Virtua Fighter 5 REVO · v1.10 · Region: Asia
林リン
Characters played — VF5's own record
| Eileen | 32 | 876 | 487 | 389 | 55.6% |
|---|---|---|---|---|---|
| Taka | 28 | 374 | 221 | 153 | 59.1% |
| Brad | 25 | 39 | 18 | 21 | 46.1% |
| Jean | 26 | 8 | 3 | 5 | 37.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jean | 7 | 4 | 3 | 57.1% | +8.1 |
|---|---|---|---|---|---|
| Goh | 5 | 4 | 1 | 80.0% | +27.4 |
| Lei Fei | 5 | 1 | 4 | 20.0% | -33.0 |
| Jacky | 4 | 2 | 2 | 50.0% | -14.7 |
| Jeffry | 4 | 3 | 1 | 75.0% | +15.9 |
| Akira | 3 | 1 | 2 | 33.3% | -23.0 |
| Brad | 3 | 1 | 2 | 33.3% | -23.6 |
| Kage | 3 | 2 | 1 | 66.7% | +6.8 |
| Lion | 3 | 2 | 1 | 66.7% | +12.0 |
| Pai | 3 | 2 | 1 | 66.7% | +9.8 |
| Wolf | 3 | 3 | 0 | 100.0% | +69.9 |
| Aoi | 2 | 0 | 2 | 0.0% | -55.6 |
| Sarah | 1 | 0 | 1 | 0.0% | -67.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 7 | 3 | 4 | 42.9% | -10.4 |
|---|---|---|---|---|---|
| Single Wall | 7 | 3 | 4 | 42.9% | -14.7 |
| Breakable Half Fence | 6 | 5 | 1 | 83.3% | +28.8 |
| Half Fence | 6 | 4 | 2 | 66.7% | +19.9 |
| Low Fence | 5 | 2 | 3 | 40.0% | -18.1 |
| Rectangle | 5 | 1 | 4 | 20.0% | -41.7 |
| Octagon | 3 | 3 | 0 | 100.0% | +52.0 |
| Open | 3 | 2 | 1 | 66.7% | +4.8 |
| Breakable Full Fence | 2 | 2 | 0 | 100.0% | +49.0 |
| Full Fence and Open | 2 | 0 | 2 | 0.0% | -48.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 29 | 62.1% | 53.6% | +8.5 |
| No walls | 15 | 46.7% | 57.0% | -10.3 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| てーらい (Rank 32) | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|
| MikuMartineau (Rank 31) | 2 | 1 | 1 | 50.0% |
| Neosoft_br (Rank 25) | 2 | 2 | 0 | 100.0% |
| fazz00r (Rank 26) | 2 | 0 | 2 | 0.0% |
| monky-d-taku (Rank 29) | 2 | 2 | 0 | 100.0% |
| starszhouuu (Rank 23) | 2 | 2 | 0 | 100.0% |
| sueokisonomama (Rank 29) | 2 | 0 | 2 | 0.0% |
| しょくにんマン (Rank 26) | 2 | 0 | 2 | 0.0% |
| アセスルファムK (Rank 32) | 2 | 2 | 0 | 100.0% |
| カプリッチョ (Rank 24) | 2 | 2 | 0 | 100.0% |
| ガンジャッキー (Rank 25) | 2 | 2 | 0 | 100.0% |
| タイヨウ (Rank 30) | 2 | 1 | 1 | 50.0% |
| 金子です (Rank 30) | 2 | 2 | 0 | 100.0% |
| 黄金の右フック (Rank 30) | 2 | 0 | 2 | 0.0% |
| B軍団 (Rank 33) | 1 | 0 | 1 | 0.0% |
| MaxMuncy (Rank 24) | 1 | 0 | 1 | 0.0% |
| chileung18 (Rank 31) | 1 | 1 | 0 | 100.0% |
| fixed-star_61 (Rank 33) | 1 | 0 | 1 | 0.0% |
| hsat0310 (Rank 33) | 1 | 1 | 0 | 100.0% |
