VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

L_arc_en_SIGERU

Career matches883
Career win rate58.7%
Round win rate49.9%
Peak rank36
Distinct opponents47
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3688351836558.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Shun27121544.4%+7.9
Jean189950.0%+1.7
Sarah189950.0%-0.7
Kage1511473.3%+18.3
Lei Fei134930.8%-20.6
Akira116554.5%-4.5
Lau103730.0%-13.1
Brad96366.7%+25.6
El Blaze94544.4%-10.1
Aoi73442.9%-5.1
Vanessa73442.9%-13.9
Taka62433.3%-2.4
Lion41325.0%-25.6
Wolf3030.0%-55.0
Eileen21150.0%+1.1
Jacky220100.0%+53.9
Pai220100.0%+68.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall22101245.5%-0.1
Breakable Half Fence2115671.4%+25.2
Half Fence21101147.6%-5.2
Rectangle2181338.1%-14.0
Low Fence1912763.2%+20.3
Breakable Full Fence1651131.2%-18.9
Open145935.7%-7.1
Full Fence105550.0%+4.8
Octagon83537.5%-16.4
Full Fence and Open31233.3%-7.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls9747.4%49.9%-2.5
No walls5549.1%44.6%+4.5

Walls against open: -7.0 points (95% range -24.1 to +10.1), p 0.423 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

どろパイ (Rank 34)2026/07/2331233.3%
酔竜功久米仙 (Rank 38)2026/05/2852340.0%
けいすけ新宿 (Rank 32)2026/05/2842250.0%
MikuMartineau (Rank 32)2026/05/2854180.0%
방가방가 (Rank 29)2026/05/28440100.0%
megadeth0112 (Rank 36)2026/05/2832166.7%
ダンシングまるこ (Rank 38)2026/05/284040.0%
らうらう (Rank 32)2026/05/2832166.7%
powdershadow72 (Rank 35)2026/05/2886275.0%
PuzzG/ぱず爺 (Rank 36)2026/05/282020.0%
お~ちゃん (Rank 33)2026/05/2852340.0%
村長~災禍の中心~ (Rank 38)2026/05/231881044.4%
Light (Rank 32)2026/05/2353260.0%
RUSH (Rank 35)2026/05/2331233.3%
じゃんぬ兄(公認) (Rank 35)2026/05/2331233.3%
たたみん♪ (Rank 38)2026/05/2362433.3%
ぱお (Rank 38)2026/05/232020.0%
LEO (Rank 32)2026/05/1762433.3%
VF12360-PC (Rank 36)2026/05/1741325.0%
マクシミリアン15世 (Rank 32)2026/05/172020.0%
aona (Rank 35)2026/05/17220100.0%
ギンブチ影 (Rank 35)2026/05/1543175.0%
俺様バーンズ (Rank 36)2026/05/1585362.5%
マーウォ (Rank 35)2026/05/151961331.6%
ヘニオ (Rank 31)2026/04/2343175.0%

Round openings

Jacky

crouch into Squat Straight2P7711.5%
forward movement into punchP517.6%
Middle Smash6P456.7%
backdash into evade down416.1%
evade down into throwP+G406.0%
evade up into throwP+G274.0%
evade down into forward dash253.7%
backdash into Spin Heel Sword4K+G233.4%
Middle Smash6P into crouch dash forward223.3%
forward movement into Jab Double StraightPPP213.1%
evade up into forward dash162.4%
backdash into Switch Chopping BlowP+K+GP142.1%
backdash into guardG111.6%
guardG111.6%
Slant Back Knuckle1P into Rage Kick1PK101.5%

110 further openings account for the other 235 rounds.