Virtua Fighter 5 REVO · v1.10 · Region: Asia
ikenaisan
Characters played — VF5's own record
| Wolf | 32 | 460 | 274 | 186 | 59.6% |
|---|---|---|---|---|---|
| El Blaze | 33 | 291 | 186 | 105 | 63.9% |
| Shun | 28 | 215 | 132 | 83 | 61.4% |
| Jacky | 28 | 191 | 116 | 75 | 60.7% |
| Goh | 26 | 128 | 78 | 50 | 60.9% |
| Akira | 27 | 115 | 68 | 47 | 59.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Aoi | 11 | 7 | 4 | 63.6% | +4.1 |
|---|---|---|---|---|---|
| Shun | 10 | 5 | 5 | 50.0% | -15.6 |
| Lion | 8 | 5 | 3 | 62.5% | +12.3 |
| Jacky | 6 | 2 | 4 | 33.3% | -15.9 |
| Jeffry | 6 | 5 | 1 | 83.3% | +32.6 |
| Wolf | 5 | 4 | 1 | 80.0% | +25.9 |
| Lau | 4 | 2 | 2 | 50.0% | +4.6 |
| Pai | 4 | 2 | 2 | 50.0% | +0.5 |
| Sarah | 4 | 3 | 1 | 75.0% | +25.3 |
| Taka | 4 | 1 | 3 | 25.0% | -23.1 |
| Akira | 3 | 1 | 2 | 33.3% | -19.8 |
| Brad | 3 | 2 | 1 | 66.7% | +23.1 |
| Eileen | 3 | 2 | 1 | 66.7% | +6.3 |
| Goh | 3 | 2 | 1 | 66.7% | -3.9 |
| Jean | 3 | 1 | 2 | 33.3% | -28.9 |
| Dural | 2 | 0 | 2 | 0.0% | -57.9 |
| El Blaze | 1 | 0 | 1 | 0.0% | -52.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 11 | 7 | 4 | 63.6% | +14.1 |
|---|---|---|---|---|---|
| Open | 11 | 7 | 4 | 63.6% | +13.0 |
| Rectangle | 10 | 5 | 5 | 50.0% | -9.5 |
| Single Wall | 10 | 6 | 4 | 60.0% | +10.2 |
| Half Fence | 9 | 4 | 5 | 44.4% | -4.4 |
| Octagon | 9 | 4 | 5 | 44.4% | -19.1 |
| Full Fence | 8 | 4 | 4 | 50.0% | -8.3 |
| Breakable Full Fence | 7 | 5 | 2 | 71.4% | +12.3 |
| Breakable Half Fence | 3 | 1 | 2 | 33.3% | -31.5 |
| Full Fence and Open | 2 | 1 | 1 | 50.0% | -1.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 46 | 50.0% | 57.5% | -7.5 |
| No walls | 32 | 62.5% | 51.7% | +10.8 |
Walls against open: -18.3 points (95% range -40.4 to +3.9), p 0.105 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ちょいそる (Rank 28) | 10 | 5 | 5 | 50.0% |
|---|---|---|---|---|
| みんみんさん (Rank 33) | 8 | 5 | 3 | 62.5% |
| DDaDDai (Rank 28) | 4 | 2 | 2 | 50.0% |
| 滝太郎(Takitarou) (Rank 33) | 4 | 1 | 3 | 25.0% |
| A56-7W (Rank 29) | 3 | 1 | 2 | 33.3% |
| Konjikinoame (Rank 26) | 3 | 2 | 1 | 66.7% |
| UMAGON (Rank 23) | 3 | 2 | 1 | 66.7% |
| hahaha (Rank 29) | 3 | 1 | 2 | 33.3% |
| ☆瞳氷☆ (Rank 23) | 3 | 2 | 1 | 66.7% |
| いとー (Rank 30) | 3 | 2 | 1 | 66.7% |
| 松 (Rank 24) | 3 | 2 | 1 | 66.7% |
| 銀 (Rank 28) | 3 | 2 | 1 | 66.7% |
| JACK-ASS (Rank 26) | 2 | 0 | 2 | 0.0% |
| Martin1833 (Rank 24) | 2 | 2 | 0 | 100.0% |
| delicioso (Rank 31) | 2 | 2 | 0 | 100.0% |
| fwnd1396 (Rank 32) | 2 | 1 | 1 | 50.0% |
| こて (Rank 27) | 2 | 1 | 1 | 50.0% |
| トローリロートル (Rank 24) | 2 | 2 | 0 | 100.0% |
| ルビーロマン葵 (Rank 29) | 2 | 1 | 1 | 50.0% |
| 無槪念野獸/무개념야수 (Rank 27) | 2 | 2 | 0 | 100.0% |
| 黒豆 (Rank 26) | 2 | 2 | 0 | 100.0% |
| StarGuitar (Rank 29) | 1 | 1 | 0 | 100.0% |
| Wonda15426 (Rank 24) | 1 | 1 | 0 | 100.0% |
| calmknight[냠냠] (Rank 30) | 1 | 0 | 1 | 0.0% |
| ダイナマイト門前仲町 (Rank 27) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| Wonda15426 (Rank 24) | 2026/09/15 | 1 | 1 | 0 | 100.0% |
