| Shun | 1 | 0 | 1 | 0.0% | -53.4 |
| Taka | 1 | 1 | 0 | 100.0% | +28.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 25 | 13 | 12 | 52.0% | -14.7 |
|---|---|---|---|---|---|
| Octagon | 15 | 10 | 5 | 66.7% | +11.9 |
| Low Fence | 14 | 9 | 5 | 64.3% | +2.4 |
| Half Fence | 12 | 6 | 6 | 50.0% | -10.8 |
| Open | 10 | 5 | 5 | 50.0% | -5.2 |
| Full Fence and Open | 9 | 5 | 4 | 55.6% | +0.1 |
| Rectangle | 9 | 6 | 3 | 66.7% | +10.4 |
| Full Fence | 7 | 4 | 3 | 57.1% | -5.8 |
| Single Wall | 6 | 5 | 1 | 83.3% | +18.5 |
| Breakable Half Fence | 2 | 2 | 0 | 100.0% | +27.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 70 | 58.6% | 60.7% | -2.1 |
| No walls | 30 | 63.3% | 60.4% | +2.9 |
Walls against open: -5.0 points (95% range -29.4 to +19.4), p 0.688 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 真夏 (Rank 42) | 22 | 15 | 7 | 68.2% |
|---|---|---|---|---|
| デネ (Rank 41) | 20 | 14 | 6 | 70.0% |
| 白州ラウ魔王 (Rank 44) | 10 | 5 | 5 | 50.0% |
| エル・シエロ (Rank 41) | 7 | 5 | 2 | 71.4% |
| ラーメソマソ (Rank 44) | 6 | 3 | 3 | 50.0% |
| H-CUBE 駅まえ (Rank 39) | 5 | 0 | 5 | 0.0% |
| 『ρε』.α (Rank 42) | 5 | 1 | 4 | 20.0% |
| 愛蒔らぶりVT (Rank 40) | 4 | 2 | 2 | 50.0% |
| 指無しライダー (Rank 41) | 4 | 3 | 1 | 75.0% |
| Tokkovanessa_VF (Rank 40) | 3 | 1 | 2 | 33.3% |
| こんにちわアキラ (Rank 43) | 3 | 2 | 1 | 66.7% |
| よどがわ (Rank 41) | 3 | 3 | 0 | 100.0% |
| カメすけ (Rank 43) | 3 | 1 | 2 | 33.3% |
| 毒ガス王子 (Rank 41) | 3 | 3 | 0 | 100.0% |
| P式截拳道こくとう (Rank 43) | 2 | 1 | 1 | 50.0% |
| つがさん (Rank 40) | 2 | 1 | 1 | 50.0% |
| ぱお (Rank 38) | 2 | 2 | 0 | 100.0% |
| みっちー (Rank 41) | 2 | 1 | 1 | 50.0% |
| Fuji_Atsuka (Rank 16) | 1 | 1 | 0 | 100.0% |
| cyomiko (Rank 40) | 1 | 0 | 1 | 0.0% |
| rikojjang (Rank 41) | 1 | 1 | 0 | 100.0% |
| おそろしく早いビート (Rank 41) | 1 | 1 | 0 | 100.0% |
| かべごん (Rank 38) | 1 | 0 | 1 | 0.0% |
| ワロタ (Rank 39) | 1 | 1 | 0 | 100.0% |
| 筋トレ職人 (Rank 34) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| cyomiko (Rank 40) | 2026/06/21 | 1 | 0 | 1 | 0.0% |
|---|---|---|---|---|---|
| 愛蒔らぶりVT (Rank 40) | 2026/06/21 | 4 | 2 | 2 | 50.0% |
| H-CUBE 駅まえ (Rank 39) | 2026/06/21 | 5 | 0 | 5 | 0.0% |
| おそろしく早いビート (Rank 41) | 2026/06/21 | 1 | 1 | 0 | 100.0% |
| かべごん (Rank 38) | 2026/06/21 | 1 | 0 | 1 | 0.0% |
| 真夏 (Rank 42) | 2026/06/21 | 22 | 15 | 7 | 68.2% |
| ぱお (Rank 38) | 2026/06/21 | 2 | 2 | 0 | 100.0% |
| デネ (Rank 41) | 2026/06/07 | 20 | 14 | 6 | 70.0% |
| ラーメソマソ (Rank 44) | 2026/06/07 | 6 | 3 | 3 | 50.0% |
| 毒ガス王子 (Rank 41) | 2026/06/07 | 3 | 3 | 0 | 100.0% |
