Virtua Fighter 5 REVO · v1.10 · Region: Asia
GHOSTDANCE
Characters played — VF5's own record
| Akira | 39 | 3,962 | 2,087 | 1,875 | 52.7% |
|---|---|---|---|---|---|
| Goh | — | 957 | 511 | 446 | 53.4% |
| Jean | 32 | 226 | 137 | 89 | 60.6% |
| Lau | — | 140 | 96 | 44 | 68.6% |
| Vanessa | 29 | 57 | 39 | 18 | 68.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 43 | 25 | 18 | 58.1% | +5.0 |
|---|---|---|---|---|---|
| Kage | 39 | 16 | 23 | 41.0% | -16.8 |
| Wolf | 36 | 23 | 13 | 63.9% | +4.7 |
| Shun | 35 | 18 | 17 | 51.4% | -7.3 |
| Jacky | 34 | 16 | 18 | 47.1% | -6.7 |
| Goh | 28 | 17 | 11 | 60.7% | +6.1 |
| Lion | 24 | 13 | 11 | 54.2% | -0.8 |
| Aoi | 22 | 13 | 9 | 59.1% | +4.3 |
| Sarah | 22 | 12 | 10 | 54.5% | -2.5 |
| Jean | 20 | 11 | 9 | 55.0% | -7.0 |
| Vanessa | 19 | 8 | 11 | 42.1% | -15.4 |
| Brad | 17 | 12 | 5 | 70.6% | +16.3 |
| El Blaze | 16 | 10 | 6 | 62.5% | +11.8 |
| Lau | 15 | 9 | 6 | 60.0% | +5.2 |
| Jeffry | 13 | 7 | 6 | 53.9% | -2.9 |
| Pai | 12 | 10 | 2 | 83.3% | +23.4 |
| Lei Fei | 6 | 3 | 3 | 50.0% | -7.5 |
| Eileen | 5 | 4 | 1 | 80.0% | +26.0 |
| Taka | 4 | 2 | 2 | 50.0% | -4.6 |
| Dural | 2 | 2 | 0 | 100.0% | +49.2 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 49 | 30 | 19 | 61.2% | +5.0 |
|---|---|---|---|---|---|
| Open | 48 | 30 | 18 | 62.5% | +4.5 |
| Rectangle | 42 | 26 | 16 | 61.9% | +6.7 |
| Breakable Full Fence | 39 | 26 | 13 | 66.7% | +14.8 |
| Breakable Half Fence | 38 | 18 | 20 | 47.4% | -8.0 |
| Single Wall | 38 | 21 | 17 | 55.3% | +0.3 |
| Octagon | 37 | 24 | 13 | 64.9% | +11.4 |
| Half Fence | 36 | 17 | 19 | 47.2% | -10.3 |
| Full Fence | 35 | 18 | 17 | 51.4% | -6.0 |
| Full Fence and Open | 34 | 13 | 21 | 38.2% | -19.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 227 | 56.8% | 55.3% | +1.5 |
| No walls | 135 | 60.0% | 56.9% | +3.1 |
Walls against open: -1.5 points (95% range -12.8 to +9.7), p 0.788 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| PuzzG/ぱず爺 (Rank 35) | 14 | 8 | 6 | 57.1% |
|---|---|---|---|---|
| gear8570 (Rank 36) | 11 | 5 | 6 | 45.5% |
| ピーエス (Rank 37) | 10 | 6 | 4 | 60.0% |
| Iei-Taicho-0624 (Rank 39) | 8 | 0 | 8 | 0.0% |
| nidaimebannai (Rank 37) | 8 | 6 | 2 | 75.0% |
| gucchi_1222 (Rank 39) | 6 | 5 | 1 | 83.3% |
| jijitax4 (Rank 37) | 6 | 3 | 3 | 50.0% |
| アドリブ使い (Rank 34) | 6 | 2 | 4 | 33.3% |
| デネ (Rank 41) | 5 | 1 | 4 | 20.0% |
| 天狗から逃げるな (Rank 41) | 5 | 3 | 2 | 60.0% |
| RUSH (Rank 36) | 5 | 4 | 1 | 80.0% |
| SAMCHAY® (Rank 30) | 4 | 3 | 1 | 75.0% |
| banjar (Rank 36) | 4 | 2 | 2 | 50.0% |
| geche7stars (Rank 35) | 4 | 2 | 2 | 50.0% |
