Virtua Fighter 5 REVO · v1.10 · Region: Asia
Nekogundan
Characters played — VF5's own record
| Kage | 28 | 713 | 392 | 321 | 55.0% |
|---|---|---|---|---|---|
| Jeffry | 28 | 391 | 224 | 167 | 57.3% |
| Lion | 30 | 355 | 215 | 140 | 60.6% |
| Taka | 27 | 234 | 156 | 78 | 66.7% |
| Goh | 26 | 194 | 111 | 83 | 57.2% |
| Jacky | 25 | 68 | 44 | 24 | 64.7% |
| Wolf | 24 | 54 | 35 | 19 | 64.8% |
| Akira | 22 | 17 | 11 | 6 | 64.7% |
| Aoi | 22 | 8 | 7 | 1 | 87.5% |
| Lau | 21 | 8 | 6 | 2 | 75.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 32 | 14 | 18 | 43.8% | -10.0 |
|---|---|---|---|---|---|
| Jeffry | 31 | 15 | 16 | 48.4% | -1.0 |
| Jacky | 21 | 11 | 10 | 52.4% | +0.6 |
| Akira | 19 | 7 | 12 | 36.8% | -14.8 |
| Aoi | 15 | 11 | 4 | 73.3% | +18.6 |
| El Blaze | 12 | 5 | 7 | 41.7% | -2.0 |
| Sarah | 10 | 5 | 5 | 50.0% | -5.0 |
| Kage | 9 | 7 | 2 | 77.8% | +23.4 |
| Pai | 9 | 6 | 3 | 66.7% | +6.4 |
| Shun | 9 | 7 | 2 | 77.8% | +28.3 |
| Jean | 7 | 4 | 3 | 57.1% | +5.1 |
| Lei Fei | 5 | 2 | 3 | 40.0% | -7.5 |
| Lion | 5 | 3 | 2 | 60.0% | +13.7 |
| Vanessa | 5 | 3 | 2 | 60.0% | +11.4 |
| Brad | 4 | 0 | 4 | 0.0% | -47.4 |
| Goh | 4 | 1 | 3 | 25.0% | -33.8 |
| Taka | 4 | 4 | 0 | 100.0% | +45.3 |
| Dural | 3 | 0 | 3 | 0.0% | -48.4 |
| Lau | 2 | 1 | 1 | 50.0% | -6.6 |
| Eileen | 1 | 1 | 0 | 100.0% | +30.2 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 27 | 14 | 13 | 51.9% | +0.5 |
|---|---|---|---|---|---|
| Low Fence | 26 | 15 | 11 | 57.7% | +3.9 |
| Half Fence | 24 | 11 | 13 | 45.8% | -4.0 |
| Breakable Half Fence | 20 | 8 | 12 | 40.0% | -9.0 |
| Full Fence | 20 | 9 | 11 | 45.0% | -8.7 |
| Full Fence and Open | 18 | 8 | 10 | 44.4% | -8.5 |
| Breakable Full Fence | 17 | 8 | 9 | 47.1% | -3.9 |
| Octagon | 16 | 10 | 6 | 62.5% | +14.8 |
| Rectangle | 16 | 9 | 7 | 56.2% | +4.2 |
| Single Wall | 14 | 9 | 5 | 64.3% | +11.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 113 | 48.7% | 50.3% | -1.6 |
| No walls | 67 | 56.7% | 53.0% | +3.8 |
Walls against open: -5.4 points (95% range -20.2 to +9.4), p 0.475 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| striker0123 (Rank 29) | 11 | 4 | 7 | 36.4% |
|---|---|---|---|---|
| culis (Rank 30) | 4 | 1 | 3 | 25.0% |
| tidy_stamp37 (Rank 28) | 4 | 2 | 2 | 50.0% |
| ゆあいおお (Rank 25) | 4 | 3 | 1 | 75.0% |
| カプリッチョ (Rank 27) | 4 | 2 | 2 | 50.0% |
| BANANA (Rank 29) | 3 | 0 | 3 | 0.0% |
| CELIS (Rank 27) | 3 | 1 | 2 | 33.3% |
| LEO (Rank 33) | 3 | 2 | 1 | 66.7% |
| SHUSHUSHU (Rank 28) | 3 | 1 | 2 | 33.3% |
| SICHIROUJI (Rank 26) | 3 | 2 | 1 | 66.7% |
| fwnd1396 (Rank 29) | 3 | 1 | 2 | 33.3% |
| haira_76 (Rank 29) | 3 | 2 | 1 | 66.7% |
| haruto0211 (Rank 27) | 3 | 1 | 2 | 33.3% |
| misoazy (Rank 29) | 3 | 1 | 2 | 33.3% |
