Virtua Fighter 5 REVO · v1.10 · Region: Asia
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Characters played — VF5's own record
| Jacky | 34 | 223 | 189 | 34 | 84.8% |
|---|---|---|---|---|---|
| Lau | 32 | 161 | 122 | 39 | 75.8% |
| Kage | 32 | 141 | 120 | 21 | 85.1% |
| Lion | 31 | 109 | 94 | 15 | 86.2% |
| Pai | 30 | 33 | 32 | 1 | 97.0% |
| Goh | 29 | 31 | 29 | 2 | 93.5% |
| Jeffry | 22 | 8 | 7 | 1 | 87.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 17 | 14 | 3 | 82.3% | +6.5 |
|---|---|---|---|---|---|
| Wolf | 16 | 15 | 1 | 93.8% | +16.0 |
| Akira | 15 | 12 | 3 | 80.0% | +1.3 |
| Goh | 10 | 6 | 4 | 60.0% | -14.4 |
| Brad | 9 | 7 | 2 | 77.8% | +2.3 |
| Jeffry | 7 | 5 | 2 | 71.4% | -9.7 |
| Sarah | 7 | 7 | 0 | 100.0% | +18.1 |
| Shun | 7 | 5 | 2 | 71.4% | -11.5 |
| Jean | 6 | 5 | 1 | 83.3% | -0.7 |
| Pai | 6 | 5 | 1 | 83.3% | +4.4 |
| Aoi | 4 | 3 | 1 | 75.0% | -4.9 |
| Eileen | 4 | 2 | 2 | 50.0% | -26.8 |
| El Blaze | 4 | 3 | 1 | 75.0% | -6.0 |
| Lei Fei | 4 | 3 | 1 | 75.0% | +0.7 |
| Lau | 3 | 3 | 0 | 100.0% | +17.2 |
| Vanessa | 3 | 1 | 2 | 33.3% | -37.0 |
| Kage | 2 | 1 | 1 | 50.0% | -28.8 |
| Lion | 2 | 2 | 0 | 100.0% | +17.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 19 | 17 | 2 | 89.5% | +10.3 |
|---|---|---|---|---|---|
| Low Fence | 16 | 9 | 7 | 56.2% | -26.0 |
| Full Fence | 15 | 13 | 2 | 86.7% | +9.1 |
| Rectangle | 14 | 10 | 4 | 71.4% | -8.0 |
| Breakable Half Fence | 13 | 11 | 2 | 84.6% | +5.4 |
| Half Fence | 13 | 11 | 2 | 84.6% | +8.9 |
| Breakable Full Fence | 9 | 7 | 2 | 77.8% | -4.1 |
| Full Fence and Open | 8 | 4 | 4 | 50.0% | -33.0 |
| Single Wall | 8 | 8 | 0 | 100.0% | +27.9 |
| Open | 6 | 4 | 2 | 66.7% | -7.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 83 | 83.1% | 79.3% | +3.9 |
| No walls | 30 | 70.0% | 76.5% | -6.5 |
Walls against open: +10.4 points (95% range -11.1 to +31.9), p 0.343 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| KUZHAI_GA_DORA3 (Rank 35) | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|
| Sore (Rank 36) | 3 | 2 | 1 | 66.7% |
| ekd (Rank 35) | 3 | 2 | 1 | 66.7% |
| kaisoumi77 (Rank 29) | 3 | 3 | 0 | 100.0% |
| pekopekopompom (Rank 33) | 3 | 2 | 1 | 66.7% |
| きてぃ☆ (Rank 31) | 3 | 2 | 1 | 66.7% |
| ふぇに (Rank 33) | 3 | 2 | 1 | 66.7% |
| 都筑まもる君 (Rank 32) | 3 | 1 | 2 | 33.3% |
| BANANA (Rank 28) | 2 | 2 | 0 | 100.0% |
| BigBoin (Rank 35) | 2 | 0 | 2 | 0.0% |
| Bird-Tat (Rank 31) | 2 | 2 | 0 | 100.0% |
| buenosuzonde865 (Rank 27) | 2 | 2 | 0 | 100.0% |
| ginno-talots_DQR (Rank 29) | 2 | 2 | 0 | 100.0% |
| misoazy (Rank 29) | 2 | 2 | 0 | 100.0% |
| ooosugi1202 (Rank 24) | 2 | 2 | 0 | 100.0% |
| otoko-zaka4649 (Rank 31) | 2 | 1 | 1 | 50.0% |
| rauscarlet (Rank 28) | 2 | 2 | 0 | 100.0% |
| tamaneen (Rank 30) | 2 | 0 | 2 | 0.0% |
| tottikun_dao (Rank 28) | 2 | 2 | 0 | 100.0% |
| yubinpapas (Rank 25) | 2 | 2 | 0 | 100.0% |
| たかし (Rank 31) | 2 | 2 | 0 | 100.0% |
| イチゲン (Rank 29) | 2 | 2 | 0 | 100.0% |
| タイヨウ (Rank 31) | 2 | 2 | 0 | 100.0% |
| フルレバ (Rank 35) | 2 | 2 | 0 | 100.0% |
