Virtua Fighter 5 REVO · v1.10 · Region: Asia
Elo rating
Overall, and on each character played 10+ times1624 #1,197 of 3,686 on the Elo list →
Vanessa1733503 matches
Jacky1589243 matches
Lau1612232 matches
Jean1606208 matches
Wolf1604175 matches
Dural1635129 matches
Akira1578121 matches
Jeffry1608104 matches
Goh162793 matches
Lei Fei161593 matches
Sarah161087 matches
Brad163877 matches
Taka161772 matches
Shun161462 matches
Pai162838 matches
El Blaze162830 matches
Lion162419 matches
Eileen162716 matches
The overall rating moves on every match, whatever was picked; a character's rating adds this player's own adjustment on it. Both run from every recorded match since v1.10; how they are worked out is on the Elo list.
Characters played — VF5's own record
| Vanessa | 40 | 2,789 | 1,524 | 1,265 | 54.6% |
|---|---|---|---|---|---|
| Akira | 32 | 838 | 446 | 392 | 53.2% |
| Jacky | 33 | 784 | 426 | 358 | 54.3% |
| Dural | 36 | 783 | 453 | 330 | 57.9% |
| Lau | 35 | 750 | 429 | 321 | 57.2% |
| Jean | 32 | 627 | 345 | 282 | 55.0% |
| Eileen | 33 | 436 | 239 | 197 | 54.8% |
| Goh | 33 | 404 | 238 | 166 | 58.9% |
| Jeffry | 32 | 400 | 228 | 172 | 57.0% |
| Wolf | 31 | 388 | 226 | 162 | 58.2% |
| Lei Fei | 33 | 365 | 207 | 158 | 56.7% |
| Taka | 33 | 296 | 177 | 119 | 59.8% |
| Sarah | 32 | 277 | 171 | 106 | 61.7% |
| Shun | 32 | 277 | 166 | 111 | 59.9% |
| El Blaze | 33 | 221 | 140 | 81 | 63.4% |
| Kage | 33 | 221 | 159 | 62 | 72.0% |
| Brad | 32 | 217 | 146 | 71 | 67.3% |
| Lion | 30 | 200 | 122 | 78 | 61.0% |
| Pai | 32 | 175 | 115 | 60 | 65.7% |
| Aoi | — | 107 | 64 | 43 | 59.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Inputs per second
6,582 of 9,436 rounds counted6.9 inputs a second (412 a minute) this season. Faster than 42% of the 4,069 regulars with enough rounds counted to compare.
By character played
| Vanessa | 7.0 | 419 | 1,439 |
|---|---|---|---|
| Jacky | 7.1 | 427 | 257 |
| Lau | 6.8 | 407 | 658 |
| Jean | 6.6 | 396 | 724 |
| Wolf | 6.9 | 416 | 646 |
| Akira | 7.5 | 450 | 430 |
| Jeffry | 6.7 | 404 | 366 |
| Lei Fei | 6.8 | 406 | 394 |
| Goh | 7.0 | 419 | 376 |
| Sarah | 6.2 | 373 | 340 |
| Taka | 6.5 | 391 | 276 |
| Shun | 7.1 | 426 | 262 |
| Pai | 6.7 | 401 | 155 |
| El Blaze | 6.6 | 398 | 118 |
| Lion | 7.3 | 438 | 76 |
| Eileen | 6.6 | 398 | 65 |
By opponent's character
| Akira | 7.1 | 423 | 736 |
|---|---|---|---|
| Jacky | 7.0 | 418 | 805 |
| Lau | 7.0 | 419 | 616 |
| Wolf | 7.0 | 423 | 434 |
| Shun | 6.8 | 407 | 442 |
| Kage | 6.9 | 411 | 357 |
| Jeffry | 6.8 | 410 | 340 |
| Goh | 6.8 | 409 | 329 |
| Sarah | 6.5 | 390 | 338 |
| Lion | 6.8 | 408 | 277 |
| Jean | 7.1 | 427 | 294 |
| Aoi | 6.6 | 395 | 272 |
| Pai | 6.8 | 407 | 228 |
| Brad | 6.6 | 398 | 251 |
| Lei Fei | 6.5 | 388 | 246 |
| Vanessa | 6.9 | 416 | 195 |
| El Blaze | 6.8 | 411 | 180 |
| Dural | 6.7 | 404 | 112 |
| Eileen | 6.6 | 395 | 89 |
| Taka | 6.9 | 415 | 41 |
An input is any change on the controller (a new stick direction, a button pressed or released) from the bell to the moment a round is decided, over the live time of the round. Only rounds whose inputs have been decoded are counted. Who you face changes the pace too: see the inputs-per-second article under News.
