Virtua Fighter 5 REVO · v1.10 · Region: North America
hotchoco2_JJ
Characters played — VF5's own record
| Brad | 34 | 3,812 | 1,914 | 1,898 | 50.2% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 36 | 20 | 16 | 55.6% | +6.2 |
|---|---|---|---|---|---|
| Akira | 32 | 16 | 16 | 50.0% | +1.4 |
| Jacky | 30 | 15 | 15 | 50.0% | +5.0 |
| Lion | 29 | 19 | 10 | 65.5% | +23.9 |
| Vanessa | 28 | 14 | 14 | 50.0% | +6.0 |
| Jeffry | 21 | 8 | 13 | 38.1% | -11.3 |
| Jean | 19 | 9 | 10 | 47.4% | -1.4 |
| Goh | 16 | 7 | 9 | 43.8% | -1.6 |
| Kage | 16 | 4 | 12 | 25.0% | -25.2 |
| Pai | 15 | 6 | 9 | 40.0% | -9.2 |
| Shun | 10 | 5 | 5 | 50.0% | +2.5 |
| El Blaze | 9 | 2 | 7 | 22.2% | -28.2 |
| Lau | 9 | 2 | 7 | 22.2% | -15.9 |
| Lei Fei | 9 | 6 | 3 | 66.7% | +24.9 |
| Sarah | 9 | 5 | 4 | 55.6% | +2.4 |
| Brad | 8 | 4 | 4 | 50.0% | -1.5 |
| Aoi | 7 | 4 | 3 | 57.1% | +0.5 |
| Dural | 6 | 3 | 3 | 50.0% | +0.0 |
| Taka | 6 | 0 | 6 | 0.0% | -41.7 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 42 | 22 | 20 | 52.4% | +4.5 |
|---|---|---|---|---|---|
| Breakable Full Fence | 39 | 16 | 23 | 41.0% | -9.2 |
| Breakable Half Fence | 38 | 23 | 15 | 60.5% | +13.9 |
| Octagon | 36 | 18 | 18 | 50.0% | +3.5 |
| Open | 34 | 14 | 20 | 41.2% | -5.2 |
| Low Fence | 33 | 17 | 16 | 51.5% | +5.0 |
| Single Wall | 23 | 11 | 12 | 47.8% | +3.2 |
| Half Fence | 22 | 7 | 15 | 31.8% | -17.8 |
| Rectangle | 21 | 12 | 9 | 57.1% | +11.4 |
| Full Fence and Open | 12 | 1 | 11 | 8.3% | -43.8 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 198 | 49.5% | 48.1% | +1.4 |
| No walls | 90 | 46.7% | 46.0% | +0.6 |
Walls against open: +0.8 points (95% range -11.8 to +13.4), p 0.899 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| calmknight[냠냠] (Rank 29) | 7 | 2 | 5 | 28.6% |
|---|---|---|---|---|
| ニャン=カス (Rank 33) | 6 | 3 | 3 | 50.0% |
| 구닥스트렌져 (Rank 30) | 6 | 3 | 3 | 50.0% |
| GreenJacky (Rank 30) | 5 | 4 | 1 | 80.0% |
| MaBoy (Rank 36) | 5 | 3 | 2 | 60.0% |
| NORESPECT (Rank 32) | 5 | 2 | 3 | 40.0% |
| ちょいそる (Rank 33) | 5 | 2 | 3 | 40.0% |
| マーウォ (Rank 32) | 5 | 1 | 4 | 20.0% |
| 寝起きにビール (Rank 29) | 5 | 2 | 3 | 40.0% |
| 1FNOPLAYSORRY (Rank 33) | 4 | 4 | 0 | 100.0% |
| BigBoin (Rank 33) | 4 | 2 | 2 | 50.0% |
| aona (Rank 35) | 4 | 1 | 3 | 25.0% |
| yamaneko (Rank 34) | 4 | 1 | 3 | 25.0% |
| ∈挙動不審∋ (Rank 31) | 4 | 2 | 2 | 50.0% |
| ぶひでゲス (Rank 34) | 4 | 3 | 1 | 75.0% |
| みんみんさん (Rank 34) | 4 | 4 | 0 | 100.0% |
| アドリブ使い (Rank 32) | 4 | 0 | 4 | 0.0% |
| カミナリおやじ (Rank 29) | 4 | 2 | 2 | 50.0% |
| ヘニオ (Rank 33) | 4 | 1 | 3 | 25.0% |
