VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

yuzu

Career matches5,942
Career win rate50.5%
Round win rate48.0%
Peak rank31
Distinct opponents513
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau301,36666969749.0%
Dural311,27866361551.9%
Sarah301,14156657549.6%
Aoi2745123221951.4%
Jeffry2826014012053.9%
Vanessa2723612710953.8%
Pai2722311311050.7%
Goh261989710149.0%
Taka271851077857.8%
Eileen28172878550.6%
Akira25137597843.1%
El Blaze27113526146.0%
Lion27100514951.0%
Lei Fei2630131743.3%
Wolf26189950.0%
Jacky26157846.7%
Kage26116554.5%
Shun2681712.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira1959410148.2%-0.4
Jacky122596348.4%+2.3
Jeffry104485646.1%+1.5
Wolf98475148.0%+2.4
Aoi84384645.2%-0.2
Kage81295235.8%-9.1
Pai81404149.4%-0.4
Goh74353947.3%+1.3
Lion73353848.0%+1.4
Sarah72314143.1%-4.8
El Blaze65343152.3%+9.0
Jean57203735.1%-6.9
Shun53312258.5%+12.4
Brad5294317.3%-28.1
Lau47222546.8%+3.1
Vanessa35181751.4%+8.3
Lei Fei31161551.6%+9.7
Eileen29161355.2%+3.5
Dural25121348.0%+4.0
Taka167943.8%+0.1

0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence180819945.0%-1.5
Low Fence161689342.2%-2.0
Half Fence144697547.9%+4.2
Single Wall144618342.4%-4.2
Rectangle136597743.4%-4.3
Breakable Full Fence125566944.8%-1.1
Octagon117615652.1%+4.8
Open115447138.3%-6.6
Full Fence108614756.5%+9.2
Full Fence and Open81384346.9%+3.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls81047.8%46.4%+1.3
No walls42041.2%44.8%-3.6

Walls against open: +5.0 points (95% range -0.9 to +10.8), p 0.098 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

cokeshi (Rank 29)1881044.4%
orz (Rank 29)189950.0%
HB (Rank 29)146842.9%
ratel-d9 (Rank 30)134930.8%
TaKaArAsHi573 (Rank 21)126650.0%
takapiko-no (Rank 29)128466.7%
Hi-VisionZERO (Rank 30)111109.1%
asari0727 (Rank 30)118372.7%
도룡밖에난몰라/RSA (Rank 23)116554.5%
Uecchi-Ver53 (Rank 32)104640.0%
gin-chaman (Rank 29)105550.0%
gta4vcs (Rank 29)105550.0%
ArZmkQL96G (Rank 26)98188.9%
CELIS (Rank 27)97277.8%
koiketyan (Rank 27)96366.7%
きてぃ☆ (Rank 29)93633.3%
ぼぐたん (Rank 27)94544.4%
ルビーロマン葵 (Rank 30)95455.6%
肉彦さん☆彡 (Rank 31)94544.4%
Bz19850329 (Rank 27)880100.0%
ketubat (Rank 27)84450.0%
SUTEKI-_-san (Rank 28)74357.1%
buenosuzonde865 (Rank 28)71614.3%
はげまん (Rank 29)75271.4%
カリス★まっくすさん (Rank 29)74357.1%

Most played opponents, most recent first

koiketyan (Rank 27)2026/09/2396366.7%
ArZmkQL96G (Rank 26)2026/09/2298188.9%
orz (Rank 29)2026/09/18189950.0%
gin-chaman (Rank 29)2026/09/18105550.0%
도룡밖에난몰라/RSA (Rank 23)2026/09/18116554.5%
きてぃ☆ (Rank 29)2026/09/1293633.3%
takapiko-no (Rank 29)2026/09/06128466.7%
Uecchi-Ver53 (Rank 32)2026/08/29104640.0%
CELIS (Rank 27)2026/08/2797277.8%
ratel-d9 (Rank 30)2026/08/27134930.8%
gta4vcs (Rank 29)2026/07/22105550.0%
カリス★まっくすさん (Rank 29)2026/07/2174357.1%
ketubat (Rank 27)2026/07/2084450.0%
はげまん (Rank 29)2026/07/1675271.4%
HB (Rank 29)2026/07/11146842.9%
ぼぐたん (Rank 27)2026/07/0894544.4%
Hi-VisionZERO (Rank 30)2026/07/05111109.1%
cokeshi (Rank 29)2026/07/051881044.4%
buenosuzonde865 (Rank 28)2026/07/0571614.3%
Bz19850329 (Rank 27)2026/07/05880100.0%
asari0727 (Rank 30)2026/07/04118372.7%
肉彦さん☆彡 (Rank 31)2026/06/3094544.4%
ルビーロマン葵 (Rank 30)2026/06/2895455.6%
SUTEKI-_-san (Rank 28)2026/06/2774357.1%
TaKaArAsHi573 (Rank 21)2026/05/31126650.0%

