Virtua Fighter 5 REVO · v1.10 · Region: South America
Based_Ganja
Characters played — VF5's own record
| Akira | 32 | 2,018 | 1,079 | 939 | 53.5% |
|---|---|---|---|---|---|
| Goh | 32 | 1,264 | 682 | 582 | 54.0% |
| Kage | 30 | 885 | 479 | 406 | 54.1% |
| Jacky | 32 | 672 | 387 | 285 | 57.6% |
| Shun | 30 | 598 | 351 | 247 | 58.7% |
| Jeffry | 32 | 579 | 355 | 224 | 61.3% |
| El Blaze | 30 | 551 | 329 | 222 | 59.7% |
| Brad | 29 | 317 | 186 | 131 | 58.7% |
| Wolf | 31 | 311 | 195 | 116 | 62.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Sarah | 103 | 53 | 50 | 51.5% | -9.1 |
|---|---|---|---|---|---|
| Jacky | 63 | 39 | 24 | 61.9% | +10.1 |
| Pai | 57 | 37 | 20 | 64.9% | +7.6 |
| Lei Fei | 56 | 29 | 27 | 51.8% | -7.0 |
| Shun | 54 | 30 | 24 | 55.6% | +2.1 |
| Aoi | 48 | 33 | 15 | 68.8% | +19.0 |
| Akira | 46 | 23 | 23 | 50.0% | -12.7 |
| Jean | 44 | 23 | 21 | 52.3% | +0.2 |
| Wolf | 43 | 33 | 10 | 76.7% | +16.3 |
| Lion | 42 | 19 | 23 | 45.2% | -3.4 |
| Taka | 39 | 26 | 13 | 66.7% | +1.2 |
| Vanessa | 38 | 18 | 20 | 47.4% | -13.1 |
| Lau | 35 | 18 | 17 | 51.4% | -3.3 |
| Goh | 31 | 15 | 16 | 48.4% | -12.3 |
| Kage | 30 | 17 | 13 | 56.7% | -1.5 |
| Brad | 27 | 11 | 16 | 40.7% | -1.2 |
| El Blaze | 18 | 10 | 8 | 55.6% | -4.4 |
| Eileen | 12 | 9 | 3 | 75.0% | +9.7 |
| Dural | 9 | 4 | 5 | 44.4% | +8.3 |
| Jeffry | 7 | 6 | 1 | 85.7% | +16.6 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 98 | 54 | 44 | 55.1% | +0.9 |
|---|---|---|---|---|---|
| Open | 94 | 52 | 42 | 55.3% | -4.0 |
| Full Fence | 93 | 49 | 44 | 52.7% | -3.1 |
| Low Fence | 86 | 44 | 42 | 51.2% | +1.4 |
| Breakable Half Fence | 80 | 44 | 36 | 55.0% | -1.7 |
| Rectangle | 77 | 51 | 26 | 66.2% | +7.9 |
| Octagon | 73 | 47 | 26 | 64.4% | +10.1 |
| Single Wall | 71 | 36 | 35 | 50.7% | -7.7 |
| Half Fence | 60 | 38 | 22 | 63.3% | +2.5 |
| Full Fence and Open | 47 | 28 | 19 | 59.6% | -1.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 481 | 58.8% | 56.6% | +2.2 |
| No walls | 251 | 52.6% | 55.5% | -2.9 |
Walls against open: +5.1 points (95% range -2.3 to +12.6), p 0.179 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| seedash (Rank 31) | 36 | 25 | 11 | 69.4% |
|---|---|---|---|---|
| Crashing_Blow2003 (Rank 30) | 32 | 12 | 20 | 37.5% |
| ShooterMcJacky (Rank 31) | 30 | 18 | 12 | 60.0% |
| hgamery (Rank 31) | 26 | 16 | 10 | 61.5% |
| JINXHAND (Rank 32) | 20 | 6 | 14 | 30.0% |
| Jiikae (Rank 32) | 20 | 10 | 10 | 50.0% |
| Nomas_Tomas (Rank 32) | 16 | 8 | 8 | 50.0% |
| B34TD0WN (Rank 27) | 15 | 10 | 5 | 66.7% |
| CarelessSax4450 (Rank 26) | 15 | 9 | 6 | 60.0% |
| DatDemo (Rank 28) | 15 | 7 | 8 | 46.7% |
| legendaryhero (Rank 30) | 15 | 5 | 10 | 33.3% |
| samtheseed (Rank 33) | 14 | 7 | 7 | 50.0% |
| suna19 (Rank 32) | 14 | 5 | 9 | 35.7% |