| よどがわ (Rank 41) | 2026/06/07 | 3 | 3 | 0 | 100.0% |
| P式截拳道こくとう (Rank 43) | 2026/06/07 | 2 | 1 | 1 | 50.0% |
| みっちー (Rank 41) | 2026/06/03 | 2 | 1 | 1 | 50.0% |
| カメすけ (Rank 43) | 2026/05/31 | 3 | 1 | 2 | 33.3% |
| こんにちわアキラ (Rank 43) | 2026/05/24 | 3 | 2 | 1 | 66.7% |
| 『ρε』.α (Rank 42) | 2026/05/24 | 5 | 1 | 4 | 20.0% |
| 筋トレ職人 (Rank 34) | 2026/05/24 | 1 | 0 | 1 | 0.0% |
| 白州ラウ魔王 (Rank 44) | 2026/05/11 | 10 | 5 | 5 | 50.0% |
| エル・シエロ (Rank 41) | 2026/05/11 | 7 | 5 | 2 | 71.4% |
| Tokkovanessa_VF (Rank 40) | 2026/04/30 | 3 | 1 | 2 | 33.3% |
| つがさん (Rank 40) | 2026/04/30 | 2 | 1 | 1 | 50.0% |
| ワロタ (Rank 39) | 2026/04/30 | 1 | 1 | 0 | 100.0% |
| Fuji_Atsuka (Rank 16) | 2026/04/30 | 1 | 1 | 0 | 100.0% |
| 指無しライダー (Rank 41) | 2026/04/19 | 4 | 3 | 1 | 75.0% |
| rikojjang (Rank 41) | 2026/04/19 | 1 | 1 | 0 | 100.0% |
Round openings
Every character
| guardG into throwP+G | 116 | 23.9% |
|---|---|---|
| throwP+G | 51 | 10.5% |
| Soukasui3P into Souka Senpukyaku3PK | 27 | 5.6% |
| backdash into evade down | 22 | 4.5% |
| evade down into throwP+G | 14 | 2.9% |
| backdash into throwP+G | 11 | 2.3% |
| backdash into Souka Senpukyaku3PK | 10 | 2.1% |
| crouch into Senchutai3K | 10 | 2.1% |
| throwP+G into evade down | 9 | 1.9% |
| backdash into evade up | 8 | 1.6% |
| evade down into Souka Senpukyaku3PK | 8 | 1.6% |
| evade down into guardG | 8 | 1.6% |
| punch+kick+guardP+K+G into throwP+G | 8 | 1.6% |
| evade down into backdash | 7 | 1.4% |
| evade down into crouch dash forward | 6 | 1.2% |
100 further openings account for the other 170 rounds.
Pai
| guardG into throwP+G | 115 | 23.9% |
|---|---|---|
| throwP+G | 50 | 10.4% |
| Soukasui3P into Souka Senpukyaku3PK | 27 | 5.6% |
| backdash into evade down | 22 | 4.6% |
| evade down into throwP+G | 14 | 2.9% |
| backdash into throwP+G | 11 | 2.3% |
| backdash into Souka Senpukyaku3PK | 10 | 2.1% |
| crouch into Senchutai3K | 10 | 2.1% |
| throwP+G into evade down | 9 | 1.9% |
| backdash into evade up | 8 | 1.7% |
| evade down into Souka Senpukyaku3PK | 8 | 1.7% |
| evade down into guardG | 8 | 1.7% |
| punch+kick+guardP+K+G into throwP+G | 8 | 1.7% |
| evade down into backdash | 7 | 1.5% |
| guardG into evade down | 6 | 1.2% |
99 further openings account for the other 168 rounds.
Jacky
| Switch StepP+K+G into evade down | 1 | 25.0% |
|---|---|---|
| evade down into crouch dash forward | 1 | 25.0% |
| guardG into throwP+G | 1 | 25.0% |
| throwP+G | 1 | 25.0% |
