VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Kage

ズボンだけGU影2.0

Career matches9,680
Career win rate50.4%
Round win rate50.0%
Peak rank40
Distinct opponents377
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage409,6804,8744,80650.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky136676949.3%-0.5
Brad132706253.0%+3.2
Akira124576746.0%-1.2
Lau120615950.8%+3.1
Kage119596049.6%+3.7
Vanessa117496841.9%-5.2
Sarah114496543.0%-6.2
Wolf96573959.4%+7.8
Shun92385441.3%-5.3
Lion89494055.1%+0.0
Pai84414348.8%-0.6
Jeffry78393950.0%-2.8
Aoi75482764.0%+8.3
Goh67382956.7%+1.8
Eileen55302554.5%+5.9
El Blaze53282552.8%-0.0
Jean50292158.0%+3.6
Lei Fei48242450.0%-4.2
Taka2461825.0%-20.4
Dural134930.8%-17.3

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle184859946.2%-4.2
Open180948652.2%+2.1
Breakable Half Fence175928352.6%+2.1
Breakable Full Fence173888550.9%-0.1
Half Fence173878650.3%-1.3
Low Fence172838948.3%-1.6
Octagon165798647.9%-2.0
Full Fence160768447.5%-2.3
Single Wall139756454.0%+6.6
Full Fence and Open71403156.3%+4.9

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,03049.2%50.4%-1.2
No walls49151.3%49.4%+1.9

Walls against open: -3.1 points (95% range -8.5 to +2.4), p 0.274 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

きっちょむ (Rank 41)2026/09/22179852.9%
ikkyusaaan (Rank 39)2026/09/221971236.8%
jinmenusagi (Rank 43)2026/09/221751229.4%
hatarakedo_tagayasedo... (Rank 42)2026/09/18131127.7%
あむざん (Rank 42)2026/09/172181338.1%
うるヲ参拾 (Rank 39)2026/09/1724111345.8%
ドランクン//Konpay (Rank 37)2026/09/171861233.3%
愛蒔らぶり (Rank 41)2026/09/16156940.0%
モブ太郎 (Rank 42)2026/09/101941521.1%
しょべるん (Rank 36)2026/09/1033171651.5%
たまつばき (Rank 42)2026/09/06124833.3%
デネ (Rank 41)2026/09/0323111247.8%
ビルちゃん (Rank 41)2026/08/301771041.2%
Aki (Rank 41)2026/08/2924131154.2%
Estark0301 (Rank 38)2026/08/291310376.9%
rikubon-ps (Rank 37)2026/08/292213959.1%
cyomiko (Rank 41)2026/08/1725101540.0%
中四国ウルフ (Rank 42)2026/08/17148657.1%
jikacho-Gigas (Rank 41)2026/08/171881044.4%
okinawa_39 (Rank 40)2026/08/17146842.9%
interceptor (Rank 40)2026/07/29137653.9%
KA-GO (Rank 41)2026/07/041331023.1%
schwein777 (Rank 39)2026/07/02178947.1%
no-0809 (Rank 39)2026/06/181412285.7%
どっせ参謀 (Rank 35)2026/06/181881044.4%

Round openings

Kage

backdash into evade up4436.7%
guardG into evade down4036.1%
backdash into Furikakato OtoshiK+G3625.4%
punchP into ResshouPP3335.0%
Hagakure-ryu In Raijingeki46P+K2794.2%
Fusenjin3P2483.7%
guardG into Nakageri3K2183.3%
backdash into guardG2073.1%
guardG1792.7%
guardG into Senpujin2P+K1642.5%
backdash into Gen'you4K+G1632.5%
forward dash into throwP+G1582.4%
guardG into throwP+G1372.1%
backdash into Kodachinuki4K1362.0%
backdash into Nakageri3K1352.0%

289 further openings account for the other 3,084 rounds.

Counted from 1,642 of the 1,686 matches played. The rest were not pulled for openings.