VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

El Blaze

ItsameBS

Career matches10,424
Career win rate54.9%
Round win rate49.2%
Peak rank36
Distinct opponents106
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze332,5951,4201,17554.7%
Taka361,8861,09579158.1%
Aoi331,68089578553.3%
Pai331,40074165952.9%
Wolf321,37875662254.9%
Goh331,21267353955.5%
Lau27185949150.8%
Sarah88474153.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad65382758.5%+11.6
Sarah54302455.6%-3.4
Akira52232944.2%-11.9
Shun44222250.0%+4.2
Lau43103323.3%-18.6
Jeffry36201655.6%+3.7
Wolf30191163.3%+13.6
Jacky28121642.9%-4.9
Jean28121642.9%-3.6
El Blaze27101737.0%-3.0
Kage25141156.0%+5.6
Pai2517868.0%+4.9
Lei Fei2214863.6%+9.2
Lion1981142.1%+3.0
Goh179852.9%-10.3
Taka1331023.1%-10.8
Dural42250.0%+14.1
Eileen220100.0%+66.0
Vanessa220100.0%+28.6
Aoi1010.0%-21.2

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence66303645.5%-3.9
Octagon59273245.8%-1.0
Open55272849.1%-3.7
Breakable Full Fence52302257.7%+7.3
Half Fence52262650.0%+4.4
Low Fence52262650.0%+1.0
Rectangle52262650.0%+1.4
Single Wall42212150.0%-5.1
Full Fence and Open41212051.2%+1.4
Breakable Half Fence32122037.5%-7.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls31348.2%47.9%+0.3
No walls14949.7%51.9%-2.2

Walls against open: +2.6 points (95% range -6.7 to +11.8), p 0.587 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

I'monlysleeping (Rank 36)2026/09/10139469.2%
samtheseed (Rank 36)2026/09/10158753.3%
Setsuna_X (Rank 30)2026/08/06135838.5%
LethalLegendK (Rank 32)2026/08/04149564.3%
SC1_Signia (Rank 37)2026/07/3183537.5%
Ravenous123 (Rank 32)2026/07/24146842.9%
CastleKingSide (Rank 28)2026/07/2385362.5%
Kungfuhustle99 (Rank 29)2026/07/1686275.0%
UltraSeBassツ (Rank 35)2026/07/12116554.5%
SuperKumaFGC (Rank 24)2026/07/1264266.7%
xChimerax (Rank 33)2026/07/11126650.0%
Crashing_Blow2003 (Rank 34)2026/07/05116554.5%
LeverlessisHard|Ant0 (Rank 36)2026/07/05135838.5%
Sevensided253 (Rank 30)2026/06/27147750.0%
SDVF|JINXHAND (Rank 31)2026/06/272391439.1%
brucelabestia (Rank 34)2026/06/24149564.3%
JAWattack (Rank 29)2026/06/2497277.8%
Rip-Ridah (Rank 33)2026/06/2274357.1%
leefung._ (Rank 30)2026/06/21139469.2%
Jiikae (Rank 31)2026/06/191410471.4%
y2d (Rank 41)2026/06/19230230.0%
Mr_LoverMan85 (Rank 33)2026/06/14105550.0%
TheBigThonk (Rank 33)2026/06/1383537.5%
Username (Rank 33)2026/05/0562433.3%
Sankofa (Rank 24)2026/04/2285362.5%

Round openings

Every character

evade down1386.3%
crouch into down-back kick1K683.1%
Shita Harite2P582.6%
evade up572.6%
Demon Dance9P+K into Demon's Tail9P+KK552.5%
Fade Roll Kick7K522.4%
punchP512.3%
Low Hammer2P482.2%
Ensei Haijinkyaku7K+G432.0%
Ao'oni Midaremage214P+K into Aka'oni MidaremageP+K401.8%
crouch into Renka Sentai2KK361.6%
Kachi'age33P+K331.5%
backdash301.4%
forward movement into Elbow Butt4P281.3%
Haitenkyaku7K241.1%

504 further openings account for the other 1,426 rounds.

Pai

crouch into down-back kick1K579.7%
Ensei Haijinkyaku7K+G437.3%
evade down417.0%
crouch into Renka Sentai2KK366.1%
punchP264.4%
Haitenkyaku7K244.1%
evade up193.2%
Souchuken2P142.4%
Meishouho4P+K+G111.9%
Ensei Haikyaku4K into crouch101.7%
crouch into Ensei Haikyaku4K101.7%
evade down into kickK101.7%
Hi'en Tankyaku9K91.5%
evade down into Ensei Haikyaku4K91.5%
Hi'en Tankyaku9K into Hi'en Rekkyaku9KK81.4%

116 further openings account for the other 261 rounds.

