Virtua Fighter 5 REVO · v1.10
apexth0072
Characters played — VF5's own record
| Aoi | 38 | 2,168 | 1,180 | 988 | 54.4% |
|---|---|---|---|---|---|
| Jacky | 29 | 257 | 137 | 120 | 53.3% |
| Akira | 26 | 125 | 73 | 52 | 58.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 80 | 43 | 37 | 53.8% | +2.6 |
|---|---|---|---|---|---|
| Vanessa | 61 | 37 | 24 | 60.7% | -0.9 |
| Jacky | 52 | 33 | 19 | 63.5% | +3.2 |
| Jean | 45 | 25 | 20 | 55.6% | -6.1 |
| Wolf | 33 | 20 | 13 | 60.6% | +6.2 |
| Jeffry | 31 | 19 | 12 | 61.3% | +4.0 |
| Sarah | 21 | 11 | 10 | 52.4% | -6.5 |
| Lei Fei | 20 | 13 | 7 | 65.0% | +10.6 |
| Kage | 14 | 6 | 8 | 42.9% | -8.7 |
| Goh | 11 | 7 | 4 | 63.6% | +7.5 |
| Lion | 10 | 4 | 6 | 40.0% | -13.8 |
| Lau | 9 | 7 | 2 | 77.8% | +16.1 |
| Aoi | 8 | 6 | 2 | 75.0% | +10.2 |
| Eileen | 6 | 3 | 3 | 50.0% | +4.3 |
| Dural | 5 | 3 | 2 | 60.0% | -4.2 |
| Pai | 5 | 3 | 2 | 60.0% | +0.7 |
| Taka | 5 | 2 | 3 | 40.0% | -41.8 |
| El Blaze | 4 | 2 | 2 | 50.0% | -19.3 |
| Brad | 3 | 1 | 2 | 33.3% | -16.6 |
| Shun | 3 | 0 | 3 | 0.0% | -41.1 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 73 | 39 | 34 | 53.4% | -6.4 |
|---|---|---|---|---|---|
| Octagon | 52 | 26 | 26 | 50.0% | -8.5 |
| Single Wall | 50 | 30 | 20 | 60.0% | +4.4 |
| Breakable Full Fence | 46 | 29 | 17 | 63.0% | +6.2 |
| Open | 42 | 24 | 18 | 57.1% | +0.9 |
| Rectangle | 38 | 22 | 16 | 57.9% | +1.8 |
| Half Fence | 31 | 18 | 13 | 58.1% | +2.2 |
| Low Fence | 29 | 14 | 15 | 48.3% | -10.3 |
| Full Fence | 27 | 17 | 10 | 63.0% | -1.2 |
| Full Fence and Open | 16 | 14 | 2 | 87.5% | +33.1 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 267 | 56.6% | 58.2% | -1.6 |
| No walls | 121 | 56.2% | 56.6% | -0.4 |
Walls against open: -1.2 points (95% range -12.2 to +9.8), p 0.834 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ManEater (Rank 40) | 31 | 17 | 14 | 54.8% |
|---|---|---|---|---|
| けいすけ新宿 (Rank 32) | 21 | 12 | 9 | 57.1% |
| しゅが~nsr (Rank 26) | 21 | 11 | 10 | 52.4% |
| マンジャロ打ちたい (Rank 34) | 19 | 13 | 6 | 68.4% |
| maripon (Rank 29) | 18 | 13 | 5 | 72.2% |
| ★闘将拉麵男★ (Rank 38) | 15 | 10 | 5 | 66.7% |
| BigBoin (Rank 33) | 12 | 9 | 3 | 75.0% |
| Gun-Interceptor (Rank 28) | 11 | 7 | 4 | 63.6% |
| gimoring (Rank 29) | 11 | 6 | 5 | 54.5% |
| mmmsm (Rank 30) | 11 | 6 | 5 | 54.5% |
| nanami.madogiwa (Rank 34) | 10 | 2 | 8 | 20.0% |
| tawava (Rank 31) | 10 | 7 | 3 | 70.0% |
| ミスタートンカチ (Rank 26) | 10 | 3 | 7 | 30.0% |
| Melt (Rank 32) | 9 | 4 | 5 | 44.4% |
| 방가방가 (Rank 32) | 8 | 7 | 1 | 87.5% |
| calmknight[냠냠] (Rank 31) | 7 | 6 | 1 | 85.7% |