| THEWEIAND (Rank 24) | 13 | 8 | 5 | 61.5% |
| TomSavage (Rank 30) | 13 | 10 | 3 | 76.9% |
| savantique (Rank 28) | 12 | 6 | 6 | 50.0% |
| itrap (Rank 29) | 11 | 7 | 4 | 63.6% |
| llMICll (Rank 33) | 11 | 3 | 8 | 27.3% |
| MoldMonkey93 (Rank 29) | 10 | 7 | 3 | 70.0% |
| BLACKSTAR (Rank 37) | 9 | 4 | 5 | 44.4% |
| Pudding (Rank 41) | 9 | 1 | 8 | 11.1% |
| Angelus619 (Rank 27) | 8 | 3 | 5 | 37.5% |
| HecticFall (Rank 29) | 8 | 2 | 6 | 25.0% |
| Monroe (Rank 32) | 8 | 6 | 2 | 75.0% |
| brucelabestia (Rank 35) | 8 | 3 | 5 | 37.5% |
Most played opponents, most recent first
| legendaryhero (Rank 30) | 2026/09/15 | 15 | 5 | 10 | 33.3% |
|---|---|---|---|---|---|
| suna19 (Rank 32) | 2026/09/12 | 14 | 5 | 9 | 35.7% |
| Nomas_Tomas (Rank 32) | 2026/09/06 | 16 | 8 | 8 | 50.0% |
| THEWEIAND (Rank 24) | 2026/09/06 | 13 | 8 | 5 | 61.5% |
| BLACKSTAR (Rank 37) | 2026/09/02 | 9 | 4 | 5 | 44.4% |
| itrap (Rank 29) | 2026/08/30 | 11 | 7 | 4 | 63.6% |
| seedash (Rank 31) | 2026/08/30 | 36 | 25 | 11 | 69.4% |
| Jiikae (Rank 32) | 2026/08/30 | 20 | 10 | 10 | 50.0% |
| Crashing_Blow2003 (Rank 30) | 2026/08/30 | 32 | 12 | 20 | 37.5% |
| ShooterMcJacky (Rank 31) | 2026/08/27 | 30 | 18 | 12 | 60.0% |
| brucelabestia (Rank 35) | 2026/08/27 | 8 | 3 | 5 | 37.5% |
| Monroe (Rank 32) | 2026/08/24 | 8 | 6 | 2 | 75.0% |
| B34TD0WN (Rank 27) | 2026/07/22 | 15 | 10 | 5 | 66.7% |
| JINXHAND (Rank 32) | 2026/07/20 | 20 | 6 | 14 | 30.0% |
| MoldMonkey93 (Rank 29) | 2026/07/20 | 10 | 7 | 3 | 70.0% |
| Pudding (Rank 41) | 2026/07/10 | 9 | 1 | 8 | 11.1% |
| DatDemo (Rank 28) | 2026/07/10 | 15 | 7 | 8 | 46.7% |
| llMICll (Rank 33) | 2026/06/29 | 11 | 3 | 8 | 27.3% |
| HecticFall (Rank 29) | 2026/06/24 | 8 | 2 | 6 | 25.0% |
| Angelus619 (Rank 27) | 2026/06/24 | 8 | 3 | 5 | 37.5% |
| CarelessSax4450 (Rank 26) | 2026/06/19 | 15 | 9 | 6 | 60.0% |
| savantique (Rank 28) | 2026/06/19 | 12 | 6 | 6 | 50.0% |
| hgamery (Rank 31) | 2026/06/18 | 26 | 16 | 10 | 61.5% |
| samtheseed (Rank 33) | 2026/06/10 | 14 | 7 | 7 | 50.0% |
| TomSavage (Rank 30) | 2026/05/10 | 13 | 10 | 3 | 76.9% |
Round openings
Every character
| backdash into evade up | 553 | 16.6% |
|---|---|---|
| backdash into guardG | 185 | 5.6% |
| backdash into backward movement | 114 | 3.4% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 96 | 2.9% |
| Raikou3P into Denkou3PP | 91 | 2.7% |
| guardG | 87 | 2.6% |
| backward movement into Hiji'ate6P | 74 | 2.2% |
| evade up | 65 | 2.0% |
| Rimon Chouchu66P into Jouho Touken6P | 54 | 1.6% |
| Hiji'ate6P | 38 | 1.1% |
| backdash | 38 | 1.1% |
| Fusenjin3P into Shippuzan3PP | 35 | 1.1% |
| Ni'oudaoshi3K+G | 34 | 1.0% |
| crouch dash back | 30 | 0.9% |
| Soukyu46P into punchP | 26 | 0.8% |
644 further openings account for the other 1,801 rounds.