|---|---|---|---|---|---|
| hahaha (Rank 29) | 2026/09/15 | 3 | 1 | 2 | 33.3% |
| 滝太郎(Takitarou) (Rank 33) | 2026/09/15 | 4 | 1 | 3 | 25.0% |
| ちょいそる (Rank 28) | 2026/09/15 | 10 | 5 | 5 | 50.0% |
| fwnd1396 (Rank 32) | 2026/09/15 | 2 | 1 | 1 | 50.0% |
| StarGuitar (Rank 29) | 2026/09/15 | 1 | 1 | 0 | 100.0% |
| A56-7W (Rank 29) | 2026/09/07 | 3 | 1 | 2 | 33.3% |
| こて (Rank 27) | 2026/09/05 | 2 | 1 | 1 | 50.0% |
| DDaDDai (Rank 28) | 2026/08/22 | 4 | 2 | 2 | 50.0% |
| calmknight[냠냠] (Rank 30) | 2026/08/22 | 1 | 0 | 1 | 0.0% |
| トローリロートル (Rank 24) | 2026/08/22 | 2 | 2 | 0 | 100.0% |
| 無槪念野獸/무개념야수 (Rank 27) | 2026/08/22 | 2 | 2 | 0 | 100.0% |
| 銀 (Rank 28) | 2026/08/20 | 3 | 2 | 1 | 66.7% |
| JACK-ASS (Rank 26) | 2026/08/20 | 2 | 0 | 2 | 0.0% |
| ダイナマイト門前仲町 (Rank 27) | 2026/08/20 | 1 | 0 | 1 | 0.0% |
| ☆瞳氷☆ (Rank 23) | 2026/07/06 | 3 | 2 | 1 | 66.7% |
| 黒豆 (Rank 26) | 2026/06/24 | 2 | 2 | 0 | 100.0% |
| Konjikinoame (Rank 26) | 2026/06/24 | 3 | 2 | 1 | 66.7% |
| ルビーロマン葵 (Rank 29) | 2026/06/22 | 2 | 1 | 1 | 50.0% |
| UMAGON (Rank 23) | 2026/06/22 | 3 | 2 | 1 | 66.7% |
| 松 (Rank 24) | 2026/05/24 | 3 | 2 | 1 | 66.7% |
| Martin1833 (Rank 24) | 2026/05/24 | 2 | 2 | 0 | 100.0% |
| みんみんさん (Rank 33) | 2026/05/11 | 8 | 5 | 3 | 62.5% |
| delicioso (Rank 31) | 2026/05/11 | 2 | 2 | 0 | 100.0% |
| いとー (Rank 30) | 2026/04/12 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| Rimon Chouchu66P | 21 | 6.1% |
|---|---|---|
| Rolling Savate6K+G | 13 | 3.8% |
| backdash into Spin Heel Sword4K+G | 13 | 3.8% |
| Quick Shoulder66P+K into forward movement | 10 | 2.9% |
| Demon Dance9P+K into Demon's Tail9P+KK | 9 | 2.6% |
| Low Drop Kick | 9 | 2.6% |
| evade down into Tetsuzankou466P+K | 9 | 2.6% |
| crouch into Haisenchu Kaikakyaku1PK | 8 | 2.3% |
| Face Lift Kick3K into Low Drop Kick62K | 6 | 1.8% |
| Souka Housui3P+K | 6 | 1.8% |
| backdash into Kenka Kick1K+G | 6 | 1.8% |
| evade down into backdash | 6 | 1.8% |
| forward movement into punchP | 6 | 1.8% |
| throwP+G | 6 | 1.8% |
| up, up-back kick+guard87K+G into forward dash | 6 | 1.8% |
131 further openings account for the other 209 rounds.
Akira
| Rimon Chouchu66P | 21 | 23.3% |
|---|---|---|
| evade down into Tetsuzankou466P+K | 9 | 10.0% |
| Souka Housui3P+K | 6 | 6.7% |
| evade down into backdash | 6 | 6.7% |
| Jouho Touken6P into backward movement | 4 | 4.4% |
| forward dash into Souka Housui3P+K | 4 | 4.4% |
| Jouho Touken6P into Sayu Kaikyu4PP | 3 | 3.3% |
| backdash into Chouzan Housui46P+K | 3 | 3.3% |
| Jouho Touken6P into Hachimon KaidaPP | 2 | 2.2% |
| Jouho Touken6P into backdash | 2 | 2.2% |
| backdash into Souka Housui3P+K | 2 | 2.2% |
| evade down | 2 | 2.2% |
| evade up into Tetsuzankou466P+K | 2 | 2.2% |
| forward dash into SoutoP+K | 2 | 2.2% |
| forward dash into forward punch+kick6P+K | 2 | 2.2% |
19 further openings account for the other 20 rounds.
