VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Pai

ま~く

Career matches4,915
Career win rate49.7%
Round win rate49.2%
Peak rank33
Distinct opponents352
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai334,2222,1022,12049.8%
Akira2869334035349.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira103544952.4%+4.0
Jacky96405641.7%-6.2
Wolf73383552.0%+2.1
Jean72363650.0%+3.6
Aoi65432266.2%+18.2
Jeffry65263940.0%-7.9
Lau59273245.8%-2.0
Kage56253144.6%-1.8
Pai56253144.6%-5.2
Goh52312159.6%+13.7
Lion48202841.7%-10.0
Brad47242351.1%+2.4
El Blaze46192741.3%-5.0
Lei Fei40231757.5%+10.4
Sarah36152141.7%-6.0
Shun31151648.4%-3.8
Vanessa22101245.5%+2.7
Taka113827.3%-30.0
Eileen102820.0%-32.6
Dural53260.0%+9.3

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle137696850.4%+2.6
Breakable Full Fence111486343.2%-6.2
Half Fence109595054.1%+7.0
Breakable Half Fence103604358.2%+7.8
Low Fence102465645.1%-3.2
Octagon95435245.3%-2.3
Full Fence87295833.3%-12.4
Open83424150.6%+1.6
Single Wall78374147.4%-0.1
Full Fence and Open38221657.9%+9.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls64248.0%48.1%-0.1
No walls26347.5%48.2%-0.7

Walls against open: +0.6 points (95% range -7.0 to +8.1), p 0.883 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ぷこ (Rank 36)2026/09/181641225.0%
太鼓の別人@夏Bonus無し (Rank 33)2026/09/1874357.1%
れもん@のびしろF (Rank 33)2026/09/1882625.0%
BigBoin (Rank 33)2026/09/13107370.0%
[VirtuAnalytics]SuperGolden (Rank 35)2026/09/1371614.3%
TAPIOKA (Rank 29)2026/09/1396366.7%
さみぃ_ANTARES (Rank 31)2026/09/1384450.0%
鳩男 (Rank 30)2026/09/12108280.0%
Phrazes_For_The_Young (Rank 34)2026/09/12146842.9%
肉彦さん☆彡 (Rank 31)2026/09/1197277.8%
AOEアオイ (Rank 35)2026/09/1194544.4%
AlicerLandeel (Rank 32)2026/09/03105550.0%
雷電 (Rank 30)2026/08/311851327.8%
ekd (Rank 33)2026/08/3173442.9%
n-nova06 (Rank 33)2026/08/3185362.5%
hayate (Rank 30)2026/08/3076185.7%
せんせゐ (Rank 36)2026/08/307070.0%
うめおに。 (Rank 31)2026/07/2774357.1%
striker0123 (Rank 29)2026/07/0874357.1%
わばし (Rank 32)2026/06/21106460.0%
マーレさん (Rank 33)2026/06/15149564.3%
のみ (Rank 33)2026/06/0783537.5%
ふぇに (Rank 33)2026/06/0781712.5%
スナ (Rank 32)2026/05/1673442.9%
μ (Rank 27)2026/05/0775271.4%

Round openings

Every character

backdash into evade up3629.1%
backdash into Ensei Toukyaku46K2175.4%
crouch dash back into Ensei Soushouheki4P1914.8%
Honshin Soukyaku1K+G1804.5%
punchP into RenshouPP1784.5%
crouch into Souka Rensui3PP1553.9%
forward movement into punchP1263.2%
crouch into Senchutai3K1193.0%
backdash into Honrakukyaku46K+G1183.0%
Ensei Haijinkyaku7K+G922.3%
Honshin Soukyaku1K+G into guardG892.2%
punchP822.1%
backdash into Tenshin Oushoushou46P+K792.0%
backdash into Ensei Toukikyaku46KK731.8%
backward movement into evade up721.8%

396 further openings account for the other 1,855 rounds.

Counted from 986 of the 993 matches played. The rest were not pulled for openings.

Pai

backdash into evade up3279.2%
backdash into Ensei Toukyaku46K2176.1%
crouch dash back into Ensei Soushouheki4P1915.4%
Honshin Soukyaku1K+G1805.1%
punchP into RenshouPP1785.0%
crouch into Souka Rensui3PP1554.4%
crouch into Senchutai3K1193.4%
backdash into Honrakukyaku46K+G1183.3%
forward movement into punchP1022.9%
Ensei Haijinkyaku7K+G922.6%
Honshin Soukyaku1K+G into guardG892.5%
backdash into Tenshin Oushoushou46P+K792.2%
punchP772.2%
backdash into Ensei Toukikyaku46KK732.1%
backward movement into evade up631.8%

300 further openings account for the other 1,489 rounds.

Counted from 878 of the 883 matches played. The rest were not pulled for openings.

Akira

backdash into evade up358.0%
crouch dash back into Jouho Touken6P317.1%
forward movement into punchP245.5%
backdash into Chouzan Housui46P+K214.8%
backdash into Jouho Senshou46P153.4%
Rimon Chouchu66P143.2%
Senzankou66P+K into throwP+G133.0%
evade down into Jouho Senshou46P133.0%
Rimon Chouchu66P into forward dash122.7%
backdash into Souka Housui3P+K112.5%
backward movement into evade up92.0%
Senzankou66P+K71.6%
crouch dash back into Jouho Senshou46P71.6%
crouch dash forward into Youhou33P71.6%
guardG71.6%

119 further openings account for the other 213 rounds.

Counted from 108 of the 110 matches played. The rest were not pulled for openings.