| rily-you (Rank 30) | 3 | 0 | 3 | 0.0% |
| rocketopunch (Rank 28) | 3 | 1 | 2 | 33.3% |
| tomiruri1120 (Rank 24) | 3 | 1 | 2 | 33.3% |
| tst634tst (Rank 25) | 3 | 1 | 2 | 33.3% |
| じょーかー (Rank 24) | 3 | 2 | 1 | 66.7% |
| りてりん (Rank 26) | 3 | 2 | 1 | 66.7% |
| 三輪ですが@SRGM (Rank 24) | 3 | 1 | 2 | 33.3% |
| DENKI_HIGE (Rank 26) | 2 | 1 | 1 | 50.0% |
| Player2501 (Rank 30) | 2 | 0 | 2 | 0.0% |
| nagare004 (Rank 24) | 2 | 2 | 0 | 100.0% |
| saw121 (Rank 28) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| 三輪ですが@SRGM (Rank 24) | 2026/08/31 | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|---|
| fwnd1396 (Rank 29) | 2026/07/20 | 3 | 1 | 2 | 33.3% |
| BANANA (Rank 29) | 2026/07/19 | 3 | 0 | 3 | 0.0% |
| haira_76 (Rank 29) | 2026/07/13 | 3 | 2 | 1 | 66.7% |
| striker0123 (Rank 29) | 2026/07/13 | 11 | 4 | 7 | 36.4% |
| tst634tst (Rank 25) | 2026/07/12 | 3 | 1 | 2 | 33.3% |
| nagare004 (Rank 24) | 2026/07/11 | 2 | 2 | 0 | 100.0% |
| ゆあいおお (Rank 25) | 2026/07/06 | 4 | 3 | 1 | 75.0% |
| culis (Rank 30) | 2026/07/06 | 4 | 1 | 3 | 25.0% |
| SICHIROUJI (Rank 26) | 2026/07/06 | 3 | 2 | 1 | 66.7% |
| rily-you (Rank 30) | 2026/06/29 | 3 | 0 | 3 | 0.0% |
| LEO (Rank 33) | 2026/06/26 | 3 | 2 | 1 | 66.7% |
| SHUSHUSHU (Rank 28) | 2026/06/25 | 3 | 1 | 2 | 33.3% |
| tomiruri1120 (Rank 24) | 2026/06/22 | 3 | 1 | 2 | 33.3% |
| haruto0211 (Rank 27) | 2026/06/21 | 3 | 1 | 2 | 33.3% |
| tidy_stamp37 (Rank 28) | 2026/06/21 | 4 | 2 | 2 | 50.0% |
| りてりん (Rank 26) | 2026/06/21 | 3 | 2 | 1 | 66.7% |
| カプリッチョ (Rank 27) | 2026/06/14 | 4 | 2 | 2 | 50.0% |
| saw121 (Rank 28) | 2026/06/14 | 2 | 2 | 0 | 100.0% |
| misoazy (Rank 29) | 2026/06/12 | 3 | 1 | 2 | 33.3% |
| DENKI_HIGE (Rank 26) | 2026/06/08 | 2 | 1 | 1 | 50.0% |
| じょーかー (Rank 24) | 2026/06/08 | 3 | 2 | 1 | 66.7% |
| CELIS (Rank 27) | 2026/05/17 | 3 | 1 | 2 | 33.3% |
| rocketopunch (Rank 28) | 2026/05/11 | 3 | 1 | 2 | 33.3% |
| Player2501 (Rank 30) | 2026/05/11 | 2 | 0 | 2 | 0.0% |
Round openings
Every character
| backdash into Tsunami Beat3K+G | 37 | 4.5% |
|---|---|---|
| guardG | 29 | 3.5% |
| Tsunami Beat3K+G | 24 | 2.9% |
| Fusenjin3P into Shippuzan3PP | 22 | 2.6% |
| backward movement into forward punch+kick6P+K | 21 | 2.5% |
| backdash into Kenka Hook46P | 19 | 2.3% |
| punchP into throwP+G | 15 | 1.8% |
| Elbow Butt6P into Elbow Hammer6PP | 14 | 1.7% |
| backdash into evade up | 13 | 1.6% |
| Knee Push4K into Knee Push Wild Hook4KP | 12 | 1.4% |
| Middle Hell Stab6P+K | 12 | 1.4% |
| Rasen4P | 10 | 1.2% |
| Taizan Soukoushu4P+K | 10 | 1.2% |
| Rasen4P into Rasen Urageri4PK | 9 | 1.1% |
| backdash into Fujinkyaku46K+G | 9 | 1.1% |
298 further openings account for the other 574 rounds.
