VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Pai

run-run52

Career matches4,942
Career win rate45.0%
Round win rate44.5%
Peak rank31
Distinct opponents236
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai314,9422,2262,71645.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf77354245.5%+3.7
Akira72343847.2%+5.7
Jacky48163233.3%-8.3
Jean47133427.7%-14.2
Jeffry37152240.5%-1.1
Shun34161847.1%+7.2
Sarah28131546.4%+3.6
El Blaze26121446.1%+2.9
Goh2681830.8%-10.6
Kage2671926.9%-12.5
Brad24131154.2%+14.5
Vanessa24111345.8%+6.8
Lau167943.8%+11.0
Lion1631318.8%-17.9
Aoi149564.3%+21.8
Lei Fei145935.7%-4.5
Pai147750.0%+10.9
Taka1331023.1%-21.6
Eileen94544.4%+5.8
Dural83537.5%+5.8

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence72324044.4%+4.3
Octagon68254336.8%-4.1
Breakable Full Fence61322952.5%+12.5
Rectangle58223637.9%-2.7
Half Fence57233440.4%+1.1
Open57213636.8%-5.5
Single Wall57243342.1%+1.7
Low Fence46123426.1%-16.1
Breakable Half Fence44182640.9%-0.0
Full Fence and Open27121544.4%+0.9

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls36042.2%40.5%+1.7
No walls16035.6%41.1%-5.5

Walls against open: +7.2 points (95% range -2.8 to +17.2), p 0.157 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

tamaneen (Rank 32)2026/09/171851327.8%
え~る (Rank 31)2026/09/1685362.5%
SHUSHUSHU (Rank 31)2026/09/15124833.3%
タイヨウ (Rank 32)2026/09/1285362.5%
りゅうのすけ (Rank 32)2026/09/1172528.6%
入れ込むかもしれない (Rank 31)2026/09/1186275.0%
ルドルフ (Rank 33)2026/09/111611568.8%
鳩男 (Rank 31)2026/09/091510566.7%
pizaman (Rank 32)2026/09/0971614.3%
ふぇに (Rank 35)2026/09/0993633.3%
ガリバー (Rank 32)2026/09/0582625.0%
juste (Rank 30)2026/09/0562433.3%
BANANA (Rank 31)2026/09/04157846.7%
青山@はなちゃん (Rank 31)2026/08/2965183.3%
カミナリおやじ (Rank 33)2026/08/2582625.0%
elf4sale (Rank 32)2026/08/2551420.0%
獣王(設定2) (Rank 30)2026/08/2285362.5%
会長さん (Rank 32)2026/08/2263350.0%
maripon (Rank 31)2026/07/2572528.6%
jiwoonpk (Rank 31)2026/07/2163350.0%
cokeshi (Rank 29)2026/07/0974357.1%
B.S.R-JP (Rank 30)2026/07/0962433.3%
マグロ親方 (Rank 31)2026/07/0263350.0%
pinturicchio (Rank 30)2026/05/3151420.0%
かつぞう@LivingOnTheEdge (Rank 27)2026/05/2752340.0%

Round openings

Pai

Soukasui3P into Souka Rensui3PP34315.1%
backdash into Tenshin Oushoushou46P+K23510.3%
backdash into Meishouho4P+K+G1687.4%
guardG1506.6%
Hi'en Tankyaku9K1366.0%
punchP into RenkentaiPK1044.6%
punchP823.6%
backdash into guardG612.7%
throwP+G582.5%
guardG into throwP+G572.5%
evade up562.5%
Souka Rensui3PP into Souka Raigekishou3PPP502.2%
Hi'en Tenshi2P+K into Tenshi Katsumentai Haishin2P+KK431.9%
crouch into Souka Rensui3PP341.5%
Soukasui3P into backward movement301.3%

145 further openings account for the other 671 rounds.

Counted from 571 of the 573 matches played. The rest were not pulled for openings.