Virtua Fighter 5 REVO · v1.10 · Region: Asia
おぐらしゅんしゅん TT
Characters played — VF5's own record
| Kage | 38 | 4,619 | 2,367 | 2,252 | 51.2% |
|---|---|---|---|---|---|
| Jean | — | 1,006 | 566 | 440 | 56.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Goh | 13 | 7 | 6 | 53.9% | +17.2 |
|---|---|---|---|---|---|
| Akira | 10 | 7 | 3 | 70.0% | +21.8 |
| Wolf | 8 | 2 | 6 | 25.0% | -14.7 |
| Lion | 7 | 2 | 5 | 28.6% | -17.3 |
| Vanessa | 6 | 2 | 4 | 33.3% | -5.3 |
| Jeffry | 5 | 0 | 5 | 0.0% | -49.4 |
| Shun | 5 | 3 | 2 | 60.0% | +20.7 |
| El Blaze | 3 | 1 | 2 | 33.3% | -25.7 |
| Jacky | 3 | 2 | 1 | 66.7% | +33.8 |
| Kage | 3 | 1 | 2 | 33.3% | -19.4 |
| Lei Fei | 3 | 1 | 2 | 33.3% | -6.1 |
| Jean | 2 | 2 | 0 | 100.0% | +49.5 |
| Eileen | 1 | 0 | 1 | 0.0% | -40.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 11 | 6 | 5 | 54.5% | +7.6 |
|---|---|---|---|---|---|
| Half Fence | 9 | 5 | 4 | 55.6% | +10.8 |
| Low Fence | 9 | 3 | 6 | 33.3% | -7.4 |
| Breakable Full Fence | 8 | 3 | 5 | 37.5% | +1.5 |
| Breakable Half Fence | 8 | 4 | 4 | 50.0% | +5.9 |
| Open | 8 | 4 | 4 | 50.0% | -3.9 |
| Single Wall | 4 | 2 | 2 | 50.0% | +9.3 |
| Full Fence and Open | 3 | 0 | 3 | 0.0% | -38.8 |
| Octagon | 3 | 2 | 1 | 66.7% | +28.8 |
| Full Fence | 1 | 0 | 1 | 0.0% | -31.9 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 40 | 50.0% | 43.5% | +6.5 |
| No walls | 21 | 42.9% | 45.2% | -2.4 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 苦道訓|kudoukun_goh (Rank 38) | 13 | 7 | 6 | 53.9% |
|---|---|---|---|---|
| いえす (Rank 39) | 8 | 2 | 6 | 25.0% |
| はなこ (Rank 40) | 4 | 1 | 3 | 25.0% |
| なめ (Rank 35) | 3 | 1 | 2 | 33.3% |
| ぱりぱり (Rank 38) | 3 | 0 | 3 | 0.0% |
| ヘニオ (Rank 30) | 3 | 2 | 1 | 66.7% |
| 伊藤カイジ系【智也】 (Rank 39) | 3 | 2 | 1 | 66.7% |
| 空き缶。 (Rank 38) | 3 | 1 | 2 | 33.3% |
| 紺若 (Rank 36) | 3 | 3 | 0 | 100.0% |
| 阯、縺ョ闃ア (Rank 40) | 3 | 2 | 1 | 66.7% |
| chiaroscuro (Rank 38) | 2 | 1 | 1 | 50.0% |
| いくお (Rank 42) | 2 | 0 | 2 | 0.0% |
| かべごん (Rank 36) | 2 | 1 | 1 | 50.0% |
| くろね|Nobishiro-F (Rank 35) | 2 | 2 | 0 | 100.0% |
| ついで (Rank 39) | 2 | 1 | 1 | 50.0% |
| どっせ参謀 (Rank 40) | 2 | 1 | 1 | 50.0% |
| ジークリオン (Rank 34) | 2 | 0 | 2 | 0.0% |
| バルゴ・デミーラ (Rank 34) | 2 | 0 | 2 | 0.0% |
| ZenDa_Dk (Rank 3) | 1 | 1 | 0 | 100.0% |
| おかし (Rank 37) | 1 | 0 | 1 | 0.0% |