Counted from 793 of the 802 matches played. The rest were not pulled for openings.
Goh
| backdash into evade up | 233 | 17.2% |
|---|---|---|
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 96 | 7.1% |
| Raikou3P into Denkou3PP | 91 | 6.7% |
| backward movement into Hiji'ate6P | 74 | 5.5% |
| backdash into backward movement | 71 | 5.2% |
| backdash into guardG | 71 | 5.2% |
| Hiji'ate6P | 38 | 2.8% |
| Ni'oudaoshi3K+G | 34 | 2.5% |
| evade up | 30 | 2.2% |
| guardG | 30 | 2.2% |
| Soukyu46P into punchP | 26 | 1.9% |
| crouch dash forward into Jibishou3P+K | 25 | 1.9% |
| backdash | 20 | 1.5% |
| crouch dash back | 19 | 1.4% |
| backdash into Shouzuka Okuri1P+K | 16 | 1.2% |
175 further openings account for the other 481 rounds.
Counted from 320 of the 329 matches played. The rest were not pulled for openings.
Kage
| backdash into evade up | 62 | 11.6% |
|---|---|---|
| backdash into guardG | 45 | 8.4% |
| Fusenjin3P into Shippuzan3PP | 35 | 6.5% |
| forward movement into Rasen4P | 18 | 3.4% |
| backdash into backward movement | 17 | 3.2% |
| Sokuten44P+K+G | 16 | 3.0% |
| Hagakure-ryu You Jumonji KamaeP+K+G | 14 | 2.6% |
| Rasen4P into Rasen Urageri4PK | 13 | 2.4% |
| backward movement into Nagiharai6P+K | 13 | 2.4% |
| Soumenwari1P+K | 10 | 1.9% |
| guardG | 10 | 1.9% |
| Hiji'uchi6P | 9 | 1.7% |
| backdash into Ryu'eikyaku66K | 9 | 1.7% |
| backdash into forward kick6K | 9 | 1.7% |
| evade down into Rasen4P | 8 | 1.5% |
129 further openings account for the other 247 rounds.
Jacky
| backdash into evade up | 59 | 15.2% |
|---|---|---|
| backdash into guardG | 26 | 6.7% |
| guardG | 26 | 6.7% |
| Slant Back Knuckle1P into Rage Kick1PK | 17 | 4.4% |
| Low Spin Kick1K+G | 9 | 2.3% |
| Side Hook Turn44P | 9 | 2.3% |
| backdash | 9 | 2.3% |
| Slide Shuffle (Deflect)4P+K+G | 8 | 2.1% |
| Beat KnuckleP+K into Beat & Back KnuckleP+KP | 7 | 1.8% |
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 7 | 1.8% |
| forward movement into guardG | 7 | 1.8% |
| evade up | 6 | 1.6% |
| Middle Smash6P into Middle Smash Back Knuckle6PP | 5 | 1.3% |
| backdash into backward movement | 5 | 1.3% |
| backward movement into guardG | 5 | 1.3% |
106 further openings account for the other 182 rounds.
Akira
| backdash into evade up | 57 | 15.0% |
|---|---|---|
| Rimon Chouchu66P into Jouho Touken6P | 54 | 14.2% |
| evade up | 16 | 4.2% |
| backdash into Koboku214P | 15 | 3.9% |
| Souka Housui3P+K | 13 | 3.4% |
| forward dash into Jouho Touken6P | 11 | 2.9% |
| backdash into backward movement | 10 | 2.6% |
| backdash into guardG | 8 | 2.1% |
| Koboku214P | 7 | 1.8% |
| backdash into Jouho Touken6P | 7 | 1.8% |
| backdash into Rimon Chouchu66P | 7 | 1.8% |
| backdash into forward dash | 7 | 1.8% |
| backward movement into Kaiko6P+K+G | 7 | 1.8% |
| guardG | 7 | 1.8% |
| Jouho Touken6P into punchP | 6 | 1.6% |
76 further openings account for the other 149 rounds.
El Blaze
| backdash into evade up | 87 | 30.2% |
|---|---|---|
| backdash into Demon's Tail9P+KK | 19 | 6.6% |
| Demon Dance9P+K into Demon's Tail9P+KK | 10 | 3.5% |
| offensive move | 9 | 3.1% |
| Zero G Flight7P+K+G | 8 | 2.8% |
| backdash into guardG | 8 | 2.8% |
| backdash into backward movement | 7 | 2.4% |
| Low Drop Kick1K+G | 6 | 2.1% |
| backdash into Darkness Sword43K+G | 6 | 2.1% |
| crouch dash back into evade down | 5 | 1.7% |
| Fade Roll Kick7K | 4 | 1.4% |
| Fade Roll Kick7K into forward movement | 4 | 1.4% |
| Shadow Strike6P into Shadow Fang6PK | 4 | 1.4% |
| backdash into Hammer Smash46P+K | 4 | 1.4% |
| backdash into Low Drop Kick1K+G | 4 | 1.4% |
73 further openings account for the other 103 rounds.
