Virtua Fighter 5 REVO · v1.10 · Region: Asia
송곳
Characters played — VF5's own record
| Jacky | 39 | 7,387 | 3,655 | 3,732 | 49.5% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 67 | 37 | 30 | 55.2% | +7.1 |
|---|---|---|---|---|---|
| Vanessa | 66 | 24 | 42 | 36.4% | -7.1 |
| Jacky | 62 | 34 | 28 | 54.8% | +4.6 |
| Jean | 51 | 20 | 31 | 39.2% | -14.0 |
| Brad | 47 | 23 | 24 | 48.9% | -1.9 |
| Shun | 46 | 23 | 23 | 50.0% | +5.3 |
| Kage | 42 | 23 | 19 | 54.8% | +5.1 |
| Sarah | 41 | 13 | 28 | 31.7% | -15.7 |
| Goh | 40 | 22 | 18 | 55.0% | +5.3 |
| Wolf | 39 | 21 | 18 | 53.9% | +2.8 |
| Aoi | 32 | 19 | 13 | 59.4% | +6.1 |
| Lau | 26 | 11 | 15 | 42.3% | -7.1 |
| Lei Fei | 25 | 15 | 10 | 60.0% | +6.8 |
| Pai | 25 | 17 | 8 | 68.0% | +15.4 |
| Jeffry | 24 | 14 | 10 | 58.3% | +3.0 |
| Lion | 24 | 13 | 11 | 54.2% | +4.3 |
| Taka | 19 | 6 | 13 | 31.6% | -13.8 |
| El Blaze | 15 | 8 | 7 | 53.3% | -1.5 |
| Eileen | 6 | 1 | 5 | 16.7% | -25.4 |
| Dural | 4 | 3 | 1 | 75.0% | +14.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 84 | 52 | 32 | 61.9% | +13.3 |
|---|---|---|---|---|---|
| Breakable Full Fence | 80 | 36 | 44 | 45.0% | -3.6 |
| Octagon | 72 | 40 | 32 | 55.6% | +8.6 |
| Breakable Half Fence | 70 | 30 | 40 | 42.9% | -6.2 |
| Rectangle | 69 | 37 | 32 | 53.6% | +2.3 |
| Single Wall | 69 | 25 | 44 | 36.2% | -14.2 |
| Half Fence | 67 | 32 | 35 | 47.8% | -4.0 |
| Low Fence | 64 | 32 | 32 | 50.0% | +0.2 |
| Full Fence | 63 | 37 | 26 | 58.7% | +12.5 |
| Full Fence and Open | 24 | 11 | 13 | 45.8% | -2.9 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 421 | 50.4% | 49.1% | +1.3 |
| No walls | 217 | 50.2% | 49.7% | +0.5 |
Walls against open: +0.7 points (95% range -7.4 to +8.8), p 0.862 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Tokkovanessa_VF (Rank 41) | 32 | 10 | 22 | 31.2% |
|---|---|---|---|---|
| cyomiko (Rank 40) | 24 | 5 | 19 | 20.8% |
| Choi_Akira (Rank 38) | 16 | 10 | 6 | 62.5% |
| CoCoSyrup (Rank 41) | 15 | 5 | 10 | 33.3% |
| (˘д˘)ʃStranger (Rank 37) | 10 | 8 | 2 | 80.0% |
| Hi:D (Rank 35) | 10 | 6 | 4 | 60.0% |
| interceptor (Rank 40) | 10 | 5 | 5 | 50.0% |
| ドナドナ7 (Rank 39) | 10 | 6 | 4 | 60.0% |
| 壱次元らあじ (Rank 41) | 10 | 6 | 4 | 60.0% |
| 寿司眼鉄 (Rank 37) | 10 | 5 | 5 | 50.0% |
| gear8570 (Rank 39) | 9 | 4 | 5 | 44.4% |
| ワクワク (Rank 34) | 9 | 6 | 3 | 66.7% |
| banbal/バンバル (Rank 38) | 8 | 3 | 5 | 37.5% |
| jinmenusagi (Rank 41) | 8 | 3 | 5 | 37.5% |
| ごうくんまん (Rank 40) | 8 | 2 | 6 | 25.0% |
| 愛蒔らぶり (Rank 40) | 8 | 1 | 7 | 12.5% |
| 슝슝배덕에옷이생겼습니다. (Rank 39) | 8 | 4 | 4 | 50.0% |
| ankocat2 (Rank 39) | 7 | 2 | 5 | 28.6% |
