Virtua Fighter 5 REVO · v1.10 · Region: Asia
キラキラうきしまの街
Characters played — VF5's own record
| Eileen | — | 829 | 509 | 320 | 61.4% |
|---|---|---|---|---|---|
| Jeffry | 37 | 223 | 168 | 55 | 75.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Aoi | 16 | 13 | 3 | 81.2% | -1.0 |
|---|---|---|---|---|---|
| Akira | 14 | 10 | 4 | 71.4% | -13.2 |
| Brad | 11 | 7 | 4 | 63.6% | -11.6 |
| Jacky | 10 | 9 | 1 | 90.0% | +8.2 |
| Pai | 10 | 9 | 1 | 90.0% | +8.2 |
| Vanessa | 10 | 9 | 1 | 90.0% | +8.4 |
| Jeffry | 7 | 6 | 1 | 85.7% | +5.7 |
| Goh | 5 | 4 | 1 | 80.0% | +2.4 |
| Lei Fei | 5 | 3 | 2 | 60.0% | -23.8 |
| Wolf | 5 | 5 | 0 | 100.0% | +26.4 |
| Lion | 4 | 3 | 1 | 75.0% | +0.9 |
| Jean | 3 | 3 | 0 | 100.0% | +14.9 |
| Sarah | 2 | 1 | 1 | 50.0% | -34.1 |
| Taka | 1 | 1 | 0 | 100.0% | +22.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 23 | 17 | 6 | 73.9% | -9.7 |
|---|---|---|---|---|---|
| Octagon | 16 | 12 | 4 | 75.0% | -4.9 |
| Full Fence | 13 | 10 | 3 | 76.9% | -5.6 |
| Breakable Full Fence | 10 | 10 | 0 | 100.0% | +17.9 |
| Breakable Half Fence | 9 | 8 | 1 | 88.9% | +8.2 |
| Half Fence | 9 | 6 | 3 | 66.7% | -17.7 |
| Low Fence | 8 | 7 | 1 | 87.5% | +9.8 |
| Open | 5 | 5 | 0 | 100.0% | +22.0 |
| Full Fence and Open | 4 | 2 | 2 | 50.0% | -9.5 |
| Rectangle | 3 | 3 | 0 | 100.0% | +12.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 60 | 81.7% | 81.8% | -0.2 |
| No walls | 36 | 80.6% | 80.4% | +0.1 |
Walls against open: -0.3 points (95% range -16.4 to +15.9), p 0.971 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| あをゐ (Rank 31) | 10 | 9 | 1 | 90.0% |
|---|---|---|---|---|
| kfc7p (Rank 33) | 7 | 4 | 3 | 57.1% |
| kouhex (Rank 26) | 6 | 6 | 0 | 100.0% |
| moga_moga24 (Rank 25) | 6 | 6 | 0 | 100.0% |
| Umemon2026 (Rank 33) | 5 | 5 | 0 | 100.0% |
| 日曜日 (Rank 32) | 5 | 4 | 1 | 80.0% |
| ZR615C (Rank 25) | 4 | 4 | 0 | 100.0% |
| ゼータ(MSZ-006) (Rank 35) | 4 | 4 | 0 | 100.0% |
| gachiban_youtube (Rank 26) | 3 | 2 | 1 | 66.7% |
| けいすけ新宿 (Rank 29) | 3 | 2 | 1 | 66.7% |
| しょべるん (Rank 37) | 3 | 1 | 2 | 33.3% |
| 肉彦さん☆彡 (Rank 31) | 3 | 2 | 1 | 66.7% |
| JoonJoon (Rank 35) | 2 | 2 | 0 | 100.0% |
| Source-chaude-Pa (Rank 38) | 2 | 1 | 1 | 50.0% |
| ikkyusaaan (Rank 36) | 2 | 2 | 0 | 100.0% |
| sby (Rank 30) | 2 | 2 | 0 | 100.0% |
| tacchi_ZO-3 (Rank 35) | 2 | 1 | 1 | 50.0% |
| west-muta (Rank 33) | 2 | 2 | 0 | 100.0% |
| zaduhkj (Rank 34) | 2 | 1 | 1 | 50.0% |
| zakiyamaBR (Rank 37) | 2 | 1 | 1 | 50.0% |
