Virtua Fighter 5 REVO · v1.10 · Region: Asia
saracofago
Characters played — VF5's own record
| Kage | 42 | 3,868 | 2,043 | 1,825 | 52.8% |
|---|---|---|---|---|---|
| Jacky | 35 | 1,154 | 618 | 536 | 53.5% |
| Lau | 38 | 707 | 403 | 304 | 57.0% |
| Brad | 34 | 362 | 213 | 149 | 58.8% |
| Lion | 33 | 273 | 162 | 111 | 59.3% |
| Akira | 33 | 13 | 5 | 8 | 38.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 42 | 19 | 23 | 45.2% | -4.1 |
|---|---|---|---|---|---|
| Kage | 40 | 25 | 15 | 62.5% | +14.3 |
| Wolf | 36 | 17 | 19 | 47.2% | -4.5 |
| Sarah | 35 | 16 | 19 | 45.7% | -3.9 |
| Jacky | 32 | 15 | 17 | 46.9% | -1.4 |
| Lion | 25 | 10 | 15 | 40.0% | -4.5 |
| Lau | 23 | 10 | 13 | 43.5% | -2.5 |
| Vanessa | 23 | 10 | 13 | 43.5% | -7.0 |
| Brad | 22 | 12 | 10 | 54.5% | +3.0 |
| Pai | 20 | 12 | 8 | 60.0% | +15.1 |
| Aoi | 15 | 5 | 10 | 33.3% | -15.6 |
| Lei Fei | 14 | 6 | 8 | 42.9% | +2.0 |
| Shun | 14 | 4 | 10 | 28.6% | -16.2 |
| Jean | 12 | 7 | 5 | 58.3% | +7.2 |
| El Blaze | 11 | 6 | 5 | 54.5% | +10.1 |
| Goh | 9 | 5 | 4 | 55.6% | +5.6 |
| Jeffry | 9 | 4 | 5 | 44.4% | -1.8 |
| Eileen | 8 | 4 | 4 | 50.0% | +8.2 |
| Taka | 8 | 4 | 4 | 50.0% | -6.1 |
| Dural | 2 | 2 | 0 | 100.0% | +45.2 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 50 | 23 | 27 | 46.0% | -2.8 |
|---|---|---|---|---|---|
| Breakable Half Fence | 46 | 25 | 21 | 54.4% | +2.7 |
| Half Fence | 44 | 27 | 17 | 61.4% | +14.4 |
| Full Fence | 43 | 20 | 23 | 46.5% | +1.8 |
| Octagon | 41 | 25 | 16 | 61.0% | +14.2 |
| Open | 39 | 17 | 22 | 43.6% | -2.5 |
| Low Fence | 37 | 14 | 23 | 37.8% | -13.4 |
| Breakable Full Fence | 35 | 14 | 21 | 40.0% | -8.7 |
| Single Wall | 30 | 11 | 19 | 36.7% | -9.8 |
| Full Fence and Open | 18 | 10 | 8 | 55.6% | +6.3 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 259 | 51.7% | 48.4% | +3.3 |
| No walls | 106 | 39.6% | 47.3% | -7.7 |
Walls against open: +11.0 points (95% range -0.5 to +22.4), p 0.060 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| manatsu_7 (Rank 36) | 11 | 4 | 7 | 36.4% |
|---|---|---|---|---|
| jijitax4 (Rank 37) | 9 | 4 | 5 | 44.4% |
| うるヲ参拾 (Rank 39) | 9 | 4 | 5 | 44.4% |
| 堂島様 (Rank 43) | 9 | 1 | 8 | 11.1% |
| 寿司眼鉄 (Rank 37) | 9 | 6 | 3 | 66.7% |
| bonbon (Rank 39) | 7 | 3 | 4 | 42.9% |
| cyomiko (Rank 40) | 7 | 4 | 3 | 57.1% |
| ★闘将拉麵男★ (Rank 40) | 7 | 3 | 4 | 42.9% |
| えなお (Rank 35) | 7 | 6 | 1 | 85.7% |
| アルチャチャ (Rank 40) | 7 | 4 | 3 | 57.1% |
| MaBoy (Rank 35) | 6 | 3 | 3 | 50.0% |
| ツッチー (Rank 38) | 6 | 3 | 3 | 50.0% |
| 司馬 威太郎 (Rank 38) | 6 | 3 | 3 | 50.0% |
| 天一 (Rank 34) | 6 | 6 | 0 | 100.0% |
| BigBoin (Rank 36) | 5 | 3 | 2 | 60.0% |
| JoonJoon (Rank 37) | 5 | 4 | 1 | 80.0% |
| PuzzG/ぱず爺 (Rank 36) | 5 | 1 | 4 | 20.0% |
| jean (Rank 41) | 5 | 1 | 4 | 20.0% |
| Θ (Rank 36) | 5 | 3 | 2 | 60.0% |
| いくお (Rank 42) | 5 | 0 | 5 | 0.0% |
| ちぃつが (Rank 41) | 5 | 1 | 4 | 20.0% |
| どっせ (Rank 38) | 5 | 3 | 2 | 60.0% |
| 힘내라코스피아직더물렸다. (Rank 39) | 5 | 3 | 2 | 60.0% |
