VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

temp002

Career matches14,524
Career win rate48.9%
Round win rate50.0%
Peak rank33
Distinct opponents427
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai3314,5247,0967,42848.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira1967711939.3%-10.6
Wolf162847851.9%-1.8
Goh136706651.5%+1.4
Jeffry131676451.1%+1.5
Aoi114684659.6%+5.5
Brad92405243.5%-3.7
Pai90444648.9%-3.9
Jacky86355140.7%-7.4
Sarah79354444.3%-7.0
Shun79473259.5%+9.8
Jean71393254.9%+7.7
El Blaze66392759.1%+11.2
Lion55371867.3%+20.4
Kage51222943.1%-6.9
Vanessa48252352.1%+4.2
Lau42142833.3%-13.1
Lei Fei38261268.4%+18.8
Eileen2091145.0%-10.7
Taka189950.0%-0.4
Dural64266.7%+17.5

0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence1747310142.0%-7.7
Breakable Half Fence167788946.7%-3.6
Breakable Full Fence166739344.0%-7.4
Octagon164907454.9%+4.8
Rectangle160877354.4%+4.3
Half Fence155797651.0%+1.1
Full Fence148787052.7%+2.5
Single Wall145826356.5%+7.5
Open141667546.8%-4.3
Full Fence and Open71373452.1%+2.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls96050.5%50.3%+0.2
No walls46048.0%49.7%-1.7

Walls against open: +1.9 points (95% range -3.9 to +7.6), p 0.524 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ER_higante (Rank 29)2026/09/2346271958.7%
Phrazes_For_The_Young (Rank 34)2026/09/231441028.6%
ルビーロマン葵 (Rank 32)2026/09/23151146.7%
リーウ (Rank 32)2026/09/182361726.1%
ありがとナス (Rank 29)2026/09/171410471.4%
windowkhs (Rank 29)2026/09/1730121840.0%
striker0123 (Rank 31)2026/09/1724101441.7%
hayate (Rank 31)2026/09/15138561.5%
44884 (Rank 32)2026/09/151813572.2%
太鼓の別人@夏Bonus無し (Rank 33)2026/09/15112918.2%
ガンオンやりたひ (Rank 33)2026/09/132181338.1%
∈挙動不審∋ (Rank 34)2026/09/1331102132.3%
chileung18 (Rank 33)2026/09/121861233.3%
elf4sale (Rank 33)2026/09/12123925.0%
jiwoonpk (Rank 32)2026/09/111914573.7%
ちょいそる (Rank 26)2026/09/10139469.2%
pinturicchio (Rank 29)2026/09/09114736.4%
肉彦さん☆彡 (Rank 32)2026/09/07116554.5%
fazz00r (Rank 27)2026/08/281812666.7%
ohtenki (Rank 29)2026/08/27106460.0%
A56-7W (Rank 27)2026/08/27118372.7%
BANANA (Rank 29)2026/08/24128466.7%
SAMCHAY® (Rank 33)2026/08/052261627.3%
sby (Rank 31)2026/08/03147750.0%
【降格】山盛り (Rank 31)2026/07/22145935.7%

Round openings

Pai

forward movement into punchP5668.9%
backdash into Souka Rensui3PP3505.5%
Soukasui3P into Souka Rensui3PP3195.0%
backdash into Tenshin Oushoushou46P+K2524.0%
Hi'en Tankyaku9K into Hi'en Rekkyaku9KK1762.8%
Enbu Renkyaku6K+G1742.8%
backdash into guardG1692.7%
forward movement into RaigekishouPPP1602.5%
punchP1552.5%
crouch dash forward into guardG1482.3%
forward movement into Renken ToukyakuPPK1121.8%
Ensei Haijinkyaku7K+G1021.6%
forward movement into RenshouPP991.6%
crouch dash forward into Souanshou3P+K971.5%
Sensaitai2K into Renka Sentai2KK911.4%

388 further openings account for the other 3,366 rounds.

Counted from 1,564 of the 1,580 matches played. The rest were not pulled for openings.