| あむざん (Rank 35) | 2 | 2 | 0 | 100.0% |
| ももじろう (Rank 38) | 2 | 0 | 2 | 0.0% |
| 無想花心剣 (Rank 30) | 2 | 1 | 1 | 50.0% |
| 구닥스트렌져 (Rank 36) | 2 | 0 | 2 | 0.0% |
| FCR きばやし (Rank 36) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| ikkyusaaan (Rank 36) | 2026/03/31 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| Source-chaude-Pa (Rank 38) | 2026/03/31 | 2 | 1 | 1 | 50.0% |
| あむざん (Rank 35) | 2026/03/29 | 2 | 2 | 0 | 100.0% |
| FCR きばやし (Rank 36) | 2026/03/29 | 2 | 2 | 0 | 100.0% |
| 구닥스트렌져 (Rank 36) | 2026/03/29 | 2 | 0 | 2 | 0.0% |
| kfc7p (Rank 33) | 2026/03/29 | 7 | 4 | 3 | 57.1% |
| zakiyamaBR (Rank 37) | 2026/03/29 | 2 | 1 | 1 | 50.0% |
| tacchi_ZO-3 (Rank 35) | 2026/03/29 | 2 | 1 | 1 | 50.0% |
| zaduhkj (Rank 34) | 2026/03/29 | 2 | 1 | 1 | 50.0% |
| Umemon2026 (Rank 33) | 2026/03/29 | 5 | 5 | 0 | 100.0% |
| JoonJoon (Rank 35) | 2026/03/29 | 2 | 2 | 0 | 100.0% |
| ももじろう (Rank 38) | 2026/03/29 | 2 | 0 | 2 | 0.0% |
| あをゐ (Rank 31) | 2026/03/29 | 10 | 9 | 1 | 90.0% |
| 日曜日 (Rank 32) | 2026/03/29 | 5 | 4 | 1 | 80.0% |
| west-muta (Rank 33) | 2026/03/29 | 2 | 2 | 0 | 100.0% |
| sby (Rank 30) | 2026/03/29 | 2 | 2 | 0 | 100.0% |
| ゼータ(MSZ-006) (Rank 35) | 2026/03/29 | 4 | 4 | 0 | 100.0% |
| けいすけ新宿 (Rank 29) | 2026/03/28 | 3 | 2 | 1 | 66.7% |
| 肉彦さん☆彡 (Rank 31) | 2026/03/28 | 3 | 2 | 1 | 66.7% |
| moga_moga24 (Rank 25) | 2026/03/28 | 6 | 6 | 0 | 100.0% |
| kouhex (Rank 26) | 2026/03/28 | 6 | 6 | 0 | 100.0% |
| ZR615C (Rank 25) | 2026/03/28 | 4 | 4 | 0 | 100.0% |
| しょべるん (Rank 37) | 2026/03/28 | 3 | 1 | 2 | 33.3% |
| 無想花心剣 (Rank 30) | 2026/03/28 | 2 | 1 | 1 | 50.0% |
| gachiban_youtube (Rank 26) | 2026/03/28 | 3 | 2 | 1 | 66.7% |
Round openings
Jeffry
| backdash into evade up | 42 | 10.1% |
|---|---|---|
| backdash into evade down | 33 | 8.0% |
| backdash into Dash Elbow66P | 32 | 7.7% |
| backdash into throwP+G | 19 | 4.6% |
| backdash into Ducking Low2K+G | 17 | 4.1% |
| Overblow Shoulder66P+K | 14 | 3.4% |
| backdash into Overblow Shoulder66P+K | 14 | 3.4% |
| guardG into Middle Hell Stab6P+K | 14 | 3.4% |
| backdash into Elbow Butt6P | 9 | 2.2% |
| backdash into Tsunami Beat3K+G | 9 | 2.2% |
| backdash into Toe Kick2K | 8 | 1.9% |
| evade up into crouch dash forward | 7 | 1.7% |
| guardG into Overblow Shoulder66P+K | 7 | 1.7% |
| backdash into Side Kick3K | 6 | 1.4% |
| evade up into Ducking Low2K+G | 6 | 1.4% |
99 further openings account for the other 178 rounds.
