Virtua Fighter 5 REVO · v1.10 · Region: Asia
DJにんじん
Characters played — VF5's own record
| Sarah | 39 | 2,421 | 1,255 | 1,166 | 51.8% |
|---|---|---|---|---|---|
| Vanessa | 32 | 652 | 395 | 257 | 60.6% |
| Wolf | 27 | 21 | 16 | 5 | 76.2% |
| Akira | 26 | 10 | 6 | 4 | 60.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 74 | 44 | 30 | 59.5% | +5.1 |
|---|---|---|---|---|---|
| Akira | 48 | 25 | 23 | 52.1% | +0.7 |
| Aoi | 38 | 18 | 20 | 47.4% | -5.8 |
| Lau | 36 | 18 | 18 | 50.0% | -2.0 |
| Wolf | 36 | 20 | 16 | 55.6% | -4.6 |
| Lion | 34 | 18 | 16 | 52.9% | -2.3 |
| Kage | 31 | 15 | 16 | 48.4% | -3.6 |
| Brad | 30 | 19 | 11 | 63.3% | +14.1 |
| Goh | 25 | 17 | 8 | 68.0% | +10.9 |
| Shun | 23 | 7 | 16 | 30.4% | -20.4 |
| El Blaze | 21 | 12 | 9 | 57.1% | +9.8 |
| Sarah | 21 | 14 | 7 | 66.7% | +10.6 |
| Vanessa | 20 | 9 | 11 | 45.0% | -4.0 |
| Jean | 15 | 5 | 10 | 33.3% | -18.2 |
| Jeffry | 13 | 9 | 4 | 69.2% | +10.4 |
| Eileen | 12 | 3 | 9 | 25.0% | -25.6 |
| Lei Fei | 12 | 7 | 5 | 58.3% | +2.5 |
| Pai | 12 | 8 | 4 | 66.7% | +2.2 |
| Taka | 8 | 5 | 3 | 62.5% | +13.1 |
| Dural | 4 | 2 | 2 | 50.0% | -2.9 |
0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 64 | 38 | 26 | 59.4% | +6.5 |
|---|---|---|---|---|---|
| Breakable Half Fence | 62 | 36 | 26 | 58.1% | +4.1 |
| Full Fence | 59 | 26 | 33 | 44.1% | -10.0 |
| Half Fence | 53 | 31 | 22 | 58.5% | +7.1 |
| Open | 50 | 28 | 22 | 56.0% | +2.1 |
| Rectangle | 49 | 22 | 27 | 44.9% | -6.9 |
| Octagon | 46 | 26 | 20 | 56.5% | +1.8 |
| Single Wall | 46 | 26 | 20 | 56.5% | +2.3 |
| Low Fence | 39 | 18 | 21 | 46.1% | -10.3 |
| Full Fence and Open | 20 | 7 | 13 | 35.0% | -15.3 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 333 | 53.8% | 53.2% | +0.5 |
| No walls | 135 | 53.3% | 54.7% | -1.3 |
Walls against open: +1.8 points (95% range -8.8 to +12.5), p 0.736 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| マサオチョップの廻天 (Rank 39) | 16 | 7 | 9 | 43.8% |
|---|---|---|---|---|
| nidaimebannai (Rank 36) | 10 | 7 | 3 | 70.0% |
| Estark0301 (Rank 38) | 7 | 4 | 3 | 57.1% |
| ZRX-1100 (Rank 38) | 7 | 1 | 6 | 14.3% |
| こまがわ (Rank 39) | 7 | 4 | 3 | 57.1% |
| ふぇに (Rank 35) | 7 | 4 | 3 | 57.1% |
| ぶーん (Rank 34) | 7 | 6 | 1 | 85.7% |
| 天我 (Rank 39) | 7 | 1 | 6 | 14.3% |
| banjar (Rank 38) | 6 | 3 | 3 | 50.0% |
| ken3000wo (Rank 33) | 6 | 3 | 3 | 50.0% |
| しょべるん (Rank 37) | 6 | 4 | 2 | 66.7% |
| フルレバ (Rank 36) | 6 | 4 | 2 | 66.7% |
| Wallaby360 (Rank 37) | 5 | 3 | 2 | 60.0% |
| a.k.aとりてん (Rank 37) | 5 | 2 | 3 | 40.0% |
| ankocat2 (Rank 37) | 5 | 4 | 1 | 80.0% |
| dancho--hs (Rank 38) | 5 | 2 | 3 | 40.0% |
