VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Sarah

oooomatsu

Career matches3,077
Career win rate53.0%
Round win rate49.9%
Peak rank37
Distinct opponents94
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah372,9371,5441,39352.6%
Shun29117754264.1%
Lion26157846.7%
Kage2684450.0%
Pai26000

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky50252550.0%-3.9
Kage36181850.0%+4.5
Akira31161551.6%+2.3
Lau30131743.3%-0.8
Aoi27111640.7%-9.9
Pai24101441.7%-8.3
El Blaze1911857.9%-5.3
Sarah1710758.8%+1.8
Wolf1610662.5%+3.6
Shun1541126.7%-19.0
Taka156940.0%-1.0
Lion136746.1%+11.2
Jean109190.0%+32.6
Vanessa106460.0%+9.9
Jeffry96366.7%+9.8
Lei Fei94544.4%-7.8
Brad85362.5%-2.2
Goh64266.7%+15.5
Eileen42250.0%+9.0
Dural21150.0%+14.9

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence62323051.6%-0.0
Full Fence39251464.1%+14.0
Rectangle35142140.0%-8.5
Breakable Full Fence34191555.9%+5.7
Low Fence32171553.1%+5.3
Breakable Half Fence31131841.9%-6.2
Open3092130.0%-24.0
Single Wall29161355.2%-0.6
Octagon28171160.7%+15.1
Full Fence and Open73442.9%-7.2

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls22952.4%49.7%+2.7
No walls9146.2%51.9%-5.7

Walls against open: +8.4 points (95% range -3.9 to +20.6), p 0.180 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

マハリータまるこ (Rank 42)2026/09/18167943.8%
村長~災禍の中心~ (Rank 38)2026/09/124040.0%
H4T (Rank 35)2026/09/0841325.0%
かえる (Rank 38)2026/09/06146842.9%
Laphroaig10 (Rank 38)2026/09/0553260.0%
ふぇに (Rank 34)2026/09/05116554.5%
★闘将拉麵男★ (Rank 38)2026/09/0423131056.5%
ぶーん (Rank 33)2026/08/3086275.0%
orz (Rank 31)2026/08/2976185.7%
BigBoin (Rank 35)2026/08/2332166.7%
interceptor (Rank 40)2026/08/06124833.3%
uomofastidioso (Rank 39)2026/08/0551420.0%
ふかふか (Rank 37)2026/07/302314960.9%
マクシミリアン15世 (Rank 33)2026/07/2874357.1%
テンジン☆ (Rank 36)2026/07/2162433.3%
躑躅 (Rank 34)2026/07/2183537.5%
NORESPECT (Rank 33)2026/07/17440100.0%
aona (Rank 35)2026/07/1732166.7%
漂泊の民回線ジプシー (Rank 35)2026/07/1753260.0%
D A I (Rank 35)2026/07/1674357.1%
CLEARCARE (Rank 41)2026/07/0774357.1%
もんき (Rank 40)2026/06/1851420.0%
アナパイ1973 (Rank 37)2026/06/0463350.0%
やまだ.com (Rank 32)2026/05/2831233.3%
icepiccck (Rank 32)2026/05/2773442.9%

Round openings

Every character

backdash into Full Spin Heel Kick9K16611.7%
Back Knuckle Turn44P into Switch Kick4K896.2%
Hide Side Kick (Deflect)P+K886.2%
Valkyrie Jab9K+GP into Valkyrie Straight9K+GPP876.1%
Wind Knuckle6P+KP into Storm Combination6P+KPK624.3%
backdash into Switch Kick4K614.3%
backdash into Serpent Toe Kick2P+K523.6%
Back Knuckle Turn44P into crouch493.4%
Back Knuckle Turn44P into Hide Side Kick (Deflect)P+K463.2%
backdash into evade down382.7%
backdash into evade up332.3%
backdash into Sharpsword Combo44KK302.1%
forward dash into Serpent Toe Kick2P+K292.0%
Feather Scarecrow8K241.7%
backdash into Serpent Smash Cannon2P+KK241.7%

163 further openings account for the other 547 rounds.

Counted from 350 of the 351 matches played. The rest were not pulled for openings.

Sarah

backdash into Full Spin Heel Kick9K16612.1%
Back Knuckle Turn44P into Switch Kick4K896.5%
Hide Side Kick (Deflect)P+K886.4%
Valkyrie Jab9K+GP into Valkyrie Straight9K+GPP876.4%
Wind Knuckle6P+KP into Storm Combination6P+KPK624.5%
backdash into Switch Kick4K614.5%
backdash into Serpent Toe Kick2P+K523.8%
Back Knuckle Turn44P into crouch493.6%
Back Knuckle Turn44P into Hide Side Kick (Deflect)P+K463.4%
backdash into evade down372.7%
backdash into evade up312.3%
backdash into Sharpsword Combo44KK302.2%
forward dash into Serpent Toe Kick2P+K292.1%
Feather Scarecrow8K241.8%
backdash into Serpent Smash Cannon2P+KK241.8%

132 further openings account for the other 492 rounds.

Counted from 336 of the 337 matches played. The rest were not pulled for openings.

Kage

backdash into Rasen4P416.7%
Rasen4P312.5%
Rasen4P into backdash28.3%
backdash into Fujinkyaku46K+G28.3%
backdash into Kodachinuki4K28.3%
Fusen Renkyaku6K+G into forward movement14.2%
SouhajinP+K14.2%
backdash into Ura Tsumujigeri44K14.2%
backdash into evade up14.2%
backdash into guardG14.2%
crouch dash forward into Fusenjin3P14.2%
crouch dash forward into throwP+G14.2%
evade down into Fusenjin3P14.2%
forward movement into ResshouPP14.2%
forward movement into SandangekiPPP14.2%

1 further openings account for the other 1 rounds.

Shun

backward movement into Kasen Zenbokushou6PP29.1%
evade down into Tenshin Benshu4P+K29.1%
Fukuchougeki2P into Kasen Chugeki6P14.5%
Gyou'in Haishu3P into Fukuchougeki2P14.5%
Gyou'in Haishu3P into punchP14.5%
Honshin TankaP+K into punchP14.5%
Kasen Chugeki6P into Kasen Zenbokushou6PP14.5%
RengekiPP into Saishu RenkangekiPPP14.5%
Tenshin Souchushou6P+K14.5%
backdash into Kasen Gyou'in6P+K+G14.5%
backdash into Rengeki Gakushu46PPP14.5%
backdash into evade down14.5%
backdash into evade up14.5%
backdash into guardG14.5%
crouch dash back into Renhi ChougekiKK14.5%

5 further openings account for the other 5 rounds.

Lion

backdash into Sentai4K337.5%
backdash into backward movement225.0%
Kouho Hachihonsui44P+K112.5%
backdash into throwP+G112.5%
forward movement into punchP112.5%

Pai

kickK into Ko'en SenkyakuKK250.0%
RenshouPP into RaigekishouPPP125.0%
forward movement into Ko'en SenkyakuKK125.0%