Against each character
| Akira | 243 | 121 | 122 | 49.8% | -5.3 |
|---|---|---|---|---|---|
| Jacky | 220 | 115 | 105 | 52.3% | -4.3 |
| Lau | 207 | 116 | 91 | 56.0% | +0.4 |
| Wolf | 158 | 87 | 71 | 55.1% | -2.5 |
| Shun | 154 | 92 | 62 | 59.7% | +4.1 |
| Kage | 152 | 75 | 77 | 49.3% | -8.1 |
| Jeffry | 143 | 87 | 56 | 60.8% | +3.8 |
| Goh | 128 | 70 | 58 | 54.7% | +3.3 |
| Sarah | 114 | 80 | 34 | 70.2% | +11.8 |
| Lion | 101 | 50 | 51 | 49.5% | -1.1 |
| Jean | 100 | 58 | 42 | 58.0% | +0.8 |
| Aoi | 99 | 65 | 34 | 65.7% | +13.0 |
| Pai | 95 | 44 | 51 | 46.3% | -10.5 |
| Brad | 89 | 43 | 46 | 48.3% | -8.6 |
| Lei Fei | 86 | 51 | 35 | 59.3% | +0.0 |
| Vanessa | 81 | 55 | 26 | 67.9% | +12.8 |
| El Blaze | 59 | 34 | 25 | 57.6% | +1.6 |
| Dural | 45 | 29 | 16 | 64.4% | +7.1 |
| Eileen | 25 | 12 | 13 | 48.0% | -5.3 |
| Taka | 15 | 7 | 8 | 46.7% | -8.7 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 263 | 163 | 100 | 62.0% | +5.6 |
|---|---|---|---|---|---|
| Full Fence | 257 | 152 | 105 | 59.1% | +3.0 |
| Low Fence | 247 | 125 | 122 | 50.6% | -5.2 |
| Breakable Half Fence | 243 | 143 | 100 | 58.9% | +2.3 |
| Half Fence | 229 | 119 | 110 | 52.0% | -4.3 |
| Breakable Full Fence | 223 | 124 | 99 | 55.6% | +1.1 |
| Single Wall | 220 | 117 | 103 | 53.2% | -0.2 |
| Rectangle | 217 | 124 | 93 | 57.1% | +1.6 |
| Open | 209 | 115 | 94 | 55.0% | -0.2 |
| Full Fence and Open | 116 | 64 | 52 | 55.2% | -3.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,432 | 57.6% | 56.1% | +1.5 |
| No walls | 676 | 52.8% | 54.6% | -1.8 |
Walls against open: +3.3 points (95% range -1.2 to +7.8), p 0.149 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| mossan_opa2 (Rank 34) | 56 | 34 | 22 | 60.7% |
|---|---|---|---|---|
| イイクルーン (Rank 37) | 48 | 32 | 16 | 66.7% |
| Akishin-0313 (Rank 30) | 47 | 28 | 19 | 59.6% |
| PuzzG/ぱず爺 (Rank 36) | 45 | 19 | 26 | 42.2% |
| reiya---0602 (Rank 35) | 41 | 18 | 23 | 43.9% |
| Uecchi-Ver53 (Rank 32) | 37 | 18 | 19 | 48.6% |
| ゲッパー (Rank 38) | 32 | 14 | 18 | 43.8% |
| KumadaP (Rank 36) | 31 | 15 | 16 | 48.4% |
| らうらう (Rank 36) | 28 | 17 | 11 | 60.7% |
| west-muta (Rank 32) | 26 | 14 | 12 | 53.9% |
| ヘニオ (Rank 32) | 26 | 11 | 15 | 42.3% |
| nidaimebannai (Rank 38) | 22 | 8 | 14 | 36.4% |
| けいすけ新宿 (Rank 32) | 22 | 17 | 5 | 77.3% |
| ごちももも (Rank 36) | 21 | 12 | 9 | 57.1% |
| ちょいそる (Rank 28) | 21 | 13 | 8 | 61.9% |
| 2ki46 (Rank 33) | 20 | 11 | 9 | 55.0% |
| Gz-KYO (Rank 33) | 20 | 10 | 10 | 50.0% |
| 屠龍捜索願 (Rank 39) | 20 | 7 | 13 | 35.0% |
| あぽろん (Rank 33) | 19 | 13 | 6 | 68.4% |
| BANANA (Rank 31) | 18 | 15 | 3 | 83.3% |
| マンジャロ打ちたい (Rank 35) | 18 | 12 | 6 | 66.7% |
| 村長~災禍の中心~ (Rank 39) | 18 | 9 | 9 | 50.0% |
| ★★★★★ (Rank 32) | 17 | 12 | 5 | 70.6% |
| Oo-Mujirushi-oO (Rank 30) | 16 | 8 | 8 | 50.0% |
| lapislazuli (Rank 35) | 16 | 7 | 9 | 43.8% |
Most played opponents, most recent first
| BANANA (Rank 31) | 2026/10/14 | 18 | 15 | 3 | 83.3% |
|---|---|---|---|---|---|
| west-muta (Rank 32) | 2026/10/12 | 26 | 14 | 12 | 53.9% |
| ごちももも (Rank 36) | 2026/10/08 | 21 | 12 | 9 | 57.1% |
| Uecchi-Ver53 (Rank 32) | 2026/10/06 | 37 | 18 | 19 | 48.6% |
| nidaimebannai (Rank 38) | 2026/09/30 | 22 | 8 | 14 | 36.4% |
| reiya---0602 (Rank 35) | 2026/09/28 | 41 | 18 | 23 | 43.9% |
| 2ki46 (Rank 33) | 2026/09/28 | 20 | 11 | 9 | 55.0% |
| ゲッパー (Rank 38) | 2026/09/27 | 32 | 14 | 18 | 43.8% |
| lapislazuli (Rank 35) | 2026/09/27 | 16 | 7 | 9 | 43.8% |
