Virtua Fighter 5 REVO · v1.10 · Region: Asia
kagesada
Characters played — VF5's own record
| Akira | 41 | 2,410 | 1,261 | 1,149 | 52.3% |
|---|---|---|---|---|---|
| Jean | 42 | 1,972 | 1,173 | 799 | 59.5% |
| Kage | 40 | 1,003 | 584 | 419 | 58.2% |
| Jacky | 36 | 526 | 319 | 207 | 60.6% |
| Brad | 42 | 435 | 304 | 131 | 69.9% |
| Lau | 39 | 335 | 238 | 97 | 71.0% |
| Lion | 37 | 192 | 148 | 44 | 77.1% |
| Jeffry | 36 | 162 | 98 | 64 | 60.5% |
| Lei Fei | 33 | 64 | 47 | 17 | 73.4% |
| Wolf | 33 | 31 | 24 | 7 | 77.4% |
| El Blaze | — | 21 | 19 | 2 | 90.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 125 | 67 | 58 | 53.6% | +0.8 |
|---|---|---|---|---|---|
| Jacky | 108 | 69 | 39 | 63.9% | +8.8 |
| Vanessa | 95 | 49 | 46 | 51.6% | -0.8 |
| Lion | 92 | 55 | 37 | 59.8% | +6.6 |
| Kage | 84 | 47 | 37 | 56.0% | +1.4 |
| Lau | 77 | 38 | 39 | 49.4% | -5.5 |
| Shun | 77 | 45 | 32 | 58.4% | -0.3 |
| Brad | 67 | 37 | 30 | 55.2% | +0.1 |
| Goh | 64 | 37 | 27 | 57.8% | +1.0 |
| Jeffry | 62 | 35 | 27 | 56.5% | -1.1 |
| Wolf | 60 | 28 | 32 | 46.7% | -10.0 |
| El Blaze | 58 | 32 | 26 | 55.2% | -0.0 |
| Lei Fei | 58 | 27 | 31 | 46.5% | -2.9 |
| Aoi | 45 | 26 | 19 | 57.8% | +0.2 |
| Taka | 43 | 21 | 22 | 48.8% | -1.9 |
| Sarah | 42 | 21 | 21 | 50.0% | -9.3 |
| Pai | 40 | 24 | 16 | 60.0% | +5.4 |
| Eileen | 30 | 15 | 15 | 50.0% | -0.5 |
| Jean | 25 | 12 | 13 | 48.0% | -8.7 |
| Dural | 7 | 5 | 2 | 71.4% | +7.4 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 141 | 76 | 65 | 53.9% | -1.8 |
|---|---|---|---|---|---|
| Rectangle | 135 | 76 | 59 | 56.3% | -1.8 |
| Single Wall | 135 | 70 | 65 | 51.9% | -1.4 |
| Breakable Half Fence | 134 | 74 | 60 | 55.2% | -0.6 |
| Breakable Full Fence | 124 | 67 | 57 | 54.0% | -3.3 |
| Full Fence | 124 | 71 | 53 | 57.3% | +4.5 |
| Open | 119 | 66 | 53 | 55.5% | +2.3 |
| Low Fence | 116 | 65 | 51 | 56.0% | +2.5 |
| Octagon | 115 | 62 | 53 | 53.9% | +1.5 |
| Full Fence and Open | 66 | 35 | 31 | 53.0% | -3.9 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 773 | 55.1% | 55.4% | -0.3 |
| No walls | 370 | 54.3% | 53.4% | +0.9 |
Walls against open: -1.2 points (95% range -7.4 to +4.9), p 0.695 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| nidaimebannai (Rank 37) | 27 | 19 | 8 | 70.4% |
|---|---|---|---|---|
| Tokkovanessa_VF (Rank 42) | 17 | 5 | 12 | 29.4% |
| めっちゃセコいラウ (Rank 39) | 17 | 12 | 5 | 70.6% |
