VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Lei Fei

ontama_kagaho

Career matches1,960
Career win rate52.2%
Round win rate49.8%
Peak rank36
Distinct opponents119
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei361,9491,01893152.2%
Jeffry26116554.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira40251562.5%+15.0
Sarah26131350.0%-1.3
Pai25101540.0%-12.1
Taka2591636.0%-4.0
Jeffry24101441.7%-10.2
Jacky2214863.6%+14.5
Kage22101245.5%+1.8
Wolf2151623.8%-27.6
Lion2081240.0%-9.1
Jean1991047.4%-2.9
Aoi168850.0%-1.8
Lau1510566.7%+24.8
Goh138561.5%+5.4
Brad126650.0%-0.7
Lei Fei124833.3%-15.8
Shun118372.7%+27.2
Eileen86275.0%+25.6
El Blaze83537.5%-3.2
Vanessa72528.6%-23.0
Dural32166.7%+7.3

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence46182839.1%-13.0
Half Fence41202148.8%-1.9
Full Fence37211656.8%+8.3
Octagon37191851.4%+6.0
Breakable Full Fence33181554.5%+7.3
Rectangle33171651.5%+4.1
Open32112134.4%-15.3
Low Fence30151550.0%+5.7
Single Wall2114766.7%+15.4
Full Fence and Open125741.7%-11.2

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls22749.8%48.8%+1.0
No walls8348.2%48.0%+0.2

Walls against open: +0.8 points (95% range -12.5 to +14.0), p 0.907 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

失礼!スマッシュ☆彡 (Rank 26)2026/09/1742250.0%
かえる (Rank 38)2026/08/0362433.3%
ふかふか (Rank 38)2026/08/0362433.3%
寿司眼鉄 (Rank 36)2026/07/2693633.3%
テクノモデル (Rank 35)2026/07/2662433.3%
GP (Rank 40)2026/07/2642250.0%
小名浜DC (Rank 37)2026/07/2653260.0%
fukuchan_tenjin (Rank 37)2026/07/2641325.0%
vivid_dot4 (Rank 34)2026/07/2652340.0%
onigiryy_14 (Rank 36)2026/07/26104640.0%
xenon335 (Rank 35)2026/07/261441028.6%
ジークリオン (Rank 35)2026/06/294040.0%
jijitax4 (Rank 37)2026/06/211412285.7%
くろね@のびしろF (Rank 34)2026/06/2153260.0%
ヒ・ジハー (Rank 36)2026/06/2153260.0%
くりたろう (Rank 33)2026/06/0852340.0%
イイクルーン (Rank 36)2026/06/0596366.7%
たたみん♪ (Rank 38)2026/06/051861233.3%
お~ちゃん (Rank 33)2026/05/2552340.0%
貧乏リオン/binboulion (Rank 35)2026/05/0573442.9%
BANANA (Rank 30)2026/05/0562433.3%
音の勢-リック (Rank 31)2026/05/0542250.0%
申 ディレイ2!!! (Rank 29)2026/04/1943175.0%
MaxMuncy (Rank 26)2026/04/0954180.0%
我的名字叫顺溜 (Rank 21)2026/03/3032166.7%

Round openings

Every character

offensive move1127.9%
evade up into crouch dash forward997.0%
SokutankyakuK+G into Shishi DaichoukouK+GP856.0%
Dantai4K634.4%
crouch into Fukusoushou2P594.2%
offensive move into evade down543.8%
Kochouheki (Deflect)236P+K533.7%
offensive move into Kakushu Suigeki6P402.8%
guardG into evade up302.1%
evade down into crouch dash forward282.0%
evade down into forward dash251.8%
evade down into guardG251.8%
Souhikyaku9K+G241.7%
Souryu Shukkai43P+K241.7%
throwP+G211.5%

230 further openings account for the other 679 rounds.

Counted from 348 of the 349 matches played. The rest were not pulled for openings.

Lei Fei

offensive move1128.0%
evade up into crouch dash forward976.9%
SokutankyakuK+G into Shishi DaichoukouK+GP856.1%
Dantai4K634.5%
crouch into Fukusoushou2P594.2%
offensive move into evade down543.9%
Kochouheki (Deflect)236P+K533.8%
offensive move into Kakushu Suigeki6P402.9%
guardG into evade up302.1%
evade down into crouch dash forward282.0%
evade down into forward dash251.8%
evade down into guardG251.8%
Souhikyaku9K+G241.7%
Souryu Shukkai43P+K241.7%
throwP+G211.5%

220 further openings account for the other 662 rounds.

Counted from 344 of the 345 matches played. The rest were not pulled for openings.

Jeffry

crouch into Low Knuckle2P315.8%
backdash into Megaton Knuckle43P+K210.5%
evade up into crouch dash forward210.5%
punchP210.5%
Body CrushP+K into punchP15.3%
Elbow Butt6P15.3%
Low Knuckle2P15.3%
Sunlit Body Upper3P+K15.3%
Tsunami Beat3K+G15.3%
crouch into Tsunami Beat3K+G15.3%
forward dash into Middle Hell Stab6P+K15.3%
guardG into Grizzly Hammer1PP15.3%
guardG into crouch15.3%
guardG into throwP+G15.3%