Virtua Fighter 5 REVO · v1.10 · Region: South America
Holmes-sensei
Characters played — VF5's own record
| Goh | 35 | 4,092 | 2,049 | 2,043 | 50.1% |
|---|---|---|---|---|---|
| Jacky | 32 | 3,043 | 1,498 | 1,545 | 49.2% |
| Wolf | 30 | 866 | 435 | 431 | 50.2% |
| Pai | 29 | 248 | 138 | 110 | 55.6% |
| Kage | 27 | 24 | 18 | 6 | 75.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 88 | 48 | 40 | 54.5% | +2.2 |
|---|---|---|---|---|---|
| Akira | 68 | 35 | 33 | 51.5% | -1.1 |
| Jacky | 61 | 26 | 35 | 42.6% | -9.9 |
| Jean | 60 | 16 | 44 | 26.7% | -18.6 |
| Vanessa | 47 | 27 | 20 | 57.5% | +7.8 |
| Goh | 45 | 22 | 23 | 48.9% | -1.5 |
| Sarah | 45 | 27 | 18 | 60.0% | +9.5 |
| Shun | 42 | 20 | 22 | 47.6% | +0.2 |
| Lion | 37 | 21 | 16 | 56.8% | +10.1 |
| Pai | 36 | 14 | 22 | 38.9% | -10.4 |
| Aoi | 34 | 21 | 13 | 61.8% | +14.3 |
| Brad | 28 | 10 | 18 | 35.7% | -7.9 |
| Jeffry | 25 | 11 | 14 | 44.0% | +3.0 |
| El Blaze | 23 | 12 | 11 | 52.2% | -0.1 |
| Kage | 23 | 12 | 11 | 52.2% | +4.3 |
| Lau | 22 | 15 | 7 | 68.2% | +24.0 |
| Lei Fei | 18 | 8 | 10 | 44.4% | -1.4 |
| Taka | 7 | 3 | 4 | 42.9% | -8.3 |
| Eileen | 6 | 3 | 3 | 50.0% | +0.1 |
| Dural | 3 | 1 | 2 | 33.3% | -21.9 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 88 | 41 | 47 | 46.6% | -2.4 |
|---|---|---|---|---|---|
| Breakable Full Fence | 84 | 42 | 42 | 50.0% | +0.2 |
| Rectangle | 84 | 37 | 47 | 44.0% | -4.7 |
| Octagon | 79 | 35 | 44 | 44.3% | -3.1 |
| Single Wall | 74 | 36 | 38 | 48.6% | +2.8 |
| Half Fence | 68 | 39 | 29 | 57.4% | +7.0 |
| Breakable Half Fence | 66 | 34 | 32 | 51.5% | +0.1 |
| Low Fence | 66 | 39 | 27 | 59.1% | +8.9 |
| Open | 42 | 18 | 24 | 42.9% | -5.6 |
| Full Fence and Open | 38 | 19 | 19 | 50.0% | -3.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 469 | 48.6% | 49.2% | -0.6 |
| No walls | 182 | 51.1% | 48.3% | +2.8 |
Walls against open: -3.4 points (95% range -12.6 to +5.8), p 0.472 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| BANANA (Rank 30) | 25 | 17 | 8 | 68.0% |
|---|---|---|---|---|
| くろね@のびしろF (Rank 32) | 23 | 6 | 17 | 26.1% |
| けいすけ新宿 (Rank 33) | 21 | 12 | 9 | 57.1% |
| ヘニオ (Rank 33) | 21 | 9 | 12 | 42.9% |
| しゅが~nsr (Rank 26) | 14 | 9 | 5 | 64.3% |
| 鳩男 (Rank 30) | 13 | 10 | 3 | 76.9% |
| おむすび山▲かずkaz_kcj (Rank 29) | 12 | 3 | 9 | 25.0% |
| ちょいそる (Rank 33) | 12 | 2 | 10 | 16.7% |
| イイダ (Rank 31) | 12 | 6 | 6 | 50.0% |
| 失礼!スマッシュ☆彡 (Rank 28) | 12 | 10 | 2 | 83.3% |
| 龍仙人【鬼手仏心】 (Rank 26) | 12 | 7 | 5 | 58.3% |
| クロサギ@はなちゃん (Rank 30) | 11 | 6 | 5 | 54.5% |
| タイヨウ (Rank 30) | 10 | 4 | 6 | 40.0% |
| AcidNine-JPN (Rank 29) | 9 | 8 | 1 | 88.9% |
| Toragoto (Rank 27) | 9 | 2 | 7 | 22.2% |
| melty01 (Rank 26) | 9 | 7 | 2 | 77.8% |