| nanami.madogiwa (Rank 33) | 1 | 1 | 0 | 100.0% |
| nyu_necoginjo (Rank 24) | 1 | 0 | 1 | 0.0% |
| uecho (Rank 35) | 1 | 0 | 1 | 0.0% |
| yta_k (Rank 32) | 1 | 0 | 1 | 0.0% |
| ∈挙動不審∋ (Rank 34) | 1 | 1 | 0 | 100.0% |
| ジークリオン (Rank 32) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| ∈挙動不審∋ (Rank 34) | 2026/08/23 | 1 | 1 | 0 | 100.0% |
|---|---|---|---|---|---|
| chileung18 (Rank 31) | 2026/08/22 | 1 | 1 | 0 | 100.0% |
| 金子です (Rank 30) | 2026/08/22 | 2 | 2 | 0 | 100.0% |
| uecho (Rank 35) | 2026/08/22 | 1 | 0 | 1 | 0.0% |
| MaxMuncy (Rank 24) | 2026/07/21 | 1 | 0 | 1 | 0.0% |
| nyu_necoginjo (Rank 24) | 2026/07/21 | 1 | 0 | 1 | 0.0% |
| fazz00r (Rank 26) | 2026/07/21 | 2 | 0 | 2 | 0.0% |
| ガンジャッキー (Rank 25) | 2026/07/14 | 2 | 2 | 0 | 100.0% |
| てーらい (Rank 32) | 2026/07/02 | 3 | 1 | 2 | 33.3% |
| fixed-star_61 (Rank 33) | 2026/07/02 | 1 | 0 | 1 | 0.0% |
| sueokisonomama (Rank 29) | 2026/07/02 | 2 | 0 | 2 | 0.0% |
| monky-d-taku (Rank 29) | 2026/06/29 | 2 | 2 | 0 | 100.0% |
| しょくにんマン (Rank 26) | 2026/05/26 | 2 | 0 | 2 | 0.0% |
| カプリッチョ (Rank 24) | 2026/05/26 | 2 | 2 | 0 | 100.0% |
| アセスルファムK (Rank 32) | 2026/05/26 | 2 | 2 | 0 | 100.0% |
| nanami.madogiwa (Rank 33) | 2026/05/25 | 1 | 1 | 0 | 100.0% |
| MikuMartineau (Rank 31) | 2026/05/25 | 2 | 1 | 1 | 50.0% |
| starszhouuu (Rank 23) | 2026/05/25 | 2 | 2 | 0 | 100.0% |
| Neosoft_br (Rank 25) | 2026/05/16 | 2 | 2 | 0 | 100.0% |
| B軍団 (Rank 33) | 2026/03/30 | 1 | 0 | 1 | 0.0% |
| 黄金の右フック (Rank 30) | 2026/03/28 | 2 | 0 | 2 | 0.0% |
| hsat0310 (Rank 33) | 2026/03/28 | 1 | 1 | 0 | 100.0% |
| yta_k (Rank 32) | 2026/03/28 | 1 | 0 | 1 | 0.0% |
| タイヨウ (Rank 30) | 2026/03/28 | 2 | 1 | 1 | 50.0% |
| ジークリオン (Rank 32) | 2026/03/27 | 1 | 1 | 0 | 100.0% |
Round openings
Every character
| backdash into guardG | 32 | 17.2% |
|---|---|---|
| crouch dash forward into guardG | 15 | 8.1% |
| backdash into Enkou Kenka46P | 14 | 7.5% |
| evade down | 10 | 5.4% |
| Sokutantai3K | 9 | 4.8% |
| evade up | 7 | 3.8% |
| evade down into guardG | 6 | 3.2% |
| Yamakuzushi6K | 5 | 2.7% |
| evade up into guardG | 5 | 2.7% |
| evade up into throwP+G | 5 | 2.7% |
| Kachi'age33P+K | 4 | 2.1% |
| Sokubi Otoshi41236P | 4 | 2.1% |
| Stop Kick4K into forward movement | 3 | 1.6% |
| Sway Back4P+K+G into BreakdownP+K | 3 | 1.6% |
| backdash into Sway Back4P+K+G | 3 | 1.6% |
50 further openings account for the other 61 rounds.
