VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

GHOSTDANCE

Career matches5,342
Career win rate53.7%
Round win rate53.1%
Peak rank39
Distinct opponents201
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira393,9622,0871,87552.7%
Goh95751144653.4%
Jean322261378960.6%
Lau140964468.6%
Vanessa2957391868.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira43251858.1%+5.0
Kage39162341.0%-16.8
Wolf36231363.9%+4.7
Shun35181751.4%-7.3
Jacky34161847.1%-6.7
Goh28171160.7%+6.1
Lion24131154.2%-0.8
Aoi2213959.1%+4.3
Sarah22121054.5%-2.5
Jean2011955.0%-7.0
Vanessa1981142.1%-15.4
Brad1712570.6%+16.3
El Blaze1610662.5%+11.8
Lau159660.0%+5.2
Jeffry137653.9%-2.9
Pai1210283.3%+23.4
Lei Fei63350.0%-7.5
Eileen54180.0%+26.0
Taka42250.0%-4.6
Dural220100.0%+49.2

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence49301961.2%+5.0
Open48301862.5%+4.5
Rectangle42261661.9%+6.7
Breakable Full Fence39261366.7%+14.8
Breakable Half Fence38182047.4%-8.0
Single Wall38211755.3%+0.3
Octagon37241364.9%+11.4
Half Fence36171947.2%-10.3
Full Fence35181751.4%-6.0
Full Fence and Open34132138.2%-19.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls22756.8%55.3%+1.5
No walls13560.0%56.9%+3.1

Walls against open: -1.5 points (95% range -12.8 to +9.7), p 0.788 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ピーエス (Rank 37)2026/09/18106460.0%
jijitax4 (Rank 37)2026/09/1763350.0%
デネ (Rank 41)2026/09/1051420.0%
天狗から逃げるな (Rank 41)2026/09/0753260.0%
RUSH (Rank 36)2026/07/2654180.0%
ドナドナ7 (Rank 38)2026/07/2631233.3%
nidaimebannai (Rank 37)2026/07/2686275.0%
PuzzG/ぱず爺 (Rank 35)2026/07/26148657.1%
geche7stars (Rank 35)2026/07/2042250.0%
たあぼさん (Rank 35)2026/07/0542250.0%
どろパイ (Rank 35)2026/07/0343175.0%
たまつばき (Rank 39)2026/06/293030.0%
Iei-Taicho-0624 (Rank 39)2026/06/298080.0%
アドリブ使い (Rank 34)2026/06/2862433.3%
ぁ     やごろ (Rank 34)2026/06/2632166.7%
gucchi_1222 (Rank 39)2026/06/1665183.3%
lapislazuli (Rank 36)2026/06/1542250.0%
もとろー (Rank 35)2026/06/15440100.0%
かべごん (Rank 37)2026/06/1342250.0%
super-lowdropman (Rank 38)2026/06/1131233.3%
id02812522 (Rank 36)2026/05/1132166.7%
gear8570 (Rank 36)2026/05/11115645.5%
banjar (Rank 36)2026/05/1142250.0%
Lidly (Rank 37)2026/05/1132166.7%
SAMCHAY® (Rank 30)2026/04/2043175.0%

Round openings

Every character

Rimon Chouchu66P22613.7%
Senzankou66P+K into throwP+G865.2%
backdash into Jouho Senshou46P784.7%
punchP674.1%
backdash into evade up593.6%
Housui2P563.4%
backdash into guardG523.1%
forward movement into punchP352.1%
Senzankou66P+K291.8%
backdash into Koboku214P291.8%
Housui2P into forward dash271.6%
forward dash into Jouho Touken6P271.6%
punchP into throwP+G251.5%
backdash into punchP241.4%
backdash into forward movement231.4%

235 further openings account for the other 809 rounds.

Akira

Rimon Chouchu66P22616.1%
Senzankou66P+K into throwP+G866.1%
backdash into Jouho Senshou46P785.6%
Housui2P564.0%
punchP564.0%
backdash into evade up473.4%
backdash into guardG433.1%
Senzankou66P+K292.1%
backdash into Koboku214P292.1%
Housui2P into forward dash271.9%
forward dash into Jouho Touken6P271.9%
backdash into forward movement231.6%
backdash into punchP231.6%
crouch into Youhou33P201.4%
forward dash201.4%

148 further openings account for the other 610 rounds.

Jean

forward movement into punchP2212.1%
backdash into evade up126.6%
punchP into throwP+G126.6%
punchP116.0%
Shitamaeken2P105.5%
backdash into guardG95.0%
backdash into Gyaku Seikenzuki66P63.3%
Gyaku Seikenzuki66P52.8%
guardG42.2%
guardG into evade down42.2%
punchP into forward dash42.2%
backdash into throwP+G31.6%
evade down into throwP+G31.6%
evade up into crouch dash forward31.6%
punchP into evade down31.6%

58 further openings account for the other 71 rounds.

Vanessa

Offensive Style: forward movement into punchP912.9%
Defensive Style: forward movement into punchP811.4%
Offensive Style: backdash into Bunker Buster9P45.7%
Defensive Style: guard into throwP+G34.3%
Defensive Style: Stinger Low Blow22.9%
Defensive Style: backdash into evade up22.9%
Defensive Style: crouch dash forward into guardG22.9%
Offensive Style: Leg Guard Crush22.9%
Offensive Style: forward movement into One TwoPP22.9%
Defensive Style: Parrying High Kick (Deflect)11.4%
Defensive Style: Stinger Low Blow into evade down11.4%
Defensive Style: backdash into Boomerang Hook3P+K11.4%
Defensive Style: backdash into Stinger Low Blow1P+K11.4%
Defensive Style: crouch dash forward into throwP+G11.4%
Defensive Style: evade down into Boomerang Hook3P+K11.4%

30 further openings account for the other 30 rounds.