Jeffry
| backdash into evade up | 30 | 19.5% |
|---|---|---|
| Hammer Slide1P into Grizzly Hammer1PP | 14 | 9.1% |
| guardG | 9 | 5.8% |
| Elbow Butt6P into Elbow Hammer6PP | 7 | 4.5% |
| evade up | 6 | 3.9% |
| backdash into guardG | 5 | 3.2% |
| Elbow Butt6P | 4 | 2.6% |
| Ducking Low2K+G | 3 | 1.9% |
| Knee Attack6K | 3 | 1.9% |
| guardG into Body CrushP+K | 3 | 1.9% |
| Heavy Back Knuckle4P | 2 | 1.3% |
| Hell Dunk Elbow2P+K | 2 | 1.3% |
| Smash Upper3P into Double Upper3PP | 2 | 1.3% |
| Tornado Punch44P | 2 | 1.3% |
| backdash into Hell Dunk Elbow2P+K | 2 | 1.3% |
53 further openings account for the other 60 rounds.
Wolf
| forward movement into Elbow Butt4P | 14 | 17.1% |
|---|---|---|
| Elbow Butt4P into punchP | 7 | 8.5% |
| backdash into evade up | 7 | 8.5% |
| backdash into guardG | 6 | 7.3% |
| Low Drop Kick62K into kickK | 5 | 6.1% |
| R.A.W. AvengerP+K+G | 3 | 3.7% |
| Screw Hook63214P into Screw Lariat63214PP | 3 | 3.7% |
| backdash into Quick Shoulder66P+K | 3 | 3.7% |
| Knee Lift6K | 2 | 2.4% |
| Low Smash2K into kickK | 2 | 2.4% |
| backdash into Low Drop Kick62K | 2 | 2.4% |
| evade down into Elbow Butt4P | 2 | 2.4% |
| evade up into guardG | 2 | 2.4% |
| evade up into punchP | 2 | 2.4% |
| forward movement into Knuckle Part1PP | 2 | 2.4% |
18 further openings account for the other 20 rounds.
Shun
| backdash into guardG | 10 | 13.3% |
|---|---|---|
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 7 | 9.3% |
| backdash into evade up | 6 | 8.0% |
| backward movement into Kasen Zenbokushou6PP | 5 | 6.7% |
| backdash into Gyou'inshuP+K+G | 3 | 4.0% |
| backward movement into Gekizan Senchu3P+K | 3 | 4.0% |
| backdash into Hiten Hougeki9P+K | 2 | 2.7% |
| evade up into Tenshin Souchushou6P+K | 2 | 2.7% |
| guardG | 2 | 2.7% |
| guardG into punchP | 2 | 2.7% |
| punchP into kickK | 2 | 2.7% |
| Chougeki Haiten44P | 1 | 1.3% |
| Gekizan Senchu3P+K | 1 | 1.3% |
| Hiten Hougeki9P+K | 1 | 1.3% |
| Kasen Chugeki6P into Kasen Zenbokushou6PP | 1 | 1.3% |
27 further openings account for the other 27 rounds.
Brad
| backdash into evade up | 12 | 18.8% |
|---|---|---|
| backdash into guardG | 6 | 9.4% |
| Elbow Hook6P into forward movement | 4 | 6.2% |
| backdash into Sharp Shoot1P | 4 | 6.2% |
| offensive move | 4 | 6.2% |
| Sawk Klab6P+K | 3 | 4.7% |
| Ga MuayP+K+G | 2 | 3.1% |
| backdash into offensive move | 2 | 3.1% |
| backward movement into Kao Loy6K+G | 2 | 3.1% |
| forward movement into guardG | 2 | 3.1% |
| guardG into Elbow Hook6P | 2 | 3.1% |
| Double Knee Solo9K into kickK | 1 | 1.6% |
| Dtee Sawk Dtrohng4P+K | 1 | 1.6% |
| Dtee Sawk Dtrohng4P+K into Rapid Double JabP+K | 1 | 1.6% |
| Elbow Hook6P into evade up | 1 | 1.6% |
17 further openings account for the other 17 rounds.