| rikubon-ps (Rank 37) | 16 | 10 | 6 | 62.5% |
| ビルちゃん (Rank 40) | 16 | 10 | 6 | 62.5% |
| CLEARCARE (Rank 41) | 15 | 9 | 6 | 60.0% |
| デネ (Rank 40) | 15 | 8 | 7 | 53.3% |
| 堂島様 (Rank 43) | 15 | 4 | 11 | 26.7% |
| 使われジュニア。 (Rank 42) | 14 | 7 | 7 | 50.0% |
| 班 長 (Rank 40) | 14 | 8 | 6 | 57.1% |
| MIGHT (Rank 40) | 13 | 8 | 5 | 61.5% |
| かえる (Rank 36) | 13 | 6 | 7 | 46.1% |
| マルコメX (Rank 43) | 13 | 5 | 8 | 38.5% |
| gucchi_1222 (Rank 41) | 12 | 9 | 3 | 75.0% |
| konta808 (Rank 41) | 12 | 8 | 4 | 66.7% |
| shenron0321 (Rank 42) | 12 | 5 | 7 | 41.7% |
| こんにちわアキラ (Rank 42) | 12 | 5 | 7 | 41.7% |
| めがじぇね (Rank 40) | 12 | 4 | 8 | 33.3% |
| モブ太郎 (Rank 41) | 12 | 7 | 5 | 58.3% |
| coco_papasan (Rank 39) | 11 | 3 | 8 | 27.3% |
| pazwolf (Rank 38) | 11 | 5 | 6 | 45.5% |
| くりたろう (Rank 38) | 11 | 3 | 8 | 27.3% |
| ゲッパー (Rank 37) | 11 | 6 | 5 | 54.5% |
| 愛蒔らぶり (Rank 41) | 10 | 5 | 5 | 50.0% |
| 指無しライダー (Rank 39) | 10 | 4 | 6 | 40.0% |
Most played opponents, most recent first
| めっちゃセコいラウ (Rank 39) | 2026/09/23 | 17 | 12 | 5 | 70.6% |
|---|---|---|---|---|---|
| rikubon-ps (Rank 37) | 2026/09/23 | 16 | 10 | 6 | 62.5% |
| nidaimebannai (Rank 37) | 2026/09/06 | 27 | 19 | 8 | 70.4% |
| こんにちわアキラ (Rank 42) | 2026/09/05 | 12 | 5 | 7 | 41.7% |
| pazwolf (Rank 38) | 2026/09/05 | 11 | 5 | 6 | 45.5% |
| 愛蒔らぶり (Rank 41) | 2026/08/29 | 10 | 5 | 5 | 50.0% |
| Tokkovanessa_VF (Rank 42) | 2026/08/28 | 17 | 5 | 12 | 29.4% |
| 堂島様 (Rank 43) | 2026/08/27 | 15 | 4 | 11 | 26.7% |
| くりたろう (Rank 38) | 2026/08/21 | 11 | 3 | 8 | 27.3% |
| 班 長 (Rank 40) | 2026/08/04 | 14 | 8 | 6 | 57.1% |
| デネ (Rank 40) | 2026/08/03 | 15 | 8 | 7 | 53.3% |
| CLEARCARE (Rank 41) | 2026/08/03 | 15 | 9 | 6 | 60.0% |
| ゲッパー (Rank 37) | 2026/08/02 | 11 | 6 | 5 | 54.5% |
| ビルちゃん (Rank 40) | 2026/07/27 | 16 | 10 | 6 | 62.5% |
| めがじぇね (Rank 40) | 2026/07/26 | 12 | 4 | 8 | 33.3% |
| モブ太郎 (Rank 41) | 2026/07/26 | 12 | 7 | 5 | 58.3% |
| 使われジュニア。 (Rank 42) | 2026/07/26 | 14 | 7 | 7 | 50.0% |
| shenron0321 (Rank 42) | 2026/07/26 | 12 | 5 | 7 | 41.7% |
| 指無しライダー (Rank 39) | 2026/07/05 | 10 | 4 | 6 | 40.0% |
| gucchi_1222 (Rank 41) | 2026/07/05 | 12 | 9 | 3 | 75.0% |
| MIGHT (Rank 40) | 2026/07/05 | 13 | 8 | 5 | 61.5% |
| coco_papasan (Rank 39) | 2026/06/14 | 11 | 3 | 8 | 27.3% |
| マルコメX (Rank 43) | 2026/06/12 | 13 | 5 | 8 | 38.5% |
| konta808 (Rank 41) | 2026/06/06 | 12 | 8 | 4 | 66.7% |
| かえる (Rank 36) | 2026/05/12 | 13 | 6 | 7 | 46.1% |
