VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

El Blaze

はね

Career matches1,005
Career win rate55.8%
Round win rate43.8%
Peak rank32
Distinct opponents14
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze321,00556144455.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky62433.3%+8.8
Shun52340.0%+21.6
Akira42250.0%+10.6
Kage3030.0%-31.0
Pai31233.3%-2.1
Vanessa32166.7%+28.5
Eileen2020.0%-34.7
Aoi1010.0%-42.4
Lau1010.0%-23.0
Sarah1010.0%-28.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle63350.0%+23.2
Low Fence51420.0%-10.7
Breakable Half Fence42250.0%+32.2
Full Fence4040.0%-32.2
Open42250.0%+10.4
Half Fence2020.0%-29.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1631.2%27.8%+3.4
No walls933.3%34.3%-0.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ジャキる。 (Rank 32)2026/09/1421150.0%
takamo_white (Rank 34)2026/07/241010.0%
shima---n (Rank 29)2026/07/2432166.7%
ohtenki (Rank 30)2026/06/131010.0%
不要玩一局就跑好吗? (Rank 30)2026/06/1342250.0%
【降格】山盛り (Rank 30)2026/06/131010.0%
Jason-m0822 (Rank 33)2026/05/171010.0%
takapiron1021 (Rank 33)2026/05/153030.0%
sharp_0303 (Rank 32)2026/05/152020.0%
トーマス軍団残党K (Rank 35)2026/04/1821150.0%
しゆう@1974 (Rank 35)2026/04/181010.0%
kampfarkz (Rank 32)2026/03/2721150.0%
ふぇに (Rank 33)2026/03/272020.0%
へにほに (Rank 35)2026/03/2742250.0%

Round openings

El Blaze

Shadow Strike6P1410.9%
backdash into evade up1410.9%
backdash into Head Smash Kick46K97.0%
Volcano Upper4P+K86.2%
backdash into Shadow Spin Kick4PK64.7%
Shadow Spear6K into forward dash53.9%
backdash into evade down53.9%
backdash into Hammer Smash46P+K43.1%
backdash into High-Speed Jab46P43.1%
backdash into Volcano Upper4P+K43.1%
backdash into backward movement43.1%
Shadow Strike6P into forward dash32.3%
Volcano Upper4P+K into crouch32.3%
Volcano Upper4P+K into evade down32.3%
backdash into Darkness Sword43K+G32.3%

32 further openings account for the other 39 rounds.