Taka

Shita Harite2P5815.6%
Ao'oni Midaremage214P+K into Aka'oni MidaremageP+K4010.7%
Kachi'age33P+K338.8%
evade down174.6%
Ao'oni Midaremage214P+K154.0%
Shita Harite2P into punchP133.5%
forward dash into throwP+G123.2%
evade up113.0%
punchP113.0%
evade down into kickK92.4%
evade up into kickK71.9%
Morotezuki66P into Morote Tsuppari66PP61.6%
punchP into Hiji'ate6P61.6%
punchP into Kirikabu Kudaki1P+K61.6%
backdash into Gozougeri4K51.3%

74 further openings account for the other 124 rounds.

Wolf

Low Hammer2P4813.2%
forward movement into Elbow Butt4P287.7%
evade down into Elbow Butt4P195.2%
Low Drop Kick62K185.0%
evade down174.7%
Elbow Butt4P into One Two UpperPPP154.1%
Low Drop Kick62K into kickK143.9%
backdash into Heavy Middle Kick3K+G133.6%
backdash into Rolling Elbow43P133.6%
forward movement into Low Smash2K92.5%
backdash into Kenka Kick1K+G71.9%
evade up71.9%
Low Hammer2P into forward dash61.6%
punchP61.6%
Low Hammer2P into punchP51.4%

85 further openings account for the other 138 rounds.

El Blaze

Demon Dance9P+K into Demon's Tail9P+KK5516.0%
Fade Roll Kick7K5215.1%
evade down195.5%
Sit Jab2P144.1%
backdash133.8%
evade up113.2%
backdash into Hammer Smash46P+K102.9%
punchP into Hammer Smash46P+K92.6%
Fade Roll Kick7K into forward movement82.3%
backdash into Darkness Sword43K+G72.0%
backdash into punchP51.4%
evade down into Volcano Upper4P+K51.4%
evade down into backdash51.4%
backward movement into Straight6P+K41.2%
punchP41.2%

86 further openings account for the other 123 rounds.

Lau

evade down3715.4%
Chugeki6P into Hou'ou Soushou6PP125.0%
crouch into down-back kick1K114.6%
Touku Kosenkyaku9K104.2%
RenshouPP into RaigekishouPPP93.8%
Kokyaku Haiten7K83.3%
evade up83.3%
Souchuken2P62.5%
crouch dash forward into Souko Reppa3P+K62.5%
punchP into RenshouPP62.5%
Genchi Senpukyaku8K+G into Rakuchi Kobikyaku8K+GK52.1%
RenshouPP into Renshou Senputai3PPK52.1%
evade down into Hou'ou Soushou6PP52.1%
evade up into evade down52.1%
Kosoushou46P into punchP31.2%

76 further openings account for the other 104 rounds.

Aoi

Gedan Shouda2P2311.7%
Sou'unha66K into Kumogeri6KK189.2%
NirentotsuPP into Nirentotsu OuchuPPP147.1%
Tenchi In'youP+K+G126.1%
Raijinha6K into Kumogeri6KK105.1%
Jousei Ryusenshou214P+K94.6%
forward movement into ChienamiKK73.6%
Jousei Ryusenshou214P+K into Sayo'arashiP+K52.5%
Sodeshinken33P+K52.5%
Sanseigan66P+K into Ouka66P+KP42.0%
backdash into Soushouda46P+K42.0%
evade down42.0%
punchP into Inshou43P+K42.0%
Namigaeshi64P+K into Iwaodome64P+KP31.5%
Raijinha6K31.5%

57 further openings account for the other 71 rounds.

Goh

Sune'uchi2P910.8%
Raikou3P into Denkou3PP89.6%
backward movement into Hiji'ate6P67.2%
backdash into Garyu66K56.0%
Soukyu46P into punchP44.8%
backdash into Kyousengeri46K44.8%
backdash33.6%
evade down33.6%
evade down into kickK33.6%
Soukyu46P22.4%
backdash into Soukyu46P22.4%
evade down into Denkou3PP22.4%
evade down into Tsukikage6K22.4%
evade up into evade down22.4%
punchP22.4%

26 further openings account for the other 26 rounds.