VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Akira

three-nain39

Career matches918
Career win rate61.4%
Round win rate53.4%
Peak rank33
Distinct opponents92
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3341723118655.4%
Dural313072159270.0%
Jean27102624060.8%
Wolf2863392461.9%
Jeffry29171258.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira41251661.0%+3.7
Shun2011955.0%+2.6
Wolf1911857.9%+5.3
Jacky1812666.7%+11.5
Jean179852.9%-4.6
El Blaze158753.3%-6.1
Lion137653.9%-10.1
Goh115645.5%-8.2
Lau107370.0%+18.0
Vanessa93633.3%-23.8
Jeffry82625.0%-34.3
Sarah74357.1%+2.3
Eileen64266.7%+4.6
Pai660100.0%+47.9
Aoi42250.0%-19.3
Kage330100.0%+47.9
Brad2020.0%-54.6
Dural2020.0%-48.7
Lei Fei21150.0%-6.3
Taka110100.0%+42.2

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence28141450.0%-5.2
Rectangle27121544.4%-8.1
Single Wall26161061.5%+2.6
Full Fence25141156.0%-0.9
Half Fence23121152.2%-5.2
Breakable Full Fence2114766.7%+11.3
Open189950.0%-10.6
Octagon1710758.8%-2.6
Low Fence159660.0%+5.7
Full Fence and Open75271.4%+16.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls14153.9%55.8%-1.9
No walls5957.6%58.3%-0.6

Walls against open: -1.3 points (95% range -17.6 to +15.0), p 0.877 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Garuyan (Rank 27)2026/09/1954180.0%
MaBoy (Rank 35)2026/09/1732166.7%
マクシミリアン15世 (Rank 31)2026/09/1551420.0%
SUCK (Rank 33)2026/09/1552340.0%
ちょいそる (Rank 28)2026/09/1584450.0%
juste (Rank 31)2026/09/1542250.0%
StarGuitar (Rank 29)2026/09/1531233.3%
冷やし蟹ラーメンマン (Rank 30)2026/09/12330100.0%
太鼓の別人@夏Bonus無し (Rank 33)2026/09/1232166.7%
wcc6181 (Rank 28)2026/09/1232166.7%
hahaha (Rank 28)2026/09/0885362.5%
カミナリおやじ (Rank 27)2026/09/05330100.0%
orz (Rank 29)2026/09/0583537.5%
イチゲン (Rank 27)2026/09/0531233.3%
CELIS (Rank 27)2026/08/26330100.0%
calmknight[냠냠] (Rank 31)2026/08/2653260.0%
青山@はなちゃん (Rank 30)2026/08/2571614.3%
tatsuya_doragon8741 (Rank 27)2026/08/1831233.3%
nourusu (Rank 27)2026/08/0531233.3%
土俵際 (Rank 29)2026/08/0532166.7%
muuuuuuk (Rank 26)2026/08/0532166.7%
南部の釣れないルアー (Rank 32)2026/07/2632166.7%
会長さん (Rank 31)2026/07/2531233.3%
胃弱 (Rank 25)2026/07/1731233.3%
μ (Rank 27)2026/07/1732166.7%

Round openings

Every character

crouch dash forward into guardG10111.8%
Rimon Chouchu66P into Jouho Touken6P586.8%
crouch dash forward into forward dash394.6%
forward dash into Souka Housui3P+K374.3%
backdash into evade down283.3%
crouch dash forward into Jouho Touken6P263.0%
evade down into guardG242.8%
backdash into evade up212.5%
backdash into Jouho Senshou46P161.9%
crouch dash forward into Youhou33P141.6%
Souka Housui3P+K131.5%
backdash into Souka Housui3P+K131.5%
backdash into crouch dash forward131.5%
crouch dash forward into punchP131.5%
evade down into crouch dash forward121.4%

205 further openings account for the other 428 rounds.

Akira

Rimon Chouchu66P into Jouho Touken6P5811.9%
forward dash into Souka Housui3P+K377.6%
crouch dash forward into Jouho Touken6P265.3%
crouch dash forward into forward dash244.9%
crouch dash forward into guardG244.9%
backdash into evade up173.5%
backdash into Jouho Senshou46P163.3%
crouch dash forward into Youhou33P142.9%
Souka Housui3P+K132.7%
backdash into Souka Housui3P+K132.7%
backdash into crouch dash forward91.8%
Rimon Chouchu66P into forward dash81.6%
Senzankou66P+K81.6%
evade down into Youhou33P81.6%
evade down into crouch dash forward81.6%

94 further openings account for the other 205 rounds.

Dural

crouch dash forward into guardG4520.2%
backdash into evade down209.0%
crouch dash forward into forward dash135.8%
backdash into back, back kick+guard44K+G104.5%
backdash into back kick+guard4K+G83.6%
evade down into guardG83.6%
crouch dash back into guardG62.7%
backdash into guardG41.8%
backward movement into evade down41.8%
crouch dash forward into crouch41.8%
crouch dash forward into throwP+G41.8%
evade down into crouch dash forward41.8%
evade down into forward dash41.8%
backdash31.4%
backdash into crouch dash forward31.4%

67 further openings account for the other 83 rounds.

Wolf

crouch dash forward into guardG1821.7%
Arrow Knuckle3P67.2%
crouch dash forward into punchP56.0%
Low Drop Kick62K into crouch44.8%
evade down into guardG44.8%
crouch into Low Drop Kick62K33.6%
Knee Lift6K into crouch22.4%
backdash into Low Drop Kick62K22.4%
crouch dash forward into Arrow Knuckle3P22.4%
crouch dash forward into Knee Lift6K22.4%
crouch dash forward into Low Hammer2P22.4%
crouch dash forward into forward dash22.4%
evade down into Low Drop Kick62K22.4%
evade down into punchP22.4%
punchP22.4%

25 further openings account for the other 25 rounds.

Jean

crouch dash forward into guardG1422.6%
Gyaku Seikenzuki66P into Yoko'enpi6P812.9%
evade down into guardG58.1%
crouch into Shitamaeken2P46.5%
crouch dash forward into Shitamaeken2P34.8%
Shitanagi Shutou1P23.2%
backdash into evade down23.2%
crouch dash forward into Yoko'enpi6P23.2%
offensive move23.2%
Gyaku Seikenzuki66P11.6%
Shitamaeken2P11.6%
Shitamaeken2P into forward dash11.6%
Shitanagi Shutou1P into Shutoukiri4P11.6%
backdash into Chudan Mawashigeri3K11.6%
backdash into Doumawashi Kaitengeri46K+G11.6%

14 further openings account for the other 14 rounds.