Round openings
Every character
| guardG into throwP+G | 209 | 4.2% |
|---|---|---|
| guardG into evade down | 196 | 3.9% |
| guardG | 173 | 3.5% |
| forward dash into Jouho Touken6P | 165 | 3.3% |
| evade down into crouch dash forward | 162 | 3.2% |
| evade up into crouch dash forward | 138 | 2.8% |
| Gyaku Seikenzuki66P | 130 | 2.6% |
| backdash into Kake'uchi46P | 130 | 2.6% |
| Rimon Chouchu66P | 123 | 2.5% |
| guardG into evade up | 119 | 2.4% |
| crouch dash forward into Jouho Touken6P | 114 | 2.3% |
| backdash into Kake'uchi~Maekeri'age46PK | 109 | 2.2% |
| forward movement into punchP | 101 | 2.0% |
| evade up into punchP | 100 | 2.0% |
| evade down into Jouho Touken6P | 84 | 1.7% |
581 further openings account for the other 2,936 rounds.
Counted from 1,235 of the 1,259 matches played. The rest were not pulled for openings.
Akira
| forward dash into Jouho Touken6P | 165 | 8.1% |
|---|---|---|
| Rimon Chouchu66P | 123 | 6.0% |
| crouch dash forward into Jouho Touken6P | 114 | 5.6% |
| evade down into crouch dash forward | 92 | 4.5% |
| evade down into Jouho Touken6P | 84 | 4.1% |
| evade up into punchP | 79 | 3.9% |
| guardG into Jouho Touken6P | 76 | 3.7% |
| evade up into crouch dash forward | 72 | 3.5% |
| evade down into Rimon Chouchu66P | 67 | 3.3% |
| evade up into Rimon Chouchu66P | 59 | 2.9% |
| guardG | 58 | 2.8% |
| guardG into evade down | 55 | 2.7% |
| crouch dash forward into forward dash | 47 | 2.3% |
| evade up into evade down | 46 | 2.2% |
| guardG into evade up | 45 | 2.2% |
138 further openings account for the other 860 rounds.
Counted from 509 of the 533 matches played. The rest were not pulled for openings.
Jean
| Gyaku Seikenzuki66P | 130 | 8.4% |
|---|---|---|
| backdash into Kake'uchi46P | 130 | 8.4% |
| backdash into Kake'uchi~Maekeri'age46PK | 109 | 7.1% |
| guardG into evade down | 62 | 4.0% |
| forward movement into punchP | 56 | 3.6% |
| guardG | 55 | 3.6% |
| evade down into crouch dash forward | 53 | 3.4% |
| guardG into Oihiji4P+K | 41 | 2.7% |
| evade down into Gyaku Seikenzuki66P | 38 | 2.5% |
| evade down into throwP+G | 38 | 2.5% |
| guardG into throwP+G | 36 | 2.3% |
| guardG into Gyaku Seikenzuki66P | 33 | 2.1% |
| evade up into crouch dash forward | 30 | 1.9% |
| guardG into evade up | 30 | 1.9% |
| guardG into Yamakuzushi6K | 29 | 1.9% |
144 further openings account for the other 669 rounds.
