VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Jacky

okurin_1000

Career matches1,124
Career win rate60.3%
Round win rate54.6%
Peak rank36
Distinct opponents41
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3358635423260.4%
Lau3653832421460.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf136746.1%-20.1
Jeffry94544.4%-19.4
Lion94544.4%-12.6
Shun75271.4%+17.1
Kage54180.0%+19.2
Vanessa53260.0%-8.7
Akira41325.0%-35.9
Sarah440100.0%+35.2
Aoi330100.0%+35.6
Goh31233.3%-23.7
Jacky330100.0%+34.6
Brad220100.0%+36.7
Eileen2020.0%-48.8
Jean220100.0%+51.1
El Blaze110100.0%+28.2
Lei Fei110100.0%+31.4
Pai110100.0%+44.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open113827.3%-33.6
Breakable Full Fence109190.0%+30.6
Breakable Half Fence108280.0%+12.1
Full Fence95455.6%+3.1
Low Fence96366.7%+10.5
Single Wall62433.3%-30.2
Full Fence and Open53260.0%-5.5
Half Fence54180.0%+15.5
Octagon43175.0%+14.3
Rectangle42250.0%-9.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4273.8%62.3%+11.5
No walls2642.3%57.6%-15.3

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Pyro (Rank 35)2026/06/10110100.0%
そば粉すたー☆銀狼 (Rank 37)2026/06/0643175.0%
ZRX-1100 (Rank 37)2026/06/062020.0%
ルドルフ (Rank 31)2026/06/06110100.0%
ぶひでゲス (Rank 33)2026/06/0632166.7%
Ray'ne (Rank 33)2026/06/0632166.7%
貧乏リオン/binboulion (Rank 35)2026/06/062020.0%
おむすび山▲かずkaz_kcj (Rank 30)2026/06/0631233.3%
mmmsm (Rank 29)2026/06/062020.0%
超オッサンマン (Rank 34)2026/06/0641325.0%
nanami.madogiwa (Rank 34)2026/06/06220100.0%
Hi:D (Rank 35)2026/05/2032166.7%
ふぇに (Rank 31)2026/05/2032166.7%
リーウ (Rank 33)2026/05/20220100.0%
力戦将棋チャンネル (Rank 34)2026/05/2032166.7%
ぬっき~@ ☆狼☆ (Rank 34)2026/05/201010.0%
ちょいそる (Rank 33)2026/05/20220100.0%
のびもあ (Rank 36)2026/05/192020.0%
lemon@のびしろF (Rank 31)2026/05/19110100.0%
寿司眼鉄 (Rank 31)2026/05/1943175.0%
ガウショ (Rank 36)2026/05/1732166.7%
お~ちゃん (Rank 32)2026/05/17220100.0%
fwnd1396 (Rank 31)2026/05/17110100.0%
加藤アゴミサイル (Rank 33)2026/04/08220100.0%
八事ジェフリー (Rank 32)2026/03/2821150.0%

Round openings

Every character

backdash into evade up3511.6%
crouch into Souchuken2P124.0%
evade down into backdash124.0%
crouch dash forward into Sako Soushou4P+K113.6%
backdash into Tenshin EngekishouP+K103.3%
backdash into Honshin Hekiken1P+K82.6%
crouch dash forward into throwP+G82.6%
evade up into crouch dash forward72.3%
backdash into Junho Chushou33P51.7%
backdash into Sako Soushou4P+K51.7%
evade down into crouch dash forward51.7%
Honshin Hekiken1P+K41.3%
Kokyaku Haiten7K41.3%
Kosoushou46P into forward movement41.3%
backdash into Middle Kick3K41.3%

119 further openings account for the other 168 rounds.

Lau

backdash into evade up2811.6%
crouch into Souchuken2P125.0%
crouch dash forward into Sako Soushou4P+K114.6%
evade down into backdash114.6%
backdash into Tenshin EngekishouP+K104.2%
backdash into Honshin Hekiken1P+K83.3%
crouch dash forward into throwP+G72.9%
backdash into Junho Chushou33P52.1%
backdash into Sako Soushou4P+K52.1%
evade up into crouch dash forward52.1%
Honshin Hekiken1P+K41.7%
Kokyaku Haiten7K41.7%
Kosoushou46P into forward movement41.7%
evade down into crouch dash forward41.7%
Fukko Kensou1P31.2%

85 further openings account for the other 120 rounds.

Jacky

backdash into evade up711.5%
backdash into Middle Kick3K46.6%
backdash into punchP34.9%
evade down into Middle Kick3K34.9%
backdash into throwP+G23.3%
crouch dash forward into Low Spin Kick1K+G23.3%
evade down into forward dash23.3%
evade up into crouch dash forward23.3%
Low Spin Kick1K+G into crouch11.6%
Middle Spin Kick46K+G11.6%
Middle Spin Kick46K+G into forward dash11.6%
Middle Spin Kick46K+G into forward movement11.6%
backdash into Dash Hammer Kick66K11.6%
backdash into Double Back Knuckle4PP11.6%
backdash into Lightning Back Knuckle3PPP11.6%

29 further openings account for the other 29 rounds.