| orz (Rank 27) | 6 | 3 | 3 | 50.0% |
| ねこまじん (Rank 32) | 6 | 4 | 2 | 66.7% |
| ヘニオ (Rank 35) | 6 | 4 | 2 | 66.7% |
| 막창 (Rank 36) | 6 | 4 | 2 | 66.7% |
| Koromo (Rank 33) | 5 | 2 | 3 | 40.0% |
| Θ (Rank 34) | 5 | 1 | 4 | 20.0% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 5 | 1 | 4 | 20.0% |
| fwnd1396 (Rank 34) | 4 | 2 | 2 | 50.0% |
| μ (Rank 27) | 4 | 4 | 0 | 100.0% |
Most played opponents, most recent first
| ミスタートンカチ (Rank 26) | 2026/08/28 | 10 | 3 | 7 | 30.0% |
|---|---|---|---|---|---|
| gimoring (Rank 29) | 2026/08/28 | 11 | 6 | 5 | 54.5% |
| しゅが~nsr (Rank 26) | 2026/08/28 | 21 | 11 | 10 | 52.4% |
| Gun-Interceptor (Rank 28) | 2026/08/28 | 11 | 7 | 4 | 63.6% |
| mmmsm (Rank 30) | 2026/08/28 | 11 | 6 | 5 | 54.5% |
| μ (Rank 27) | 2026/08/27 | 4 | 4 | 0 | 100.0% |
| tawava (Rank 31) | 2026/08/27 | 10 | 7 | 3 | 70.0% |
| 방가방가 (Rank 32) | 2026/08/27 | 8 | 7 | 1 | 87.5% |
| Melt (Rank 32) | 2026/08/27 | 9 | 4 | 5 | 44.4% |
| ManEater (Rank 40) | 2026/08/27 | 31 | 17 | 14 | 54.8% |
| fwnd1396 (Rank 34) | 2026/08/27 | 4 | 2 | 2 | 50.0% |
| orz (Rank 27) | 2026/08/26 | 6 | 3 | 3 | 50.0% |
| ★闘将拉麵男★ (Rank 38) | 2026/08/25 | 15 | 10 | 5 | 66.7% |
| Θ (Rank 34) | 2026/08/25 | 5 | 1 | 4 | 20.0% |
| ヘニオ (Rank 35) | 2026/08/25 | 6 | 4 | 2 | 66.7% |
| calmknight[냠냠] (Rank 31) | 2026/08/25 | 7 | 6 | 1 | 85.7% |
| 막창 (Rank 36) | 2026/08/25 | 6 | 4 | 2 | 66.7% |
| けいすけ新宿 (Rank 32) | 2026/08/17 | 21 | 12 | 9 | 57.1% |
| nanami.madogiwa (Rank 34) | 2026/08/17 | 10 | 2 | 8 | 20.0% |
| マンジャロ打ちたい (Rank 34) | 2026/08/17 | 19 | 13 | 6 | 68.4% |
| Koromo (Rank 33) | 2026/08/05 | 5 | 2 | 3 | 40.0% |
| ねこまじん (Rank 32) | 2026/08/05 | 6 | 4 | 2 | 66.7% |
| BigBoin (Rank 33) | 2026/08/05 | 12 | 9 | 3 | 75.0% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 2026/08/05 | 5 | 1 | 4 | 20.0% |
| maripon (Rank 29) | 2026/07/14 | 18 | 13 | 5 | 72.2% |
Round openings
Every character
| backdash into evade down | 142 | 8.4% |
|---|---|---|
| crouch into Gedan Shouda2P | 108 | 6.4% |
| crouch into Squat Straight2P | 84 | 4.9% |
| Sou'unha66K | 83 | 4.9% |
| backdash into Ougimai4P | 76 | 4.5% |
| Hou'oushu3P into guardG | 36 | 2.1% |
| Hou'oushu3P | 33 | 1.9% |
| Ryoushi43P into guardG | 27 | 1.6% |
| backdash into Spin Heel Sword4K+G | 27 | 1.6% |
| forward movement into punchP | 26 | 1.5% |
| evade up into crouch dash forward | 25 | 1.5% |
| forward dash into forward punch+kick+guard6P+K+G | 23 | 1.4% |
| backdash into Maegeri3K | 20 | 1.2% |
| Ouda6P+K | 19 | 1.1% |
| backdash into Uzumaki Shutou44P | 19 | 1.1% |
331 further openings account for the other 951 rounds.