| clearcare (Rank 39) | 3 | 1 | 2 | 33.3% |
| ff (Rank 34) | 3 | 0 | 3 | 0.0% |
| lemon-sour (Rank 28) | 3 | 2 | 1 | 66.7% |
| zombieG7 (Rank 29) | 3 | 1 | 2 | 33.3% |
| マクシミリアン15世 (Rank 32) | 3 | 3 | 0 | 100.0% |
| 黒鵜なぎ@Vtuber (Rank 32) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| アドリブ使い (Rank 32) | 2026/09/23 | 4 | 0 | 4 | 0.0% |
|---|---|---|---|---|---|
| マクシミリアン15世 (Rank 32) | 2026/09/16 | 3 | 3 | 0 | 100.0% |
| MaBoy (Rank 36) | 2026/09/16 | 5 | 3 | 2 | 60.0% |
| ヘニオ (Rank 33) | 2026/09/14 | 4 | 1 | 3 | 25.0% |
| GreenJacky (Rank 30) | 2026/09/14 | 5 | 4 | 1 | 80.0% |
| aona (Rank 35) | 2026/09/06 | 4 | 1 | 3 | 25.0% |
| ニャン=カス (Rank 33) | 2026/09/06 | 6 | 3 | 3 | 50.0% |
| カミナリおやじ (Rank 29) | 2026/09/05 | 4 | 2 | 2 | 50.0% |
| lemon-sour (Rank 28) | 2026/07/22 | 3 | 2 | 1 | 66.7% |
| 구닥스트렌져 (Rank 30) | 2026/07/17 | 6 | 3 | 3 | 50.0% |
| calmknight[냠냠] (Rank 29) | 2026/06/29 | 7 | 2 | 5 | 28.6% |
| ∈挙動不審∋ (Rank 31) | 2026/06/29 | 4 | 2 | 2 | 50.0% |
| BigBoin (Rank 33) | 2026/06/27 | 4 | 2 | 2 | 50.0% |
| yamaneko (Rank 34) | 2026/06/18 | 4 | 1 | 3 | 25.0% |
| NORESPECT (Rank 32) | 2026/06/17 | 5 | 2 | 3 | 40.0% |
| みんみんさん (Rank 34) | 2026/06/17 | 4 | 4 | 0 | 100.0% |
| 寝起きにビール (Rank 29) | 2026/06/17 | 5 | 2 | 3 | 40.0% |
| 1FNOPLAYSORRY (Rank 33) | 2026/06/17 | 4 | 4 | 0 | 100.0% |
| ちょいそる (Rank 33) | 2026/06/09 | 5 | 2 | 3 | 40.0% |
| ぶひでゲス (Rank 34) | 2026/05/24 | 4 | 3 | 1 | 75.0% |
| ff (Rank 34) | 2026/05/06 | 3 | 0 | 3 | 0.0% |
| マーウォ (Rank 32) | 2026/05/06 | 5 | 1 | 4 | 20.0% |
| 黒鵜なぎ@Vtuber (Rank 32) | 2026/05/05 | 3 | 1 | 2 | 33.3% |
| clearcare (Rank 39) | 2026/04/15 | 3 | 1 | 2 | 33.3% |
| zombieG7 (Rank 29) | 2026/03/28 | 3 | 1 | 2 | 33.3% |
Round openings
Brad
| backdash into evade down | 202 | 16.4% |
|---|---|---|
| backdash into evade up | 121 | 9.8% |
| guardG into evade down | 65 | 5.3% |
| backdash into Destruction Body3P+K | 58 | 4.7% |
| evade down into guardG | 58 | 4.7% |
| crouch dash forward into evade down | 47 | 3.8% |
| backdash into Sway Back4P+K+G | 43 | 3.5% |
| crouch into Sit Jab2P | 41 | 3.3% |
| backdash into Rapid Short UpperP+KP | 30 | 2.4% |
| backdash into Dtee Sawk Lang3P+KP | 29 | 2.4% |
| backdash into Middle Spin Kick66K | 23 | 1.9% |
| crouch dash back into evade down | 21 | 1.7% |
| crouch into Destruction Body3P+K | 18 | 1.5% |
| forward movement into punchP | 18 | 1.5% |
| Dtee Sawk Dtrohng4P+K | 17 | 1.4% |
159 further openings account for the other 441 rounds.
Counted from 308 of the 315 matches played. The rest were not pulled for openings.