| 影虎 (Rank 33) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| rauscarlet (Rank 28) | 2026/08/21 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| イチゲン (Rank 29) | 2026/08/18 | 2 | 2 | 0 | 100.0% |
| きてぃ☆ (Rank 31) | 2026/08/18 | 3 | 2 | 1 | 66.7% |
| ふぇに (Rank 33) | 2026/08/18 | 3 | 2 | 1 | 66.7% |
| BigBoin (Rank 35) | 2026/08/18 | 2 | 0 | 2 | 0.0% |
| ekd (Rank 35) | 2026/08/18 | 3 | 2 | 1 | 66.7% |
| タイヨウ (Rank 31) | 2026/08/18 | 2 | 2 | 0 | 100.0% |
| tamaneen (Rank 30) | 2026/08/18 | 2 | 0 | 2 | 0.0% |
| 影虎 (Rank 33) | 2026/08/02 | 2 | 1 | 1 | 50.0% |
| misoazy (Rank 29) | 2026/08/02 | 2 | 2 | 0 | 100.0% |
| KUZHAI_GA_DORA3 (Rank 35) | 2026/08/02 | 3 | 2 | 1 | 66.7% |
| Sore (Rank 36) | 2026/08/02 | 3 | 2 | 1 | 66.7% |
| フルレバ (Rank 35) | 2026/08/02 | 2 | 2 | 0 | 100.0% |
| Bird-Tat (Rank 31) | 2026/08/02 | 2 | 2 | 0 | 100.0% |
| 都筑まもる君 (Rank 32) | 2026/08/02 | 3 | 1 | 2 | 33.3% |
| kaisoumi77 (Rank 29) | 2026/04/25 | 3 | 3 | 0 | 100.0% |
| ginno-talots_DQR (Rank 29) | 2026/04/25 | 2 | 2 | 0 | 100.0% |
| pekopekopompom (Rank 33) | 2026/04/21 | 3 | 2 | 1 | 66.7% |
| BANANA (Rank 28) | 2026/04/21 | 2 | 2 | 0 | 100.0% |
| otoko-zaka4649 (Rank 31) | 2026/04/17 | 2 | 1 | 1 | 50.0% |
| たかし (Rank 31) | 2026/04/12 | 2 | 2 | 0 | 100.0% |
| yubinpapas (Rank 25) | 2026/04/12 | 2 | 2 | 0 | 100.0% |
| buenosuzonde865 (Rank 27) | 2026/04/12 | 2 | 2 | 0 | 100.0% |
| ooosugi1202 (Rank 24) | 2026/04/11 | 2 | 2 | 0 | 100.0% |
| tottikun_dao (Rank 28) | 2026/04/11 | 2 | 2 | 0 | 100.0% |
Round openings
Every character
| backdash into evade up | 153 | 31.2% |
|---|---|---|
| backdash into evade down | 19 | 3.9% |
| backdash into Gen'you4K+G | 18 | 3.7% |
| backdash into Spin Heel Sword4K+G | 16 | 3.3% |
| forward dash into throwP+G | 16 | 3.3% |
| Chisoutai2K+G | 15 | 3.0% |
| backdash into throwP+G | 13 | 2.6% |
| backdash into Honten Rakutoutai46K+G | 11 | 2.2% |
| backdash into guardG | 10 | 2.0% |
| forward dash into High Angle Upper Kick6K | 9 | 1.8% |
| forward dash into Rouko Tekiga6P+KP+K | 7 | 1.4% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 6 | 1.2% |
| Hagakure-ryu In Raijingeki46P+K into punchP | 6 | 1.2% |
| backdash | 6 | 1.2% |
| backward movement into Nagiharai6P+K | 6 | 1.2% |
99 further openings account for the other 180 rounds.
Lau
| backdash into evade up | 66 | 32.7% |
|---|---|---|
| Chisoutai2K+G | 15 | 7.4% |
| backdash into evade down | 14 | 6.9% |
| backdash into Honten Rakutoutai46K+G | 11 | 5.5% |
| forward dash into Rouko Tekiga6P+KP+K | 7 | 3.5% |
| crouch into Chisoutai2K+G | 6 | 3.0% |
| forward dash into throwP+G | 6 | 3.0% |
| backdash into backward movement | 5 | 2.5% |
| RenshouPP into Renkanshou3PPP | 4 | 2.0% |
| backdash into Sako Soushou4P+K | 4 | 2.0% |
| backdash into crouch dash forward | 4 | 2.0% |
| forward dash into Souko Sensou66P+K | 4 | 2.0% |
| forward dash into evade up | 4 | 2.0% |
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 3 | 1.5% |
| backdash into Chisoutai2K+G | 3 | 1.5% |
31 further openings account for the other 46 rounds.
