VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Eileen

林リン

Career matches1,297
Career win rate56.2%
Round win rate53.2%
Peak rank32
Distinct opponents31
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen3287648738955.6%
Taka2837422115359.1%
Brad2539182146.1%
Jean2683537.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jean74357.1%+8.1
Goh54180.0%+27.4
Lei Fei51420.0%-33.0
Jacky42250.0%-14.7
Jeffry43175.0%+15.9
Akira31233.3%-23.0
Brad31233.3%-23.6
Kage32166.7%+6.8
Lion32166.7%+12.0
Pai32166.7%+9.8
Wolf330100.0%+69.9
Aoi2020.0%-55.6
Sarah1010.0%-67.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence73442.9%-10.4
Single Wall73442.9%-14.7
Breakable Half Fence65183.3%+28.8
Half Fence64266.7%+19.9
Low Fence52340.0%-18.1
Rectangle51420.0%-41.7
Octagon330100.0%+52.0
Open32166.7%+4.8
Breakable Full Fence220100.0%+49.0
Full Fence and Open2020.0%-48.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2962.1%53.6%+8.5
No walls1546.7%57.0%-10.3

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

てーらい (Rank 32)31233.3%
MikuMartineau (Rank 31)21150.0%
Neosoft_br (Rank 25)220100.0%
fazz00r (Rank 26)2020.0%
monky-d-taku (Rank 29)220100.0%
starszhouuu (Rank 23)220100.0%
sueokisonomama (Rank 29)2020.0%
しょくにんマン (Rank 26)2020.0%
アセスルファムK (Rank 32)220100.0%
カプリッチョ (Rank 24)220100.0%
ガンジャッキー (Rank 25)220100.0%
タイヨウ (Rank 30)21150.0%
金子です (Rank 30)220100.0%
黄金の右フック (Rank 30)2020.0%
B軍団 (Rank 33)1010.0%
MaxMuncy (Rank 24)1010.0%
chileung18 (Rank 31)110100.0%
fixed-star_61 (Rank 33)1010.0%
hsat0310 (Rank 33)110100.0%
nanami.madogiwa (Rank 33)110100.0%
nyu_necoginjo (Rank 24)1010.0%
uecho (Rank 35)1010.0%
yta_k (Rank 32)1010.0%
∈挙動不審∋ (Rank 34)110100.0%
ジークリオン (Rank 32)110100.0%

Most played opponents, most recent first

∈挙動不審∋ (Rank 34)2026/08/23110100.0%
chileung18 (Rank 31)2026/08/22110100.0%
金子です (Rank 30)2026/08/22220100.0%
uecho (Rank 35)2026/08/221010.0%
MaxMuncy (Rank 24)2026/07/211010.0%
nyu_necoginjo (Rank 24)2026/07/211010.0%
fazz00r (Rank 26)2026/07/212020.0%
ガンジャッキー (Rank 25)2026/07/14220100.0%
てーらい (Rank 32)2026/07/0231233.3%
fixed-star_61 (Rank 33)2026/07/021010.0%
sueokisonomama (Rank 29)2026/07/022020.0%
monky-d-taku (Rank 29)2026/06/29220100.0%
しょくにんマン (Rank 26)2026/05/262020.0%
カプリッチョ (Rank 24)2026/05/26220100.0%
アセスルファムK (Rank 32)2026/05/26220100.0%
nanami.madogiwa (Rank 33)2026/05/25110100.0%
MikuMartineau (Rank 31)2026/05/2521150.0%
starszhouuu (Rank 23)2026/05/25220100.0%
Neosoft_br (Rank 25)2026/05/16220100.0%
B軍団 (Rank 33)2026/03/301010.0%
黄金の右フック (Rank 30)2026/03/282020.0%
hsat0310 (Rank 33)2026/03/28110100.0%
yta_k (Rank 32)2026/03/281010.0%
タイヨウ (Rank 30)2026/03/2821150.0%
ジークリオン (Rank 32)2026/03/27110100.0%

Round openings

Every character

backdash into guardG3217.2%
crouch dash forward into guardG158.1%
backdash into Enkou Kenka46P147.5%
evade down105.4%
Sokutantai3K94.8%
evade up73.8%
evade down into guardG63.2%
Yamakuzushi6K52.7%
evade up into guardG52.7%
evade up into throwP+G52.7%
Kachi'age33P+K42.1%
Sokubi Otoshi41236P42.1%
Stop Kick4K into forward movement31.6%
Sway Back4P+K+G into BreakdownP+K31.6%
backdash into Sway Back4P+K+G31.6%

50 further openings account for the other 61 rounds.

Eileen

backdash into guardG2420.2%
backdash into Enkou Kenka46P1411.8%
crouch dash forward into guardG1210.1%
Sokutantai3K97.6%
evade down97.6%
evade down into guardG65.0%
evade up65.0%
evade up into guardG54.2%
evade up into Sokutantai3K32.5%
crouch dash forward into Jinraishou6P+K21.7%
crouch dash forward into evade down21.7%
evade down into Sokutantai3K21.7%
Douchu6P10.8%
Enkou Kenka46P10.8%
Enkou RensouPP into Rensou HekizanPPP10.8%

22 further openings account for the other 22 rounds.

Brad

Stop Kick4K into forward movement311.1%
Sway Back4P+K+G into BreakdownP+K311.1%
backdash into Sway Back4P+K+G311.1%
backdash into guardG311.1%
forward dash into Ten Kao6K311.1%
backdash into throwP+G27.4%
Sway Back4P+K+G13.7%
Sway Back4P+K+G into Mighty Knee UpperK13.7%
Turn Savate44K13.7%
backdash into Middle Kick3K13.7%
crouch dash forward into Elbow Hook6P13.7%
crouch dash forward into Lumpini Combination4PK13.7%
crouch dash forward into guardG13.7%
evade down into Sway Back4P+K+G13.7%
throwP+G13.7%

1 further openings account for the other 1 rounds.

Jean

Yamakuzushi6K521.7%
evade up into throwP+G417.4%
backdash into guardG313.0%
Agezuki3P+K28.7%
crouch dash forward into guardG28.7%
backdash into Gyaku Seikenzuki66P14.3%
backward movement into Yoko'enpi6P14.3%
crouch dash back into guardG14.3%
crouch dash forward into evade down14.3%
evade down14.3%
evade up14.3%
punchP into Maeken~Joudan MawashigeriPK14.3%

Taka

Kachi'age33P+K423.5%
Sokubi Otoshi41236P423.5%
backdash into guardG211.8%
Kirikabu Kudaki1P+K15.9%
Yoko Harite4P into Honda Zutsuki4PP+K15.9%
backdash into Aka'oni MidaremageP+K15.9%
backdash into Ao'oni Midaremage214P+K15.9%
backdash into Hiji'ate6P15.9%
backdash into Kumoyaburi4P+K15.9%
backdash into evade down15.9%