Virtua Fighter 5 REVO · v1.10 · Region: South America
銀
Characters played — VF5's own record
| Pai | 30 | 2,234 | 1,100 | 1,134 | 49.2% |
|---|---|---|---|---|---|
| Sarah | 31 | 2,066 | 1,024 | 1,042 | 49.6% |
| Aoi | 28 | 988 | 497 | 491 | 50.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 265 | 133 | 132 | 50.2% | +1.9 |
|---|---|---|---|---|---|
| Jacky | 210 | 101 | 109 | 48.1% | -2.3 |
| Wolf | 208 | 107 | 101 | 51.4% | +1.7 |
| Pai | 147 | 82 | 65 | 55.8% | +7.2 |
| Sarah | 139 | 69 | 70 | 49.6% | -0.5 |
| Lion | 128 | 68 | 60 | 53.1% | +1.6 |
| Jeffry | 118 | 56 | 62 | 47.5% | -0.5 |
| Shun | 116 | 64 | 52 | 55.2% | +4.8 |
| Lau | 111 | 47 | 64 | 42.3% | -9.2 |
| Goh | 108 | 50 | 58 | 46.3% | -3.5 |
| El Blaze | 106 | 50 | 56 | 47.2% | -5.4 |
| Aoi | 102 | 63 | 39 | 61.8% | +11.0 |
| Kage | 95 | 49 | 46 | 51.6% | +1.1 |
| Brad | 83 | 40 | 43 | 48.2% | -0.9 |
| Jean | 78 | 32 | 46 | 41.0% | -7.6 |
| Vanessa | 58 | 30 | 28 | 51.7% | +1.0 |
| Lei Fei | 56 | 23 | 33 | 41.1% | -9.9 |
| Eileen | 45 | 21 | 24 | 46.7% | -6.8 |
| Taka | 29 | 14 | 15 | 48.3% | -0.3 |
| Dural | 23 | 14 | 9 | 60.9% | +10.4 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 247 | 127 | 120 | 51.4% | +1.8 |
|---|---|---|---|---|---|
| Rectangle | 246 | 118 | 128 | 48.0% | -0.7 |
| Single Wall | 233 | 118 | 115 | 50.6% | +2.4 |
| Breakable Full Fence | 231 | 116 | 115 | 50.2% | -1.8 |
| Half Fence | 223 | 108 | 115 | 48.4% | -2.7 |
| Full Fence | 208 | 110 | 98 | 52.9% | +0.3 |
| Low Fence | 208 | 105 | 103 | 50.5% | +1.6 |
| Open | 206 | 103 | 103 | 50.0% | +0.6 |
| Octagon | 204 | 105 | 99 | 51.5% | +1.4 |
| Full Fence and Open | 116 | 54 | 62 | 46.5% | -2.6 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,359 | 50.3% | 50.6% | -0.3 |
| No walls | 647 | 50.4% | 49.0% | +1.4 |
Walls against open: -1.6 points (95% range -6.3 to +3.0), p 0.487 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| SUTEKI-_-san (Rank 30) | 29 | 16 | 13 | 55.2% |
|---|---|---|---|---|
| misoazy (Rank 26) | 24 | 10 | 14 | 41.7% |
| xXsoul-childXx (Rank 27) | 22 | 13 | 9 | 59.1% |
| なっちゃんねる (Rank 27) | 21 | 9 | 12 | 42.9% |
| nyu_necoginjo (Rank 26) | 19 | 12 | 7 | 63.2% |
| juste (Rank 32) | 18 | 10 | 8 | 55.6% |
| orz (Rank 30) | 16 | 10 | 6 | 62.5% |
| hayate (Rank 29) | 15 | 8 | 7 | 53.3% |
| 雷電 (Rank 31) | 15 | 6 | 9 | 40.0% |
| takeyan5608 (Rank 27) | 14 | 3 | 11 | 21.4% |
| たか (Rank 30) | 14 | 8 | 6 | 57.1% |
| a_h_i_k_o (Rank 27) | 13 | 8 | 5 | 61.5% |
| zephyr_dural (Rank 29) | 13 | 5 | 8 | 38.5% |
| あぽろん (Rank 27) | 13 | 2 | 11 | 15.4% |
| ER_higante (Rank 29) | 12 | 5 | 7 | 41.7% |
| JOHNFLOE (Rank 29) | 12 | 7 | 5 | 58.3% |
| l-o-l0_0lx_xl (Rank 24) | 12 | 7 | 5 | 58.3% |
