VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Wolf

happy_shuri

Career matches4,660
Career win rate50.6%
Round win rate49.8%
Peak rank35
Distinct opponents221
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf354,6602,3582,30250.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky62342854.8%+3.3
Jean54282651.9%+6.5
Akira52312159.6%+13.4
Jeffry52282453.9%+7.1
Goh47222546.8%-2.0
Wolf44242054.5%+6.8
Lion43172639.5%-5.1
Sarah43182541.9%-2.0
Kage36122433.3%-10.4
Lau33171651.5%+0.2
Shun30102033.3%-18.5
Pai28151353.6%+3.5
Aoi2491537.5%-12.3
El Blaze2319482.6%+37.2
Lei Fei2391439.1%-8.7
Brad1861233.3%-18.1
Vanessa1651131.2%-14.4
Eileen6060.0%-41.4
Dural51420.0%-29.5
Taka42250.0%-6.4

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence79433654.4%+7.3
Open70323845.7%+0.9
Breakable Full Fence67392858.2%+10.5
Octagon64303446.9%-2.8
Half Fence61273444.3%-0.2
Low Fence60273345.0%-3.2
Rectangle60322853.3%+4.7
Single Wall53233043.4%-4.9
Breakable Half Fence51193237.2%-11.1
Full Fence and Open38122631.6%-20.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls38249.7%47.9%+1.8
No walls18344.8%46.7%-1.9

Walls against open: +3.8 points (95% range -6.1 to +13.7), p 0.454 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

B軍団 (Rank 36)2026/09/23156940.0%
poteto (Rank 36)2026/09/2274357.1%
小名浜DC (Rank 35)2026/09/1895455.6%
ニトロ (Rank 36)2026/09/18106460.0%
LEO (Rank 36)2026/09/1798188.9%
キネマ (Rank 35)2026/09/1761516.7%
都筑まもる君 (Rank 35)2026/09/1663350.0%
インド人を右に (Rank 32)2026/09/16146842.9%
ぶーん (Rank 32)2026/09/0997277.8%
ツッチー (Rank 38)2026/09/0663350.0%
Re:Biz (Rank 35)2026/09/0672528.6%
ジャキる。 (Rank 32)2026/09/0473442.9%
きよ丸 (Rank 34)2026/09/0374357.1%
どっせ (Rank 35)2026/08/1963350.0%
∈挙動不審∋ (Rank 35)2026/08/191913668.4%
ちびあく (Rank 36)2026/07/3173442.9%
どろパイ (Rank 35)2026/07/3182625.0%
ガンオンやりたひ (Rank 30)2026/07/3187187.5%
白☆髭 (Rank 30)2026/07/3163350.0%
クレウル (Rank 34)2026/07/027070.0%
Phrazes_For_The_Young (Rank 32)2026/06/2462433.3%
会長さん (Rank 31)2026/06/1663350.0%
jiwoonpk (Rank 30)2026/06/1672528.6%
お~ちゃん (Rank 34)2026/06/0873442.9%
CRY-xxBABYxx (Rank 36)2026/06/0363350.0%

Round openings

Wolf

forward movement into punchP40915.7%
forward movement into Jab StraightPP2338.9%
backdash into Kenka Kick1K+G1837.0%
Rolling Savate6K+G833.2%
Arrow Knuckle3P742.8%
forward movement into Elbow Butt4P722.8%
Arrow Knuckle3P into guardG632.4%
guardG into Savate4K572.2%
evade up into Screw Hook63214P532.0%
Heavy Middle Kick3K+G501.9%
Elbow Butt4P into punchP491.9%
crouch into Low Hammer2P451.7%
Quick Shoulder66P+K into forward movement431.6%
Arrow Knuckle3P into evade down411.6%
guardG into evade up381.5%

185 further openings account for the other 1,110 rounds.

Counted from 629 of the 643 matches played. The rest were not pulled for openings.