| PuzzG/ぱず爺 (Rank 36) | 2026/09/15 | 45 | 19 | 26 | 42.2% |
| mossan_opa2 (Rank 34) | 2026/09/14 | 56 | 34 | 22 | 60.7% |
| ちょいそる (Rank 28) | 2026/09/14 | 21 | 13 | 8 | 61.9% |
| Gz-KYO (Rank 33) | 2026/09/13 | 20 | 10 | 10 | 50.0% |
| ヘニオ (Rank 32) | 2026/09/13 | 26 | 11 | 15 | 42.3% |
| あぽろん (Rank 33) | 2026/09/13 | 19 | 13 | 6 | 68.4% |
| Akishin-0313 (Rank 30) | 2026/09/07 | 47 | 28 | 19 | 59.6% |
| マンジャロ打ちたい (Rank 35) | 2026/08/31 | 18 | 12 | 6 | 66.7% |
| イイクルーン (Rank 37) | 2026/08/28 | 48 | 32 | 16 | 66.7% |
| ★★★★★ (Rank 32) | 2026/07/22 | 17 | 12 | 5 | 70.6% |
| けいすけ新宿 (Rank 32) | 2026/07/22 | 22 | 17 | 5 | 77.3% |
| Oo-Mujirushi-oO (Rank 30) | 2026/07/22 | 16 | 8 | 8 | 50.0% |
| 村長~災禍の中心~ (Rank 39) | 2026/07/14 | 18 | 9 | 9 | 50.0% |
| らうらう (Rank 36) | 2026/06/27 | 28 | 17 | 11 | 60.7% |
| KumadaP (Rank 36) | 2026/05/19 | 31 | 15 | 16 | 48.4% |
| 屠龍捜索願 (Rank 39) | 2026/04/06 | 20 | 7 | 13 | 35.0% |
Round openings
Every character
| forward movement into punchP | 464 | 5.3% |
|---|---|---|
| backdash into evade down | 312 | 3.6% |
| Defensive Style: Wind Elbow | 198 | 2.3% |
| evade down into forward dash | 155 | 1.8% |
| backdash into guardG | 120 | 1.4% |
| evade down | 117 | 1.3% |
| Offensive Style: forward movement into One TwoPP | 101 | 1.2% |
| evade down into throw escape | 99 | 1.1% |
| punchP | 86 | 1.0% |
| Offensive Style: Bunker Buster | 78 | 0.9% |
| evade down into crouch dash forward | 76 | 0.9% |
| Defensive Style: Stinger Low Blow | 74 | 0.8% |
| backdash | 63 | 0.7% |
| Offensive Style: forward movement into punchP | 59 | 0.7% |
| guardG | 57 | 0.7% |
1,869 further openings account for the other 6,681 rounds.
Counted from 2,135 of the 2,314 matches played. The rest were not pulled for openings.
Vanessa
- Career
- 1,524–1,265 · 54.6%
- This season
- 504 matches · 54.8%
- Peak rank
- 40
First hit in 23.6% of 2,049 rounds. Won 55.8% of the rounds they struck first, 51.6% of the rounds they were struck first.
Significant Tells
- In round 1: evades first in 42.9% of rounds, against 23.0% in their other rounds.
- Against Jacky: waits first in 11.3% of rounds, against 4.1% against everyone else.
- In round 4 or later: opens with “Offensive Style: forward movement into P punch” in 4.7% of rounds, against 2.2% in their other rounds.
- After opening the round before with “Defensive Style: Stinger Low Blow”: opens with “Defensive Style: Wind Elbow” in 22.6% of rounds, against 8.8% after anything else.
| Defensive Style: Wind Elbow | 198 | 9.6% |
|---|---|---|
| Offensive Style: forward movement into One TwoPP | 101 | 4.9% |
| Offensive Style: Bunker Buster | 78 | 3.8% |
| Defensive Style: Stinger Low Blow | 74 | 3.6% |
| Offensive Style: forward movement into punchP | 59 | 2.9% |
| Offensive Style: evade down into Spinning Savate66K+G | 49 | 2.4% |
| Defensive Style: evade down into forward dash | 48 | 2.3% |
| Defensive Style: forward movement into punchP | 47 | 2.3% |
| Offensive Style: backdash into Spinning Savate66K+G | 41 | 2.0% |
| Offensive Style: backdash into Russian Hook43P+K | 40 | 1.9% |
| Defensive Style: Back Charge Kick | 39 | 1.9% |
| Offensive Style: evade down into forward dash | 35 | 1.7% |
| Defensive Style: Bone Crush Middle | 31 | 1.5% |
| Defensive Style: Shadow Slicer | 27 | 1.3% |
| Offensive Style: backdash into evade down | 27 | 1.3% |
341 further openings account for the other 1,169 rounds.
