Virtua Fighter 5 REVO · v1.10
old_wheelwind_barbarian
Characters played — VF5's own record
| Akira | 30 | 161 | 126 | 35 | 78.3% |
|---|---|---|---|---|---|
| Lau | 27 | 126 | 106 | 20 | 84.1% |
| Jeffry | 28 | 89 | 66 | 23 | 74.2% |
| Goh | 25 | 87 | 52 | 35 | 59.8% |
| Jacky | 26 | 58 | 46 | 12 | 79.3% |
| Lion | 25 | 53 | 38 | 15 | 71.7% |
| Wolf | 26 | 49 | 41 | 8 | 83.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 55 | 39 | 16 | 70.9% | -1.0 |
|---|---|---|---|---|---|
| Wolf | 49 | 29 | 20 | 59.2% | -11.5 |
| Jacky | 34 | 29 | 5 | 85.3% | +13.9 |
| Shun | 30 | 20 | 10 | 66.7% | -14.3 |
| Sarah | 26 | 17 | 9 | 65.4% | -0.8 |
| Kage | 25 | 20 | 5 | 80.0% | +6.3 |
| Lion | 25 | 22 | 3 | 88.0% | +7.2 |
| Aoi | 21 | 16 | 5 | 76.2% | +8.4 |
| Pai | 20 | 15 | 5 | 75.0% | +5.4 |
| Vanessa | 19 | 14 | 5 | 73.7% | +0.7 |
| Goh | 17 | 11 | 6 | 64.7% | -17.9 |
| Jeffry | 15 | 12 | 3 | 80.0% | +13.6 |
| Lau | 15 | 10 | 5 | 66.7% | -8.6 |
| El Blaze | 11 | 6 | 5 | 54.5% | -26.1 |
| Jean | 11 | 7 | 4 | 63.6% | -7.7 |
| Brad | 9 | 9 | 0 | 100.0% | +24.5 |
| Eileen | 9 | 7 | 2 | 77.8% | +16.2 |
| Lei Fei | 7 | 7 | 0 | 100.0% | +15.6 |
| Taka | 6 | 4 | 2 | 66.7% | +8.1 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 53 | 45 | 8 | 84.9% | +10.4 |
|---|---|---|---|---|---|
| Breakable Full Fence | 47 | 38 | 9 | 80.8% | +4.8 |
| Single Wall | 47 | 30 | 17 | 63.8% | -6.1 |
| Open | 46 | 31 | 15 | 67.4% | -3.5 |
| Low Fence | 39 | 28 | 11 | 71.8% | +0.8 |
| Half Fence | 37 | 27 | 10 | 73.0% | -6.9 |
| Full Fence | 35 | 20 | 15 | 57.1% | -10.1 |
| Octagon | 34 | 28 | 6 | 82.3% | +12.9 |
| Breakable Half Fence | 33 | 22 | 11 | 66.7% | -7.7 |
| Full Fence and Open | 19 | 12 | 7 | 63.2% | -16.3 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 239 | 75.3% | 74.1% | +1.2 |
| No walls | 132 | 67.4% | 70.2% | -2.8 |
Walls against open: +4.0 points (95% range -6.6 to +14.7), p 0.458 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| lapislazuli (Rank 26) | 20 | 9 | 11 | 45.0% |
|---|---|---|---|---|
| くろさき (Rank 21) | 11 | 10 | 1 | 90.9% |
| BANANA (Rank 30) | 10 | 5 | 5 | 50.0% |
| Sinabro (Rank 29) | 9 | 4 | 5 | 44.4% |
| ER_higante (Rank 29) | 8 | 7 | 1 | 87.5% |
| GWO (Rank 24) | 8 | 5 | 3 | 62.5% |
| j-kubo55 (Rank 21) | 8 | 8 | 0 | 100.0% |
| HayanieMozu (Rank 22) | 7 | 7 | 0 | 100.0% |
| Someonetrytowin (Rank 27) | 7 | 4 | 3 | 57.1% |
| zxyzguy (Rank 25) | 7 | 6 | 1 | 85.7% |
| かっつん! (Rank 21) | 7 | 6 | 1 | 85.7% |
| Y-F8 (Rank 25) | 6 | 3 | 3 | 50.0% |
| ※ZERO※ (Rank 23) | 6 | 6 | 0 | 100.0% |
| パパ (Rank 25) | 6 | 6 | 0 | 100.0% |
| 堕天使ヨハネ (Rank 25) | 6 | 6 | 0 | 100.0% |