Jeffry
| backdash into Tsunami Beat3K+G | 37 | 10.5% |
|---|---|---|
| Tsunami Beat3K+G | 24 | 6.8% |
| backdash into Kenka Hook46P | 19 | 5.4% |
| Elbow Butt6P into Elbow Hammer6PP | 14 | 4.0% |
| guardG | 13 | 3.7% |
| Knee Push4K into Knee Push Wild Hook4KP | 12 | 3.4% |
| Middle Hell Stab6P+K | 12 | 3.4% |
| backdash into Head Attack46P+K | 9 | 2.5% |
| evade down into Knee Attack6K | 8 | 2.3% |
| Knee Attack6K | 7 | 2.0% |
| Elbow Butt6P | 6 | 1.7% |
| evade up into Knee Attack6K | 6 | 1.7% |
| punchP into throwP+G | 6 | 1.7% |
| Smash Upper3P into Double Upper3PP | 5 | 1.4% |
| backdash into Double Hammer Down43P | 5 | 1.4% |
97 further openings account for the other 170 rounds.
Kage
| Fusenjin3P into Shippuzan3PP | 22 | 13.8% |
|---|---|---|
| Rasen4P | 10 | 6.3% |
| Rasen4P into Rasen Urageri4PK | 9 | 5.7% |
| backdash into Fujinkyaku46K+G | 9 | 5.7% |
| evade down into Rasen Urageri4PK | 5 | 3.1% |
| Engetsugeri9K+G | 4 | 2.5% |
| Soumenwari1P+K | 4 | 2.5% |
| backdash into Furikakato OtoshiK+G | 4 | 2.5% |
| backdash into Hagakure-ryu In Shippujin4P+K+G | 4 | 2.5% |
| evade down into Rasen4P | 4 | 2.5% |
| Rasen4P into backdash | 3 | 1.9% |
| Rasen4P into backward movement | 3 | 1.9% |
| Rasen4P into throwP+G | 3 | 1.9% |
| backdash into Soumenwari1P+K | 3 | 1.9% |
| backdash into evade up | 3 | 1.9% |
53 further openings account for the other 69 rounds.
Lion
| backward movement into forward punch+kick6P+K | 21 | 15.9% |
|---|---|---|
| Taizan Soukoushu4P+K | 10 | 7.6% |
| backdash into Souji SenpuP+K | 6 | 4.5% |
| Senputai8K into Katoutai8KK | 4 | 3.0% |
| Sentai4K into Sentai Shumen4KP | 4 | 3.0% |
| forward movement into evade up | 4 | 3.0% |
| Koushutai44K | 3 | 2.3% |
| Ryusei Koushugeki (Deflect)214P | 3 | 2.3% |
| Touku Gekishou9P | 3 | 2.3% |
| Ukoushin46P+K | 3 | 2.3% |
| Ukoushin46P+K into crouch | 3 | 2.3% |
| backdash into Sentai4K | 3 | 2.3% |
| forward movement into Touho Soushu2P+K | 3 | 2.3% |
| guardG into throwP+G | 3 | 2.3% |
| Senshippo66P | 2 | 1.5% |
49 further openings account for the other 57 rounds.
Goh
| backdash into Soukyu46P | 9 | 13.2% |
|---|---|---|
| Tsukikage6K | 8 | 11.8% |
| backward movement into Hiji'ate6P | 5 | 7.3% |
| backdash into evade up | 3 | 4.4% |
| guardG | 3 | 4.4% |
| guardG into crouch | 3 | 4.4% |
| punchP into throwP+G | 3 | 4.4% |
| Soukyu46P | 2 | 2.9% |
| Zukotsuwari9P+K | 2 | 2.9% |
| backdash into backward movement | 2 | 2.9% |
| evade down into Soukyu46P | 2 | 2.9% |
| evade up | 2 | 2.9% |
| evade up into backward movement | 2 | 2.9% |
| Aragami4K | 1 | 1.5% |
| Garyu66K | 1 | 1.5% |
20 further openings account for the other 20 rounds.