By stage type
Record against each character on walled and open stages, as Vanessa
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Lau | 34–22 · 61% | 13–8 · 62% | too few to test |
| Shun | 25–20 · 56% | 5–2 · 71% | too few to test |
| Kage | 12–8 · 60% | 8–6 · 57% | too few to test |
| Jacky | 9–8 · 53% | 7–5 · 58% | too few to test |
| Jean | 6–9 · 40% | 9–5 · 64% | too few to test |
| Lion | 14–12 · 54% | 1–0 · 100% | too few to test |
| Goh | 11–7 · 61% | 6–6 · 50% | too few to test |
| Pai | 4–12 · 25% | 5–5 · 50% | too few to test |
| Sarah | 9–3 · 75% | 5–6 · 45% | too few to test |
| Brad | 9–9 · 50% | 1–3 · 25% | too few to test |
| Vanessa | 8–5 · 62% | 3–5 · 38% | too few to test |
| Akira | 7–7 · 50% | 1–4 · 20% | too few to test |
| Wolf | 8–3 · 73% | 4–5 · 44% | too few to test |
| Aoi | 5–4 · 56% | 7–4 · 64% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Jacky
- Career
- 426–358 · 54.3%
- This season
- 243 matches · 48.1%
- Peak rank
- 33
First hit in 43.5% of 972 rounds. Won 50.6% of the rounds they struck first, 47.9% of the rounds they were struck first.
Significant Tells
- In round 1: waits first in 9.2% of rounds, against 1.9% in their other rounds.
| forward movement into punchP | 79 | 8.1% |
|---|---|---|
| backdash into evade down | 42 | 4.3% |
| backdash into Spin Heel Sword4K+G | 32 | 3.3% |
| forward movement into Jab Double StraightPPP | 30 | 3.1% |
| Low Spin Kick1K+G | 27 | 2.8% |
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 27 | 2.8% |
| evade down into forward dash | 26 | 2.7% |
| Groin Kick6K+G | 24 | 2.5% |
| evade down | 20 | 2.1% |
| evade down into crouch dash forward | 19 | 1.9% |
| Middle Smash6P | 18 | 1.9% |
| Low Spin Kick1K+G into guardG | 16 | 1.6% |
| backdash | 16 | 1.6% |
| evade up into forward dash | 15 | 1.5% |
| evade up into crouch dash forward | 14 | 1.4% |
214 further openings account for the other 568 rounds.
Counted from 229 of the 243 matches played. The rest were not pulled for openings.
By stage type
Record against each character on walled and open stages, as Jacky
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Akira | 11–13 · 46% | 11–1 · 92% | too few to test |
| Kage | 4–7 · 36% | 3–12 · 20% | too few to test |
| Lau | 10–8 · 56% | 2–6 · 25% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
14 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.
Jean
- Career
- 345–282 · 55.0%
- This season
- 208 matches · 54.3%
- Peak rank
- 32
First hit in 53.4% of 859 rounds. Won 54.7% of the rounds they struck first, 48.5% of the rounds they were struck first.
Significant Tells
- After winning a round: backs off first in 32.6% of rounds, against 20.6% after losing one.
- In round 4 or later: opens with “2P Shitamaeken” in 6.6% of rounds, against 2.6% in their other rounds.
| forward movement into punchP | 48 | 5.5% |
|---|---|---|
| backdash into evade down | 35 | 4.0% |
| backdash into Konohana Sakuya43P+K | 34 | 3.9% |
| Nozuchi1P+K | 32 | 3.7% |
| Shitamaeken2P | 32 | 3.7% |
| Shitanagi Shutou1P | 31 | 3.6% |
| Gyaku Seikenzuki66P | 27 | 3.1% |
| punchP | 26 | 3.0% |
| backdash into guardG | 22 | 2.5% |
| Shitanagi Shutou1P into guardG | 19 | 2.2% |
| evade down into throw escape | 18 | 2.1% |
| forward movement into KounirenPP | 16 | 1.9% |
| backdash into Oihiji4P+K | 15 | 1.7% |
| Oihiji4P+K | 14 | 1.6% |
| evade down | 13 | 1.5% |
188 further openings account for the other 483 rounds.
By stage type
Record against each character on walled and open stages, as Jean
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Akira | 15–14 · 52% | 0–0 · — | too few to test |
| Lau | 7–4 · 64% | 8–8 · 50% | too few to test |
| Goh | 7–10 · 41% | 4–4 · 50% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Wolf
- Career
- 226–162 · 58.2%
- This season
- 175 matches · 54.3%
- Peak rank
- 31
First hit in 48.7% of 694 rounds. Won 53.0% of the rounds they struck first, 50.8% of the rounds they were struck first.
Significant Tells
- In round 1: waits first in 13.1% of rounds, against 1.3% in their other rounds.
| forward movement into punchP | 66 | 9.4% |
|---|---|---|
| Low Drop Kick62K | 49 | 7.0% |
| Quick Shoulder66P+K | 27 | 3.9% |
| Arrow Knuckle3P | 25 | 3.6% |
| backdash into Short Shoulder46P+K | 23 | 3.3% |
| backdash into evade down | 20 | 2.9% |
| forward movement into Elbow Butt4P | 19 | 2.7% |
| Screw Hook63214P | 17 | 2.4% |
| Screw Hook63214P into Screw Lariat63214PP | 16 | 2.3% |
| backdash into Heavy Middle Kick3K+G | 12 | 1.7% |
| backdash into Quick Shoulder66P+K | 12 | 1.7% |
| evade down into forward dash | 12 | 1.7% |
| Low Hammer2P | 11 | 1.6% |
| evade down into Elbow Butt4P | 11 | 1.6% |
| evade up into throw escape | 11 | 1.6% |
150 further openings account for the other 370 rounds.