| hsat0310 (Rank 35) | 5 | 1 | 4 | 20.0% |
| pocky1971 (Rank 33) | 5 | 4 | 1 | 80.0% |
| かえる (Rank 37) | 5 | 3 | 2 | 60.0% |
| ぼっさん (Rank 35) | 5 | 4 | 1 | 80.0% |
| 五寸釘くん (Rank 36) | 5 | 4 | 1 | 80.0% |
| 再戦感謝です (Rank 39) | 5 | 3 | 2 | 60.0% |
| 金平糖 (Rank 41) | 5 | 2 | 3 | 40.0% |
| FoooooL (Rank 37) | 4 | 3 | 1 | 75.0% |
| ガウショ (Rank 38) | 4 | 0 | 4 | 0.0% |
Most played opponents, most recent first
| フルレバ (Rank 36) | 2026/09/16 | 6 | 4 | 2 | 66.7% |
|---|---|---|---|---|---|
| マサオチョップの廻天 (Rank 39) | 2026/09/16 | 16 | 7 | 9 | 43.8% |
| ぼっさん (Rank 35) | 2026/09/16 | 5 | 4 | 1 | 80.0% |
| Wallaby360 (Rank 37) | 2026/09/16 | 5 | 3 | 2 | 60.0% |
| ankocat2 (Rank 37) | 2026/09/10 | 5 | 4 | 1 | 80.0% |
| nidaimebannai (Rank 36) | 2026/09/10 | 10 | 7 | 3 | 70.0% |
| 金平糖 (Rank 41) | 2026/09/10 | 5 | 2 | 3 | 40.0% |
| dancho--hs (Rank 38) | 2026/09/09 | 5 | 2 | 3 | 40.0% |
| banjar (Rank 38) | 2026/09/06 | 6 | 3 | 3 | 50.0% |
| こまがわ (Rank 39) | 2026/09/04 | 7 | 4 | 3 | 57.1% |
| 天我 (Rank 39) | 2026/09/04 | 7 | 1 | 6 | 14.3% |
| 五寸釘くん (Rank 36) | 2026/09/02 | 5 | 4 | 1 | 80.0% |
| ふぇに (Rank 35) | 2026/08/27 | 7 | 4 | 3 | 57.1% |
| 再戦感謝です (Rank 39) | 2026/08/27 | 5 | 3 | 2 | 60.0% |
| Estark0301 (Rank 38) | 2026/08/26 | 7 | 4 | 3 | 57.1% |
| ぶーん (Rank 34) | 2026/08/26 | 7 | 6 | 1 | 85.7% |
| hsat0310 (Rank 35) | 2026/08/25 | 5 | 1 | 4 | 20.0% |
| ZRX-1100 (Rank 38) | 2026/07/27 | 7 | 1 | 6 | 14.3% |
| pocky1971 (Rank 33) | 2026/07/26 | 5 | 4 | 1 | 80.0% |
| しょべるん (Rank 37) | 2026/07/26 | 6 | 4 | 2 | 66.7% |
| かえる (Rank 37) | 2026/06/29 | 5 | 3 | 2 | 60.0% |
| a.k.aとりてん (Rank 37) | 2026/06/22 | 5 | 2 | 3 | 40.0% |
| ガウショ (Rank 38) | 2026/06/22 | 4 | 0 | 4 | 0.0% |
| FoooooL (Rank 37) | 2026/06/22 | 4 | 3 | 1 | 75.0% |
| ken3000wo (Rank 33) | 2026/06/06 | 6 | 3 | 3 | 50.0% |
Round openings
Every character
| forward movement into punchP | 381 | 18.3% |
|---|---|---|
| backdash into Serpent Toe Kick2P+K | 256 | 12.3% |
| backdash into evade up | 222 | 10.7% |
| crouch into Long Snap Side Chop3P+K | 180 | 8.6% |
| crouch into Squat Straight2P | 91 | 4.4% |
| crouch into Leg Slicer2K+G | 77 | 3.7% |
| Back Knuckle Turn44P | 52 | 2.5% |
| evade up into crouch dash forward | 48 | 2.3% |
| Long Snap Side Chop3P+K | 41 | 2.0% |
| backdash into Leg Slicer2K+G | 36 | 1.7% |
| Back Knuckle Turn44P into crouch | 29 | 1.4% |
| backdash into throwP+G | 28 | 1.3% |
| evade up into Leg Slicer2K+G | 26 | 1.2% |
| Defensive Style: Stinger Low Blow | 22 | 1.1% |
| backdash into Queen Bee Needle66K+G | 22 | 1.1% |
167 further openings account for the other 572 rounds.
