VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

karaage-rise

Career matches4,067
Career win rate56.3%
Round win rate50.9%
Peak rank36
Distinct opponents161
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei361,23170153057.0%
Goh3280041838252.2%
Jacky3252027824253.5%
El Blaze3339722317456.2%
Sarah3233619614058.3%
Jean3233119613559.2%
Kage292131229157.3%
Taka321691086163.9%
Wolf2970462465.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira51272452.9%-2.6
Sarah34142041.2%-10.0
Jacky24141058.3%+6.9
Goh2314960.9%+11.4
Jean23121152.2%+5.9
Shun2314960.9%+13.0
Jeffry20101050.0%-0.6
El Blaze1991047.4%-6.8
Wolf1881044.4%-5.4
Aoi169756.2%+6.5
Lion169756.2%+6.0
Brad157846.7%+6.1
Pai145935.7%-12.0
Kage117463.6%+14.2
Lei Fei104640.0%-12.4
Lau83537.5%-4.6
Dural51420.0%-28.8
Taka2020.0%-45.6
Vanessa1010.0%-37.0

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence41251661.0%+6.7
Breakable Full Fence39221756.4%+7.9
Full Fence39201951.3%+1.6
Low Fence39231659.0%+7.5
Octagon39211853.9%+6.3
Open33151845.5%-3.5
Rectangle28151353.6%+8.5
Single Wall2591636.0%-15.7
Half Fence2181338.1%-16.4
Full Fence and Open1761135.3%-11.9

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls20753.6%50.3%+3.3
No walls9748.5%50.6%-2.2

Walls against open: +5.4 points (95% range -6.4 to +17.3), p 0.369 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

무파ZeroBlue (Rank 34)2026/08/1851420.0%
たわばTAWABA (Rank 28)2026/07/2254180.0%
え~る (Rank 30)2026/07/2152340.0%
HAM (Rank 29)2026/07/0941325.0%
ちょいそる (Rank 33)2026/07/0642250.0%
ルドルフ (Rank 32)2026/07/0553260.0%
Phrazes_For_The_Young (Rank 32)2026/07/0263350.0%
ばねばば (Rank 30)2026/07/0242250.0%
HoAssYoAss (Rank 28)2026/06/2953260.0%
さいたま梅澤/T.Umezawa (Rank 30)2026/06/2852340.0%
BANANA (Rank 30)2026/06/2852340.0%
りゅうのすけ (Rank 30)2026/06/2431233.3%
xXsoul-childXx (Rank 29)2026/06/2263350.0%
カリス★まっくすさん (Rank 31)2026/06/2162433.3%
イチゲン (Rank 29)2026/06/2084450.0%
えなお (Rank 34)2026/06/1542250.0%
うをん (Rank 30)2026/06/0995455.6%
jinjin (Rank 30)2026/06/0952340.0%
F (Rank 29)2026/06/0432166.7%
山口犬 (Rank 28)2026/06/0453260.0%
∈挙動不審∋ (Rank 35)2026/05/2654180.0%
icepiccck (Rank 32)2026/05/2542250.0%
究極無敵 (Rank 30)2026/05/1532166.7%
CRY-xxBABYxx (Rank 36)2026/04/2142250.0%
昆虫ちゃん (Rank 38)2026/04/193030.0%

Round openings

Every character

guardG into evade up1249.2%
guardG into evade down765.7%
backdash into guardG715.3%
evade down into guardG352.6%
Soukyu46P261.9%
offensive move231.7%
guardG221.6%
backward movement into Hiji'ate6P211.6%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G181.3%
Ni'oudaoshi3K+G181.3%
backdash181.3%
Shadow Spear6K into forward movement171.3%
Quick Shoulder66P+K into forward movement161.2%
crouch dash back into guardG161.2%
guardG into throwP+G141.0%

353 further openings account for the other 828 rounds.

Goh

guardG into evade up378.5%
backdash into guardG337.5%
Soukyu46P266.0%
guardG into evade down235.3%
backward movement into Hiji'ate6P214.8%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G184.1%
Ni'oudaoshi3K+G184.1%
evade down into guardG173.9%
guardG into Ni'oudaoshi3K+G133.0%
Kyousengeri46K92.1%
backward movement into Ropputsubushi6P+K92.1%
evade down into Ni'oudaoshi3K+G92.1%
Kumite Harai (Deflect)4P+K+G81.8%
backdash into backward movement81.8%
guardG81.8%

81 further openings account for the other 180 rounds.