Wolf
| Rolling Savate6K+G | 13 | 15.1% |
|---|---|---|
| Quick Shoulder66P+K into forward movement | 10 | 11.6% |
| Low Drop Kick62K | 8 | 9.3% |
| Face Lift Kick3K into Low Drop Kick62K | 6 | 7.0% |
| backdash into Kenka Kick1K+G | 6 | 7.0% |
| forward movement into Jab StraightPP | 4 | 4.7% |
| Low Hammer2P | 3 | 3.5% |
| Screw Hook63214P | 3 | 3.5% |
| forward movement into Elbow Butt4P | 3 | 3.5% |
| punchP into Jab StraightPP | 3 | 3.5% |
| throwP+G | 3 | 3.5% |
| evade up into Screw Hook63214P | 2 | 2.3% |
| Body Blow6P into Dragonfish Blow6PP | 1 | 1.2% |
| Elbow Butt4P | 1 | 1.2% |
| Elbow Butt4P into punchP | 1 | 1.2% |
19 further openings account for the other 19 rounds.
El Blaze
| Demon Dance9P+K into Demon's Tail9P+KK | 9 | 14.5% |
|---|---|---|
| up, up-back kick+guard87K+G into forward dash | 6 | 9.7% |
| crouch dash forward into Straight6P+K | 5 | 8.1% |
| Hammer Smash46P+K | 4 | 6.5% |
| backdash into Darkness Sword43K+G | 4 | 6.5% |
| crouch dash back into Demon's Tail9P+KK | 4 | 6.5% |
| Backswing Rocket1P+K into forward dash | 3 | 4.8% |
| High Spin KickK+G | 3 | 4.8% |
| backward movement into Straight6P+K | 3 | 4.8% |
| up-back kick+guard7K+G into forward dash | 3 | 4.8% |
| Fake Roll41236P into VenusP | 2 | 3.2% |
| Shouda46PP into Rising Back Spin Kick46PPK | 2 | 3.2% |
| backdash into Darkness Smash43P+K | 2 | 3.2% |
| Low Drop Kick1K+G | 1 | 1.6% |
| Low Drop Kick1K+G into crouch | 1 | 1.6% |
10 further openings account for the other 10 rounds.
Jacky
| backdash into Spin Heel Sword4K+G | 13 | 27.7% |
|---|---|---|
| Middle Spin Kick46K+G | 5 | 10.6% |
| crouch into Rage Kick1PK | 3 | 6.4% |
| forward movement into punchP | 3 | 6.4% |
| Dragon Combination 11P+K into Dragon Combination 21P+KP | 2 | 4.3% |
| Slant Back Knuckle1P into Rage Kick1PK | 2 | 4.3% |
| Smash Straight Jab3PP into Smash Back Knuckle3PPP+K | 2 | 4.3% |
| Beat KnuckleP+K into Beat Spin KickP+KK | 1 | 2.1% |
| Dragon Combination 21P+KP into Dragon Combination 31P+KPP | 1 | 2.1% |
| Groin Kick6K+G | 1 | 2.1% |
| Middle Smash Back Knuckle6PP into Rib CrushPP6PPP | 1 | 2.1% |
| Middle Spin Kick46K+G into Spinning KickK+G | 1 | 2.1% |
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 1 | 2.1% |
| Spin Heel Sword4K+G into forward movement | 1 | 2.1% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 1 | 2.1% |
9 further openings account for the other 9 rounds.
Shun
| crouch into Haisenchu Kaikakyaku1PK | 8 | 20.5% |
|---|---|---|
| Gyou'in Haishu3P into Fukuchougeki2P | 4 | 10.3% |
| forward movement into punchP | 3 | 7.7% |
| Gyou'in Haishu3P into punchP | 2 | 5.1% |
| Kasen Chugeki6P into Kasen Zenbokushou6PP | 2 | 5.1% |
| crouch into Gekizan Senchu3P+K | 2 | 5.1% |
| forward movement into RengekiPP | 2 | 5.1% |
| Fukuchougeki2P into evade down | 1 | 2.6% |
| Gyou'in Haishu3P | 1 | 2.6% |
| Gyou'in Haishu3P into guardG | 1 | 2.6% |
| Gyoushin Suitai4K into Getsuga Chougeki4KP | 1 | 2.6% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 1 | 2.6% |
| Kasen Chugeki6P | 1 | 2.6% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 1 | 2.6% |
| Ryubikyaku8K+G | 1 | 2.6% |
8 further openings account for the other 8 rounds.
Goh
| Ni'oudaoshi3K+G | 3 | 15.8% |
|---|---|---|
| Kokuryusatsu Ni46P+KP into Kokuryusatsu Todome46P+KPP | 2 | 10.5% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 2 | 10.5% |
| throwP+G | 2 | 10.5% |
| Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP | 1 | 5.3% |
| Ni'oudaoshi3K+G into evade down | 1 | 5.3% |
| Sune'uchi2P | 1 | 5.3% |
| backdash into Ni'oudaoshi3K+G | 1 | 5.3% |
| backdash into Soukyu46P | 1 | 5.3% |
| backdash into Sune Kudaki43P | 1 | 5.3% |
| backdash into forward movement | 1 | 5.3% |
| crouch into Denkou3PP | 1 | 5.3% |
| evade down | 1 | 5.3% |
| guardG into Sune'uchi2P | 1 | 5.3% |
