VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

茶坊主

Career matches1,002
Career win rate72.5%
Round win rate61.8%
Peak rank43
Distinct opponents58
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei4399271727572.3%
Jeffry33880100.0%
Jean331010.0%
Lau110100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau32221068.8%-1.2
Akira25141156.0%-13.6
Kage2017385.0%+13.7
Shun2011955.0%-16.4
Lion1513286.7%+26.6
El Blaze149564.3%-7.8
Wolf1411378.6%+2.7
Goh1211191.7%+16.0
Jeffry128466.7%-10.6
Lei Fei117463.6%-6.5
Jacky95455.6%-22.9
Vanessa98188.9%+21.5
Brad86275.0%+10.3
Pai86275.0%-2.6
Sarah54180.0%+5.9
Taka42250.0%-17.4
Aoi220100.0%+24.1
Jean110100.0%+31.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence34211361.8%-12.6
Single Wall2619773.1%+1.2
Half Fence2521484.0%+16.2
Breakable Full Fence24141058.3%-11.4
Full Fence2318578.3%+6.7
Rectangle2319482.6%+17.0
Open1913668.4%-5.2
Octagon1711664.7%-10.3
Breakable Half Fence1310376.9%+2.6
Full Fence and Open76185.7%+22.2

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls12574.4%70.6%+3.8
No walls7967.1%72.5%-5.4

Walls against open: +9.2 points (95% range -3.8 to +22.2), p 0.167 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ゲッパー (Rank 37)2026/08/02440100.0%
manatsu_7 (Rank 41)2026/08/02105550.0%
黒幕 (Rank 43)2026/08/0276185.7%
堂島様 (Rank 42)2026/08/02117463.6%
jinmenusagi (Rank 44)2026/08/0253260.0%
ハマラウ (Rank 42)2026/07/301612475.0%
ぱせり☆ (Rank 41)2026/07/2954180.0%
中四国ウルフ (Rank 41)2026/07/2986275.0%
しゃーく@べねっさ (Rank 43)2026/04/0876185.7%
周大人 (Rank 41)2026/04/0874357.1%
Source-chaude-Pa (Rank 39)2026/04/0842250.0%
こんにちわアキラ (Rank 39)2026/04/0843175.0%
がちばん (Rank 41)2026/04/0876185.7%
いくお (Rank 42)2026/04/08550100.0%
kenzan1955 (Rank 39)2026/04/08440100.0%
めがじぇね (Rank 41)2026/04/0843175.0%
ス~パ~オヤツマ~ン (Rank 44)2026/04/0452340.0%
あむざん (Rank 42)2026/04/0494544.4%
RedCap (Rank 40)2026/04/0454180.0%
亜希 (Rank 43)2026/03/31440100.0%
うるヲ参拾 (Rank 36)2026/03/3154180.0%
やわらぎ(風邪) (Rank 41)2026/03/3153260.0%
おかし (Rank 40)2026/03/3173442.9%
マサオJ (Rank 41)2026/03/3185362.5%
どらうるふ (Rank 38)2026/03/2852340.0%

Round openings

Every character

Toushou66P into throwP+G647.1%
Senpukyaku66K+G434.8%
SokutankyakuK+G414.6%
backdash into offensive move414.6%
SokutankyakuK+G into Shishi DaichoukouK+GP394.3%
backdash into Hai Shiki2P+K+G394.3%
Fukusoushou2P364.0%
backdash into evade down353.9%
Shazen Tenshin Haikyaku8K313.4%
Dantai4K303.3%
Toushou66P into Kakushu Suigeki6P283.1%
backdash into evade up262.9%
offensive move262.9%
SokutankyakuK+G into Sayu ShoukenPP252.8%
Fukusoushou2P into throwP+G182.0%

125 further openings account for the other 378 rounds.

Lei Fei

Toushou66P into throwP+G647.5%
Senpukyaku66K+G435.0%
SokutankyakuK+G414.8%
backdash into offensive move414.8%
SokutankyakuK+G into Shishi DaichoukouK+GP394.6%
backdash into Hai Shiki2P+K+G394.6%
Fukusoushou2P364.2%
backdash into evade down323.8%
Shazen Tenshin Haikyaku8K313.6%
Dantai4K303.5%
Toushou66P into Kakushu Suigeki6P283.3%
offensive move263.0%
SokutankyakuK+G into Sayu ShoukenPP252.9%
backdash into evade up222.6%
Fukusoushou2P into throwP+G182.1%

105 further openings account for the other 337 rounds.

Jeffry

backdash into Double Hammer Down43P1026.3%
Low Knuckle2P into throwP+G37.9%
backdash into evade down37.9%
forward dash into Ducking Low2K+G37.9%
backdash into evade up25.3%
backdash into throwP+G25.3%
punchP into Double KnucklePP25.3%
Destruction WaveK+G12.6%
Double KnucklePP into Double Knuckle~UpperPPP12.6%
Ducking Low2K+G12.6%
Low Knuckle2P12.6%
Middle Hell Stab6P+K12.6%
Middle Hell Stab6P+K into Threat StanceP+K+G12.6%
backdash into Double KnucklePP12.6%
backward movement into Elbow Butt6P12.6%

5 further openings account for the other 5 rounds.

Jean

backdash into Kake'uchi46P220.0%
backdash into evade up220.0%
backdash into Hangetsu NirenzukiP+K110.0%
backdash into Kake'uchi~Maekeri'age46PK110.0%
backdash into Yoko'enpi6P110.0%
backdash into crouch dash forward110.0%
backdash into punchP110.0%
guardG into evade up110.0%