| ma_hime1007 (Rank 33) | 12 | 3 | 9 | 25.0% |
| openpen (Rank 30) | 12 | 5 | 7 | 41.7% |
| Koutei (Rank 29) | 11 | 8 | 3 | 72.7% |
| hahaha (Rank 28) | 11 | 8 | 3 | 72.7% |
| maniaki (Rank 28) | 11 | 8 | 3 | 72.7% |
| ぽこぺんた (Rank 25) | 11 | 6 | 5 | 54.5% |
| 聖☆奈☆☆ (Rank 25) | 11 | 5 | 6 | 45.5% |
| toothy-limb74 (Rank 23) | 10 | 8 | 2 | 80.0% |
Most played opponents, most recent first
| openpen (Rank 30) | 2026/09/23 | 12 | 5 | 7 | 41.7% |
|---|---|---|---|---|---|
| ma_hime1007 (Rank 33) | 2026/09/22 | 12 | 3 | 9 | 25.0% |
| maniaki (Rank 28) | 2026/09/19 | 11 | 8 | 3 | 72.7% |
| JOHNFLOE (Rank 29) | 2026/09/19 | 12 | 7 | 5 | 58.3% |
| juste (Rank 32) | 2026/09/18 | 18 | 10 | 8 | 55.6% |
| なっちゃんねる (Rank 27) | 2026/09/15 | 21 | 9 | 12 | 42.9% |
| 雷電 (Rank 31) | 2026/09/15 | 15 | 6 | 9 | 40.0% |
| ER_higante (Rank 29) | 2026/09/14 | 12 | 5 | 7 | 41.7% |
| orz (Rank 30) | 2026/09/14 | 16 | 10 | 6 | 62.5% |
| zephyr_dural (Rank 29) | 2026/09/09 | 13 | 5 | 8 | 38.5% |
| nyu_necoginjo (Rank 26) | 2026/09/03 | 19 | 12 | 7 | 63.2% |
| a_h_i_k_o (Rank 27) | 2026/08/30 | 13 | 8 | 5 | 61.5% |
| hahaha (Rank 28) | 2026/08/27 | 11 | 8 | 3 | 72.7% |
| SUTEKI-_-san (Rank 30) | 2026/08/25 | 29 | 16 | 13 | 55.2% |
| ぽこぺんた (Rank 25) | 2026/08/21 | 11 | 6 | 5 | 54.5% |
| misoazy (Rank 26) | 2026/08/04 | 24 | 10 | 14 | 41.7% |
| 聖☆奈☆☆ (Rank 25) | 2026/07/31 | 11 | 5 | 6 | 45.5% |
| takeyan5608 (Rank 27) | 2026/07/28 | 14 | 3 | 11 | 21.4% |
| hayate (Rank 29) | 2026/07/25 | 15 | 8 | 7 | 53.3% |
| たか (Rank 30) | 2026/07/14 | 14 | 8 | 6 | 57.1% |
| xXsoul-childXx (Rank 27) | 2026/06/25 | 22 | 13 | 9 | 59.1% |
| toothy-limb74 (Rank 23) | 2026/06/21 | 10 | 8 | 2 | 80.0% |
| Koutei (Rank 29) | 2026/06/16 | 11 | 8 | 3 | 72.7% |
| l-o-l0_0lx_xl (Rank 24) | 2026/06/03 | 12 | 7 | 5 | 58.3% |
| あぽろん (Rank 27) | 2026/05/27 | 13 | 2 | 11 | 15.4% |
Round openings
Every character
| backdash into evade up | 805 | 9.1% |
|---|---|---|
| backdash into evade down | 446 | 5.0% |
| forward movement into punchP | 327 | 3.7% |
| guardG into throwP+G | 305 | 3.5% |
| guardG into evade down | 195 | 2.2% |
| forward movement into throwP+G | 193 | 2.2% |
| Ensei Haijinkyaku7K+G | 179 | 2.0% |
| evade down into crouch dash forward | 152 | 1.7% |
| Hide Side Kick (Deflect)P+K | 130 | 1.5% |
| crouch dash forward into Dragon Smash Cannon1K | 125 | 1.4% |
| crouch into Leg Slicer2K+G | 115 | 1.3% |
| Souka Rensui3PP into Souka Raigekishou3PPP | 97 | 1.1% |
| crouch into Honshin Soukyaku1K+G | 97 | 1.1% |
| Soukasui3P into Souka Rensui3PP | 92 | 1.0% |
| backdash into Crescent Heel4K+G | 91 | 1.0% |
787 further openings account for the other 5,474 rounds.
