Virtua Fighter 5 REVO · v1.10 · Region: Asia
muku_69__
Characters played — VF5's own record
| Jacky | 30 | 217 | 163 | 54 | 75.1% |
|---|---|---|---|---|---|
| Dural | 31 | 216 | 149 | 67 | 69.0% |
| Sarah | 29 | 190 | 148 | 42 | 77.9% |
| Kage | 29 | 179 | 131 | 48 | 73.2% |
| El Blaze | 27 | 24 | 18 | 6 | 75.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 16 | 10 | 6 | 62.5% | -13.3 |
|---|---|---|---|---|---|
| Kage | 13 | 9 | 4 | 69.2% | +10.9 |
| El Blaze | 10 | 7 | 3 | 70.0% | +7.2 |
| Jean | 8 | 3 | 5 | 37.5% | -17.9 |
| Jeffry | 6 | 3 | 3 | 50.0% | -16.2 |
| Lau | 6 | 6 | 0 | 100.0% | +28.0 |
| Shun | 5 | 5 | 0 | 100.0% | +47.2 |
| Dural | 4 | 2 | 2 | 50.0% | -8.7 |
| Goh | 4 | 4 | 0 | 100.0% | +52.9 |
| Akira | 3 | 1 | 2 | 33.3% | -27.6 |
| Aoi | 3 | 0 | 3 | 0.0% | -54.1 |
| Lion | 3 | 1 | 2 | 33.3% | -29.8 |
| Eileen | 2 | 1 | 1 | 50.0% | -22.1 |
| Sarah | 2 | 1 | 1 | 50.0% | +0.1 |
| Lei Fei | 1 | 1 | 0 | 100.0% | +28.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 20 | 13 | 7 | 65.0% | -4.1 |
|---|---|---|---|---|---|
| Low Fence | 11 | 8 | 3 | 72.7% | +4.7 |
| Single Wall | 11 | 5 | 6 | 45.5% | -14.0 |
| Half Fence | 9 | 6 | 3 | 66.7% | +8.8 |
| Breakable Half Fence | 8 | 5 | 3 | 62.5% | +6.2 |
| Open | 8 | 5 | 3 | 62.5% | -4.7 |
| Breakable Full Fence | 6 | 3 | 3 | 50.0% | -6.4 |
| Octagon | 6 | 5 | 1 | 83.3% | +24.0 |
| Rectangle | 2 | 1 | 1 | 50.0% | -13.7 |
| Full Fence and Open | 1 | 1 | 0 | 100.0% | +42.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 51 | 64.7% | 62.3% | +2.4 |
| No walls | 30 | 60.0% | 64.1% | -4.1 |
Walls against open: +6.6 points (95% range -16.8 to +30.0), p 0.582 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| itrap (Rank 30) | 10 | 7 | 3 | 70.0% |
|---|---|---|---|---|
| はげまん (Rank 28) | 9 | 6 | 3 | 66.7% |
| pinturicchio (Rank 30) | 7 | 2 | 5 | 28.6% |
| acebreaker (Rank 27) | 6 | 6 | 0 | 100.0% |
| orz (Rank 28) | 6 | 3 | 3 | 50.0% |
| H.P.Starcraft (Rank 30) | 4 | 4 | 0 | 100.0% |
| maripon (Rank 30) | 4 | 1 | 3 | 25.0% |
| タマゴン(GTR) (Rank 26) | 4 | 4 | 0 | 100.0% |
| pg67_ab (Rank 25) | 3 | 2 | 1 | 66.7% |
| widehigh (Rank 21) | 3 | 2 | 1 | 66.7% |
| え~る (Rank 31) | 3 | 1 | 2 | 33.3% |
| アセスルファムK (Rank 30) | 3 | 1 | 2 | 33.3% |
| 龍仙人【鬼手仏心】 (Rank 26) | 3 | 1 | 2 | 33.3% |
| DDaDDai (Rank 27) | 2 | 2 | 0 | 100.0% |
| camelvf (Rank 24) | 2 | 2 | 0 | 100.0% |
| naowai (Rank 21) | 2 | 2 | 0 | 100.0% |
| qzmix (Rank 21) | 2 | 2 | 0 | 100.0% |
| おかやんマン (Rank 24) | 2 | 2 | 0 | 100.0% |
| 猫鼻 (Rank 30) | 2 | 0 | 2 | 0.0% |
| 胃弱 (Rank 27) | 2 | 0 | 2 | 0.0% |
| AnginedePoitrine (Rank 26) | 1 | 1 | 0 | 100.0% |
| LordBaconTheBoss (Rank 30) | 1 | 1 | 0 | 100.0% |
| うをん (Rank 31) | 1 | 1 | 0 | 100.0% |
| カプリッチョ (Rank 26) | 1 | 0 | 1 | 0.0% |
| 保育園中退 (Rank 39) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| うをん (Rank 31) | 2026/09/12 | 1 | 1 | 0 | 100.0% |
|---|---|---|---|---|---|
| アセスルファムK (Rank 30) | 2026/09/12 | 3 | 1 | 2 | 33.3% |
| はげまん (Rank 28) | 2026/09/12 | 9 | 6 | 3 | 66.7% |
| pinturicchio (Rank 30) | 2026/09/12 | 7 | 2 | 5 | 28.6% |