Round openings

Every character

throwP+G3726.8%
guardG into throwP+G2364.3%
guardG1703.1%
evade up1412.6%
evade up into throwP+G1082.0%
crouch into Leg Slicer2K+G1041.9%
evade up into crouch dash forward971.8%
Fukko Kensou1P931.7%
Sako Soushou4P+K into punchP871.6%
Souko Sensou66P+K801.5%
crouch dash back into evade down771.4%
Hide Side Kick (Deflect)P+K721.3%
crouch dash back into throwP+G711.3%
evade up into guardG681.2%
evade down601.1%

1,040 further openings account for the other 3,610 rounds.

Counted from 1,364 of the 1,394 matches played. The rest were not pulled for openings.

Lau

throwP+G1307.9%
Fukko Kensou1P935.7%
Sako Soushou4P+K into punchP875.3%
Souko Sensou66P+K804.9%
guardG into throwP+G724.4%
crouch dash back into throwP+G482.9%
guardG472.9%
crouch dash back into evade down452.8%
crouch into Chisoutai2K+G452.8%
Sako Soushou4P+K442.7%
Shakashou3P into RenshouPP362.2%
Souko Sensou66P+K into Rouko Tankai6P+K352.1%
evade up into crouch dash forward301.8%
Fukko Kensou1P into evade down261.6%
crouch dash back into Sako Soushou4P+K261.6%

242 further openings account for the other 794 rounds.

Sarah

crouch into Leg Slicer2K+G1047.0%
throwP+G996.7%
Hide Side Kick (Deflect)P+K724.9%
guardG594.0%
guardG into throwP+G573.9%
crouch into Long Snap Side Chop3P+K412.8%
backward movement into kickK372.5%
evade up362.4%
Snap Side Chop3P into Setup Combination3PK312.1%
evade up into throwP+G312.1%
forward movement into Jab StraightPP281.9%
kickK281.9%
crouch into Setup Combination3PK231.6%
Sharpsword44K221.5%
evade down221.5%

211 further openings account for the other 790 rounds.

Aoi

throwP+G4310.9%
forward movement into Nirentotsu OuchuPPP307.6%
Ouda6P+K246.1%
Hou'oushu3P164.0%
Sou'unha66K153.8%
Tsukiashibarai1P143.5%
guardG143.5%
crouch into Kusanagi2K+G123.0%
evade up into throwP+G112.8%
guardG into throwP+G102.5%
backdash into Sou'unha66K82.0%
Ogamigeri4K+G71.8%
crouch dash back into evade down71.8%
evade up into crouch dash forward71.8%
forward movement into punchP71.8%

95 further openings account for the other 170 rounds.

Jeffry

crouch into Ducking Low2K+G5815.6%
backdash into Double Hammer Down43P287.5%
Middle Hell Stab6P+K277.3%
guardG into throwP+G225.9%
crouch into Low Knuckle2P133.5%
evade up113.0%
forward movement into Double KnucklePP113.0%
evade up into Low Knuckle2P82.2%
evade up into evade down82.2%
evade up into throwP+G82.2%
guardG82.2%
Dash Elbow66P61.6%
evade up into crouch dash forward61.6%
kickK61.6%
throwP+G61.6%

80 further openings account for the other 145 rounds.

Pai

guardG into throwP+G176.3%
crouch dash forward into Souanshou3P+K165.9%
crouch into Honshin Soukyaku1K+G124.4%
evade up114.1%
evade up into crouch dash forward114.1%
guardG93.3%
throwP+G83.0%
Senchutai3K72.6%
Soukasui3P into Souka Rensui3PP62.2%
evade up into guardG62.2%
evade up into throwP+G62.2%
Senchuken6P51.9%
crouch into Souka Rensui3PP51.9%
evade up into punchP51.9%
Hi'en Tankyaku9K41.5%

91 further openings account for the other 142 rounds.

Counted from 68 of the 69 matches played. The rest were not pulled for openings.