El Blaze

Shadow Spear6K into forward movement178.5%
guardG into evade up178.5%
Volcano Upper4P+K136.5%
guardG into evade down136.5%
backdash into guardG94.5%
crouch dash back into Straight6P+K84.0%
backward movement into Shadow Fang6PK63.0%
crouch dash back63.0%
Demon Dance9P+K into Demon's Tail9P+KK52.5%
High-Speed Jab46P into Flame Toe Kick46PK52.5%
Low Drop Kick1K+G52.5%
guardG into Shadow Spear6K52.5%
crouch dash back into Hammer Smash46P+K42.0%
evade down into guardG42.0%
kickK into Midday HeatKK42.0%

55 further openings account for the other 80 rounds.

Jacky

guardG into evade up2111.1%
guardG into evade down147.4%
Slant Back Knuckle1P into Rage Kick1PK105.3%
Slide Shuffle (Deflect)4P+K+G into crouch dash forward94.7%
evade down into guardG94.7%
Jab StraightPP into Jab Double StraightPPP73.7%
Low Spin Kick1K+G63.2%
crouch dash back into guardG63.2%
Dash Hammer Kick66K52.6%
punchP into Jab StraightPP52.6%
backdash into Beat & Back KnuckleP+KP42.1%
guardG into Low Spin Kick1K+G42.1%
guardG into Rage Kick1PK42.1%
backdash into guardG31.6%
guardG31.6%

61 further openings account for the other 80 rounds.

Lei Fei

offensive move2316.2%
guardG into evade up149.9%
punchP into Sayu ShoukenPP107.0%
Sayu ShoukenPP into Renkan MahosuiPPP96.3%
offensive move into evade down64.2%
backdash into guardG53.5%
Shatenshou33P42.8%
backdash into offensive move42.8%
guardG into evade down42.8%
guardG into kickK42.8%
guardG into crouch32.1%
guardG into punchP32.1%
Niki Bunkyaku9K21.4%
Shatenshou33P into Shaten Renshou33PP21.4%
Shatenshou33P into punchP21.4%

40 further openings account for the other 47 rounds.

Wolf

Quick Shoulder66P+K into forward movement1613.2%
guardG into evade up129.9%
Low Drop Kick62K65.0%
Screw Hook63214P into Screw Lariat63214PP65.0%
backdash into guardG65.0%
forward movement into Elbow Butt4P65.0%
forward movement into Low Smash2K65.0%
guardG into crouch54.1%
guardG into Savate4K43.3%
guardG into punchP43.3%
guardG into throwP+G43.3%
Arrow Knuckle3P32.5%
backdash into Elbow Butt4P32.5%
backdash into Short Shoulder46P+K32.5%
evade down into Low Drop Kick62K21.6%

28 further openings account for the other 35 rounds.

Kage

guardG into evade up1411.9%
Rasen4P into Rasen Urageri4PK97.6%
backdash into guardG86.8%
Rasen4P75.9%
guardG into evade down75.9%
kickK into Ogami IssenKP65.1%
Engetsugeri9K+G43.4%
Ryubisen44K+G43.4%
guardG into Nakageri3K43.4%
backdash32.5%
backdash into Ryu'eikyaku66K32.5%
Ryu'eikyaku66K21.7%
backdash into Engetsugeri9K+G21.7%
backdash into Hagakure-ryu In Raijingeki46P+K21.7%
crouch dash back21.7%

37 further openings account for the other 41 rounds.

Jean

Nozuchi1P+K1112.1%
guardG into evade down1112.1%
backdash into guardG66.6%
Hangetsu NirenzukiP+K55.5%
guardG into evade up44.4%
Gyaku Seikenzuki66P33.3%
Harai'uke (Deflect)4P+K+G33.3%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK33.3%
crouch dash back into guardG33.3%
guardG33.3%
crouch dash back into Sune'ori1K+G22.2%
evade down into Shitanagi Shutou1P22.2%
evade down into punchP22.2%
guardG into Chudan Mawashigeri3K22.2%
guardG into Kousenshu4KP22.2%

27 further openings account for the other 29 rounds.

Taka

guardG into evade up411.8%
Morotezuki66P into Morote Tsuppari66PP38.8%
backdash into evade down38.8%
Ao'oni Midaremage214P+K25.9%
evade up25.9%
guardG into evade down25.9%
Chu Tsuppari6P+K into Tsuppari 2PP12.9%
Kirikabu Kudaki1P+K12.9%
Tsuppari 2PP into Tsuppari 3PPP12.9%
backdash into Ao'oni Midaremage214P+K12.9%
backdash into Kachi'age33P+K12.9%
backdash into Tsuyubarai 22P+KP12.9%
backdash into crouch dash forward12.9%
backdash into guardG12.9%
crouch dash back into Ao'oni Midaremage214P+K12.9%

9 further openings account for the other 9 rounds.

Sarah

Sharpsword44K222.2%
backdash into Crescent Heel4K+G111.1%
backdash into Full Spin Heel Kick9K111.1%
evade down into Flash Piston PunchPPP111.1%
evade down into High Kick StraightKP111.1%
guardG111.1%
guardG into evade down111.1%
guardG into evade up111.1%