Virtua Fighter 5 REVO · v1.10 · Region: Asia
pocky1971
Characters played — VF5's own record
| Akira | 34 | 5,202 | 2,605 | 2,597 | 50.1% |
|---|---|---|---|---|---|
| Shun | 30 | 1,531 | 756 | 775 | 49.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 47 | 21 | 26 | 44.7% | -3.3 |
|---|---|---|---|---|---|
| Akira | 33 | 15 | 18 | 45.5% | -0.8 |
| Goh | 25 | 12 | 13 | 48.0% | -0.2 |
| Sarah | 21 | 8 | 13 | 38.1% | -9.0 |
| Wolf | 21 | 12 | 9 | 57.1% | +6.0 |
| Shun | 19 | 11 | 8 | 57.9% | +11.2 |
| El Blaze | 18 | 12 | 6 | 66.7% | +20.4 |
| Jean | 18 | 9 | 9 | 50.0% | +5.3 |
| Pai | 18 | 8 | 10 | 44.4% | -4.7 |
| Brad | 17 | 8 | 9 | 47.1% | +3.5 |
| Jeffry | 14 | 9 | 5 | 64.3% | +14.7 |
| Lau | 14 | 5 | 9 | 35.7% | -15.0 |
| Aoi | 11 | 6 | 5 | 54.5% | +11.7 |
| Kage | 10 | 3 | 7 | 30.0% | -13.7 |
| Lion | 9 | 4 | 5 | 44.4% | +2.1 |
| Taka | 8 | 4 | 4 | 50.0% | -4.7 |
| Vanessa | 8 | 3 | 5 | 37.5% | -6.5 |
| Lei Fei | 6 | 0 | 6 | 0.0% | -48.7 |
| Eileen | 4 | 1 | 3 | 25.0% | -14.1 |
| Dural | 3 | 2 | 1 | 66.7% | +9.2 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 42 | 24 | 18 | 57.1% | +8.1 |
|---|---|---|---|---|---|
| Breakable Half Fence | 41 | 15 | 26 | 36.6% | -11.1 |
| Octagon | 35 | 18 | 17 | 51.4% | +4.8 |
| Half Fence | 34 | 15 | 19 | 44.1% | -0.2 |
| Full Fence | 33 | 16 | 17 | 48.5% | +0.8 |
| Rectangle | 33 | 9 | 24 | 27.3% | -20.7 |
| Breakable Full Fence | 32 | 21 | 11 | 65.6% | +19.4 |
| Low Fence | 27 | 16 | 11 | 59.3% | +13.8 |
| Single Wall | 19 | 5 | 14 | 26.3% | -23.2 |
| Full Fence and Open | 10 | 7 | 3 | 70.0% | +21.7 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 208 | 45.2% | 46.6% | -1.4 |
| No walls | 88 | 51.1% | 48.6% | +2.5 |
Walls against open: -3.9 points (95% range -16.9 to +9.1), p 0.558 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| jinjin (Rank 33) | 8 | 3 | 5 | 37.5% |
|---|---|---|---|---|
| ふぇに (Rank 34) | 8 | 4 | 4 | 50.0% |
| 会長さん (Rank 32) | 8 | 6 | 2 | 75.0% |
| たあぼさん (Rank 33) | 6 | 3 | 3 | 50.0% |
| りゅうのすけ (Rank 31) | 6 | 5 | 1 | 83.3% |
| ガリバー (Rank 30) | 6 | 3 | 3 | 50.0% |
| SAMCHAY® (Rank 33) | 5 | 2 | 3 | 40.0% |
| ★闘将拉麵男★ (Rank 34) | 5 | 1 | 4 | 20.0% |
| しーちゃん (Rank 36) | 5 | 1 | 4 | 20.0% |
| どろパイ (Rank 33) | 5 | 2 | 3 | 40.0% |
| へっぽこラウ (Rank 33) | 5 | 1 | 4 | 20.0% |
| 滝太郎(Takitarou) (Rank 30) | 5 | 3 | 2 | 60.0% |
| lapislazuli (Rank 36) | 4 | 1 | 3 | 25.0% |
| nanami.madogiwa (Rank 34) | 4 | 4 | 0 | 100.0% |
| えなお (Rank 36) | 4 | 0 | 4 | 0.0% |
| ルドルフ (Rank 33) | 4 | 1 | 3 | 25.0% |
| 太鼓の別人/TaikoStrike (Rank 32) | 4 | 2 | 2 | 50.0% |
| Gun-Interceptor (Rank 27) | 3 | 2 | 1 | 66.7% |
| Naught (Rank 37) | 3 | 2 | 1 | 66.7% |
| Re:Biz (Rank 35) | 3 | 0 | 3 | 0.0% |
| あーく (Rank 30) | 3 | 2 | 1 | 66.7% |
| こて (Rank 27) | 3 | 2 | 1 | 66.7% |
| ちぃかわ様☆ハンター (Rank 32) | 3 | 2 | 1 | 66.7% |
| イチゲン (Rank 28) | 3 | 1 | 2 | 33.3% |
| 究極無敵 (Rank 36) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| jinjin (Rank 33) | 2026/09/23 | 8 | 3 | 5 | 37.5% |
|---|---|---|---|---|---|
| えなお (Rank 36) | 2026/09/13 | 4 | 0 | 4 | 0.0% |
| ガリバー (Rank 30) | 2026/09/11 | 6 | 3 | 3 | 50.0% |
| Re:Biz (Rank 35) | 2026/08/31 | 3 | 0 | 3 | 0.0% |
| Naught (Rank 37) | 2026/08/30 | 3 | 2 | 1 | 66.7% |
| ルドルフ (Rank 33) | 2026/08/30 | 4 | 1 | 3 | 25.0% |
| ちぃかわ様☆ハンター (Rank 32) | 2026/08/27 | 3 | 2 | 1 | 66.7% |
