VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Lei Fei

neo-jet-li

Career matches5,839
Career win rate50.9%
Round win rate50.2%
Peak rank31
Distinct opponents145
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei312,9461,5041,44251.0%
Kage302,8931,4701,42350.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf45252055.6%+7.5
Akira42202247.6%-3.8
Jean41281368.3%+17.6
Jacky33102330.3%-17.3
Aoi27131448.1%-7.0
Goh27141351.9%+2.1
Brad25151060.0%+10.4
Jeffry2391439.1%-2.1
Sarah2271531.8%-21.9
Vanessa2012860.0%+10.5
Lion179852.9%+5.8
El Blaze1221016.7%-27.1
Lau125741.7%+1.5
Kage85362.5%+8.8
Lei Fei85362.5%+14.5
Shun85362.5%+10.6
Eileen63350.0%-5.2
Pai2020.0%-44.0
Dural110100.0%+17.5
Taka1010.0%-59.2

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence44172738.6%-14.2
Breakable Half Fence44301468.2%+16.2
Open44202445.5%-3.7
Half Fence40202050.0%-0.1
Low Fence37241364.9%+14.6
Single Wall37142337.8%-10.8
Rectangle36171947.2%+2.9
Full Fence29161355.2%+5.9
Octagon27111640.7%-5.9
Full Fence and Open2071335.0%-16.2

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls22050.5%49.7%+0.8
No walls11849.2%49.3%-0.1

Walls against open: +0.9 points (95% range -10.0 to +11.8), p 0.868 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

BANANA (Rank 30)2026/06/2962433.3%
CELIS (Rank 28)2026/06/24126650.0%
さいたま梅澤/T.Umezawa (Rank 28)2026/06/2354180.0%
manao_0609 (Rank 30)2026/06/1941325.0%
ぬっき~@赫眼☆赫子 (Rank 35)2026/06/1841325.0%
ふぇに (Rank 31)2026/06/1652340.0%
肉彦さん☆彡 (Rank 29)2026/06/1463350.0%
マクシミリアン15世 (Rank 32)2026/06/1493633.3%
B.S.R-JP (Rank 30)2026/06/1464266.7%
XXX (Rank 29)2026/06/1454180.0%
wcc6181 (Rank 27)2026/06/1343175.0%
twinsshine (Rank 28)2026/06/11660100.0%
NORESPECT (Rank 33)2026/06/0452340.0%
鳩男 (Rank 30)2026/06/0293633.3%
Datchin1226 (Rank 30)2026/05/2883537.5%
sankegod (Rank 26)2026/05/2742250.0%
cyomiko (Rank 29)2026/05/2553260.0%
LEO (Rank 29)2026/05/2541325.0%
躑躅 (Rank 32)2026/05/2541325.0%
pinturicchio (Rank 29)2026/05/2574357.1%
maripon (Rank 27)2026/05/2354180.0%
龍仙人【鬼手仏心】 (Rank 26)2026/05/0774357.1%
ヘニオ (Rank 31)2026/05/0751420.0%
elbowcommand (Rank 27)2026/05/0442250.0%
けいすけ新宿 (Rank 31)2026/04/1852340.0%

Round openings

Every character

Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Shippujin4P+K+G1298.3%
backward movement into Nagiharai6P+K613.9%
punchP into ResshouPP593.8%
Kouten63214P583.7%
Rasen4P573.7%
Fusenjin3P into Shippuzan3PP533.4%
evade down into Rasen4P493.1%
backdash into offensive move382.4%
offensive move372.4%
forward movement into Rasen4P362.3%
offensive move into evade down322.1%
Toushou66P301.9%
ResshouPP into SandangekiPPP281.8%
Ryu'eikyaku66K281.8%
Rasen4P into Rasen Urageri4PK271.7%

232 further openings account for the other 833 rounds.

Kage

Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Shippujin4P+K+G12912.6%
backward movement into Nagiharai6P+K616.0%
punchP into ResshouPP595.8%
Kouten63214P585.7%
Rasen4P575.6%
Fusenjin3P into Shippuzan3PP535.2%
evade down into Rasen4P494.8%
forward movement into Rasen4P363.5%
ResshouPP into SandangekiPPP282.7%
Ryu'eikyaku66K282.7%
Rasen4P into Rasen Urageri4PK272.6%
crouch into Jizuridan2P232.2%
Hagakure-ryu In Raijingeki46P+K222.1%
guardG into Shippuzan3PP202.0%
crouch into Senpujin2P+K181.8%

128 further openings account for the other 354 rounds.

Lei Fei

backdash into offensive move366.8%
offensive move356.6%
offensive move into evade down326.0%
Toushou66P305.6%
Shatenshou33P into Shaten Renshou33PP275.1%
Souryu Shukkai43P+K into crouch dash forward275.1%
Gaiken6P+K into forward punch+kick+guard6P+K+G203.8%
backdash into Kaisei Tento1P+K193.6%
offensive move into evade up193.6%
offensive move into Nehan Shiki1P+K+G173.2%
Shatenshou33P152.8%
crouch into Fukusoushou2P152.8%
backward movement into Souryu Shukkai43P+K132.4%
Kaisei Tento1P+K112.1%
offensive move into Fujinkyaku2K91.7%

103 further openings account for the other 208 rounds.