By stage type
Record against each character on walled and open stages, as Wolf
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Jacky | 13–9 · 59% | 3–3 · 50% | too few to test |
| Akira | 5–6 · 45% | 4–1 · 80% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Dural
- Career
- 453–330 · 57.9%
- This season
- 129 matches · 52.7%
- Peak rank
- 36
First hit in 47.5% of 512 rounds. Won 50.6% of the rounds they struck first, 48.7% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| forward movement into punchP | 40 | 7.8% |
|---|---|---|
| backdash into evade down | 22 | 4.3% |
| backdash into back kick+guard4K+G | 20 | 3.9% |
| evade down into forward dash | 19 | 3.7% |
| evade down | 16 | 3.1% |
| evade down into throw escape | 15 | 2.9% |
| Hi'en Tankyaku9K | 12 | 2.3% |
| backdash into Dragon Smash Cannon1K | 12 | 2.3% |
| evade up into throw escape | 11 | 2.1% |
| Dash Hammer Kick66K | 10 | 1.9% |
| evade up into crouch dash forward | 10 | 1.9% |
| Attai2K into kick+guardK+G | 9 | 1.7% |
| back punch+kick4P+K | 9 | 1.7% |
| evade up into forward dash | 9 | 1.7% |
| Soukyu46P | 8 | 1.6% |
160 further openings account for the other 294 rounds.
By stage type
Record against each character on walled and open stages, as Dural
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Akira | 3–8 · 27% | 5–8 · 38% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Akira
- Career
- 446–392 · 53.2%
- This season
- 121 matches · 50.4%
- Peak rank
- 32
First hit in 52.3% of 491 rounds. Won 54.5% of the rounds they struck first, 48.3% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| Rimon Chouchu66P | 47 | 9.5% |
|---|---|---|
| backdash into evade down | 35 | 7.1% |
| Senzankou66P+K into throwP+G | 31 | 6.3% |
| backdash into Koboku214P | 29 | 5.9% |
| Souka Housui3P+K | 23 | 4.7% |
| evade down into Rimon Chouchu66P | 18 | 3.6% |
| forward movement into punchP | 18 | 3.6% |
| Chouyoushu1P | 12 | 2.4% |
| Jouho Senshou46P | 12 | 2.4% |
| Koboku214P | 12 | 2.4% |
| evade down into forward dash | 11 | 2.2% |
| evade down into throw escape | 10 | 2.0% |
| backdash into throwP+G | 8 | 1.6% |
| forward dash into Rimon Chouchu66P | 7 | 1.4% |
| backdash into Jouho Touken6P | 6 | 1.2% |
120 further openings account for the other 214 rounds.
Jeffry
- Career
- 228–172 · 57.0%
- This season
- 104 matches · 58.6%
- Peak rank
- 32
First hit in 58.8% of 430 rounds. Won 60.5% of the rounds they struck first, 48.6% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| Overblow Shoulder66P+K | 43 | 10.0% |
|---|---|---|
| backdash into Double Hammer Down43P | 20 | 4.7% |
| backdash into evade down | 19 | 4.4% |
| forward movement into punchP | 19 | 4.4% |
| punchP | 15 | 3.5% |
| forward movement into Double KnucklePP | 12 | 2.8% |
| backdash into Tsunami Beat3K+G | 11 | 2.6% |
| backdash into Megaton Knuckle43P+K | 8 | 1.9% |
| backdash into Scoop Kick4K+G | 8 | 1.9% |
| throw escape | 8 | 1.9% |
| backdash into Full Swing Double Hammer41236P+K | 7 | 1.6% |
| evade down into forward dash | 7 | 1.6% |
| punchP into Double KnucklePP | 7 | 1.6% |
| Elbow Butt6P | 6 | 1.4% |
| Low Knuckle2P | 6 | 1.4% |
133 further openings account for the other 234 rounds.
By stage type
Record against each character on walled and open stages, as Jeffry
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Brad | 5–8 · 38% | 5–5 · 50% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
Lei Fei
- Career
- 207–158 · 56.7%
- This season
- 94 matches · 60.6%
- Peak rank
- 33
First hit in 48.0% of 394 rounds. Won 54.0% of the rounds they struck first, 55.6% of the rounds they were struck first.
Significant Tells
- In round 1: evades first in 35.1% of rounds, against 23.3% in their other rounds.
| Zensoutai2K+G | 26 | 6.6% |
|---|---|---|
| forward movement into punchP | 20 | 5.1% |
| offensive move | 19 | 4.8% |
| Toushou66P | 16 | 4.1% |
| evade down | 14 | 3.5% |
| backdash into evade down | 13 | 3.3% |
| evade down into throw escape | 13 | 3.3% |
| Fukusoushou2P | 11 | 2.8% |
| backdash into offensive move | 11 | 2.8% |
| evade down into forward dash | 11 | 2.8% |
| backdash into Kaisei Tento1P+K | 9 | 2.3% |
| Tenshi Ryusentai6K+G | 8 | 2.0% |
| Chutenhou3P into punch+kick+guardP+K+G | 7 | 1.8% |
| Souryu Shukkai43P+K | 7 | 1.8% |
| evade down into Shatenshou33P | 7 | 1.8% |
129 further openings account for the other 202 rounds.