Jacky
| backdash into Long Stride Back Knuckle4P+K | 5 | 12.2% |
|---|---|---|
| guardG | 5 | 12.2% |
| backdash into Spin Heel Sword4K+G | 4 | 9.8% |
| backdash into Beat KnuckleP+K | 2 | 4.9% |
| crouch | 2 | 4.9% |
| guardG into punchP | 2 | 4.9% |
| Bil Jee6P+K | 1 | 2.4% |
| Body Blow3P+K into throwP+G | 1 | 2.4% |
| Dash Hammer Kick66K | 1 | 2.4% |
| Groin Kick6K+G | 1 | 2.4% |
| Slant Back Knuckle1P into Rage Kick1PK | 1 | 2.4% |
| Switch StepP+K+G into Switch Chopping BlowP+K+GP | 1 | 2.4% |
| backdash into High Angle Upper Kick6K | 1 | 2.4% |
| backdash into Spin Kick Combination3KPK | 1 | 2.4% |
| backdash into evade up | 1 | 2.4% |
12 further openings account for the other 12 rounds.
Taka
| evade down into Hiji'ate6P | 5 | 12.8% |
|---|---|---|
| Hiji'ate6P | 3 | 7.7% |
| backdash into Dohyouwari43P | 2 | 5.1% |
| backdash into evade up | 2 | 5.1% |
| backward movement into Hiji'ate6P | 2 | 5.1% |
| backward movement into evade down | 2 | 5.1% |
| evade up into Kachi'age33P+K | 2 | 5.1% |
| Hiji'ate6P into punchP | 1 | 2.6% |
| Marutahiza6K | 1 | 2.6% |
| Onigoroshi3P into throwP+G | 1 | 2.6% |
| Yoko Harite4P | 1 | 2.6% |
| backdash | 1 | 2.6% |
| backdash into Aka'oni MidaremageP+K | 1 | 2.6% |
| backdash into Chu Tsuppari6P+K | 1 | 2.6% |
| backdash into Kachi'age33P+K | 1 | 2.6% |
13 further openings account for the other 13 rounds.
Wolf
| Low Drop Kick62K | 5 | 22.7% |
|---|---|---|
| backdash into Heavy Middle Kick3K+G | 3 | 13.6% |
| backdash into Short Shoulder46P+K | 2 | 9.1% |
| guardG | 2 | 9.1% |
| Elbow Butt4P | 1 | 4.5% |
| Gasp Kneel Palm Bomb6P+K | 1 | 4.5% |
| Level Back CrushP+K into punchP | 1 | 4.5% |
| Pounding Elbow9P+K | 1 | 4.5% |
| backdash into One-Hand Reverse Hammer4P+K | 1 | 4.5% |
| backdash into Rolling Elbow43P | 1 | 4.5% |
| backdash into backward movement | 1 | 4.5% |
| evade up into Face Lift Kick3K | 1 | 4.5% |
| punchP into kickK | 1 | 4.5% |
| punchP into throwP+G | 1 | 4.5% |
Lau
| backdash into Honshin Hekiken1P+K | 1 | 14.3% |
|---|---|---|
| backdash into Kosoushou46P | 1 | 14.3% |
| backdash into Risensou46P+K | 1 | 14.3% |
| backdash into backward movement | 1 | 14.3% |
| evade down | 1 | 14.3% |
| punchP | 1 | 14.3% |
| punchP into RenkentaiPK | 1 | 14.3% |
Akira
| HoukenP+K+G into Geimon Tessen46P+K+G | 1 | 16.7% |
|---|---|---|
| Jouho Senshou46P | 1 | 16.7% |
| backdash into Jouho Senshou46P | 1 | 16.7% |
| backdash into Rimon Chouchu66P | 1 | 16.7% |
| backward movement into Kenhou6KP | 1 | 16.7% |
| guardG into Housui2P | 1 | 16.7% |
Aoi
| Tenchi In'youP+K+G | 1 | 33.3% |
|---|---|---|
| backdash | 1 | 33.3% |
| backdash into forward dash | 1 | 33.3% |
