VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Kage

じいま

Career matches2,198
Career win rate61.2%
Round win rate56.5%
Peak rank36
Distinct opponents206
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage3673643729959.4%
Wolf3335521414160.3%
Pai3028615812855.2%
Jean312121446867.9%
Jacky302091298061.7%
Goh301621055764.8%
Aoi3099643564.7%
El Blaze2983533063.9%
Lau2954411375.9%
Vanessa1621150.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky61421968.8%+6.2
Akira45252055.6%-5.5
Jean31201164.5%+0.6
El Blaze28171160.7%-1.1
Goh2819967.9%+5.3
Sarah26141253.9%-13.0
Aoi2516964.0%-0.4
Wolf2517868.0%+3.7
Lion24141058.3%-4.2
Pai2418675.0%+9.5
Vanessa2213959.1%-6.0
Lau2015575.0%+14.5
Brad1912763.2%+2.7
Kage148657.1%-6.9
Shun125741.7%-20.0
Jeffry119281.8%+15.2
Lei Fei96366.7%+7.4
Taka83537.5%-17.8
Eileen32166.7%-4.3
Dural1010.0%-65.1

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence56362064.3%-0.9
Low Fence52361669.2%+7.5
Breakable Full Fence49301961.2%-1.9
Breakable Half Fence48291960.4%-3.5
Rectangle48321666.7%+5.1
Half Fence46311567.4%+7.8
Open44301468.2%+7.4
Octagon41261563.4%-2.1
Single Wall24141058.3%-8.9
Full Fence and Open103730.0%-35.4

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls28863.9%63.3%+0.6
No walls12066.7%63.0%+3.6

Walls against open: -3.0 points (95% range -13.1 to +7.1), p 0.563 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

へっぽこラウ (Rank 36)2026/07/27440100.0%
ヨドリバジャッキー (Rank 34)2026/07/2442250.0%
どろパイ (Rank 34)2026/07/2042250.0%
B軍団 (Rank 35)2026/07/1452340.0%
∈挙動不審∋ (Rank 34)2026/07/1453260.0%
B.S.R-JP (Rank 30)2026/07/0953260.0%
★闘将拉麵男★ (Rank 39)2026/07/0664266.7%
躑躅 (Rank 35)2026/07/06136746.1%
なつ (Rank 32)2026/07/0241325.0%
pinturicchio (Rank 30)2026/06/2941325.0%
gimoring (Rank 25)2026/06/2753260.0%
白☆髭 (Rank 29)2026/06/27440100.0%
弱者 (Rank 32)2026/06/2264266.7%
えなお (Rank 35)2026/06/2242250.0%
xXsoul-childXx (Rank 29)2026/06/2242250.0%
ncub5030 (Rank 33)2026/06/2051420.0%
BigBoin (Rank 31)2026/06/194040.0%
フルメタル (Rank 28)2026/06/1843175.0%
LEO (Rank 32)2026/06/1751420.0%
ガリバー (Rank 30)2026/06/16550100.0%
漂泊の民回線ジプシー (Rank 35)2026/06/1542250.0%
寿司眼鉄 (Rank 35)2026/06/15106460.0%
アオゾラ。aozora (Rank 25)2026/06/0753260.0%
SuperGolden (Rank 31)2026/05/31440100.0%
MikuMartineau (Rank 30)2026/05/3154180.0%

Round openings

Every character

forward movement into punchP1337.5%
backdash into evade up1257.1%
Hagakure-ryu In Raijingeki46P+K1136.4%
crouch dash back into guardG633.6%
Dash Hammer Kick66K553.1%
crouch dash forward into guardG472.7%
Rolling Savate6K+G442.5%
forward dash into throwP+G271.5%
crouch dash back into Fujinkyaku46K+G241.4%
backdash into Gen'you4K+G221.2%
crouch dash forward into forward dash221.2%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP211.2%
forward dash into evade up201.1%
Low Spin Kick1K+G181.0%
backdash into guardG181.0%

411 further openings account for the other 1,012 rounds.

Kage

Hagakure-ryu In Raijingeki46P+K11315.8%
forward movement into punchP7810.9%
backdash into evade up466.4%
crouch dash back into Fujinkyaku46K+G243.4%
backdash into Gen'you4K+G223.1%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP212.9%
crouch dash back into guardG212.9%
forward dash into throwP+G172.4%
Hagakure-ryu In Raijingeki46P+K into Rairyu Hishoukyaku66P+K+G152.1%
crouch dash forward into guardG152.1%
Ryu'eikyaku66K142.0%
Ryubisen44K+G142.0%
backdash into Furikakato OtoshiK+G142.0%
Rasen4P into Rasen Urageri4PK121.7%
Hiji'uchi6P111.5%

114 further openings account for the other 279 rounds.

Wolf

Rolling Savate6K+G4414.7%
guardG into Low Hammer2P186.0%
Arrow Knuckle3P134.3%
backdash into evade up134.3%
backdash into Heavy Middle Kick3K+G124.0%
Quick Shoulder66P+K113.7%
crouch dash back into guardG113.7%
Arrow Knuckle3P into guardG93.0%
Screw Hook63214P93.0%
crouch dash forward into forward dash93.0%
crouch dash forward into guardG82.7%
Low Hammer2P72.3%
forward movement into punchP72.3%
Screw Hook63214P into Screw Lariat63214PP62.0%
forward movement into Jab StraightPP51.7%

77 further openings account for the other 117 rounds.