| klkun (Rank 41) | 7 | 3 | 4 | 42.9% |
| アルチャチャ (Rank 40) | 7 | 3 | 4 | 42.9% |
| 漂泊の民回線ジプシー (Rank 38) | 7 | 5 | 2 | 71.4% |
| LEEGOSEGA (Rank 38) | 6 | 4 | 2 | 66.7% |
| danimura (Rank 34) | 6 | 5 | 1 | 83.3% |
| そうたいちょ★ (Rank 41) | 6 | 3 | 3 | 50.0% |
| ビルちゃん (Rank 40) | 6 | 2 | 4 | 33.3% |
Most played opponents, most recent first
| ドナドナ7 (Rank 39) | 2026/09/23 | 10 | 6 | 4 | 60.0% |
|---|---|---|---|---|---|
| 漂泊の民回線ジプシー (Rank 38) | 2026/09/18 | 7 | 5 | 2 | 71.4% |
| Tokkovanessa_VF (Rank 41) | 2026/09/17 | 32 | 10 | 22 | 31.2% |
| (˘д˘)ʃStranger (Rank 37) | 2026/09/17 | 10 | 8 | 2 | 80.0% |
| ankocat2 (Rank 39) | 2026/09/16 | 7 | 2 | 5 | 28.6% |
| cyomiko (Rank 40) | 2026/09/16 | 24 | 5 | 19 | 20.8% |
| 슝슝배덕에옷이생겼습니다. (Rank 39) | 2026/09/15 | 8 | 4 | 4 | 50.0% |
| Choi_Akira (Rank 38) | 2026/09/15 | 16 | 10 | 6 | 62.5% |
| ワクワク (Rank 34) | 2026/09/14 | 9 | 6 | 3 | 66.7% |
| banbal/バンバル (Rank 38) | 2026/09/10 | 8 | 3 | 5 | 37.5% |
| ごうくんまん (Rank 40) | 2026/09/09 | 8 | 2 | 6 | 25.0% |
| 寿司眼鉄 (Rank 37) | 2026/09/08 | 10 | 5 | 5 | 50.0% |
| ビルちゃん (Rank 40) | 2026/09/07 | 6 | 2 | 4 | 33.3% |
| danimura (Rank 34) | 2026/09/06 | 6 | 5 | 1 | 83.3% |
| klkun (Rank 41) | 2026/09/06 | 7 | 3 | 4 | 42.9% |
| 壱次元らあじ (Rank 41) | 2026/09/04 | 10 | 6 | 4 | 60.0% |
| LEEGOSEGA (Rank 38) | 2026/08/26 | 6 | 4 | 2 | 66.7% |
| gear8570 (Rank 39) | 2026/08/19 | 9 | 4 | 5 | 44.4% |
| アルチャチャ (Rank 40) | 2026/08/17 | 7 | 3 | 4 | 42.9% |
| interceptor (Rank 40) | 2026/08/05 | 10 | 5 | 5 | 50.0% |
| Hi:D (Rank 35) | 2026/07/30 | 10 | 6 | 4 | 60.0% |
| CoCoSyrup (Rank 41) | 2026/07/29 | 15 | 5 | 10 | 33.3% |
| そうたいちょ★ (Rank 41) | 2026/07/22 | 6 | 3 | 3 | 50.0% |
| jinmenusagi (Rank 41) | 2026/07/22 | 8 | 3 | 5 | 37.5% |
| 愛蒔らぶり (Rank 40) | 2026/06/30 | 8 | 1 | 7 | 12.5% |
Round openings
Jacky
| backdash into evade up | 566 | 20.1% |
|---|---|---|
| Dash Hammer Kick66K | 333 | 11.8% |
| Middle Smash6P | 327 | 11.6% |
| backdash into Spin Heel Sword4K+G | 102 | 3.6% |
| backdash into Middle Spin Kick46K+G | 101 | 3.6% |
| evade up into crouch dash forward | 94 | 3.3% |
| punchP | 84 | 3.0% |
| backdash into guardG | 72 | 2.6% |
| forward movement into punchP | 68 | 2.4% |
| backdash into punchP | 67 | 2.4% |
| guardG into evade up | 66 | 2.4% |
| Middle Spin Kick46K+G | 64 | 2.3% |
| backdash into throwP+G | 52 | 1.9% |
| crouch dash back into guardG | 34 | 1.2% |
| guardG into punchP | 30 | 1.1% |
169 further openings account for the other 753 rounds.
Counted from 685 of the 701 matches played. The rest were not pulled for openings.