| てーらい (Rank 32) | 8 | 4 | 4 | 50.0% |
| どろパイ (Rank 31) | 8 | 2 | 6 | 25.0% |
| ガリバー (Rank 29) | 8 | 2 | 6 | 25.0% |
| ヒ・ジハー (Rank 31) | 8 | 3 | 5 | 37.5% |
| Koromo (Rank 32) | 7 | 2 | 5 | 28.6% |
| marir1115 (Rank 32) | 7 | 3 | 4 | 42.9% |
| お~ちゃん (Rank 32) | 7 | 3 | 4 | 42.9% |
| 朧月/暁 (Rank 34) | 7 | 3 | 4 | 42.9% |
| 滝太郎(Takitarou) (Rank 32) | 7 | 3 | 4 | 42.9% |
Most played opponents, most recent first
| BANANA (Rank 30) | 2026/09/18 | 25 | 17 | 8 | 68.0% |
|---|---|---|---|---|---|
| クロサギ@はなちゃん (Rank 30) | 2026/09/18 | 11 | 6 | 5 | 54.5% |
| イイダ (Rank 31) | 2026/09/15 | 12 | 6 | 6 | 50.0% |
| どろパイ (Rank 31) | 2026/09/15 | 8 | 2 | 6 | 25.0% |
| AcidNine-JPN (Rank 29) | 2026/09/12 | 9 | 8 | 1 | 88.9% |
| 失礼!スマッシュ☆彡 (Rank 28) | 2026/09/03 | 12 | 10 | 2 | 83.3% |
| 鳩男 (Rank 30) | 2026/08/24 | 13 | 10 | 3 | 76.9% |
| ガリバー (Rank 29) | 2026/08/05 | 8 | 2 | 6 | 25.0% |
| ちょいそる (Rank 33) | 2026/08/05 | 12 | 2 | 10 | 16.7% |
| けいすけ新宿 (Rank 33) | 2026/08/05 | 21 | 12 | 9 | 57.1% |
| Koromo (Rank 32) | 2026/08/05 | 7 | 2 | 5 | 28.6% |
| melty01 (Rank 26) | 2026/07/27 | 9 | 7 | 2 | 77.8% |
| タイヨウ (Rank 30) | 2026/07/25 | 10 | 4 | 6 | 40.0% |
| 滝太郎(Takitarou) (Rank 32) | 2026/07/19 | 7 | 3 | 4 | 42.9% |
| 朧月/暁 (Rank 34) | 2026/07/16 | 7 | 3 | 4 | 42.9% |
| ヒ・ジハー (Rank 31) | 2026/06/19 | 8 | 3 | 5 | 37.5% |
| 龍仙人【鬼手仏心】 (Rank 26) | 2026/06/19 | 12 | 7 | 5 | 58.3% |
| しゅが~nsr (Rank 26) | 2026/06/19 | 14 | 9 | 5 | 64.3% |
| marir1115 (Rank 32) | 2026/06/12 | 7 | 3 | 4 | 42.9% |
| おむすび山▲かずkaz_kcj (Rank 29) | 2026/06/12 | 12 | 3 | 9 | 25.0% |
| お~ちゃん (Rank 32) | 2026/06/03 | 7 | 3 | 4 | 42.9% |
| ヘニオ (Rank 33) | 2026/05/31 | 21 | 9 | 12 | 42.9% |
| くろね@のびしろF (Rank 32) | 2026/05/28 | 23 | 6 | 17 | 26.1% |
| てーらい (Rank 32) | 2026/05/10 | 8 | 4 | 4 | 50.0% |
| Toragoto (Rank 27) | 2026/04/22 | 9 | 2 | 7 | 22.2% |
Round openings
Every character
| backdash into evade down | 223 | 7.7% |
|---|---|---|
| Dash Hammer Kick66K | 221 | 7.6% |
| guardG into evade down | 157 | 5.4% |
| backdash into Spin Heel Sword4K+G | 141 | 4.9% |
| evade down into crouch dash forward | 113 | 3.9% |
| forward movement into punchP | 73 | 2.5% |
| guardG into throwP+G | 68 | 2.4% |
| Middle Smash6P | 63 | 2.2% |
| guardG | 49 | 1.7% |
| backdash into Karura4P+K | 42 | 1.4% |
| backdash into Dash Hammer Kick66K | 36 | 1.2% |
| crouch dash forward into guardG | 35 | 1.2% |
| forward movement into Jab Straight | 35 | 1.2% |
| evade down into forward dash | 33 | 1.1% |
| crouch dash back into guardG | 32 | 1.1% |
443 further openings account for the other 1,575 rounds.
Counted from 714 of the 718 matches played. The rest were not pulled for openings.