Eileen
| backdash into guardG | 24 | 20.2% |
|---|---|---|
| backdash into Enkou Kenka46P | 14 | 11.8% |
| crouch dash forward into guardG | 12 | 10.1% |
| Sokutantai3K | 9 | 7.6% |
| evade down | 9 | 7.6% |
| evade down into guardG | 6 | 5.0% |
| evade up | 6 | 5.0% |
| evade up into guardG | 5 | 4.2% |
| evade up into Sokutantai3K | 3 | 2.5% |
| crouch dash forward into Jinraishou6P+K | 2 | 1.7% |
| crouch dash forward into evade down | 2 | 1.7% |
| evade down into Sokutantai3K | 2 | 1.7% |
| Douchu6P | 1 | 0.8% |
| Enkou Kenka46P | 1 | 0.8% |
| Enkou RensouPP into Rensou HekizanPPP | 1 | 0.8% |
22 further openings account for the other 22 rounds.
Brad
| Stop Kick4K into forward movement | 3 | 11.1% |
|---|---|---|
| Sway Back4P+K+G into BreakdownP+K | 3 | 11.1% |
| backdash into Sway Back4P+K+G | 3 | 11.1% |
| backdash into guardG | 3 | 11.1% |
| forward dash into Ten Kao6K | 3 | 11.1% |
| backdash into throwP+G | 2 | 7.4% |
| Sway Back4P+K+G | 1 | 3.7% |
| Sway Back4P+K+G into Mighty Knee UpperK | 1 | 3.7% |
| Turn Savate44K | 1 | 3.7% |
| backdash into Middle Kick3K | 1 | 3.7% |
| crouch dash forward into Elbow Hook6P | 1 | 3.7% |
| crouch dash forward into Lumpini Combination4PK | 1 | 3.7% |
| crouch dash forward into guardG | 1 | 3.7% |
| evade down into Sway Back4P+K+G | 1 | 3.7% |
| throwP+G | 1 | 3.7% |
1 further openings account for the other 1 rounds.
Jean
| Yamakuzushi6K | 5 | 21.7% |
|---|---|---|
| evade up into throwP+G | 4 | 17.4% |
| backdash into guardG | 3 | 13.0% |
| Agezuki3P+K | 2 | 8.7% |
| crouch dash forward into guardG | 2 | 8.7% |
| backdash into Gyaku Seikenzuki66P | 1 | 4.3% |
| backward movement into Yoko'enpi6P | 1 | 4.3% |
| crouch dash back into guardG | 1 | 4.3% |
| crouch dash forward into evade down | 1 | 4.3% |
| evade down | 1 | 4.3% |
| evade up | 1 | 4.3% |
| punchP into Maeken~Joudan MawashigeriPK | 1 | 4.3% |
Taka
| Kachi'age33P+K | 4 | 23.5% |
|---|---|---|
| Sokubi Otoshi41236P | 4 | 23.5% |
| backdash into guardG | 2 | 11.8% |
| Kirikabu Kudaki1P+K | 1 | 5.9% |
| Yoko Harite4P into Honda Zutsuki4PP+K | 1 | 5.9% |
| backdash into Aka'oni MidaremageP+K | 1 | 5.9% |
| backdash into Ao'oni Midaremage214P+K | 1 | 5.9% |
| backdash into Hiji'ate6P | 1 | 5.9% |
| backdash into Kumoyaburi4P+K | 1 | 5.9% |
| backdash into evade down | 1 | 5.9% |