Kage
| guardG into throwP+G | 95 | 26.0% |
|---|---|---|
| Hagakure-ryu In Raijingeki46P+K | 21 | 5.7% |
| guardG | 18 | 4.9% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 13 | 3.5% |
| guardG into evade down | 11 | 3.0% |
| guardG into Fusenjin3P | 9 | 2.5% |
| Fusenjin3P | 8 | 2.2% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 8 | 2.2% |
| Hagakure-ryu In Raijingeki46P+K into punchP | 8 | 2.2% |
| evade up into crouch dash forward | 8 | 2.2% |
| evade up into punchP | 8 | 2.2% |
| guardG into evade up | 8 | 2.2% |
| guardG into Doukudaki46K | 7 | 1.9% |
| guardG into punchP | 7 | 1.9% |
| Jizuridan2P into crouch | 6 | 1.6% |
73 further openings account for the other 131 rounds.
Brad
| guardG into evade down | 36 | 11.5% |
|---|---|---|
| Sway Back4P+K+G into Mighty Knee UpperK | 23 | 7.3% |
| Middle Spin Kick66K | 22 | 7.0% |
| Jackal Straight46P+K | 17 | 5.4% |
| Ducking6P+K+G into Crush Knee KickK+G | 16 | 5.1% |
| guardG into evade up | 13 | 4.1% |
| evade up into crouch dash forward | 12 | 3.8% |
| guardG into throwP+G | 10 | 3.2% |
| evade up into Rapid Double JabP+K | 9 | 2.9% |
| forward movement into punchP | 8 | 2.5% |
| guardG into Shovel Hook Double2P+KP | 8 | 2.5% |
| guardG into Sit Jab2P | 8 | 2.5% |
| guardG | 7 | 2.2% |
| guardG into Sharp Shoot1P | 6 | 1.9% |
| offensive move | 6 | 1.9% |
73 further openings account for the other 113 rounds.
Lau
| guardG into Sako Soushou4P+K | 49 | 19.1% |
|---|---|---|
| guardG into Honshin Hekiken1P+K | 18 | 7.0% |
| guardG into throwP+G | 17 | 6.6% |
| backdash into Sako Soushou4P+K | 16 | 6.2% |
| guardG | 11 | 4.3% |
| Senchutai3K | 10 | 3.9% |
| backdash into Kosoushou46P | 7 | 2.7% |
| crouch dash back into Sako Soushou4P+K | 7 | 2.7% |
| Honshin Hekiken1P+K | 6 | 2.3% |
| evade down into guardG | 6 | 2.3% |
| Sako Soushou4P+K into Tenshin EngekishouP+K | 5 | 1.9% |
| guardG into Senchutai3K | 5 | 1.9% |
| guardG into Kosoushou46P | 4 | 1.6% |
| guardG into evade down | 4 | 1.6% |
| throwP+G | 4 | 1.6% |
62 further openings account for the other 88 rounds.
Jeffry
| guardG into evade down | 16 | 10.5% |
|---|---|---|
| guardG | 11 | 7.2% |
| guardG into Middle Hell Stab6P+K | 10 | 6.5% |
| evade up into crouch dash forward | 7 | 4.6% |
| guardG into evade up | 7 | 4.6% |
| guardG into throwP+G | 7 | 4.6% |
| Tsunami Beat3K+G | 5 | 3.3% |
| backdash into Full Swing Double Hammer41236P+K | 5 | 3.3% |
| Side Kick3K | 4 | 2.6% |
| evade down into guardG | 4 | 2.6% |
| Full Swing Double Hammer41236P+K | 3 | 2.0% |
| backdash into Megaton Knuckle43P+K | 3 | 2.0% |
| evade down | 3 | 2.0% |
| evade up into Full Swing Upper33P | 3 | 2.0% |
| evade up into evade down | 3 | 2.0% |
49 further openings account for the other 62 rounds.