Counted from 2,182 of the 2,225 matches played. The rest were not pulled for openings.
Sarah
| backdash into evade up | 331 | 8.6% |
|---|---|---|
| backdash into evade down | 238 | 6.2% |
| guardG into throwP+G | 138 | 3.6% |
| forward movement into punchP | 136 | 3.5% |
| Hide Side Kick (Deflect)P+K | 130 | 3.4% |
| crouch dash forward into Dragon Smash Cannon1K | 125 | 3.2% |
| crouch into Leg Slicer2K+G | 115 | 3.0% |
| backdash into Crescent Heel4K+G | 91 | 2.4% |
| forward movement into throwP+G | 86 | 2.2% |
| Back Knuckle4P into Serpent Rage4PK | 65 | 1.7% |
| crouch dash forward into evade down | 59 | 1.5% |
| guardG into evade down | 58 | 1.5% |
| Stiletto66K | 57 | 1.5% |
| backdash into Dragon Smash Cannon1K | 55 | 1.4% |
| Back Knuckle Turn44P | 53 | 1.4% |
348 further openings account for the other 2,124 rounds.
Counted from 950 of the 993 matches played. The rest were not pulled for openings.
Pai
| backdash into evade up | 270 | 8.0% |
|---|---|---|
| Ensei Haijinkyaku7K+G | 179 | 5.3% |
| forward movement into punchP | 149 | 4.4% |
| backdash into evade down | 126 | 3.8% |
| guardG into throwP+G | 122 | 3.6% |
| Souka Rensui3PP into Souka Raigekishou3PPP | 97 | 2.9% |
| crouch into Honshin Soukyaku1K+G | 97 | 2.9% |
| guardG into evade down | 94 | 2.8% |
| Soukasui3P into Souka Rensui3PP | 92 | 2.7% |
| backdash into Senchutai3K | 91 | 2.7% |
| forward movement into throwP+G | 88 | 2.6% |
| Soukasui3P into Souka Senpukyaku3PK | 77 | 2.3% |
| evade down into crouch dash forward | 77 | 2.3% |
| backdash into Honrakukyaku46K+G | 68 | 2.0% |
| Hi'en Tenshi2P+K into kickK | 60 | 1.8% |
306 further openings account for the other 1,672 rounds.
Aoi
| backdash into evade up | 204 | 12.7% |
|---|---|---|
| crouch into Kusanagi2K+G | 91 | 5.7% |
| backdash into evade down | 82 | 5.1% |
| Ouda6P+K into Oushu Hiji'ate6P+KP | 78 | 4.9% |
| backdash into Soushouda46P+K | 63 | 3.9% |
| back punch+kick+guard4P+K+G | 53 | 3.3% |
| guardG into throwP+G | 45 | 2.8% |
| guardG into evade down | 43 | 2.7% |
| forward movement into punchP | 42 | 2.6% |
| evade down into crouch dash forward | 28 | 1.8% |
| crouch dash forward into Hou'oushu3P | 24 | 1.5% |
| guardG into crouch | 21 | 1.3% |
| Sou'unha66K | 20 | 1.2% |
| Koromoguruma66P | 19 | 1.2% |
| forward movement into throwP+G | 19 | 1.2% |
236 further openings account for the other 771 rounds.