| カプリッチョ (Rank 26) | 2026/09/12 | 1 | 0 | 1 | 0.0% |
| え~る (Rank 31) | 2026/07/26 | 3 | 1 | 2 | 33.3% |
| itrap (Rank 30) | 2026/07/12 | 10 | 7 | 3 | 70.0% |
| maripon (Rank 30) | 2026/07/12 | 4 | 1 | 3 | 25.0% |
| 胃弱 (Rank 27) | 2026/07/12 | 2 | 0 | 2 | 0.0% |
| orz (Rank 28) | 2026/07/11 | 6 | 3 | 3 | 50.0% |
| DDaDDai (Rank 27) | 2026/05/16 | 2 | 2 | 0 | 100.0% |
| タマゴン(GTR) (Rank 26) | 2026/05/16 | 4 | 4 | 0 | 100.0% |
| acebreaker (Rank 27) | 2026/05/16 | 6 | 6 | 0 | 100.0% |
| 保育園中退 (Rank 39) | 2026/05/16 | 1 | 0 | 1 | 0.0% |
| 猫鼻 (Rank 30) | 2026/05/15 | 2 | 0 | 2 | 0.0% |
| LordBaconTheBoss (Rank 30) | 2026/05/15 | 1 | 1 | 0 | 100.0% |
| 龍仙人【鬼手仏心】 (Rank 26) | 2026/05/15 | 3 | 1 | 2 | 33.3% |
| H.P.Starcraft (Rank 30) | 2026/05/10 | 4 | 4 | 0 | 100.0% |
| AnginedePoitrine (Rank 26) | 2026/05/10 | 1 | 1 | 0 | 100.0% |
| pg67_ab (Rank 25) | 2026/05/10 | 3 | 2 | 1 | 66.7% |
| camelvf (Rank 24) | 2026/05/10 | 2 | 2 | 0 | 100.0% |
| qzmix (Rank 21) | 2026/04/03 | 2 | 2 | 0 | 100.0% |
| おかやんマン (Rank 24) | 2026/04/03 | 2 | 2 | 0 | 100.0% |
| naowai (Rank 21) | 2026/04/03 | 2 | 2 | 0 | 100.0% |
| widehigh (Rank 21) | 2026/04/03 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| backdash into back kick+guard4K+G | 25 | 7.1% |
|---|---|---|
| forward dash into throwP+G | 14 | 4.0% |
| Rasen4P into Hagakure-ryu In Shippujin4P+K+G | 12 | 3.4% |
| backdash into Slant Back Knuckle | 12 | 3.4% |
| Middle Smash6P | 11 | 3.1% |
| backdash into Gen'you4K+G | 11 | 3.1% |
| forward dash into guardG | 11 | 3.1% |
| forward movement into punchP | 8 | 2.3% |
| Hi'en Tankyaku9K into Hi'en Rekkyaku9KK | 7 | 2.0% |
| backdash into Tenshin Agokudaki4KKK | 7 | 2.0% |
| backdash | 6 | 1.7% |
| backdash into High Angle Upper Kick6K | 6 | 1.7% |
| crouch into Low Spin Kick1K+G | 6 | 1.7% |
| Low Spin Kick1K+G | 5 | 1.4% |
| back, down-back, down, down-forward punch+kick4123P+K into back, down-back, down, down-forward, forward punch+kick41236P+K | 5 | 1.4% |
130 further openings account for the other 204 rounds.
Dural
| backdash into back kick+guard4K+G | 25 | 19.4% |
|---|---|---|
| forward dash into throwP+G | 12 | 9.3% |
| Hi'en Tankyaku9K into Hi'en Rekkyaku9KK | 7 | 5.4% |
| back, down-back, down, down-forward punch+kick4123P+K into back, down-back, down, down-forward, forward punch+kick41236P+K | 5 | 3.9% |
| backdash into Slant Back Knuckle1P | 5 | 3.9% |
| evade up into Hi'en Rekkyaku9KK | 5 | 3.9% |
| Hi'en Tankyaku9K | 3 | 2.3% |
| back, down-back, down, down-forward, forward punch+kick41236P+K | 3 | 2.3% |
| back, down-back, down, down-forward, forward punch+kick41236P+K into punch+kickP+K | 3 | 2.3% |
| backdash into High Spin Kick1PK | 3 | 2.3% |
| crouch into down-forward kick+guard3K+G | 3 | 2.3% |
| guardG into Low Knuckle2P | 3 | 2.3% |
| back, down-back, down, down-forward, forward punch+kick41236P+K into back, down-back, down, down-forward, forward, up-forward punch+kick412369P+K | 2 | 1.6% |
| backdash into back, back kick+guard44K+G | 2 | 1.6% |
| crouch into down, down-forward kick+guard23K+G | 2 | 1.6% |
44 further openings account for the other 46 rounds.