Jacky
| guardG into evade up | 12 | 10.4% |
|---|---|---|
| guardG into Long Stride Back Knuckle4P+K | 7 | 6.1% |
| guardG into throwP+G | 7 | 6.1% |
| evade down into crouch dash forward | 5 | 4.3% |
| guardG | 5 | 4.3% |
| guardG into evade down | 5 | 4.3% |
| backdash into High Angle Upper Kick6K | 4 | 3.5% |
| backdash into Long Stride Back Knuckle4P+K | 4 | 3.5% |
| evade down into throwP+G | 4 | 3.5% |
| guardG into High Angle Upper Kick6K | 4 | 3.5% |
| guardG into Middle Smash Sword6PK | 4 | 3.5% |
| backdash into Spin Heel Sword4K+G | 3 | 2.6% |
| backdash into evade down | 3 | 2.6% |
| guardG into Groin Kick6K+G | 3 | 2.6% |
| guardG into punchP | 3 | 2.6% |
34 further openings account for the other 42 rounds.
Lion
| Juchou Senshou8P+K | 6 | 7.4% |
|---|---|---|
| backdash into Sentai4K | 6 | 7.4% |
| guardG into throwP+G | 6 | 7.4% |
| evade down into punchP | 5 | 6.2% |
| evade down into crouch dash forward | 4 | 4.9% |
| In'you4P | 3 | 3.7% |
| guardG | 3 | 3.7% |
| guardG into In'you4P | 3 | 3.7% |
| guardG into Juchou Senshou8P+K | 3 | 3.7% |
| backdash into Tanhikyaku46K | 2 | 2.5% |
| crouch dash forward into Sen'inshou3P | 2 | 2.5% |
| evade down into Sen'inshou3P | 2 | 2.5% |
| evade down into Ukoushin46P+K | 2 | 2.5% |
| evade down into crouch dash back | 2 | 2.5% |
| evade up into punchP | 2 | 2.5% |
27 further openings account for the other 30 rounds.
Wolf
| Heavy Middle Kick3K+G | 6 | 9.2% |
|---|---|---|
| backdash into Elbow Butt4P | 4 | 6.2% |
| evade up into crouch dash forward | 4 | 6.2% |
| guardG | 4 | 6.2% |
| guardG into Elbow Butt4P | 4 | 6.2% |
| guardG into evade down | 4 | 6.2% |
| evade down | 3 | 4.6% |
| guardG into Gasp Kneel Palm Bomb6P+K | 3 | 4.6% |
| guardG into throwP+G | 3 | 4.6% |
| evade up into punchP | 2 | 3.1% |
| guardG into Low Hammer2P | 2 | 3.1% |
| guardG into evade up | 2 | 3.1% |
| guardG into punchP | 2 | 3.1% |
| Heavy Middle Kick3K+G into Death ScytheK+G | 1 | 1.5% |
| Heavy Middle Kick3K+G into forward dash | 1 | 1.5% |
20 further openings account for the other 20 rounds.
Lei Fei
| guardG into throwP+G | 6 | 10.5% |
|---|---|---|
| offensive move | 5 | 8.8% |
| backdash into Kaisei Tento1P+K | 4 | 7.0% |
| evade down into crouch dash forward | 3 | 5.3% |
| forward movement into Sayu ShoukenPP | 3 | 5.3% |
| backdash | 2 | 3.5% |
| evade down into Goka Zasan466P+K | 2 | 3.5% |
| evade down into Shatenshou33P | 2 | 3.5% |
| guardG into Sayu ShoukenPP | 2 | 3.5% |
| offensive move into kickK | 2 | 3.5% |
| Fukusoushou2P | 1 | 1.8% |
| Kakushu Suigeki6P into Gaiken6P+K | 1 | 1.8% |
| Shatenshou33P into Shaten Renshou33PP | 1 | 1.8% |
| crouch dash forward into Shatenshou33P | 1 | 1.8% |
| crouch dash forward into evade down | 1 | 1.8% |
21 further openings account for the other 21 rounds.