Goh
- Career
- 238–166 · 58.9%
- This season
- 93 matches · 49.5%
- Peak rank
- 33
First hit in 50.9% of 375 rounds. Won 55.5% of the rounds they struck first, 42.4% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| forward movement into punchP | 40 | 10.6% |
|---|---|---|
| backdash into Karura4P+K | 28 | 7.5% |
| Soukyu46P | 25 | 6.7% |
| Ni'oudaoshi3K+G | 23 | 6.1% |
| backdash into evade down | 19 | 5.0% |
| evade down into forward dash | 11 | 2.9% |
| Garyu66K | 10 | 2.7% |
| Raijinsatsu6K+G | 10 | 2.7% |
| backdash into guardG | 10 | 2.7% |
| evade down into punchP | 8 | 2.1% |
| Karura4P+K | 6 | 1.6% |
| backdash | 6 | 1.6% |
| backdash into Raijinsatsu6K+G | 6 | 1.6% |
| evade down into Kirin33P | 6 | 1.6% |
| guardG | 5 | 1.3% |
105 further openings account for the other 163 rounds.
Sarah
- Career
- 171–106 · 61.7%
- This season
- 88 matches · 68.2%
- Peak rank
- 32
First hit in 53.2% of 340 rounds. Won 60.8% of the rounds they struck first, 65.4% of the rounds they were struck first.
Significant Tells
- In round 1: evades first in 23.9% of rounds, against 8.7% in their other rounds.
| forward movement into punchP | 39 | 11.5% |
|---|---|---|
| backdash into Crescent Heel4K+G | 20 | 5.9% |
| Stiletto66K | 18 | 5.3% |
| Back Knuckle Turn44P | 11 | 3.2% |
| Leg Slicer2K+G | 11 | 3.2% |
| backdash into Stiletto66K | 11 | 3.2% |
| Long Snap Side Chop3P+K | 9 | 2.6% |
| Low Spin Kick3K+G | 9 | 2.6% |
| backdash into guardG | 8 | 2.4% |
| evade down | 8 | 2.4% |
| backdash into evade down | 7 | 2.1% |
| evade down into Stiletto66K | 7 | 2.1% |
| Sharpsword44K into Sharpsword Combo44KK | 6 | 1.8% |
| Snap Side Chop3P into Setup Combination3PK | 6 | 1.8% |
| evade up into Stiletto66K | 6 | 1.8% |
93 further openings account for the other 164 rounds.
Brad
- Career
- 146–71 · 67.3%
- This season
- 77 matches · 72.7%
- Peak rank
- 32
First hit in 49.2% of 325 rounds. Won 63.1% of the rounds they struck first, 58.8% of the rounds they were struck first.
Significant Tells
No reliable tells for this character.
| Dtee Sawk Dtrohng4P+K | 19 | 5.8% |
|---|---|---|
| Sharp Shoot1P into guardG | 17 | 5.2% |
| Sharp Shoot1P | 15 | 4.6% |
| backdash into guardG | 15 | 4.6% |
| Middle Spin Kick66K | 14 | 4.3% |
| Sawk Klab6P+K | 14 | 4.3% |
| Sway Back4P+K+G into Mighty Knee UpperK | 14 | 4.3% |
| forward movement into punchP | 14 | 4.3% |
| evade down into forward dash | 10 | 3.1% |
| backdash into evade down | 8 | 2.5% |
| Stop Kick4K into forward movement | 7 | 2.1% |
| punchP | 7 | 2.1% |
| backdash into Sawk Klab6P+K | 6 | 1.8% |
| evade down | 6 | 1.8% |
| evade down into crouch dash forward | 6 | 1.8% |
102 further openings account for the other 155 rounds.
Lau
- Career
- 429–321 · 57.2%
- This season
- 234 matches · 53.9%
- Peak rank
- 35
First hit in 39.1% of 279 rounds. Won 46.8% of the rounds they struck first, 55.9% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| forward movement into punchP | 25 | 8.8% |
|---|---|---|
| Shakashou3P | 20 | 7.0% |
| backdash into evade down | 17 | 6.0% |
| Chisoutai2K+G | 11 | 3.9% |
| backdash into guardG | 10 | 3.5% |
| Fukko Kensou1P | 8 | 2.8% |
| Honshin Hekiken1P+K | 6 | 2.1% |
| Shakashou3P into RenkentaiPK | 6 | 2.1% |
| backdash into Renshou Senputai3PPK | 6 | 2.1% |
| Risensou46P+K | 5 | 1.8% |
| backdash into Junho Chushou33P | 5 | 1.8% |
| backdash into Kosoushou46P | 5 | 1.8% |
| backdash into Sako Soushou4P+K | 5 | 1.8% |
| crouch into Shakashou3P | 5 | 1.8% |
| evade down into forward dash | 5 | 1.8% |
97 further openings account for the other 145 rounds.
Counted from 69 of the 234 matches played. The rest were not pulled for openings.
Taka
- Career
- 177–119 · 59.8%
- This season
- 72 matches · 65.3%
- Peak rank
- 33
First hit in 48.9% of 276 rounds. Won 62.2% of the rounds they struck first, 57.5% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Ao'oni Midaremage214P+K | 30 | 10.9% |
|---|---|---|
| forward movement into punchP | 21 | 7.6% |
| backdash into evade down | 17 | 6.2% |
| backdash into Kachi'age33P+K | 9 | 3.3% |
| Morotezuki66P | 8 | 2.9% |
| Shita Harite2P | 8 | 2.9% |
| Morotezuki66P into Morote Tsuppari66PP | 7 | 2.5% |
| Tsuyubarai2P+K | 7 | 2.5% |
| evade down into forward dash | 7 | 2.5% |
| evade down | 6 | 2.2% |
| evade down into Morotezuki66P | 6 | 2.2% |
| evade down into throw escape | 6 | 2.2% |
| Kirikabu Kudaki1P+K | 5 | 1.8% |
| Tsuyubarai2P+K into Tsuyubarai 22P+KP | 4 | 1.4% |
| backdash into Dohyouwari43P | 4 | 1.4% |
88 further openings account for the other 131 rounds.