| くりたろう (Rank 36) | 1 | 1 | 0 | 100.0% |
| ちまお (Rank 38) | 1 | 0 | 1 | 0.0% |
| 茶坊主 (Rank 42) | 1 | 0 | 1 | 0.0% |
| 貧乏リオン/binboulion (Rank 34) | 1 | 1 | 0 | 100.0% |
| オヴァーイオハザ (Rank 40) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| ぱりぱり (Rank 38) | 2026/04/26 | 3 | 0 | 3 | 0.0% |
|---|---|---|---|---|---|
| どっせ参謀 (Rank 40) | 2026/04/26 | 2 | 1 | 1 | 50.0% |
| ヘニオ (Rank 30) | 2026/04/17 | 3 | 2 | 1 | 66.7% |
| 苦道訓|kudoukun_goh (Rank 38) | 2026/04/17 | 13 | 7 | 6 | 53.9% |
| なめ (Rank 35) | 2026/04/17 | 3 | 1 | 2 | 33.3% |
| 貧乏リオン/binboulion (Rank 34) | 2026/04/13 | 1 | 1 | 0 | 100.0% |
| オヴァーイオハザ (Rank 40) | 2026/04/13 | 1 | 0 | 1 | 0.0% |
| はなこ (Rank 40) | 2026/04/13 | 4 | 1 | 3 | 25.0% |
| 紺若 (Rank 36) | 2026/04/09 | 3 | 3 | 0 | 100.0% |
| バルゴ・デミーラ (Rank 34) | 2026/04/09 | 2 | 0 | 2 | 0.0% |
| ジークリオン (Rank 34) | 2026/04/09 | 2 | 0 | 2 | 0.0% |
| いえす (Rank 39) | 2026/04/09 | 8 | 2 | 6 | 25.0% |
| くろね|Nobishiro-F (Rank 35) | 2026/04/09 | 2 | 2 | 0 | 100.0% |
| ちまお (Rank 38) | 2026/04/09 | 1 | 0 | 1 | 0.0% |
| 茶坊主 (Rank 42) | 2026/04/04 | 1 | 0 | 1 | 0.0% |
| ZenDa_Dk (Rank 3) | 2026/04/04 | 1 | 1 | 0 | 100.0% |
| かべごん (Rank 36) | 2026/04/04 | 2 | 1 | 1 | 50.0% |
| おかし (Rank 37) | 2026/04/04 | 1 | 0 | 1 | 0.0% |
| chiaroscuro (Rank 38) | 2026/04/04 | 2 | 1 | 1 | 50.0% |
| くりたろう (Rank 36) | 2026/04/04 | 1 | 1 | 0 | 100.0% |
| ついで (Rank 39) | 2026/04/03 | 2 | 1 | 1 | 50.0% |
| 阯、縺ョ闃ア (Rank 40) | 2026/04/02 | 3 | 2 | 1 | 66.7% |
| 伊藤カイジ系【智也】 (Rank 39) | 2026/04/02 | 3 | 2 | 1 | 66.7% |
| いくお (Rank 42) | 2026/04/02 | 2 | 0 | 2 | 0.0% |
| 空き缶。 (Rank 38) | 2026/03/30 | 3 | 1 | 2 | 33.3% |
Round openings
Kage
| forward dash into throwP+G | 16 | 5.7% |
|---|---|---|
| throwP+G | 15 | 5.4% |
| evade up into throwP+G | 11 | 3.9% |
| punchP | 11 | 3.9% |
| Hiji'uchi6P | 10 | 3.6% |
| backdash into evade down | 9 | 3.2% |
| crouch into Jizuridan2P | 9 | 3.2% |
| Hagakure-ryu In Raijingeki46P+K into punchP | 8 | 2.9% |
| Hagakure-ryu In Raijingeki46P+K | 7 | 2.5% |
| backdash into Furikakato OtoshiK+G | 7 | 2.5% |
| evade up into forward dash | 7 | 2.5% |
| Yokoshutou4P+K | 6 | 2.1% |
| crouch dash back into evade up | 6 | 2.1% |
| crouch into Fusenjin3P | 6 | 2.1% |
| guardG into throwP+G | 6 | 2.1% |
81 further openings account for the other 145 rounds.
