VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Brad

Sleipnir-kzm

Career matches5,972
Career win rate51.6%
Round win rate48.0%
Peak rank39
Distinct opponents206
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad395,3912,7302,66150.6%
Jeffry3658135023160.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira138597942.8%-4.3
Lau85404547.1%+1.8
Goh79295036.7%-12.8
Jacky72393354.2%+2.2
Kage68303844.1%+0.1
Sarah55282750.9%+8.8
El Blaze50282256.0%+4.7
Wolf50262452.0%+2.0
Aoi49242549.0%+3.1
Brad48202841.7%-6.6
Shun46192741.3%-1.1
Vanessa45172837.8%-1.4
Lion41221953.7%+4.1
Jeffry39201951.3%+2.9
Taka30191163.3%+16.2
Pai29141548.3%+4.5
Jean26111542.3%-15.0
Lei Fei126650.0%+9.9
Eileen103730.0%-7.4
Dural32166.7%+33.0

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall114625254.4%+11.1
Breakable Full Fence106475944.3%-1.9
Octagon97455246.4%+1.7
Breakable Half Fence94395541.5%-3.6
Full Fence94355937.2%-12.0
Half Fence93464749.5%-0.7
Low Fence89424747.2%-1.4
Rectangle83453854.2%+9.5
Open82364643.9%-3.8
Full Fence and Open53252847.2%+0.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls56745.3%46.5%-1.2
No walls28549.1%46.6%+2.5

Walls against open: -3.7 points (95% range -10.7 to +3.2), p 0.294 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

jinmenusagi (Rank 41)2026/08/032251722.7%
expensive-sand (Rank 38)2026/07/301710758.8%
jean (Rank 42)2026/07/301551033.3%
banjar (Rank 38)2026/07/2727161159.3%
★闘将拉麵男★ (Rank 35)2026/07/2427151255.6%
くりたろう (Rank 40)2026/07/24147750.0%
究極無敵 (Rank 38)2026/07/241610662.5%
cyomiko (Rank 39)2026/07/2023111247.8%
ふかふか (Rank 38)2026/07/2095455.6%
[VirtuAnalytics]SuperGolden (Rank 33)2026/07/201110190.9%
かえる (Rank 38)2026/07/20148657.1%
fukuchan_tenjin (Rank 39)2026/07/20104640.0%
デネ (Rank 40)2026/07/19114736.4%
interceptor (Rank 40)2026/07/1932131940.6%
かんしゅ (Rank 39)2026/07/171541126.7%
hikabun (Rank 40)2026/07/1793633.3%
こまがわ (Rank 37)2026/07/13115645.5%
カルティカ (Rank 40)2026/07/09136746.1%
KA-GO (Rank 41)2026/06/221441028.6%
マーウォ (Rank 36)2026/06/0995455.6%
たたみん♪ (Rank 37)2026/06/0793633.3%
ピーエス (Rank 39)2026/05/291871138.9%
指無しライダー (Rank 39)2026/05/25112918.2%
ぱお (Rank 34)2026/05/25116554.5%
めろぴ。 (Rank 40)2026/05/141551033.3%

Round openings

Every character

backdash into Stop Kick4K2205.5%
Elbow Hook6P2075.2%
backdash into evade down2015.0%
backdash into Sway Back4P+K+G1533.8%
offensive move into kickK1533.8%
evade up into crouch dash forward1353.4%
backdash into evade up1213.0%
Sit Jab2P1042.6%
Middle Spin Kick66K into Ten Kao6K992.5%
Further Low1K+G882.2%
Sharp Shoot1P711.8%
backdash into Ducking6P+K+G651.6%
offensive move631.6%
Ducking6P+K+G into Crush Knee KickK+G531.3%
guardG into throwP+G501.3%

437 further openings account for the other 2,198 rounds.

Brad

backdash into Stop Kick4K2205.8%
Elbow Hook6P2075.5%
backdash into evade down1985.3%
backdash into Sway Back4P+K+G1534.1%
offensive move into kickK1534.1%
evade up into crouch dash forward1333.5%
Sit Jab2P1042.8%
backdash into evade up1002.7%
Middle Spin Kick66K into Ten Kao6K992.6%
Further Low1K+G882.3%
Sharp Shoot1P711.9%
backdash into Ducking6P+K+G651.7%
offensive move631.7%
Ducking6P+K+G into Crush Knee KickK+G531.4%
guardG into throwP+G501.3%

373 further openings account for the other 2,009 rounds.

Jeffry

backdash into evade up219.8%
guardG into Elbow Hammer6PP157.0%
Overblow Shoulder66P+K146.5%
forward movement into punchP125.6%
crouch into Side Kick3K115.1%
Elbow Butt6P into Elbow Hammer6PP94.2%
forward movement into Double KnucklePP94.2%
backdash into Hell Claw236P73.3%
crouch into Ducking Low2K+G62.8%
guardG into Low Knuckle2P41.9%
punchP into forward dash41.9%
throwP+G into backdash41.9%
Dash Elbow66P31.4%
Elbow Butt6P31.4%
Threat StanceP+K+G into Catch Blow6P31.4%

68 further openings account for the other 90 rounds.