Jacky
| backdash into evade up | 24 | 22.4% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 16 | 14.9% |
| forward dash into High Angle Upper Kick6K | 9 | 8.4% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 6 | 5.6% |
| backdash | 4 | 3.7% |
| High Angle Upper Kick6K | 3 | 2.8% |
| backdash into High Angle Upper Kick6K | 3 | 2.8% |
| backdash into guardG | 3 | 2.8% |
| High Angle Upper Kick6K into forward dash | 2 | 1.9% |
| Low Spin Kick1K+G | 2 | 1.9% |
| Low Spin Kick1K+G into crouch | 2 | 1.9% |
| Low Spin Kick1K+G into crouch dash forward | 2 | 1.9% |
| Low Spin Kick1K+G into evade down | 2 | 1.9% |
| Slant Back Knuckle1P into Rage Kick1PK | 2 | 1.9% |
| Step-in Middle Kick66K+G | 2 | 1.9% |
21 further openings account for the other 25 rounds.
Kage
| backdash into evade up | 34 | 35.0% |
|---|---|---|
| backdash into Gen'you4K+G | 18 | 18.6% |
| Hagakure-ryu In Raijingeki46P+K into punchP | 6 | 6.2% |
| backward movement into Nagiharai6P+K | 6 | 6.2% |
| backdash into guardG | 5 | 5.2% |
| Hagakure-ryu In Raijingeki46P+K | 3 | 3.1% |
| backdash into punchP | 3 | 3.1% |
| backdash into Rasen4P | 2 | 2.1% |
| backdash into evade down | 2 | 2.1% |
| backdash into throwP+G | 2 | 2.1% |
| forward dash into forward kick6K | 2 | 2.1% |
| backdash into Fujinkyaku46K+G | 1 | 1.0% |
| backdash into Fusenjin3P | 1 | 1.0% |
| backdash into Hiji'uchi6P | 1 | 1.0% |
| backdash into Nakageri3K | 1 | 1.0% |
10 further openings account for the other 10 rounds.
Lion
| backdash into evade up | 15 | 33.3% |
|---|---|---|
| Juchou Senshou8P+K | 5 | 11.1% |
| backdash into throwP+G | 5 | 11.1% |
| crouch dash forward into evade down | 3 | 6.7% |
| backdash into back kick+guard4K+G | 2 | 4.4% |
| forward movement into punchP | 2 | 4.4% |
| Juchou Senshou8P+K into Senputai8K | 1 | 2.2% |
| Juchou Senshou8P+K into Souji SenpuP+K | 1 | 2.2% |
| backdash | 1 | 2.2% |
| backdash into Juchou Senshou8P+K | 1 | 2.2% |
| backdash into Senshippo66P | 1 | 2.2% |
| backdash into Sentai4K | 1 | 2.2% |
| backdash into Shicchi Soutai3K+G | 1 | 2.2% |
| backdash into Souji SenpuP+K | 1 | 2.2% |
| backdash into crouch dash forward | 1 | 2.2% |
4 further openings account for the other 4 rounds.
Goh
| forward dash into throwP+G | 6 | 24.0% |
|---|---|---|
| backdash into evade up | 5 | 20.0% |
| Sune'uchi2P into throwP+G | 3 | 12.0% |
| Ni'oudaoshi3K+G | 2 | 8.0% |
| backdash into Kirin33P | 2 | 8.0% |
| Ni'oudaoshi3K+G into throwP+G | 1 | 4.0% |
| Sune Kudaki43P | 1 | 4.0% |
| backdash into Aragami4K | 1 | 4.0% |
| backdash into Sune'uchi2P | 1 | 4.0% |
| backdash into evade down | 1 | 4.0% |
| crouch dash back into Aragami4K | 1 | 4.0% |
| crouch dash forward into evade down | 1 | 4.0% |
Jeffry
| backdash into evade up | 7 | 63.6% |
|---|---|---|
| backdash into Elbow Butt6P | 1 | 9.1% |
| backdash into Hell Claw236P | 1 | 9.1% |
| backdash into evade down | 1 | 9.1% |
| crouch dash forward into evade down | 1 | 9.1% |
Pai
| backdash into evade up | 2 | 50.0% |
|---|---|---|
| backdash into Honrakukyaku46K+G | 1 | 25.0% |
| backdash into throwP+G | 1 | 25.0% |