| lapislazuli (Rank 36) | 4 | 2 | 2 | 50.0% |
| かべごん (Rank 37) | 4 | 2 | 2 | 50.0% |
| たあぼさん (Rank 35) | 4 | 2 | 2 | 50.0% |
| どろパイ (Rank 35) | 4 | 3 | 1 | 75.0% |
| もとろー (Rank 35) | 4 | 4 | 0 | 100.0% |
| Lidly (Rank 37) | 3 | 2 | 1 | 66.7% |
| id02812522 (Rank 36) | 3 | 2 | 1 | 66.7% |
| super-lowdropman (Rank 38) | 3 | 1 | 2 | 33.3% |
| ぁ やごろ (Rank 34) | 3 | 2 | 1 | 66.7% |
| たまつばき (Rank 39) | 3 | 0 | 3 | 0.0% |
| ドナドナ7 (Rank 38) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| ピーエス (Rank 37) | 2026/09/18 | 10 | 6 | 4 | 60.0% |
|---|---|---|---|---|---|
| jijitax4 (Rank 37) | 2026/09/17 | 6 | 3 | 3 | 50.0% |
| デネ (Rank 41) | 2026/09/10 | 5 | 1 | 4 | 20.0% |
| 天狗から逃げるな (Rank 41) | 2026/09/07 | 5 | 3 | 2 | 60.0% |
| RUSH (Rank 36) | 2026/07/26 | 5 | 4 | 1 | 80.0% |
| ドナドナ7 (Rank 38) | 2026/07/26 | 3 | 1 | 2 | 33.3% |
| nidaimebannai (Rank 37) | 2026/07/26 | 8 | 6 | 2 | 75.0% |
| PuzzG/ぱず爺 (Rank 35) | 2026/07/26 | 14 | 8 | 6 | 57.1% |
| geche7stars (Rank 35) | 2026/07/20 | 4 | 2 | 2 | 50.0% |
| たあぼさん (Rank 35) | 2026/07/05 | 4 | 2 | 2 | 50.0% |
| どろパイ (Rank 35) | 2026/07/03 | 4 | 3 | 1 | 75.0% |
| たまつばき (Rank 39) | 2026/06/29 | 3 | 0 | 3 | 0.0% |
| Iei-Taicho-0624 (Rank 39) | 2026/06/29 | 8 | 0 | 8 | 0.0% |
| アドリブ使い (Rank 34) | 2026/06/28 | 6 | 2 | 4 | 33.3% |
| ぁ やごろ (Rank 34) | 2026/06/26 | 3 | 2 | 1 | 66.7% |
| gucchi_1222 (Rank 39) | 2026/06/16 | 6 | 5 | 1 | 83.3% |
| lapislazuli (Rank 36) | 2026/06/15 | 4 | 2 | 2 | 50.0% |
| もとろー (Rank 35) | 2026/06/15 | 4 | 4 | 0 | 100.0% |
| かべごん (Rank 37) | 2026/06/13 | 4 | 2 | 2 | 50.0% |
| super-lowdropman (Rank 38) | 2026/06/11 | 3 | 1 | 2 | 33.3% |
| id02812522 (Rank 36) | 2026/05/11 | 3 | 2 | 1 | 66.7% |
| gear8570 (Rank 36) | 2026/05/11 | 11 | 5 | 6 | 45.5% |
| banjar (Rank 36) | 2026/05/11 | 4 | 2 | 2 | 50.0% |
| Lidly (Rank 37) | 2026/05/11 | 3 | 2 | 1 | 66.7% |
| SAMCHAY® (Rank 30) | 2026/04/20 | 4 | 3 | 1 | 75.0% |
Round openings
Every character
| Rimon Chouchu66P | 226 | 13.7% |
|---|---|---|
| Senzankou66P+K into throwP+G | 86 | 5.2% |
| backdash into Jouho Senshou46P | 78 | 4.7% |
| punchP | 67 | 4.1% |
| backdash into evade up | 59 | 3.6% |
| Housui2P | 56 | 3.4% |
| backdash into guardG | 52 | 3.1% |
| forward movement into punchP | 35 | 2.1% |
| Senzankou66P+K | 29 | 1.8% |
| backdash into Koboku214P | 29 | 1.8% |
| Housui2P into forward dash | 27 | 1.6% |
| forward dash into Jouho Touken6P | 27 | 1.6% |
| punchP into throwP+G | 25 | 1.5% |
| backdash into punchP | 24 | 1.4% |
| backdash into forward movement | 23 | 1.4% |
235 further openings account for the other 809 rounds.