Jacky

Dash Hammer Kick66K5522.7%
Low Spin Kick1K+G187.4%
backdash into evade up145.8%
crouch dash back into guardG135.4%
Slant Back Knuckle1P into Rage Kick1PK125.0%
backdash into Spin Heel Sword4K+G83.3%
forward movement into punchP72.9%
Low Spin Kick1K+G into guardG62.5%
backdash into guardG62.5%
crouch dash forward into guardG62.5%
crouch dash forward into forward dash52.1%
forward dash into evade up41.6%
High Angle Upper Kick6K31.2%
Middle Smash6P31.2%
backdash into Middle Smash6P31.2%

61 further openings account for the other 79 rounds.

Pai

forward movement into punchP3015.4%
backdash into evade up178.7%
crouch dash forward into guardG94.6%
Enbu Renkyaku6K+G84.1%
Honshin Soukyaku1K+G73.6%
backdash into Honrakukyaku46K+G52.6%
crouch into down-back kick1K52.6%
forward movement into Senchuken6P52.6%
up-forward kick+guard9K+G52.6%
down-back kick1K42.0%
up, up-forward kick+guard89K+G42.0%
Enbu Renkyaku6K+G into guardG31.5%
Honshin Soukyaku1K+G into guardG31.5%
Souanshou3P+K into guardG31.5%
crouch dash back into evade down31.5%

65 further openings account for the other 84 rounds.

Jean

Gyaku Seikenzuki66P76.6%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK65.7%
backdash into Kake'uchi~Maekeri'age46PK65.7%
guardG into Shitamaeken2P65.7%
backdash into evade up54.7%
crouch dash back into guardG43.8%
forward dash into evade up43.8%
punchP into Maeken~Joudan MawashigeriPK43.8%
Kou'un Nidan Hizageri9K+G32.8%
Kou'un Nidan Hizageri9K+G into guardG32.8%
Shitamaeken2P32.8%
crouch dash forward into punchP32.8%
backdash into Kake'uchi46P21.9%
crouch dash forward into Agezuki3P+K21.9%
crouch dash forward into guardG21.9%

44 further openings account for the other 46 rounds.

Goh

crouch dash back into guardG1211.8%
backdash into evade up109.8%
Karura4P+K65.9%
Tsukikage6K54.9%
crouch dash back into Karura4P+K54.9%
crouch dash forward into guardG54.9%
guardG into Sune'uchi2P54.9%
Ni'oudaoshi3K+G43.9%
backdash into Soukyu46P32.9%
crouch dash forward into forward dash32.9%
crouch dash forward into throwP+G32.9%
forward movement into punchP32.9%
Hiji'ate6P22.0%
crouch dash forward into Ni'oudaoshi3K+G22.0%
forward dash into Kirin33P22.0%

31 further openings account for the other 32 rounds.

Aoi

backdash into evade up1528.9%
forward movement into punchP47.7%
forward dash into evade up35.8%
forward movement into Nirentotsu OuchuPPP35.8%
Sou'unha66K23.9%
backdash into guardG23.9%
guardG into crouch23.9%
Chudan Hiji'ate6P11.9%
Gedan Shouda2P into Inshou43P+K11.9%
Koromoguruma66P into punchP11.9%
backdash into ChienamiKK11.9%
backdash into Chudan Hiji'ate6P11.9%
backdash into Hou'oushu3P11.9%
backdash into Jousei Ryusenshou214P+K11.9%
backward movement into crouch11.9%

13 further openings account for the other 13 rounds.

Lau

backdash into Kensou4P516.1%
backdash into evade up412.9%
crouch dash forward into throwP+G39.7%
Souko Sensou66P+K26.5%
crouch into down-back kick1K26.5%
forward movement into punchP26.5%
Chugeki6P13.2%
Koryu Tenshinkyaku6K+G13.2%
RenshouPP into Renshou Senputai3PPK13.2%
Souko Sensou66P+K into backward movement13.2%
Touku Kosenkyaku9K13.2%
backdash into Ko'en Senshi66K+G13.2%
backdash into Kosoushou46P13.2%
crouch dash back into punchP13.2%
crouch dash forward into guardG13.2%

4 further openings account for the other 4 rounds.

El Blaze

Volcano Upper4P+K216.7%
forward movement into Quick HookPP216.7%
Short Upper3P into Combination Blow3PP18.3%
backdash into Darkness Sword43K+G18.3%
backdash into Demon's Tail9P+KK18.3%
backdash into Jumping Hammer Knuckle8P+K18.3%
backdash into evade up18.3%
backdash into punchP18.3%
guardG into Back Knuckle4P18.3%
guardG into Sit Jab2P18.3%

Vanessa

Defensive Style: crouch dash back into guardG222.2%
Defensive Style: guard into Sit Jab2P222.2%
Defensive Style: Shadow Slicer111.1%
Defensive Style: crouch into Stopping Low2K111.1%
Defensive Style: down-back kick into guardG111.1%
Defensive Style: forward dash into evade up111.1%
Defensive Style: kick into Switch Left SlicerKK111.1%