Eileen

throwP+G219.2%
evade up177.4%
forward movement into Rensou HekizanPPP114.8%
guardG into throwP+G104.4%
backdash into Honshin Kousoutai3K+G73.1%
Douchu6P62.6%
backdash into Enkou Kenka46P62.6%
forward movement into Enkou RensouPP62.6%
evade down into throwP+G52.2%
forward movement into punchP52.2%
Enkou Kenka46P41.8%
Jinraishou6P+K into Sayu Gekishou6P+KP41.8%
Kousokuhon7K+G41.8%
Zensoutai2K+G into Zensou Senpu2K+GK41.8%
crouch dash back into throwP+G41.8%

74 further openings account for the other 115 rounds.

Counted from 58 of the 87 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P into Jouho Touken6P3617.9%
guardG into throwP+G178.5%
Kaikyusei4P into Sayu Kaikyu4PP147.0%
throwP+G84.0%
Souka Housui3P+K73.5%
crouch into down-back kick1K52.5%
evade up52.5%
guardG52.5%
crouch into Housui2P42.0%
evade up into punchP42.0%
Chouyoushu1P into evade down31.5%
Rimon Chouchu66P31.5%
Souka Housui3P+K into evade down31.5%
backdash into Chouzan Housui46P+K31.5%
crouch into Chouyoushu1P31.5%

56 further openings account for the other 81 rounds.

Dural

throwP+G137.7%
Attai2K into kick+guardK+G116.5%
crouch into Zensoutai2KK116.5%
guardG into throwP+G116.5%
forward movement into One TwoPP74.1%
back punch+kick4P+K63.5%
crouch into down kick+guard2K+G63.5%
Spine Whip4P into Lumpini Combination4PK52.9%
evade up into throwP+G52.9%
punch+kickP+K into back punch+kick4P+K52.9%
Attai2K42.4%
Slant Back Knuckle1P into High Spin Kick1PK42.4%
crouch dash back into throwP+G42.4%
Attai2K into down kick+guard2K+G31.8%
Slant Back Knuckle1P31.8%

54 further openings account for the other 72 rounds.

Taka

Tsuyubarai2P+K into Tsuyubarai 22P+KP106.2%
evade up106.2%
throwP+G95.6%
crouch into Shita Harite2P85.0%
evade up into crouch dash forward74.4%
forward movement into Tsuppari 2PP63.8%
guardG into throwP+G63.8%
crouch into Tsuyubarai 22P+KP53.1%
crouch into Kachi'age33P+K42.5%
evade down42.5%
evade up into Kachi'age33P+K42.5%
Tsuyubarai2P+K31.9%
Yoko Harite4P into Honda Harite4PP31.9%
backdash into Kachi'age33P+K31.9%
evade up into Mawashi Harite44P31.9%

55 further openings account for the other 75 rounds.

El Blaze

evade up86.6%
evade up into guardG75.8%
evade up into throwP+G75.8%
guardG into throwP+G65.0%
Rolling Low Knuckle1P43.3%
Volcano Upper4P+K43.3%
backdash into Backswing Rocket1P+K43.3%
crouch into Rolling Low Knuckle1P43.3%
evade up into crouch dash forward43.3%
guardG43.3%
Back Knuckle4P into Shadow Spin Kick4PK32.5%
Low Kick2K32.5%
backdash into evade up32.5%
crouch dash back into evade up32.5%
evade up into Volcano Upper4P+K32.5%

46 further openings account for the other 54 rounds.

Vanessa

Defensive Style: guard into throwP+G1211.7%
Defensive Style: crouch into Low Spin Slicer2K+G1110.7%
Defensive Style: throw109.7%
Defensive Style: guard87.8%
Defensive Style: evade up into forward dash54.8%
Offensive Style: throw54.8%
Offensive Style: guard32.9%
Defensive Style: Low Spin Slicer21.9%
Defensive Style: Stinger Low Blow21.9%
Defensive Style: crouch dash back into Stinger Low Blow1P+K21.9%
Defensive Style: crouch into Bone Crush Middle3K21.9%
Defensive Style: evade down into throwP+G21.9%
Offensive Style: evade up21.9%
Offensive Style: guard into Leg Guard Crush2P21.9%
Offensive Style: guard into throwP+G21.9%

33 further openings account for the other 33 rounds.