| HIGE (Rank 30) | 5 | 3 | 2 | 60.0% |
| NORESPECT (Rank 30) | 5 | 3 | 2 | 60.0% |
| Shurkn-_-pap03 (Rank 26) | 5 | 4 | 1 | 80.0% |
| mitorakujo (Rank 26) | 5 | 4 | 1 | 80.0% |
| omuretukun (Rank 23) | 5 | 3 | 2 | 60.0% |
| ts10072 (Rank 24) | 5 | 5 | 0 | 100.0% |
| ぽの (Rank 27) | 5 | 3 | 2 | 60.0% |
| インドラー (Rank 26) | 5 | 1 | 4 | 20.0% |
| 가즈아!!! (Rank 26) | 5 | 5 | 0 | 100.0% |
| ありがとナス (Rank 27) | 4 | 3 | 1 | 75.0% |
Most played opponents, most recent first
| BANANA (Rank 30) | 2026/09/18 | 10 | 5 | 5 | 50.0% |
|---|---|---|---|---|---|
| HIGE (Rank 30) | 2026/09/18 | 5 | 3 | 2 | 60.0% |
| lapislazuli (Rank 26) | 2026/09/18 | 20 | 9 | 11 | 45.0% |
| Sinabro (Rank 29) | 2026/09/18 | 9 | 4 | 5 | 44.4% |
| ※ZERO※ (Rank 23) | 2026/09/18 | 6 | 6 | 0 | 100.0% |
| omuretukun (Rank 23) | 2026/09/18 | 5 | 3 | 2 | 60.0% |
| かっつん! (Rank 21) | 2026/09/18 | 7 | 6 | 1 | 85.7% |
| GWO (Rank 24) | 2026/09/18 | 8 | 5 | 3 | 62.5% |
| HayanieMozu (Rank 22) | 2026/09/14 | 7 | 7 | 0 | 100.0% |
| ts10072 (Rank 24) | 2026/09/14 | 5 | 5 | 0 | 100.0% |
| パパ (Rank 25) | 2026/09/05 | 6 | 6 | 0 | 100.0% |
| j-kubo55 (Rank 21) | 2026/09/05 | 8 | 8 | 0 | 100.0% |
| zxyzguy (Rank 25) | 2026/09/05 | 7 | 6 | 1 | 85.7% |
| ER_higante (Rank 29) | 2026/09/05 | 8 | 7 | 1 | 87.5% |
| NORESPECT (Rank 30) | 2026/09/02 | 5 | 3 | 2 | 60.0% |
| 堕天使ヨハネ (Rank 25) | 2026/08/28 | 6 | 6 | 0 | 100.0% |
| インドラー (Rank 26) | 2026/08/28 | 5 | 1 | 4 | 20.0% |
| ぽの (Rank 27) | 2026/08/28 | 5 | 3 | 2 | 60.0% |
| 가즈아!!! (Rank 26) | 2026/08/27 | 5 | 5 | 0 | 100.0% |
| Y-F8 (Rank 25) | 2026/08/27 | 6 | 3 | 3 | 50.0% |
| Someonetrytowin (Rank 27) | 2026/08/27 | 7 | 4 | 3 | 57.1% |
| Shurkn-_-pap03 (Rank 26) | 2026/08/26 | 5 | 4 | 1 | 80.0% |
| mitorakujo (Rank 26) | 2026/08/25 | 5 | 4 | 1 | 80.0% |
| ありがとナス (Rank 27) | 2026/08/22 | 4 | 3 | 1 | 75.0% |
| くろさき (Rank 21) | 2026/08/18 | 11 | 10 | 1 | 90.9% |
Round openings
Every character
| guardG into throwP+G | 71 | 4.6% |
|---|---|---|
| backdash into evade up | 63 | 4.1% |
| guardG into evade down | 57 | 3.7% |
| crouch dash forward into throwP+G | 54 | 3.5% |
| throwP+G | 53 | 3.4% |
| guardG into evade up | 44 | 2.8% |
| crouch dash forward into evade down | 36 | 2.3% |
| backdash into Kosoushou46P | 24 | 1.6% |
| crouch into guardG | 23 | 1.5% |
| backdash into Karura4P+K | 22 | 1.4% |
| backdash into back kick+guard4K+G | 22 | 1.4% |
| crouch into throwP+G | 21 | 1.4% |
| evade down into guardG | 21 | 1.4% |
| Chouyoushu1P into guardG | 19 | 1.2% |
| Jab StraightPP into Jab Double StraightPPP | 18 | 1.2% |
378 further openings account for the other 999 rounds.