Shun
- Career
- 166–111 · 59.9%
- This season
- 63 matches · 54.0%
- Peak rank
- 32
First hit in 52.3% of 260 rounds. Won 55.1% of the rounds they struck first, 48.4% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| backdash into evade down | 29 | 11.0% |
|---|---|---|
| Getsuga Gakushu46P | 15 | 5.7% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 14 | 5.3% |
| backdash into guardG | 9 | 3.4% |
| forward movement into punchP | 7 | 2.6% |
| Gyou'in Haishu3P | 6 | 2.3% |
| Gyou'in Haishu3P into guardG | 6 | 2.3% |
| backdash into Kasen Gyou'in6P+K+G | 6 | 2.3% |
| backdash into Rensai Gakushu46PP | 6 | 2.3% |
| Getsuga Gakushu46P into Getsuga Gyou'in46PP+K | 5 | 1.9% |
| Getsuga Gakushu46P into Rensai Gakushu46PP | 5 | 1.9% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 5 | 1.9% |
| backdash into Gyou'in Haishu3P | 5 | 1.9% |
| evade down into forward dash | 5 | 1.9% |
| Tenshin Benshu4P+K into throwP+G | 4 | 1.5% |
84 further openings account for the other 137 rounds.
Pai
- Career
- 115–60 · 65.7%
- This season
- 38 matches · 68.4%
- Peak rank
- 32
First hit in 51.6% of 155 rounds. Won 62.5% of the rounds they struck first, 56.0% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| forward movement into punchP | 14 | 9.0% |
|---|---|---|
| evade down into forward dash | 11 | 7.1% |
| Honshin Soukyaku1K+G | 8 | 5.2% |
| backdash into Honrakukyaku46K+G | 7 | 4.5% |
| backdash into Enshi Soushou66P | 6 | 3.9% |
| backdash into evade down | 6 | 3.9% |
| Honshin Soukyaku1K+G into guardG | 5 | 3.2% |
| evade down into punchP | 5 | 3.2% |
| backdash into punchP | 4 | 2.6% |
| RenshouPP into RaigekishouPPP | 3 | 1.9% |
| Souanshou3P+K | 3 | 1.9% |
| Hi'en Tankyaku9K | 2 | 1.3% |
| Senchuken6P | 2 | 1.3% |
| Souanshou3P+K into guardG | 2 | 1.3% |
| Souchuken2P | 2 | 1.3% |
57 further openings account for the other 75 rounds.
El Blaze
- Career
- 140–81 · 63.4%
- This season
- 31 matches · 61.3%
- Peak rank
- 33
First hit in 48.7% of 117 rounds. Won 61.4% of the rounds they struck first, 55.0% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| backdash into evade down | 10 | 8.3% |
|---|---|---|
| Demon Dance9P+K into Demon's Tail9P+KK | 8 | 6.7% |
| evade down | 5 | 4.2% |
| evade down into throw escape | 5 | 4.2% |
| Volcano Upper4P+K | 4 | 3.3% |
| evade down into crouch dash forward | 4 | 3.3% |
| Jumping Hammer Knuckle8P+K | 3 | 2.5% |
| Rolling Low Knuckle1P | 3 | 2.5% |
| Shouda46PP into Rising Back Spin Kick46PPK | 3 | 2.5% |
| Zero G Flight7P+K+G | 3 | 2.5% |
| backdash into guardG | 3 | 2.5% |
| backdash into throwP+G | 3 | 2.5% |
| evade down into Shadow Strike6P | 3 | 2.5% |
| forward movement into punchP | 3 | 2.5% |
| offensive move | 3 | 2.5% |
50 further openings account for the other 57 rounds.
Lion
- Career
- 122–78 · 61.0%
- This season
- 19 matches · 73.7%
- Peak rank
- 30
Significant Tells
Too few rounds to test opener patterns.
| backdash into evade down | 10 | 13.2% |
|---|---|---|
| Juchou Senshou8P+K | 4 | 5.3% |
| forward movement into punchP | 4 | 5.3% |
| Senshippo66P | 3 | 4.0% |
| Ukoushin46P+K into Ryusei Renkoushu46P+KP | 3 | 4.0% |
| backdash into punchP | 3 | 4.0% |
| crouch dash forward into Sen'inshou3P | 3 | 4.0% |
| evade down | 3 | 4.0% |
| evade down into crouch dash forward | 3 | 4.0% |
| Katousui2P | 2 | 2.6% |
| Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP | 2 | 2.6% |
| Shicchi Soutai3K+G | 2 | 2.6% |
| Tenshin Ryou'inkyaku6K+G | 2 | 2.6% |
| backdash into Fujinkyaku66K | 2 | 2.6% |
| evade down into throw escape | 2 | 2.6% |
27 further openings account for the other 28 rounds.
