VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Wolf

そば粉すたー

Career matches3,876
Career win rate50.3%
Round win rate49.7%
Peak rank39
Distinct opponents222
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf393,8761,9501,92650.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Sarah48272156.2%+5.5
Jacky47232448.9%-3.2
Kage44232152.3%+4.2
Akira43202346.5%-2.2
Vanessa43182541.9%-3.1
Lau40152537.5%-7.8
Lion36181850.0%+1.4
Pai35191654.3%+5.3
Brad33141942.4%-4.5
Shun30131743.3%+0.5
Aoi26121446.1%-4.6
El Blaze25121348.0%+1.1
Jean23131056.5%+4.3
Eileen2271531.8%-16.4
Goh2213959.1%+7.3
Lei Fei2015575.0%+23.3
Wolf20101050.0%+3.1
Jeffry1971236.8%-12.7
Taka95455.6%+8.7
Dural1010.0%-33.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence70313944.3%-5.1
Full Fence70383254.3%+4.8
Half Fence66363054.5%+9.3
Low Fence63293446.0%-1.3
Open63253839.7%-8.7
Breakable Half Fence60312951.7%+6.0
Single Wall50222844.0%-8.7
Rectangle49242549.0%+0.2
Octagon44212347.7%-3.0
Full Fence and Open30141646.7%+1.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls35950.4%48.4%+2.0
No walls17643.2%48.6%-5.5

Walls against open: +7.5 points (95% range -1.5 to +16.5), p 0.103 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ron_5831 (Rank 39)2026/09/1874357.1%
ピロオ3 (Rank 40)2026/09/187070.0%
JoonJoon (Rank 36)2026/09/1873442.9%
ひかる (Rank 40)2026/09/1783537.5%
ゼータ(MSZ-006) (Rank 39)2026/09/1653260.0%
きっちょむ (Rank 41)2026/09/1563350.0%
えなお (Rank 35)2026/09/1561516.7%
ケツバッターE (Rank 41)2026/09/12105550.0%
虎熊 (Rank 42)2026/09/0851420.0%
フルレバ (Rank 35)2026/09/07106460.0%
cyomiko (Rank 40)2026/08/2474357.1%
漂泊の民回線ジプシー (Rank 37)2026/08/1764266.7%
KWGC-Union (Rank 39)2026/08/0453260.0%
rigoura0727 (Rank 36)2026/08/0453260.0%
FoooooL (Rank 37)2026/08/0451420.0%
究極無敵 (Rank 38)2026/08/0294544.4%
Source-chaude-Pa (Rank 41)2026/07/2863350.0%
ぷこ (Rank 36)2026/06/2453260.0%
くりたろう (Rank 38)2026/06/2152340.0%
hattori1357 (Rank 36)2026/06/2152340.0%
super-lowdropman (Rank 38)2026/06/1363350.0%
つがさん (Rank 39)2026/06/0762433.3%
new_cult33 (Rank 39)2026/06/0651420.0%
geche7stars (Rank 35)2026/05/2363350.0%
okinawa_39 (Rank 36)2026/05/1761516.7%

Round openings

Wolf

Arrow Knuckle3P1245.2%
forward movement into Elbow Butt4P1134.7%
crouch into Low Hammer2P853.5%
Elbow Butt4P753.1%
Low Drop Kick62K713.0%
evade up into forward dash622.6%
Mow Down Chop1P+K612.5%
evade down into Elbow Butt4P612.5%
forward dash into guardG602.5%
forward movement into Jab StraightPP572.4%
Rolling Savate6K+G532.2%
Heavy Middle Kick3K+G522.2%
forward movement into guardG512.1%
guardG441.8%
backdash into evade up431.8%

212 further openings account for the other 1,391 rounds.

Counted from 583 of the 586 matches played. The rest were not pulled for openings.