Sarah
| forward movement into punchP | 379 | 20.1% |
|---|---|---|
| backdash into Serpent Toe Kick2P+K | 256 | 13.6% |
| backdash into evade up | 214 | 11.4% |
| crouch into Long Snap Side Chop3P+K | 180 | 9.6% |
| crouch into Squat Straight2P | 91 | 4.8% |
| crouch into Leg Slicer2K+G | 77 | 4.1% |
| Back Knuckle Turn44P | 52 | 2.8% |
| evade up into crouch dash forward | 48 | 2.5% |
| Long Snap Side Chop3P+K | 41 | 2.2% |
| backdash into Leg Slicer2K+G | 36 | 1.9% |
| Back Knuckle Turn44P into crouch | 29 | 1.5% |
| backdash into throwP+G | 28 | 1.5% |
| evade up into Leg Slicer2K+G | 26 | 1.4% |
| backdash into Queen Bee Needle66K+G | 22 | 1.2% |
| backdash into guardG | 19 | 1.0% |
117 further openings account for the other 385 rounds.
Vanessa
| Defensive Style: Stinger Low Blow | 22 | 19.8% |
|---|---|---|
| Defensive Style: forward movement into punchP | 13 | 11.7% |
| Defensive Style: Back Charge Kick | 10 | 9.0% |
| Defensive Style: backdash into evade up | 8 | 7.2% |
| Defensive Style: Shadow Slicer | 6 | 5.4% |
| Defensive Style: evade up into crouch dash forward | 6 | 5.4% |
| Defensive Style: crouch into Stinger Low Blow1P+K | 5 | 4.5% |
| Defensive Style: backdash into Bone Crush Middle3K | 4 | 3.6% |
| Defensive Style: backdash into Stinger Low Blow1P+K | 4 | 3.6% |
| Offensive Style: Back Charge Kick | 4 | 3.6% |
| Offensive Style: Bunker Buster into evade up | 4 | 3.6% |
| Defensive Style: backdash into Shadow Slicer66K | 3 | 2.7% |
| Offensive Style: Bunker Buster | 3 | 2.7% |
| Defensive Style: crouch into Sit Jab2P | 2 | 1.8% |
| Defensive Style: evade up into Stinger Low Blow1P+K | 2 | 1.8% |
13 further openings account for the other 15 rounds.
Wolf
| Low Drop Kick62K | 14 | 29.8% |
|---|---|---|
| crouch into Low Hammer2P | 8 | 17.0% |
| backdash into Heavy Middle Kick3K+G | 7 | 14.9% |
| backdash into evade up | 5 | 10.6% |
| backdash into Low Drop Kick62K | 3 | 6.4% |
| Quick Shoulder66P+K | 2 | 4.3% |
| forward movement into Low Smash2K | 2 | 4.3% |
| Knee Lift6K | 1 | 2.1% |
| Rolling Savate6K+G | 1 | 2.1% |
| backdash into Elbow Butt4P | 1 | 2.1% |
| backdash into Tomahawk Chop9P | 1 | 2.1% |
| backward movement into Face Lift Kick3K | 1 | 2.1% |
| backward movement into evade up | 1 | 2.1% |
Akira
| Rimon Chouchu66P | 11 | 26.2% |
|---|---|---|
| Rimon Chouchu66P into forward dash | 6 | 14.3% |
| Senzankou66P+K into throwP+G | 4 | 9.5% |
| Souka Housui3P+K | 4 | 9.5% |
| evade down into Koboku214P | 4 | 9.5% |
| backdash into evade up | 3 | 7.1% |
| Senzankou66P+K | 2 | 4.8% |
| forward movement into punchP | 2 | 4.8% |
| Jouho Senshou46P into forward movement | 1 | 2.4% |
| backdash into Jouho Touken6P | 1 | 2.4% |
| backdash into punchP | 1 | 2.4% |
| crouch dash back into Jouho Senshou46P | 1 | 2.4% |
| crouch dash back into Jouho Touken6P | 1 | 2.4% |
| crouch dash back into Koboku214P | 1 | 2.4% |