Counted from 402 of the 404 matches played. The rest were not pulled for openings.
Jeffry
| guardG into throwP+G | 20 | 5.9% |
|---|---|---|
| guardG into evade down | 19 | 5.6% |
| guardG into evade up | 19 | 5.6% |
| throwP+G | 19 | 5.6% |
| Hammer Slide1P | 16 | 4.7% |
| Middle Hell Stab6P+K | 12 | 3.5% |
| crouch dash back into kickK | 12 | 3.5% |
| crouch into Low Knuckle2P | 11 | 3.2% |
| Hammer Slide1P into punchP | 10 | 3.0% |
| backdash into Rising Hammer43PP | 10 | 3.0% |
| backdash into Double Hammer Down43P | 9 | 2.7% |
| backdash into Kenka Hook46P | 9 | 2.7% |
| Double KnucklePP into Double Knuckle~UpperPPP | 7 | 2.1% |
| backdash into evade up | 7 | 2.1% |
| punchP into throwP+G | 7 | 2.1% |
84 further openings account for the other 151 rounds.
Akira
| Chouyoushu1P into guardG | 19 | 5.9% |
|---|---|---|
| guardG into throwP+G | 18 | 5.6% |
| backdash into evade up | 17 | 5.3% |
| crouch dash forward into evade down | 17 | 5.3% |
| crouch dash forward into throwP+G | 17 | 5.3% |
| backdash into Jouho Senshou46P | 14 | 4.3% |
| crouch dash forward into Youhou33P | 13 | 4.0% |
| forward dash into Jouho Touken6P | 11 | 3.4% |
| guardG into evade down | 10 | 3.1% |
| guardG into Souka Housui3P+K | 8 | 2.5% |
| Chouyoushu1P | 7 | 2.2% |
| Chouyoushu1P into evade down | 7 | 2.2% |
| crouch dash forward into forward dash | 7 | 2.2% |
| crouch dash forward into guardG | 7 | 2.2% |
| crouch dash back into Koboku214P | 6 | 1.9% |
74 further openings account for the other 145 rounds.
Lau
| backdash into Kosoushou46P | 24 | 9.8% |
|---|---|---|
| backdash into evade up | 15 | 6.1% |
| crouch dash forward into throwP+G | 15 | 6.1% |
| crouch dash back into Kosoushou46P | 14 | 5.7% |
| throwP+G | 12 | 4.9% |
| guardG into evade down | 11 | 4.5% |
| backdash into Kensou4P | 10 | 4.1% |
| guardG into throwP+G | 10 | 4.1% |
| guardG into evade up | 9 | 3.7% |
| Fukko Kensou1P into evade down | 7 | 2.9% |
| evade down into crouch dash forward | 7 | 2.9% |
| crouch into throwP+G | 6 | 2.5% |
| punchP into RenshouPP | 6 | 2.5% |
| crouch into Souchuken2P | 5 | 2.0% |
| Fukko Kensou1P | 4 | 1.6% |
58 further openings account for the other 90 rounds.