| ☆魚雷代表☆ (Rank 38) | 4 | 1 | 3 | 25.0% |
| あむざん (Rank 43) | 4 | 1 | 3 | 25.0% |
Most played opponents, most recent first
| jean (Rank 41) | 2026/09/23 | 5 | 1 | 4 | 20.0% |
|---|---|---|---|---|---|
| ★闘将拉麵男★ (Rank 40) | 2026/09/23 | 7 | 3 | 4 | 42.9% |
| 天一 (Rank 34) | 2026/09/23 | 6 | 6 | 0 | 100.0% |
| PuzzG/ぱず爺 (Rank 36) | 2026/09/23 | 5 | 1 | 4 | 20.0% |
| Θ (Rank 36) | 2026/09/23 | 5 | 3 | 2 | 60.0% |
| えなお (Rank 35) | 2026/09/23 | 7 | 6 | 1 | 85.7% |
| MaBoy (Rank 35) | 2026/09/18 | 6 | 3 | 3 | 50.0% |
| うるヲ参拾 (Rank 39) | 2026/09/16 | 9 | 4 | 5 | 44.4% |
| jijitax4 (Rank 37) | 2026/09/16 | 9 | 4 | 5 | 44.4% |
| ツッチー (Rank 38) | 2026/09/15 | 6 | 3 | 3 | 50.0% |
| あむざん (Rank 43) | 2026/09/15 | 4 | 1 | 3 | 25.0% |
| bonbon (Rank 39) | 2026/09/13 | 7 | 3 | 4 | 42.9% |
| 堂島様 (Rank 43) | 2026/09/13 | 9 | 1 | 8 | 11.1% |
| BigBoin (Rank 36) | 2026/09/13 | 5 | 3 | 2 | 60.0% |
| 司馬 威太郎 (Rank 38) | 2026/09/13 | 6 | 3 | 3 | 50.0% |
| manatsu_7 (Rank 36) | 2026/09/13 | 11 | 4 | 7 | 36.4% |
| 寿司眼鉄 (Rank 37) | 2026/09/13 | 9 | 6 | 3 | 66.7% |
| ☆魚雷代表☆ (Rank 38) | 2026/09/12 | 4 | 1 | 3 | 25.0% |
| いくお (Rank 42) | 2026/09/06 | 5 | 0 | 5 | 0.0% |
| 힘내라코스피아직더물렸다. (Rank 39) | 2026/09/06 | 5 | 3 | 2 | 60.0% |
| アルチャチャ (Rank 40) | 2026/08/17 | 7 | 4 | 3 | 57.1% |
| cyomiko (Rank 40) | 2026/08/05 | 7 | 4 | 3 | 57.1% |
| どっせ (Rank 38) | 2026/08/05 | 5 | 3 | 2 | 60.0% |
| JoonJoon (Rank 37) | 2026/08/04 | 5 | 4 | 1 | 80.0% |
| ちぃつが (Rank 41) | 2026/08/02 | 5 | 1 | 4 | 20.0% |
Round openings
Every character
| backdash into evade down | 49 | 3.2% |
|---|---|---|
| evade down into throwP+G | 44 | 2.9% |
| Hiji'uchi6P | 39 | 2.6% |
| Ko'en Senshi66K+G into forward movement | 37 | 2.4% |
| Ryu'eikyaku66K | 37 | 2.4% |
| forward dash into throwP+G | 30 | 2.0% |
| backward movement | 27 | 1.8% |
| forward movement into punchP | 27 | 1.8% |
| backdash into evade up | 26 | 1.7% |
| Hagakure-ryu In Raijingeki46P+K | 22 | 1.4% |
| forward movement into ResshouPP | 22 | 1.4% |
| backdash into throwP+G | 21 | 1.4% |
| throwP+G | 20 | 1.3% |
| Ryu'eikyaku66K into forward movement | 19 | 1.2% |
| Fusen Renkyaku6K+G | 18 | 1.2% |
427 further openings account for the other 1,080 rounds.
Counted from 372 of the 400 matches played. The rest were not pulled for openings.
Kage
| Hiji'uchi6P | 39 | 5.0% |
|---|---|---|
| Ryu'eikyaku66K | 37 | 4.8% |
| evade down into throwP+G | 28 | 3.6% |
| forward dash into throwP+G | 23 | 3.0% |
| Hagakure-ryu In Raijingeki46P+K | 22 | 2.9% |
| forward movement into ResshouPP | 22 | 2.9% |
| Ryu'eikyaku66K into forward movement | 19 | 2.5% |
| backdash into evade down | 19 | 2.5% |
| Fusen Renkyaku6K+G | 18 | 2.3% |
| crouch into Jizuridan2P | 18 | 2.3% |
| Fusenjin3P | 17 | 2.2% |
| Jizuridan2P | 14 | 1.8% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 14 | 1.8% |
| backdash into evade up | 14 | 1.8% |
| evade down into forward dash | 13 | 1.7% |
196 further openings account for the other 455 rounds.
