VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

とま

Career matches228
Career win rate89.5%
Round win rate61.9%
Peak rank37
Distinct opponents8
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion371551381789.0%
Lau327366790.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Pai42250.0%-38.8
Brad21150.0%+1.5
Eileen220100.0%+17.6
Jean220100.0%+22.4
Jeffry220100.0%+30.9
Kage220100.0%+26.7
Lei Fei110100.0%+17.0
Shun1010.0%-77.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence32166.7%+10.7
Single Wall32166.7%-17.3
Full Fence220100.0%+23.9
Half Fence220100.0%+30.9
Low Fence2020.0%-90.4
Rectangle220100.0%+22.4
Breakable Full Fence110100.0%+17.0
Octagon110100.0%+24.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1190.9%72.7%+18.2
No walls540.0%80.1%-40.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

hatarakedo_tagayasedo... (Rank 43)2026/03/3021150.0%
周大人 (Rank 38)2026/03/30220100.0%
デネ (Rank 37)2026/03/30220100.0%
BO-BJR (Rank 34)2026/03/30110100.0%
chiaroscuro (Rank 38)2026/03/301010.0%
Reezent_Sousui (Rank 35)2026/03/30220100.0%
anzenpai (Rank 32)2026/03/3042250.0%
まか (Rank 30)2026/03/30220100.0%

Round openings

Every character

crouch into Katousui2P69.5%
evade down into crouch dash forward69.5%
evade up into crouch dash forward69.5%
Banchu6P57.9%
Juchou Senshou8P+K46.3%
Fukko Kensou1P34.8%
backward movement into Banchu6P34.8%
Chugeki6P23.2%
evade down into punchP23.2%
evade up into forward dash23.2%
forward dash into throwP+G23.2%
guardG into evade up23.2%
Banchu6P into evade down11.6%
Fukko Kensou1P into guardG11.6%
Kensou4P11.6%

17 further openings account for the other 17 rounds.

Lion

crouch into Katousui2P615.4%
Banchu6P512.8%
evade up into crouch dash forward512.8%
Juchou Senshou8P+K410.3%
backward movement into Banchu6P37.7%
evade down into crouch dash forward37.7%
evade down into punchP25.1%
Banchu6P into evade down12.6%
Tourou Hassou41236P into forward movement12.6%
backdash into Fujinkyaku66K12.6%
backdash into Sentai4K12.6%
evade down into Banchu6P12.6%
evade down into forward dash12.6%
evade up into forward dash12.6%
forward dash into Kishitsu Kasensou43P12.6%

3 further openings account for the other 3 rounds.

Lau

Fukko Kensou1P312.5%
evade down into crouch dash forward312.5%
Chugeki6P28.3%
forward dash into throwP+G28.3%
Fukko Kensou1P into guardG14.2%
Kensou4P14.2%
Senchutai3K14.2%
Souchuken2P14.2%
crouch into Senchutai3K14.2%
crouch into Souchuken2P14.2%
evade down into Senchutai3K14.2%
evade down into throwP+G14.2%
evade up into Chugeki6P14.2%
evade up into crouch dash forward14.2%
evade up into forward dash14.2%

3 further openings account for the other 3 rounds.