Goh
| backdash into Karura4P+K | 22 | 10.4% |
|---|---|---|
| backdash into Soukyu46P | 13 | 6.2% |
| crouch into Sune'uchi2P | 13 | 6.2% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 11 | 5.2% |
| backdash into evade up | 10 | 4.7% |
| guardG into throwP+G | 9 | 4.3% |
| backdash into Sune Kudaki43P | 8 | 3.8% |
| crouch into guardG | 8 | 3.8% |
| guardG into evade up | 6 | 2.8% |
| crouch dash forward into evade down | 5 | 2.4% |
| guardG into evade down | 5 | 2.4% |
| backdash into Shouzuka Okuri1P+K | 4 | 1.9% |
| crouch dash forward into throwP+G | 4 | 1.9% |
| crouch into Sune Kudaki43P | 4 | 1.9% |
| Kumite Harai (Deflect)4P+K+G | 3 | 1.4% |
67 further openings account for the other 86 rounds.
Counted from 56 of the 58 matches played. The rest were not pulled for openings.
Lion
| backdash into back kick+guard4K+G | 22 | 11.2% |
|---|---|---|
| backdash into Sentai4K | 18 | 9.1% |
| Juchou Senshou8P+K | 12 | 6.1% |
| punchP into Koushu RensuiPP | 8 | 4.1% |
| crouch dash forward into throwP+G | 7 | 3.5% |
| Koushu RensuiPP into Renkan SenshouPPP | 6 | 3.0% |
| crouch into guardG | 6 | 3.0% |
| guardG into evade down | 6 | 3.0% |
| backdash into evade up | 4 | 2.0% |
| crouch into Katousui2P | 4 | 2.0% |
| Banchu6P into Banchu Renkanshu6PP | 3 | 1.5% |
| backdash into Taizan Soukoushu4P+K | 3 | 1.5% |
| backdash into backward movement | 3 | 1.5% |
| evade down into guardG | 3 | 1.5% |
| evade down into throwP+G | 3 | 1.5% |
68 further openings account for the other 89 rounds.
Jacky
| Jab StraightPP into Jab Double StraightPPP | 18 | 14.4% |
|---|---|---|
| backdash into evade up | 7 | 5.6% |
| throwP+G | 7 | 5.6% |
| crouch dash forward into throwP+G | 5 | 4.0% |
| backdash into Long Stride Back Knuckle4P+K | 4 | 3.2% |
| guardG into throwP+G | 4 | 3.2% |
| crouch dash forward into evade down | 3 | 2.4% |
| crouch dash forward into guardG | 3 | 2.4% |
| crouch into Squat Straight2P | 3 | 2.4% |
| evade down into crouch dash forward | 3 | 2.4% |
| evade down into guardG | 3 | 2.4% |
| guardG into evade up | 3 | 2.4% |
| punchP into Jab StraightPP | 3 | 2.4% |
| Slide Shuffle (Deflect)4P+K+G into Smash Low Kick2K | 2 | 1.6% |
| backdash | 2 | 1.6% |
51 further openings account for the other 55 rounds.
Wolf
| Low Drop Kick62K | 17 | 15.7% |
|---|---|---|
| guardG into throwP+G | 8 | 7.4% |
| backdash into Short Shoulder46P+K | 7 | 6.5% |
| crouch into Low Hammer2P | 6 | 5.6% |
| throwP+G | 5 | 4.6% |
| Jab StraightPP into One Two UpperPPP | 4 | 3.7% |
| guardG into evade down | 4 | 3.7% |
| backdash into evade up | 3 | 2.8% |
| crouch dash forward into throwP+G | 3 | 2.8% |
| Quick Shoulder66P+K | 2 | 1.9% |
| backdash into forward dash | 2 | 1.9% |
| backdash into guardG | 2 | 1.9% |
| crouch into throwP+G | 2 | 1.9% |
| forward movement into Low Drop Kick62K | 2 | 1.9% |
| guardG into Low Drop Kick62K | 2 | 1.9% |
36 further openings account for the other 39 rounds.
