VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

周大人

Career matches10,527
Career win rate58.0%
Round win rate57.5%
Peak rank44
Distinct opponents203
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai417,9694,5413,42857.0%
Akira442,4011,45694560.6%
Jeffry391531094471.2%
Lei Fei43175.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage79512864.6%+4.8
Lion72452762.5%+1.4
Akira70442662.9%-2.0
Lau63362757.1%-6.6
Lei Fei58332556.9%-2.7
Jeffry43261760.5%-7.4
Jacky3829976.3%+12.7
Brad37231462.2%+2.4
El Blaze35191654.3%-11.0
Sarah35241168.6%+1.8
Aoi27171063.0%-7.2
Pai2519676.0%+12.4
Shun2522388.0%+20.9
Vanessa2516964.0%+1.1
Jean24141058.3%-5.4
Taka24141058.3%-0.5
Goh1811761.1%-0.9
Wolf179852.9%-4.2
Eileen158753.3%-9.2
Dural53260.0%-0.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon102643862.8%+1.6
Half Fence86592768.6%+7.0
Rectangle80532766.2%+3.6
Full Fence74502467.6%+3.5
Low Fence73462763.0%-0.5
Single Wall73442960.3%-4.2
Breakable Full Fence69412859.4%-3.4
Breakable Half Fence61392263.9%-1.2
Open57342359.6%-3.1
Full Fence and Open26131350.0%-10.1

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls47264.8%62.9%+1.9
No walls20361.1%63.4%-2.3

Walls against open: +4.2 points (95% range -3.6 to +12.1), p 0.294 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

manatsu_7 (Rank 42)2026/09/1783537.5%
どっせ (Rank 42)2026/09/1284450.0%
ひらがなであおき (Rank 42)2026/09/1296366.7%
やそかみ (Rank 44)2026/09/10146842.9%
虎熊 (Rank 42)2026/09/081610662.5%
シズラヒモビッチ (Rank 43)2026/09/0582625.0%
せろり☆ (Rank 43)2026/08/1929121741.4%
いくお (Rank 43)2026/07/25136746.1%
shenron0321 (Rank 42)2026/07/2584450.0%
jinmenusagi (Rank 41)2026/07/2497277.8%
spacex_falcon_heavy (Rank 41)2026/07/2485362.5%
METALX (Rank 40)2026/07/2298188.9%
たまつばき (Rank 40)2026/06/2274357.1%
kenzan1955 (Rank 41)2026/06/1885362.5%
超ボタン連打マ~ン (Rank 42)2026/06/1685362.5%
ドナドナ7 (Rank 43)2026/05/1095455.6%
ウサギ師匠 (Rank 42)2026/05/07179852.9%
かめやま (Rank 42)2026/05/06148657.1%
でんでんでん123 (Rank 38)2026/04/242016480.0%
北斗神拳 弐ノ羅将 (Rank 38)2026/04/2475271.4%
おかし (Rank 41)2026/04/23168850.0%
つがさん (Rank 39)2026/04/2186275.0%
龍太 (Rank 42)2026/04/15105550.0%
おむすび山かず kaz_kcjj (Rank 39)2026/04/1097277.8%
clearcare (Rank 38)2026/03/2676185.7%

Round openings

Every character

forward dash into throwP+G2669.1%
crouch dash back into evade down2438.3%
backdash into evade down1956.7%
Rimon Chouchu66P1655.6%
backdash into throwP+G1414.8%
Senzankou66P+K into throwP+G1224.2%
Rimon Chouchu66P into forward dash1184.0%
backdash into evade up1153.9%
evade down into guardG832.8%
throwP+G792.7%
backdash into backward movement692.4%
crouch dash back into guardG632.1%
evade down into crouch dash back592.0%
evade down into throwP+G551.9%
crouch dash back into throwP+G491.7%

232 further openings account for the other 1,106 rounds.

Counted from 733 of the 735 matches played. The rest were not pulled for openings.

Akira

forward dash into throwP+G26610.1%
crouch dash back into evade down2248.5%
backdash into evade down1796.8%
Rimon Chouchu66P1656.2%
backdash into throwP+G1254.7%
Senzankou66P+K into throwP+G1224.6%
Rimon Chouchu66P into forward dash1184.5%
backdash into evade up1043.9%
evade down into guardG762.9%
throwP+G702.6%
backdash into backward movement582.2%
crouch dash back into guardG562.1%
evade down into throwP+G522.0%
evade down into crouch dash back481.8%
crouch dash back into throwP+G471.8%

185 further openings account for the other 936 rounds.

Counted from 663 of the 665 matches played. The rest were not pulled for openings.

Jeffry

Elbow Butt6P249.0%
crouch dash back into evade down176.3%
backdash into evade down166.0%
backdash into throwP+G166.0%
backdash into backward movement114.1%
backdash into evade up103.7%
evade down into crouch dash back103.7%
punchP into Double KnucklePP93.4%
throwP+G83.0%
Low Knuckle2P72.6%
Toe Kick2K72.6%
crouch dash back into guardG72.6%
evade down into guardG72.6%
backdash into Toe Kick2K51.9%
crouch into Low Knuckle2P51.9%

65 further openings account for the other 109 rounds.

Pai

crouch dash back into evade down214.3%
crouch into guardG214.3%
Hi'en Tankyaku9K17.1%
Senchuken6P17.1%
Souchuken2P17.1%
backdash into evade up17.1%
backdash into guardG17.1%
crouch dash back into kickK17.1%
evade down into crouch dash back17.1%
guardG into throwP+G17.1%
punchP into evade down17.1%
throwP+G17.1%