Akira
| Rimon Chouchu66P | 226 | 16.1% |
|---|---|---|
| Senzankou66P+K into throwP+G | 86 | 6.1% |
| backdash into Jouho Senshou46P | 78 | 5.6% |
| Housui2P | 56 | 4.0% |
| punchP | 56 | 4.0% |
| backdash into evade up | 47 | 3.4% |
| backdash into guardG | 43 | 3.1% |
| Senzankou66P+K | 29 | 2.1% |
| backdash into Koboku214P | 29 | 2.1% |
| Housui2P into forward dash | 27 | 1.9% |
| forward dash into Jouho Touken6P | 27 | 1.9% |
| backdash into forward movement | 23 | 1.6% |
| backdash into punchP | 23 | 1.6% |
| crouch into Youhou33P | 20 | 1.4% |
| forward dash | 20 | 1.4% |
148 further openings account for the other 610 rounds.
Jean
| forward movement into punchP | 22 | 12.1% |
|---|---|---|
| backdash into evade up | 12 | 6.6% |
| punchP into throwP+G | 12 | 6.6% |
| punchP | 11 | 6.0% |
| Shitamaeken2P | 10 | 5.5% |
| backdash into guardG | 9 | 5.0% |
| backdash into Gyaku Seikenzuki66P | 6 | 3.3% |
| Gyaku Seikenzuki66P | 5 | 2.8% |
| guardG | 4 | 2.2% |
| guardG into evade down | 4 | 2.2% |
| punchP into forward dash | 4 | 2.2% |
| backdash into throwP+G | 3 | 1.6% |
| evade down into throwP+G | 3 | 1.6% |
| evade up into crouch dash forward | 3 | 1.6% |
| punchP into evade down | 3 | 1.6% |
58 further openings account for the other 71 rounds.
Vanessa
| Offensive Style: forward movement into punchP | 9 | 12.9% |
|---|---|---|
| Defensive Style: forward movement into punchP | 8 | 11.4% |
| Offensive Style: backdash into Bunker Buster9P | 4 | 5.7% |
| Defensive Style: guard into throwP+G | 3 | 4.3% |
| Defensive Style: Stinger Low Blow | 2 | 2.9% |
| Defensive Style: backdash into evade up | 2 | 2.9% |
| Defensive Style: crouch dash forward into guardG | 2 | 2.9% |
| Offensive Style: Leg Guard Crush | 2 | 2.9% |
| Offensive Style: forward movement into One TwoPP | 2 | 2.9% |
| Defensive Style: Parrying High Kick (Deflect) | 1 | 1.4% |
| Defensive Style: Stinger Low Blow into evade down | 1 | 1.4% |
| Defensive Style: backdash into Boomerang Hook3P+K | 1 | 1.4% |
| Defensive Style: backdash into Stinger Low Blow1P+K | 1 | 1.4% |
| Defensive Style: crouch dash forward into throwP+G | 1 | 1.4% |
| Defensive Style: evade down into Boomerang Hook3P+K | 1 | 1.4% |
30 further openings account for the other 30 rounds.