Eileen
- Career
- 239–197 · 54.8%
- This season
- 16 matches · 68.8%
- Peak rank
- 33
Significant Tells
Too few rounds to test opener patterns.
| Enkou Nyudou214P+K into Enkou ShutsudouP | 7 | 10.8% |
|---|---|---|
| forward movement into punchP | 4 | 6.2% |
| backdash into guardG | 3 | 4.6% |
| evade down | 3 | 4.6% |
| forward movement into Rensou HekizanPPP | 3 | 4.6% |
| Enkou Kenka46P | 2 | 3.1% |
| Enkou Toutou3P+K | 2 | 3.1% |
| backdash into Enkou Nyurin66P | 2 | 3.1% |
| backdash into evade down | 2 | 3.1% |
| evade down into Enkou Nyudou214P+K | 2 | 3.1% |
| evade down into forward dash | 2 | 3.1% |
| evade up | 2 | 3.1% |
| Douchu6P | 1 | 1.5% |
| Enkou Nyudou214P+K | 1 | 1.5% |
| Enkou Nyudou214P+K into Dokuritsu SouganP+K | 1 | 1.5% |
28 further openings account for the other 28 rounds.
Kage
- Career
- 159–62 · 72.0%
- This season
- 5 matches · 80.0%
- Peak rank
- 33
Significant Tells
Too few rounds to test opener patterns.
| Rasen4P | 3 | 13.6% |
|---|---|---|
| forward movement into punchP | 3 | 13.6% |
| backdash | 2 | 9.1% |
| Fusenjin3P into punchP | 1 | 4.5% |
| Hiji'uchi6P | 1 | 4.5% |
| ResshouPP into SandangekiPPP | 1 | 4.5% |
| Urasuisha3K+G | 1 | 4.5% |
| backdash into Hagaryu66K+G | 1 | 4.5% |
| backdash into Nirenkyaku3KK | 1 | 4.5% |
| backdash into Rasen4P | 1 | 4.5% |
| backdash into SouhajinP+K | 1 | 4.5% |
| backdash into evade down | 1 | 4.5% |
| crouch dash forward | 1 | 4.5% |
| crouch dash forward into Fusenjin3P | 1 | 4.5% |
| crouch into Nakageri3K | 1 | 4.5% |
2 further openings account for the other 2 rounds.
How these are tested
A tell is a habit in how this player starts a round: something they do clearly more often in one situation than in the others — backing off more in round 2, say, or opening with one move more against one character. Each situation is compared with how they actually opened their rounds, and a tell is listed only if it is too strong to be a fluke even after allowing for how many situations were checked on this page. Anything weaker is left out, so a character with no tells listed may still have habits, just none the data can show for certain.
- An opener is filed by what the player did first: attack (a named move or any button), move in (forward dash, forward movement or crouch dash forward), wait (guard, crouch or no input), back off (backdash, crouch dash back or backward movement) or evade. Each is also tested as the exact opener: the character's five most used, and the rest together.
- Up to ten things known before a round starts are tested against the opener: which round it is, the opponent's character, the ring shape, how the player opened the round before and how the opponent did, whether they won or lost the round before, who landed the first hit of the round before, whether they go into it ahead, level or behind, and -- where a Shun is playing -- the drink points he starts it on: the player's own if they are Shun, the opponent's if they face one. Each is a chi-square test, divided by how much more alike the rounds of one match are than separate rounds would be, and never made more generous by it. Checked by shuffling the data so that nothing is there: the tests then find something no more often than chance allows.
- Round results and drink points come from each match's round record, matched to its openers by the two players and the date. A match whose record is missing, lacks rounds the openers have, or does not add up to the match's result sits out of those four tests only. These four are compared only between rounds of the same number -- the score and the drinks follow from which round it is (every match starts level and on no drinks), so a pattern that is only “the first round is different” is not counted as one of theirs. Drawn rounds count toward neither side of the score, and the round after one has no previous result. Drink points are grouped as on the Shun report (none, 1–4, 5–9 and so on), with neighbouring groups joined where they are thin.
- A character is tested with at least 300 rounds from 30 matches. Rare cases are pooled before testing, and a pattern is only named where it holds up after correcting for every test on this page (145 here; about 7.2 would come up by chance alone before the correction).
- Walls against open is tested per opponent with 30+ matches and 10+ different players on each side, allowing for both players' ranks, and corrected across every player page at once: 0 of 2,552 hold up. With stages shuffled at random: 0 of 2,651–2,673.
Tests behind each character's list
- Vanessa: 4 of 17 tests hold up
- Jacky: 1 of 15 tests hold up
- Jean: 2 of 14 tests hold up
- Wolf: 1 of 15 tests hold up
- Dural: 0 of 14 tests hold up
- Akira: 0 of 12 tests hold up
- Jeffry: 0 of 14 tests hold up
- Lei Fei: 1 of 11 tests hold up
- Goh: 0 of 14 tests hold up
- Sarah: 1 of 12 tests hold up
- Brad: 0 of 7 tests hold up
- Lau: not tested (too few rounds)
- Taka: not tested (too few rounds)
- Shun: not tested (too few rounds)
- Pai: not tested (too few rounds)
- El Blaze: not tested (too few rounds)
- Lion: not tested (too few rounds)
- Eileen: not tested (too few rounds)
- Kage: not tested (too few rounds)