Aoi
| crouch into Gedan Shouda2P | 108 | 9.7% |
|---|---|---|
| Sou'unha66K | 83 | 7.4% |
| backdash into evade down | 77 | 6.9% |
| backdash into Ougimai4P | 76 | 6.8% |
| Hou'oushu3P into guardG | 36 | 3.2% |
| Hou'oushu3P | 33 | 3.0% |
| Ryoushi43P into guardG | 27 | 2.4% |
| forward dash into forward punch+kick+guard6P+K+G | 23 | 2.1% |
| backdash into Maegeri3K | 20 | 1.8% |
| Ouda6P+K | 19 | 1.7% |
| backdash into Uzumaki Shutou44P | 19 | 1.7% |
| crouch dash forward into Hou'oushu3P | 19 | 1.7% |
| Tenchi In'youP+K+G | 17 | 1.5% |
| backdash into Soushouda46P+K | 17 | 1.5% |
| evade down into Sou'unha66K | 17 | 1.5% |
190 further openings account for the other 524 rounds.
Jacky
| crouch into Squat Straight2P | 84 | 15.4% |
|---|---|---|
| backdash into evade down | 59 | 10.8% |
| backdash into Spin Heel Sword4K+G | 27 | 5.0% |
| forward movement into Jab Double StraightPPP | 16 | 2.9% |
| backdash into Low Spin Kick1K+G | 14 | 2.6% |
| Low Spin Kick1K+G | 13 | 2.4% |
| evade up into crouch dash forward | 12 | 2.2% |
| forward movement into punchP | 10 | 1.8% |
| backdash into Long Stride Back Knuckle4P+K | 9 | 1.6% |
| Slide Shuffle (Deflect)4P+K+G into crouch | 8 | 1.5% |
| backdash into Spinning Back Knuckle4P | 8 | 1.5% |
| backward movement into evade down | 8 | 1.5% |
| Jab StraightPP into Jab Double StraightPPP | 7 | 1.3% |
| Slide Shuffle (Deflect)4P+K+G | 7 | 1.3% |
| Slide Shuffle (Deflect)4P+K+G into Beat KnuckleP+K | 7 | 1.3% |
129 further openings account for the other 257 rounds.
Akira
| backdash into Fukko3K+GP+K | 6 | 15.8% |
|---|---|---|
| backdash into evade down | 6 | 15.8% |
| crouch into Housui2P | 4 | 10.5% |
| Rimon Chouchu66P | 2 | 5.3% |
| Rimon Chouchu66P into backdash | 2 | 5.3% |
| Rimon Chouchu66P into backward movement | 2 | 5.3% |
| backdash into Chouzan Housui46P+K | 1 | 2.6% |
| backdash into Satei3K+G | 1 | 2.6% |
| backward movement into Fukko3K+GP+K | 1 | 2.6% |
| backward movement into evade down | 1 | 2.6% |
| crouch dash back into Kenhou6KP | 1 | 2.6% |
| crouch dash forward into evade down | 1 | 2.6% |
| evade down into Jouho Senshou46P | 1 | 2.6% |
| evade down into Jouho Touken6P | 1 | 2.6% |
| evade down into Rimon Chouchu66P | 1 | 2.6% |
7 further openings account for the other 7 rounds.