Jacky
| Middle Smash6P | 11 | 9.8% |
|---|---|---|
| forward movement into punchP | 8 | 7.1% |
| backdash into Slant Back Knuckle1P | 7 | 6.2% |
| backdash into High Angle Upper Kick6K | 6 | 5.4% |
| crouch into Low Spin Kick1K+G | 6 | 5.4% |
| Low Spin Kick1K+G | 5 | 4.5% |
| Low Spin Kick1K+G into Lightning Kick 12K+G | 4 | 3.6% |
| Low Spin Kick1K+G into guardG | 3 | 2.7% |
| Slant Back Knuckle1P into guardG | 3 | 2.7% |
| backdash | 3 | 2.7% |
| forward dash into guardG | 3 | 2.7% |
| Low Spin Kick1K+G into Spin Heel Sword4K+G | 2 | 1.8% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 2 | 1.8% |
| Step-in Middle Kick66K+G into backward movement | 2 | 1.8% |
| backdash into Beat & Back KnuckleP+KP | 2 | 1.8% |
36 further openings account for the other 45 rounds.
Kage
| Rasen4P into Hagakure-ryu In Shippujin4P+K+G | 12 | 17.9% |
|---|---|---|
| backdash into Gen'you4K+G | 11 | 16.4% |
| backdash into Tenshin Agokudaki4KKK | 7 | 10.4% |
| Engetsugeri9K+G | 3 | 4.5% |
| Rasen4P into throwP+G | 3 | 4.5% |
| Ura Tsumujigeri44K into Tenshin Agokudaki4KKK | 3 | 4.5% |
| evade down into Jizuridan2P | 3 | 4.5% |
| guardG into Jizuridan2P | 3 | 4.5% |
| backdash | 2 | 3.0% |
| forward dash into throwP+G | 2 | 3.0% |
| guardG into throwP+G | 2 | 3.0% |
| Gen'you4K+G into Furikakato OtoshiK+G | 1 | 1.5% |
| Hagakure-ryu In Raijingeki46P+K | 1 | 1.5% |
| Hagaryu66K+G into Fusen Renkyaku6K+G | 1 | 1.5% |
| Hiji'uchi6P | 1 | 1.5% |
12 further openings account for the other 12 rounds.
Sarah
| forward dash into guardG | 3 | 11.5% |
|---|---|---|
| Long Snap Side Chop3P+K | 2 | 7.7% |
| Rising Elbow6P into Double Joint Butt6PK | 2 | 7.7% |
| backdash into Full Spin Heel Kick9K | 2 | 7.7% |
| backdash into Leg Slicer2K+G | 2 | 7.7% |
| kickK into punchP | 2 | 7.7% |
| Hide Side Kick (Deflect)P+K | 1 | 3.9% |
| Long Snap Side Chop3P+K into Breeze Shot6P+K | 1 | 3.9% |
| Long Snap Side Chop3P+K into Serpent Toe Kick2P+K | 1 | 3.9% |
| Rising Elbow6P | 1 | 3.9% |
| Serpent Toe Kick2P+K into Long Snap Side Chop3P+K | 1 | 3.9% |
| backdash into Low Spin Kick3K+G | 1 | 3.9% |
| backdash into Quick Knee and Toe Kick6KK | 1 | 3.9% |
| backdash into crouch | 1 | 3.9% |
| crouch into Leg Slicer2K+G | 1 | 3.9% |
4 further openings account for the other 4 rounds.
El Blaze
| Volcano Upper4P+K into Back Knuckle4P | 3 | 18.8% |
|---|---|---|
| forward dash into guardG | 3 | 18.8% |
| backdash into Jumping Savate9K+G | 2 | 12.5% |
| backdash into crouch | 2 | 12.5% |
| backdash into Backswing Rocket1P+K | 1 | 6.2% |
| backdash into Darkness Smash43P+K | 1 | 6.2% |
| backdash into Darkness Sword43K+G | 1 | 6.2% |
| backdash into guardG | 1 | 6.2% |
| evade down into punchP | 1 | 6.2% |
| throwP+G | 1 | 6.2% |
