Virtua Fighter 5 REVO · v1.10
TexasJacky
Characters played — VF5's own record
| Vanessa | 32 | 241 | 166 | 75 | 68.9% |
|---|---|---|---|---|---|
| Jacky | 31 | 229 | 160 | 69 | 69.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Goh | 7 | 6 | 1 | 85.7% | +9.6 |
|---|---|---|---|---|---|
| El Blaze | 3 | 1 | 2 | 33.3% | -40.1 |
| Aoi | 2 | 2 | 0 | 100.0% | +33.0 |
| Dural | 2 | 0 | 2 | 0.0% | -47.6 |
| Eileen | 2 | 2 | 0 | 100.0% | +29.3 |
| Jean | 1 | 1 | 0 | 100.0% | +35.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 8 | 4 | 4 | 50.0% | -21.5 |
|---|---|---|---|---|---|
| Low Fence | 3 | 2 | 1 | 66.7% | -16.3 |
| Full Fence | 2 | 2 | 0 | 100.0% | +22.6 |
| Rectangle | 2 | 2 | 0 | 100.0% | +22.6 |
| Single Wall | 2 | 2 | 0 | 100.0% | +29.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 12 | 66.7% | 67.6% | -1.0 |
| No walls | 5 | 80.0% | 77.7% | +2.3 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Blargh (Rank 28) | 7 | 6 | 1 | 85.7% |
|---|---|---|---|---|
| ulilb1ckard (Rank 32) | 3 | 1 | 2 | 33.3% |
| BLACKSTAR (Rank 37) | 2 | 0 | 2 | 0.0% |
| MoldMonkey93 (Rank 30) | 2 | 2 | 0 | 100.0% |
| rich.tapestry (Rank 30) | 2 | 2 | 0 | 100.0% |
| Crashing_Blow2003 (Rank 31) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| MoldMonkey93 (Rank 30) | 2026/08/29 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| Blargh (Rank 28) | 2026/08/26 | 7 | 6 | 1 | 85.7% |
| ulilb1ckard (Rank 32) | 2026/08/26 | 3 | 1 | 2 | 33.3% |
| rich.tapestry (Rank 30) | 2026/08/21 | 2 | 2 | 0 | 100.0% |
| BLACKSTAR (Rank 37) | 2026/08/21 | 2 | 0 | 2 | 0.0% |
| Crashing_Blow2003 (Rank 31) | 2026/06/05 | 1 | 1 | 0 | 100.0% |
Round openings
Every character
| Defensive Style: crouch dash forward into guardG | 21 | 31.3% |
|---|---|---|
| Defensive Style: crouch dash forward into Stinger Low Blow1P+K | 6 | 9.0% |
| Defensive Style: backdash into evade down | 5 | 7.5% |
| Defensive Style: crouch dash forward into punchP | 3 | 4.5% |
| Defensive Style: crouch dash forward into throwP+G | 3 | 4.5% |
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 2 | 3.0% |
| Defensive Style: backdash into evade up | 2 | 3.0% |
| Defensive Style: crouch dash forward into Low Spin Slicer2K+G | 2 | 3.0% |
| Defensive Style: crouch dash forward into Spinning Savate66K+G | 2 | 3.0% |
| Defensive Style: guard into crouch dash forward | 2 | 3.0% |
| backdash into evade up | 2 | 3.0% |
| Defensive Style: Wind Elbow | 1 | 1.5% |
| Defensive Style: backdash into Shadow Slicer66K | 1 | 1.5% |
| Defensive Style: backdash into Spinning Savate66K+G | 1 | 1.5% |
| Defensive Style: crouch dash forward into Back Knuckle High6PK | 1 | 1.5% |
13 further openings account for the other 13 rounds.
Vanessa
| Defensive Style: crouch dash forward into guardG | 21 | 33.3% |
|---|---|---|
| Defensive Style: crouch dash forward into Stinger Low Blow1P+K | 6 | 9.5% |
| Defensive Style: backdash into evade down | 5 | 7.9% |
| Defensive Style: crouch dash forward into punchP | 3 | 4.8% |
| Defensive Style: crouch dash forward into throwP+G | 3 | 4.8% |
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 2 | 3.2% |
| Defensive Style: backdash into evade up | 2 | 3.2% |
| Defensive Style: crouch dash forward into Low Spin Slicer2K+G | 2 | 3.2% |
| Defensive Style: crouch dash forward into Spinning Savate66K+G | 2 | 3.2% |
| Defensive Style: guard into crouch dash forward | 2 | 3.2% |
| Defensive Style: Wind Elbow | 1 | 1.6% |
| Defensive Style: backdash into Shadow Slicer66K | 1 | 1.6% |
| Defensive Style: backdash into Spinning Savate66K+G | 1 | 1.6% |
| Defensive Style: crouch dash forward into Back Knuckle High6PK | 1 | 1.6% |
| Defensive Style: crouch dash forward into Bone Crush Middle3K | 1 | 1.6% |
10 further openings account for the other 10 rounds.
Jacky
| backdash into evade up | 2 | 50.0% |
|---|---|---|
| crouch dash forward into guardG | 1 | 25.0% |
| punchP into forward dash | 1 | 25.0% |