Lion

Attai2K into Tousentai2KK+G44.2%
Tougekisui1P into Tougeki Rensui1PP44.2%
crouch dash forward into Rakugekishou3PP44.2%
crouch into Tougeki Rensui1PP44.2%
guardG44.2%
throwP+G44.2%
Sentai4K33.2%
backdash33.2%
crouch into Zensoutai2KK33.2%
Kousoutai2K+G22.1%
Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP22.1%
Sentai4K into Sentai Shumen4KP22.1%
backdash into back kick+guard4K+G22.1%
crouch into Kousoutai2K+G22.1%
crouch into Shaho Shasousui1P+K22.1%

42 further openings account for the other 50 rounds.

Kage

throwP+G1733.3%
crouch into Surigeri2K47.8%
Senpujin2P+K23.9%
evade up into crouch dash forward23.9%
evade up into throwP+G23.9%
forward movement into SandangekiPPP23.9%
guardG into throwP+G23.9%
Jizuridan2P into forward dash12.0%
Kodachinuki4K into Ryubigeri4KK12.0%
Rasen4P into Hagakure-ryu In Shippujin4P+K+G12.0%
Ryu'eikyaku66K12.0%
Ryubigeri4KK into Tenshin Agokudaki4KKK12.0%
Yokoshutou4P+K into punchP12.0%
backdash into Kasumi Yaiba66P+K12.0%
backdash into Senpujin2P+K12.0%

12 further openings account for the other 12 rounds.

Goh

guardG49.1%
Kyousengeri46K36.8%
Jibishou3P+K24.5%
Kurogane Kudaki66P24.5%
crouch into Kusabigeri2K24.5%
evade down into Kumite Harai~Tsukami4P+K+GP+G24.5%
evade up into evade down24.5%
guardG into throwP+G24.5%
Jibishou3P+K into Sune Kudaki43P12.3%
Kokuryusatsu Ichi46P+K into punchP12.3%
Maegeri3K12.3%
Sune Kudaki43P12.3%
Sune'uchi2P into Sune Kudaki43P12.3%
Tsukikage6K12.3%
Urahiji44P12.3%

18 further openings account for the other 18 rounds.

Wolf

Low Drop Kick62K49.8%
evade up into Arrow Knuckle3P49.8%
evade up into evade down37.3%
throwP+G37.3%
Screw Hook63214P24.9%
crouch dash forward into Arrow Knuckle3P24.9%
guardG24.9%
Comet Hook1P12.4%
Comet Hook1P into backdash12.4%
Low Drop Kick62K into evade down12.4%
One-Hand Reverse Hammer4P+K12.4%
backdash into Rolling Savate6K+G12.4%
crouch dash forward into crouch12.4%
crouch into Arrow Knuckle3P12.4%
crouch into Low Drop Kick62K12.4%

13 further openings account for the other 13 rounds.

Shun

crouch into Fukuchougeki2P38.8%
crouch into Koushu Rentai1KK38.8%
evade down25.9%
evade up25.9%
evade up into guardG25.9%
evade up into punchP25.9%
forward movement into RengekiPP25.9%
guardG25.9%
throwP+G25.9%
Fukuchougeki2P into backdash12.9%
Koushu Katai1K12.9%
Koushu Katai1K into Koushu Rentai1KK12.9%
Tenshin Benshu4P+K12.9%
crouch into Gyou'in Haishu3P12.9%
crouch into Gyousentai2K12.9%

8 further openings account for the other 8 rounds.

Lei Fei

evade up414.8%
throwP+G414.8%
backdash into Kaisei Tento1P+K27.4%
evade up into throwP+G27.4%
Chutenhou3P into Renkan Geimenshou3PP13.7%
Gaiken6P+K13.7%
Shouhikyaku4K+G into Shouhi Renkyaku4K+GK13.7%
Zaban Hekishou66P+K13.7%
Zensoutai2K+G into kickK13.7%
backdash into evade up13.7%
backdash into throwP+G13.7%
crouch dash back into evade down13.7%
crouch into Fukusoushou2P13.7%
crouch into Zensoutai2K+G13.7%
evade down into guardG13.7%

4 further openings account for the other 4 rounds.

Jacky

Low Spin Kick1K+G212.5%
Side Hook Turn44P16.2%
Slant Back Knuckle1P into backward movement16.2%
Spin Heel Sword4K+G16.2%
Spinning Back Knuckle4P into Slant Back Knuckle1P16.2%
backdash into evade up16.2%
crouch dash forward into Smash Straight3P16.2%
crouch dash forward into Smash Straight Jab3PP16.2%
evade down into Spinning Back Knuckle4P16.2%
evade down into crouch dash forward16.2%
forward movement into Jab StraightPP16.2%
guardG16.2%
guardG into punchP16.2%
punchP into Punch High KickPK16.2%
throwP+G16.2%