Lau
| Ko'en Senshi66K+G into forward movement | 37 | 10.8% |
|---|---|---|
| Fukko Kensou1P | 16 | 4.7% |
| backdash into evade down | 15 | 4.4% |
| backdash into Kosoushou46P | 11 | 3.2% |
| crouch into Fukko Kensou1P | 9 | 2.6% |
| forward movement into RenshouPP | 9 | 2.6% |
| Souko Sensou66P+K | 8 | 2.3% |
| crouch into Souchuken2P | 8 | 2.3% |
| evade down into backdash | 8 | 2.3% |
| forward movement into punchP | 8 | 2.3% |
| backdash into Honten Rakutoutai46K+G | 7 | 2.0% |
| backdash into backward movement | 7 | 2.0% |
| backward movement into evade down | 7 | 2.0% |
| backdash into Senchutai3K | 5 | 1.5% |
| backdash into evade up | 5 | 1.5% |
107 further openings account for the other 182 rounds.
Counted from 85 of the 104 matches played. The rest were not pulled for openings.
Jacky
| backward movement | 27 | 9.9% |
|---|---|---|
| backdash into evade down | 9 | 3.3% |
| crouch into Squat Straight2P | 8 | 2.9% |
| backdash into evade up | 7 | 2.6% |
| backward movement into Beat KnuckleP+K | 7 | 2.6% |
| backward movement into evade down | 7 | 2.6% |
| crouch dash forward into Smash Straight3P | 7 | 2.6% |
| evade down into throwP+G | 7 | 2.6% |
| forward movement into punchP | 7 | 2.6% |
| backward movement into Beat & Back KnuckleP+KP | 6 | 2.2% |
| backward movement into Long Stride Back Knuckle4P+K | 6 | 2.2% |
| backward movement into throwP+G | 6 | 2.2% |
| Dash Hammer Kick66K | 5 | 1.8% |
| backward movement into evade up | 5 | 1.8% |
| Spin Heel Sword4K+G into forward movement | 4 | 1.5% |
108 further openings account for the other 155 rounds.
Counted from 67 of the 76 matches played. The rest were not pulled for openings.
Brad
| backdash into Sway Back4P+K+G | 11 | 15.5% |
|---|---|---|
| Ducking6P+K+G into Crush Knee KickK+G | 6 | 8.4% |
| Ducking6P+K+G into Sting BlowP+K | 5 | 7.0% |
| backdash into evade down | 3 | 4.2% |
| evade down into evade up | 3 | 4.2% |
| evade down into throwP+G | 3 | 4.2% |
| Ducking6P+K+G into Neck ClinchP+G | 2 | 2.8% |
| Jackal Straight46P+K into forward movement | 2 | 2.8% |
| backdash into Turn Savate44K | 2 | 2.8% |
| crouch into Sit Jab2P | 2 | 2.8% |
| forward movement into kickK | 2 | 2.8% |
| guardG into evade down | 2 | 2.8% |
| throwP+G into High Spin KickK+G | 2 | 2.8% |
| Dtee Sawk Dtrohng4P+K | 1 | 1.4% |
| Ducking6P+K+G into Front KickK | 1 | 1.4% |
24 further openings account for the other 24 rounds.
Akira
| Rimon Chouchu66P into crouch dash forward | 3 | 8.8% |
|---|---|---|
| evade up into crouch dash forward | 3 | 8.8% |
| backdash into evade down | 2 | 5.9% |
| crouch into Housui2P | 2 | 5.9% |
| forward dash into throwP+G | 2 | 5.9% |
| Housui2P into evade up | 1 | 2.9% |
| Housui2P into forward dash | 1 | 2.9% |
| Jouho Touken6P into forward dash | 1 | 2.9% |
| Koboku214P | 1 | 2.9% |
| Rimon Chouchu66P | 1 | 2.9% |
| Rimon Chouchu66P into evade down | 1 | 2.9% |
| Youteitou6K | 1 | 2.9% |
| backdash into throwP+G | 1 | 2.9% |
| crouch dash back into Jouho Touken6P | 1 | 2.9% |
| crouch into evade up | 1 | 2.9% |
12 further openings account for the other 12 rounds.
Lion
| crouch into Shicchi Soutai3K+G | 4 | 15.4% |
|---|---|---|
| Juchou Senshou8P+K | 3 | 11.5% |
| Tourou Soufu6P+K+G into NaisenkyakuK | 3 | 11.5% |
| backward movement into evade down | 2 | 7.7% |
| evade down into evade up | 2 | 7.7% |
| punchP into Koushu RensuiPP | 2 | 7.7% |
| backdash into Sentai4K | 1 | 3.9% |
| backdash into Touku Rigou Bantaitetsu46K+G | 1 | 3.9% |
| backdash into evade down | 1 | 3.9% |
| backward movement into Banchu6P | 1 | 3.9% |
| backward movement into guardG | 1 | 3.9% |
| crouch into Kousoutai2K+G | 1 | 3.9% |
| forward movement into RensuitaiPK | 1 | 3.9% |
| forward movement into backdash | 1 | 3.9% |
| throwP+G | 1 | 3.9% |
1 further openings account for the other 1 rounds.