Jacky
| Dash Hammer Kick66K | 221 | 11.8% |
|---|---|---|
| backdash into evade down | 164 | 8.8% |
| backdash into Spin Heel Sword4K+G | 141 | 7.5% |
| guardG into evade down | 99 | 5.3% |
| evade down into crouch dash forward | 80 | 4.3% |
| Middle Smash6P | 63 | 3.4% |
| backdash into Dash Hammer Kick66K | 36 | 1.9% |
| guardG into throwP+G | 34 | 1.8% |
| forward movement into Jab StraightPP | 32 | 1.7% |
| forward movement into punchP | 31 | 1.6% |
| evade down into Smash Straight3P | 30 | 1.6% |
| forward movement into Jab Double StraightPPP | 30 | 1.6% |
| guardG | 24 | 1.3% |
| Low Spin Kick1K+G | 22 | 1.2% |
| backward movement into evade down | 22 | 1.2% |
222 further openings account for the other 845 rounds.
Counted from 465 of the 466 matches played. The rest were not pulled for openings.
Wolf
| guardG into evade down | 21 | 5.2% |
|---|---|---|
| forward movement into punchP | 19 | 4.7% |
| evade down into crouch dash forward | 17 | 4.2% |
| guardG into throwP+G | 17 | 4.2% |
| guardG into punchP | 13 | 3.2% |
| backdash into Mow Down Chop1P+K | 12 | 3.0% |
| backdash into evade down | 12 | 3.0% |
| evade down into Elbow Butt4P | 11 | 2.7% |
| guardG | 11 | 2.7% |
| backdash into Heavy Middle Kick3K+G | 10 | 2.5% |
| Low Hammer2P | 9 | 2.2% |
| forward movement into Elbow Butt4P | 9 | 2.2% |
| Elbow Butt4P into Jab StraightPP | 8 | 2.0% |
| Low Drop Kick62K | 8 | 2.0% |
| Rolling Savate6K+G | 8 | 2.0% |
107 further openings account for the other 218 rounds.
Counted from 97 of the 98 matches played. The rest were not pulled for openings.
Goh
| backdash into Karura4P+K | 42 | 10.4% |
|---|---|---|
| backdash into evade down | 35 | 8.7% |
| guardG into evade down | 24 | 6.0% |
| Soukyu46P | 22 | 5.5% |
| guardG into throwP+G | 15 | 3.7% |
| kickK | 11 | 2.7% |
| backward movement into Hiji'ate6P | 9 | 2.2% |
| evade down into crouch dash forward | 9 | 2.2% |
| forward movement into punchP | 9 | 2.2% |
| crouch dash back into evade down | 7 | 1.7% |
| guardG | 7 | 1.7% |
| guardG into kickK | 7 | 1.7% |
| backdash into AgitosogiP+K | 6 | 1.5% |
| backdash into kickK | 6 | 1.5% |
| crouch dash forward into guardG | 6 | 1.5% |
92 further openings account for the other 187 rounds.
Pai
| forward movement into punchP | 13 | 7.2% |
|---|---|---|
| guardG into evade down | 10 | 5.6% |
| backdash into evade down | 9 | 5.0% |
| backdash into Senchutai3K | 7 | 3.9% |
| evade down into crouch dash forward | 7 | 3.9% |
| guardG | 7 | 3.9% |
| Hi'en Tankyaku9K | 6 | 3.3% |
| evade down into guardG | 6 | 3.3% |
| Senchutai3K | 5 | 2.8% |
| Honshin Soukyaku1K+G | 4 | 2.2% |
| Senchuken6P | 4 | 2.2% |
| crouch dash back into guardG | 4 | 2.2% |
| backdash | 3 | 1.7% |
| backdash into Enbu Renkyaku6K+G | 3 | 1.7% |
| backdash into Honrakukyaku46K+G | 3 | 1.7% |
68 further openings account for the other 89 rounds.
Counted from 44 of the 46 matches played. The rest were not pulled for openings.
Kage
| backdash into evade down | 3 | 8.1% |
|---|---|---|
| guardG into evade down | 3 | 8.1% |
| Hagakure-ryu In Raijingeki46P+K | 2 | 5.4% |
| Ryu'eikyaku66K | 2 | 5.4% |
| backdash into Furikakato OtoshiK+G | 2 | 5.4% |
| backdash into Nakageri3K | 2 | 5.4% |
| backward movement into Nagiharai6P+K | 2 | 5.4% |
| Hagakure-ryu In Raijingeki46P+K into punchP | 1 | 2.7% |
| Hiji'uchi6P | 1 | 2.7% |
| Kouten63214P | 1 | 2.7% |
| Nagiharai6P+K | 1 | 2.7% |
| Nakageri3K into kickK | 1 | 2.7% |
| Rasen4P | 1 | 2.7% |
| Rasen4P into kickK | 1 | 2.7% |
| Ryubisen44K+G | 1 | 2.7% |
13 further openings account for the other 13 rounds.
