VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jeffry

δまつぽっくりδ

Career matches888
Career win rate67.1%
Round win rate60.1%
Peak rank42
Distinct opponents37
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry4288859629267.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad126650.0%-21.4
Akira86275.0%+10.5
Lau85362.5%-11.0
Eileen65183.3%+9.7
Vanessa63350.0%-30.4
El Blaze51420.0%-59.0
Jean54180.0%+4.4
Lion54180.0%+4.3
Sarah550100.0%+33.2
Jeffry32166.7%-14.4
Pai330100.0%+34.3
Shun330100.0%+42.7
Wolf330100.0%+34.5
Lei Fei220100.0%+35.7
Jacky110100.0%+27.6
Kage110100.0%+38.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence159660.0%-15.2
Low Fence1110190.9%+23.2
Breakable Full Fence96366.7%-8.6
Full Fence97277.8%+14.7
Half Fence75271.4%-0.1
Octagon75271.4%+4.9
Rectangle75271.4%-0.6
Open32166.7%+1.1
Full Fence and Open21150.0%-29.3
Single Wall110100.0%+38.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls5468.5%70.5%-2.0
No walls1586.7%69.4%+17.2

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

okinawa_39 (Rank 41)2026/09/14220100.0%
jinmenusagi (Rank 41)2026/09/1432166.7%
expensive-sand (Rank 40)2026/09/14330100.0%
ruicchi-1119 (Rank 39)2026/09/14220100.0%
chima0818turi (Rank 39)2026/04/1143175.0%
ベジット (Rank 42)2026/04/03220100.0%
Itau5963 (Rank 40)2026/04/0341325.0%
gucchi_1222 (Rank 42)2026/04/0321150.0%
Aki (Rank 40)2026/04/0321150.0%
ジュリエッタ紗羅 (Rank 43)2026/04/03330100.0%
ビルちゃん (Rank 39)2026/04/0332166.7%
ぱりぱり (Rank 38)2026/03/30220100.0%
ハマラウ (Rank 42)2026/03/302020.0%
空き缶。 (Rank 39)2026/03/30220100.0%
ぽん (Rank 37)2026/03/30220100.0%
画面を見ることをやめ (Rank 38)2026/03/30220100.0%
めがじぇね (Rank 42)2026/03/28220100.0%
エンたん (Rank 43)2026/03/2832166.7%
fukuchan_tenjin (Rank 38)2026/03/2821150.0%
やそかみ (Rank 41)2026/03/2862433.3%
schwein777 (Rank 40)2026/03/2821150.0%
megadeth0112 (Rank 37)2026/03/2631233.3%
ATTIME (Rank 41)2026/03/26220100.0%
おむすび山かず kaz_kcjj (Rank 40)2026/03/26220100.0%
vfhituzi (Rank 41)2026/03/2621150.0%

Round openings

Jeffry

forward movement into punchP309.5%
crouch into Low Knuckle2P175.4%
Elbow Butt6P144.4%
backdash into evade down134.1%
crouch dash forward into evade down123.8%
forward dash into throwP+G123.8%
crouch dash forward113.5%
backdash into Toe Kick2K103.2%
crouch dash forward into throwP+G92.9%
crouch dash forward into guardG72.2%
forward dash into Middle Hell Stab6P+K72.2%
punchP72.2%
Dash Elbow66P61.9%
Toe Kick2K61.9%
backdash into evade up61.9%

73 further openings account for the other 149 rounds.