| Gun-Interceptor (Rank 27) | 2026/08/27 | 3 | 2 | 1 | 66.7% |
| こて (Rank 27) | 2026/08/24 | 3 | 2 | 1 | 66.7% |
| SAMCHAY® (Rank 33) | 2026/08/05 | 5 | 2 | 3 | 40.0% |
| lapislazuli (Rank 36) | 2026/08/05 | 4 | 1 | 3 | 25.0% |
| イチゲン (Rank 28) | 2026/08/04 | 3 | 1 | 2 | 33.3% |
| りゅうのすけ (Rank 31) | 2026/08/03 | 6 | 5 | 1 | 83.3% |
| 会長さん (Rank 32) | 2026/08/03 | 8 | 6 | 2 | 75.0% |
| しーちゃん (Rank 36) | 2026/07/26 | 5 | 1 | 4 | 20.0% |
| たあぼさん (Rank 33) | 2026/07/21 | 6 | 3 | 3 | 50.0% |
| どろパイ (Rank 33) | 2026/07/21 | 5 | 2 | 3 | 40.0% |
| ふぇに (Rank 34) | 2026/07/19 | 8 | 4 | 4 | 50.0% |
| ★闘将拉麵男★ (Rank 34) | 2026/07/13 | 5 | 1 | 4 | 20.0% |
| 滝太郎(Takitarou) (Rank 30) | 2026/07/02 | 5 | 3 | 2 | 60.0% |
| へっぽこラウ (Rank 33) | 2026/06/13 | 5 | 1 | 4 | 20.0% |
| 太鼓の別人/TaikoStrike (Rank 32) | 2026/05/29 | 4 | 2 | 2 | 50.0% |
| 究極無敵 (Rank 36) | 2026/05/25 | 3 | 2 | 1 | 66.7% |
| nanami.madogiwa (Rank 34) | 2026/05/25 | 4 | 4 | 0 | 100.0% |
| あーく (Rank 30) | 2026/03/28 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| forward dash into Jouho Touken6P | 128 | 10.3% |
|---|---|---|
| guardG into evade up | 121 | 9.8% |
| Rimon Chouchu66P | 110 | 8.9% |
| guardG into evade down | 58 | 4.7% |
| Senzankou66P+K into throwP+G | 53 | 4.3% |
| forward dash into guardG | 47 | 3.8% |
| forward dash | 40 | 3.2% |
| forward dash into throwP+G | 33 | 2.7% |
| Jouho Touken6P | 29 | 2.3% |
| forward movement into punchP | 27 | 2.2% |
| guardG into Souka Housui3P+K | 24 | 1.9% |
| guardG | 23 | 1.9% |
| guardG into Rimon Chouchu66P | 23 | 1.9% |
| guardG into throwP+G | 17 | 1.4% |
| guardG into Haisenchu Kaikakyaku1PK | 16 | 1.3% |
175 further openings account for the other 492 rounds.
Counted from 312 of the 324 matches played. The rest were not pulled for openings.
Akira
| forward dash into Jouho Touken6P | 128 | 13.3% |
|---|---|---|
| Rimon Chouchu66P | 110 | 11.5% |
| guardG into evade up | 74 | 7.7% |
| Senzankou66P+K into throwP+G | 53 | 5.5% |
| guardG into evade down | 52 | 5.4% |
| forward dash into guardG | 41 | 4.3% |
| forward dash | 40 | 4.2% |
| Jouho Touken6P | 29 | 3.0% |
| forward dash into throwP+G | 24 | 2.5% |
| guardG into Souka Housui3P+K | 24 | 2.5% |
| guardG into Rimon Chouchu66P | 23 | 2.4% |
| forward movement into punchP | 21 | 2.2% |
| forward movement into KansuitaiPK | 14 | 1.5% |
| forward dash into forward movement | 13 | 1.4% |
| forward movement into guardG | 13 | 1.4% |
104 further openings account for the other 301 rounds.
Counted from 239 of the 251 matches played. The rest were not pulled for openings.
Shun
| guardG into evade up | 47 | 16.7% |
|---|---|---|
| guardG into Haisenchu Kaikakyaku1PK | 16 | 5.7% |
| guardG | 15 | 5.3% |
| guardG into Gyou'in Haishu3P | 11 | 3.9% |
| forward dash into throwP+G | 9 | 3.2% |
| Shinho Suikoushu43P+K into punchP | 8 | 2.9% |
| Getsuga Gakushu46P into Rensai Gakushu46PP | 7 | 2.5% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 7 | 2.5% |
| guardG into throwP+G | 7 | 2.5% |
| Shinho Suikoushu43P+K | 6 | 2.1% |
| evade up into crouch dash forward | 6 | 2.1% |
| forward dash into guardG | 6 | 2.1% |
| forward movement into punchP | 6 | 2.1% |
| guardG into evade down | 6 | 2.1% |
| Haisenchu1P | 4 | 1.4% |
77 further openings account for the other 120 rounds.
