VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

マーレさん

Career matches7,716
Career win rate49.1%
Round win rate48.6%
Peak rank33
Distinct opponents355
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei337,7163,7883,92849.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira186909648.4%-1.7
Jacky145776853.1%+3.7
Goh120635752.5%+2.2
Lion113466740.7%-0.9
Jean102564654.9%+6.6
Lau101376436.6%-9.1
Vanessa88394944.3%-2.7
Pai79403950.6%-1.7
Sarah75363948.0%-1.2
Wolf71373452.1%+0.8
Shun68402858.8%+10.5
Jeffry61332854.1%-0.6
Kage61273444.3%-3.0
Lei Fei43212248.8%+6.2
Brad42212150.0%+1.8
Aoi35211460.0%+6.3
El Blaze34142041.2%-10.7
Dural1741323.5%-21.8
Eileen126650.0%-6.9
Taka74357.1%+5.1

0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence168709841.7%-6.0
Open167868151.5%+1.6
Breakable Half Fence162867653.1%+2.5
Rectangle157738446.5%-1.9
Full Fence151708146.4%-2.0
Octagon145697647.6%-3.1
Single Wall135825360.7%+13.5
Breakable Full Fence125566944.8%-3.1
Low Fence102515150.0%+0.5
Full Fence and Open75344145.3%-1.0

1 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls90846.7%48.7%-2.0
No walls40454.2%49.4%+4.8

Walls against open: -6.8 points (95% range -12.7 to -0.9), p 0.024 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

へっぽこラウ (Rank 36)2026/07/092081240.0%
∈挙動不審∋ (Rank 33)2026/07/021881044.4%
chileung18 (Rank 31)2026/07/0221111052.4%
てーらい (Rank 32)2026/07/02157846.7%
ガリバー (Rank 30)2026/06/30139469.2%
ぷこ (Rank 36)2026/06/2724131154.2%
ま~く (Rank 32)2026/06/15145935.7%
ジークリオン (Rank 35)2026/06/0925111444.0%
フルレバ (Rank 36)2026/06/09137653.9%
えなお (Rank 33)2026/06/09115645.5%
openpen (Rank 29)2026/06/07127558.3%
お~ちゃん (Rank 34)2026/06/07115645.5%
うめおに。 (Rank 30)2026/06/051931615.8%
BANANA (Rank 29)2026/06/02158753.3%
肉彦さん☆彡 (Rank 29)2026/05/311311284.6%
イイクルーン (Rank 35)2026/05/311931615.8%
けいすけ新宿 (Rank 32)2026/05/3149252451.0%
ヘニオ (Rank 33)2026/05/3151282354.9%
melty01 (Rank 30)2026/05/27159660.0%
MikuMartineau (Rank 31)2026/05/262114766.7%
MON-CHAN (Rank 35)2026/05/26114736.4%
PuzzG/ぱず爺 (Rank 36)2026/05/23115645.5%
KumadaP (Rank 35)2026/05/231881044.4%
Oo-Mujirushi-oO (Rank 30)2026/05/22128466.7%
jijitax4 (Rank 36)2026/05/22114736.4%

Round openings

Lei Fei

crouch dash forward into guardG82313.8%
evade down into crouch dash forward3125.2%
evade up into crouch dash forward2644.4%
backdash into evade up2394.0%
backdash into evade down2183.7%
crouch dash forward into Fukusoushou2P1783.0%
crouch dash forward into Shatenshou33P1783.0%
Sayu ShoukenPP into Renkan MahosuiPPP1732.9%
backdash into Kaisei Tento1P+K1732.9%
Bunkyaku3K1672.8%
offensive move1572.6%
punchP into Sayu ShoukenPP1392.3%
crouch dash forward into Kakushu Suigeki6P1282.1%
crouch into Fukusoushou2P1161.9%
offensive move into evade up1101.9%

232 further openings account for the other 2,576 rounds.